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<title>World Play Online - RSS News Feed</title>
<link>http://worldplayonline.com/</link>
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<pubDate>11 Mar 2010 05:45:32 EST</pubDate>
<lastBuildDate>11 Mar 2010 05:45:32 EST</lastBuildDate>
<description>World Play Online - RSS News Feed</description>
  <item>
    <title>B-Day Wishes to Our Staff Member!</title>
    <link>http://worldplayonline.com/news-B-Day-Wishes-to-Our-Staff-Member.html</link>
    <description>&lt;center&gt;&lt;u&gt;&lt;b&gt;On Behalf of our WPO Staff to You!!!&lt;/b&gt;&lt;/u&gt;&lt;/center&gt;&lt;br /&gt;
&lt;br /&gt;
&lt;center&gt;&lt;img src=&#39;http://1.bp.blogspot.com/__He0ZVsIA6U/SsTOMDoK9YI/AAAAAAAACDs/ywvzAJSA4VY/s320/happy_birthday_sexy_man.png&#39;&gt;&lt;/center&gt;</description>
    <guid isPermaLink='true'>http://worldplayonline.com/news.php?readmore=193</guid>
    <category domain='http://worldplayonline.com/news_cats.php?cat_id=18'>WPO News</category>
    <pubDate>26 Feb 2010 05:53:04 EST</pubDate>
  </item>
  <item>
    <title>Guild Wars Drop Day Returns!</title>
    <link>http://worldplayonline.com/news-Guild-Wars-Drop-Day-Returns.html</link>
    <description>Tuesday at 2pm PST World Play Online will begin dropping again! Last time we had a great following of players around Guild Wars that got tons of shwag and had a ton of fun.&lt;br /&gt;
&lt;br /&gt;
If you are looking for a load of fun and just a time where you can relax and collect some great items and gp then look no further! &lt;br /&gt;
&lt;br /&gt;
Starting out in Nighfall you will find us in the major towns. Look for us to start in Kamadan and to move around the maps from there</description>
    <guid isPermaLink='true'>http://worldplayonline.com/news.php?readmore=192</guid>
    <category domain='http://worldplayonline.com/news_cats.php?cat_id=19'>GuildWars</category>
    <pubDate>26 Feb 2010 00:27:54 EST</pubDate>
  </item>
  <item>
    <title>Introducing Dr. Love</title>
    <link>http://worldplayonline.com/news-Introducing-Dr-Love.html</link>
    <description>Well we want to take the time to say hi from Dr. Love! He will be here to give some pointers and insight to some of the most popular questions asked by gamers in the realm of gaming love. We all have our questions, issues and beliefs on this touchy subject.&lt;br /&gt;
&lt;br /&gt;
Dr. Love will have a host of articles and blogs for anyone to look at and chime in on. This is a fun way to get the answers you want to the hardest questions and places you might be stuck on. Feel free to give your own advice and try to become part of the community of looooove.</description>
    <guid isPermaLink='true'>http://worldplayonline.com/news.php?readmore=191</guid>
    <category domain='http://worldplayonline.com/news_cats.php?cat_id=18'>WPO News</category>
    <pubDate>24 Feb 2010 20:54:33 EST</pubDate>
  </item>
  <item>
    <title>Fiesta Updates</title>
    <link>http://worldplayonline.com/news-Fiesta-Updates.html</link>
    <description>&lt;center&gt;&lt;img src=&#39;http://www.worldsinmotion.biz/2008_09_18_fiesta.jpg&#39;&gt;&lt;br /&gt;
&lt;/center&gt;&lt;br /&gt;
&lt;br /&gt;
This week, we&#39;ve got two pieces of big news for Fiesta: the Estate system and the Wedding Quest contest. We&#39;ll be pushing these live tomorrow, so feel free to contact me with requests for more information or assets.&lt;br /&gt;
&lt;br /&gt;
·         Estates will give members of Fiesta&#39;s vibrant player community the ability to stake out their own parcel and create a home that shows off their personality and passions. Owning an Estate will allow players to host up to fifteen players in the privacy of their own home. Estates will also be outlets for player creativity, allowing players to purchase decorations and furniture and make their Estate truly “home.” Our game guide is online at on our blog right now: http://oracle.outspark.com/2010/02/estatesystem/&lt;br /&gt;
&lt;br /&gt;
Players can also invite their friends over to play games. There will also be additional transport options from an Estate, making it easier than ever to find friends and go adventuring. The Estate system will be available February 10th for all US Fiesta players. More details will be available then at http://fiesta.outspark.com/community.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Outspark is also celebrating Valentine&#39;s Day with the return of the popular Wedding Planner quest, and a brand new contest around it!&lt;br /&gt;
&lt;br /&gt;
·         The Wedding Planner charges the citizens of Fiesta to gather up Isya Blossoms, key elements of decorating for nuptials. The quest is repeatable, and we&#39;ll be holding a competition to see who can gather the most Isya Blossoms while the quest is available from the 10th of February until the 24th of February. The top romantic on each Fiesta server will receive a $50 Amazon gift certificate, while the top 10 players on each server will receive a free permanent item, the Lovesick suit! &lt;br /&gt;
&lt;br /&gt;
We&#39;ll also be giving players chances to gather up chocolates, fire off fireworks, and participate in the Outspark-wide &quot;Month of Love&quot; promotion. More details are waiting at http://fiesta.outspark.com/news/view/?id=zbn.10077&lt;br /&gt;
&lt;br /&gt;
&lt;img src=&#39;http://worldplayonline.com/images/Estate.jpg&#39; style=&#39;margin:5px&#39; align=&#39;left&#39;&gt;&lt;br /&gt;
&lt;br /&gt;
&lt;img src=&#39;http://worldplayonline.com/images/f_house1.jpg&#39; style=&#39;margin:5px&#39; align=&#39;left&#39;&gt;</description>
    <guid isPermaLink='true'>http://worldplayonline.com/news.php?readmore=190</guid>
    <category domain='http://worldplayonline.com/news_cats.php?cat_id=30'>Outspark</category>
    <pubDate>13 Feb 2010 16:24:16 EST</pubDate>
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  <item>
    <title>What is it to be G</title>
    <link>http://worldplayonline.com/news-What-is-it-to-be-G.html</link>
    <description>WPO will tell you! Ya thats right we are here telling you about some changes up in here. You know that every game has their &quot;Gamers&quot; and their 1337 players. Well that doesn&#39;t mean a damn thing until they&#39;re G!&lt;br /&gt;
&lt;br /&gt;
It&#39;s time for you and your friends to compete with us and our friends. Post your videos, stream yourselves, post your blogs and more to show us exactly what you got. Let us see and show the world what you got in your game and show us  that you&#39;re &quot;G&quot;. &lt;br /&gt;
&lt;b&gt;&lt;br /&gt;
Definition of G&lt;/b&gt;:&lt;br /&gt;
(adjective)&lt;br /&gt;
- Hardcore Gamers that show exceptional game play and overall ass kicking ability within their game compared to the other noobs that play. &lt;br /&gt;
&lt;br /&gt;
Show us what you got and become a G</description>
    <guid isPermaLink='true'>http://worldplayonline.com/news.php?readmore=189</guid>
    <category domain='http://worldplayonline.com/news_cats.php?cat_id=18'>WPO News</category>
    <pubDate>09 Feb 2010 22:08:14 EST</pubDate>
  </item>
  <item>
    <title>Runs Runs and more Runs</title>
    <link>http://worldplayonline.com/news-Runs-Runs-and-more-Runs.html</link>
    <description>We will be doing the following Runs:&lt;br /&gt;
&lt;br /&gt;
Cathedral of Flames: Tuesdays and Wednesdays &lt;br /&gt;
&lt;br /&gt;
Underworld : Tuesdays &lt;br /&gt;
&lt;br /&gt;
We will also be doing boss runs on the following days:&lt;br /&gt;
&lt;br /&gt;
Tues - Thurs&lt;br /&gt;
&lt;br /&gt;
For information pm in game:&lt;br /&gt;
&lt;br /&gt;
Wpo Jake&lt;br /&gt;
or &lt;br /&gt;
Grimly Goul&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
If you want to help us with runs feel free to add your name to this list and get your runs noticed.</description>
    <guid isPermaLink='true'>http://worldplayonline.com/news.php?readmore=188</guid>
    <category domain='http://worldplayonline.com/news_cats.php?cat_id=19'>GuildWars</category>
    <pubDate>03 Feb 2010 01:40:53 EST</pubDate>
  </item>
  <item>
    <title>Helping Haiti</title>
    <link>http://worldplayonline.com/news-Helping-Haiti.html</link>
    <description>&lt;p&gt;The recent catastrophic quake that has caused devastating amounts of damage on the island nation of Haiti has touched lives in all corners of the globe, some nearly as deeply as those within the disaster area itself. Throughout this tragedy, people worldwide have displayed an enormous outpouring of generosity through their contributions to the relief effort.&lt;/p&gt;&lt;br /&gt;
&lt;br /&gt;
 &lt;center&gt;&lt;div style=&#39;clear:both&#39;&gt;&lt;img src=&#39;images/news/osk_helphaiti.jpg&#39; alt=&#39;haiti&#39; /&gt;&lt;/a&gt;&lt;/center&gt;&lt;br /&gt;
&lt;br /&gt;
&lt;p&gt;As communities all over the world band together to assist in aiding the victims of this catastrophe, our community, whose past contributions have fed the homeless, provided education, and helped the environment, will also be doing our part.&lt;br /&gt;
 &lt;br /&gt;
For the next month we will be making available a &lt;b&gt;&quot;Help Haiti&quot;&lt;/b&gt; bundle that will be available for 4 of our games; Fiesta, Secret of the Solstice, Wind Slayer, and Project Powder. All bundles will be available between &lt;b&gt;January 15th&lt;/b&gt; until &lt;b&gt;January 31st&lt;/b&gt;, each with a donation amount of $5. &lt;b&gt;100% of the proceeds&lt;/b&gt; from the sale of these bundles will be donated to &lt;b&gt;Yele Haiti&lt;/b&gt;, a relief organization founded by Haitian-born musician Wyclef Jean, whose mission is to provide humanitarian aid and assistance to Haiti.&lt;br /&gt;
 &lt;br /&gt;
Along with providing our community with an exclusive item release, know that you&#39;ll also be helping the lives of real people who need your aid.&lt;br /&gt;
 &lt;br /&gt;
You can locate each bundle in their respective stores through the links below:&lt;br /&gt;
&lt;center&gt;&lt;br /&gt;
&lt;a href=&#39;http://store.outspark.com/fiesta/item/80047&#39;&gt;Fiesta Help Haiti Bundle&lt;/a&gt;&lt;br /&gt;
&lt;a href=&#39;http://store.outspark.com/solstice/item/5058&#39;&gt;Secret of the Solstice Help Haiti Bundle&lt;/a&gt;&lt;br /&gt;
&lt;a href=&#39;http://store.outspark.com/windslayer/item/9015&#39;&gt;Wind Slayer Help Haiti Bundle&lt;/a&gt;&lt;br /&gt;
&lt;a href=&#39;http://store.outspark.com/projectpowder/item/30047&#39;&gt;Project Powder Help Haiti Bundle&lt;/a&gt; &lt;br /&gt;
&lt;/center&gt;&lt;/p&gt;&lt;br /&gt;
&lt;br /&gt;
&lt;span class=&#39;small&#39;&gt;Article reposted with permission from Outspark, &lt;a href=&#39;http://solstice.outspark.com/news/view/?id=zbn.9887&#39;&gt;original content&lt;/a&gt;&lt;/span&gt;</description>
    <guid isPermaLink='true'>http://worldplayonline.com/news.php?readmore=187</guid>
    <category domain='http://worldplayonline.com/news_cats.php?cat_id=30'>Outspark</category>
    <pubDate>30 Jan 2010 06:45:19 EST</pubDate>
  </item>
  <item>
    <title>Microsoft Reveals Fable 3</title>
    <link>http://worldplayonline.com/news-Microsoft-Reveals-Fable-3.html</link>
    <description>To start off Microsoft&#39;s GamesCom press conference, Peter Molyneux took to the stage to reveal none other than Fable 3. Before Molyneux talked about how Lionhead Studios could surprise gamers with the game&#39;s story and provide something &quot;new, fresh, and different,&quot; he made a curious comment about something wrong with Fable-like RPGs. &quot;I think there&#39;s something fundamentally wrong with RPGs like Fable... It&#39;s a mechanic that&#39;s been there since the eighties. I&#39;m going to take that foundation stone and throw it away.&quot; Of course, Molyneux is keeping his lips sealed about just what that &quot;foundation stone&quot; is for the time being.&lt;br /&gt;
&lt;br /&gt;
You might be wondering just how this ties into the recent hints we&#39;ve been getting about the project Lionhead is working on. Mimicking the historical figures and leaders that Lionhead has been posting pictures of, your goal in Fable 3 will be to become the ruler of the world of Albion. Molyneux said, &quot;You are going to become the ruler of the whole of Albion. You&#39;ve played in this land in Fable 1, in Fable 2 you became a hero; this time, why not rule Albion? Why not be a king or a queen?&quot; He added, &quot;I want players to feel and experience what it&#39;s like to be a ruler.&quot;&lt;br /&gt;
&lt;br /&gt;
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&lt;br /&gt;
&lt;p&gt;You&#39;ll take up the role of either the son or daughter of the Hero from Fable 2. The first half of the game will center around gaining support and starting a revolution against the current king. &quot;Ultimately you overthrow that terrible tyrant who rules Albion, but to do that you have to make some promises,&quot; said Molyneux. But it&#39;s up to you to keep those promises about help the poor, lower taxes, and so on. An example of the decisions you&#39;ll have to make is your ability to do away with poverty by spending all of the money in your treasure room -- or you can just save it for yourself, but either way, there will be consequences. And as ruler, you&#39;ll be able to have a family that naturally take up the roles of king or queen and prince or princess.&lt;br /&gt;
&lt;br /&gt;
It was quite a long presentation with lots of details -- expect to hear plenty more as GamesCom rolls on. Fable 3 is scheduled for a release in 2010, but as Molyneux says, &quot;Don&#39;t expect it too early in 2010.&quot;&lt;/p&gt;&lt;br /&gt;
&lt;br /&gt;
&lt;i&gt;&lt;span class=&#39;small&#39;&gt;&lt;a href=&#39;http://www.1up.com/do/newsStory?cId=3175655&#39;&gt;Original Content&lt;/a&gt;&lt;/span&gt;&lt;/i&gt;</description>
    <guid isPermaLink='true'>http://worldplayonline.com/news.php?readmore=186</guid>
    <category domain='http://worldplayonline.com/news_cats.php?cat_id=24'>Gaming</category>
    <pubDate>28 Jan 2010 15:19:55 EST</pubDate>
  </item>
  <item>
    <title>Top 10 Greatest A.I. Gaming Characters</title>
    <link>http://worldplayonline.com/news-Top-10-Greatest-AI-Gaming-Characters.html</link>
    <description>Artificial Intelligence. It’s the scariest thing the human species has faced since cloning, zombies and stem cell research. What could be more terrifying then the machines we depend on every day, suddenly rising up to enslave us instead? Communications monitored! Assets frozen! Transportation shut down! FRIDGES AT ROOM TEMPERATURE!!&lt;br /&gt;
&lt;br /&gt;
Well, that’s probably a long way off.  The best we can manage at the moment is a iDog, Robo-sapien and maybe that one that plays chess. Wow, look out, we might have to king him! We humans have at least another ten years up our sleeve, no problem. In the mean time, we can turn to good old video games for our ‘previews of coming attractions’.&lt;br /&gt;
&lt;br /&gt;
Of all the characters that have appeared in our games over the years, few have been quite as memorable as the A.I’s. Some were helpful, guiding us to victory and even eager to learn the inner quirks of mankind. Others were not so friendly; acquiring self awareness, and the megalomaniacal tendencies of a rogue God.&lt;br /&gt;
&lt;br /&gt;
Let’s look back on the best A.I’s gaming has provided, and perhaps catch a glimpse of our future rulers in the process!&lt;br /&gt;
&lt;br /&gt;
&lt;center&gt;&lt;br /&gt;
&lt;b&gt;GLaDOS – Portal (2007)&lt;/b&gt;&lt;br /&gt;
&lt;i&gt;“Genetic Lifeform and Disk Operating System”&lt;/i&gt;&lt;br /&gt;
Quote: &lt;i&gt;“And then there will be Cake”&lt;/i&gt;&lt;br /&gt;
&lt;br /&gt;
&lt;b&gt;Icarus and Daedalus – Deus Ex (2000)&lt;/b&gt;&lt;br /&gt;
Quote:&lt;i&gt; &quot;ICARUS HAS FOUND YOU!!! RUN WHILE YOU CAN!!!&quot;&lt;/i&gt;&lt;br /&gt;
&lt;br /&gt;
&lt;b&gt;Leela, Tycho and Durandal – Marathon Series (1994-96)&lt;/b&gt;&lt;br /&gt;
Quotes: &lt;i&gt;“I hope you learned something from our little game.&quot;&lt;/i&gt;&lt;br /&gt;
&lt;br /&gt;
&lt;/center&gt;&lt;br /&gt;
&lt;br /&gt;
&lt;span class=&#39;small&#39;&gt;See the rest @ &lt;a href=&#39;http://hellforge.gameriot.com/blogs/Random-Ravings/Ten-of-Gamings-Greatest-AI-Characters&#39;&gt;Original Content&lt;/a&gt;&lt;br /&gt;
&lt;/span&gt;&lt;br /&gt;
</description>
    <guid isPermaLink='true'>http://worldplayonline.com/news.php?readmore=185</guid>
    <category domain='http://worldplayonline.com/news_cats.php?cat_id=24'>Gaming</category>
    <pubDate>27 Jan 2010 16:31:29 EST</pubDate>
  </item>
  <item>
    <title>SWTOR Trailer Nominated for VES Award</title>
    <link>http://worldplayonline.com/news-SWTOR-Trailer-Nominated-for-VES-Award.html</link>
    <description>The Visual Effects Society (VES) announced the &lt;a href=&#39;http://www.visualeffectssociety.com/group/ves-member/ves-announces-nominees-8th-annual-ves-awards&#39;&gt;nominees for the 8th Annual VES Awards&lt;/a&gt; ceremony, with awards in various categories for film, animation, television, commercials and video games.&lt;br /&gt;
&lt;br /&gt;
Among the various categories Star Wars: The Old Republic has been nominated for &quot;Outstanding Visual Effects in a Video Game Trailer&quot;. I&#39;m assuming that this refers to the &quot;Deceived&quot; cinematic trailer they unveiled at last year&#39;s E3 (mainly because it&#39;s the only official trailer):&lt;br /&gt;
&lt;br /&gt;
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&lt;br /&gt;
Star Wars: The Old Republic isn&#39;t the only BioWare Trailer nominated; one of the other nominees is Mass Effect 2 (with I assume their &lt;a href=&#39;http://www.youtube.com/watch?v=jLhptv1yYMU&#39;&gt;cinematic trailer&lt;/a&gt; revealed last Christmas). Both trailers were created by Blur. Though that makes me wonder why the &lt;a href=&#39;http://www.youtube.com/watch?v=-iFrHRaH0Os&#39;&gt;Dragon Age: Origins trailer&lt;/a&gt; wasn&#39;t nominated.&lt;br /&gt;
&lt;br /&gt;
Other nominees are DJ Hero (with I&#39;m guessing &lt;a href=&#39;http://www.youtube.com/watch?v=JkqKYvHxYKc&#39;&gt;this trailer&lt;/a&gt;) and Halo 3: ODST (I&#39;m guessing for &lt;a href=&#39;http://www.youtube.com/watch?v=w5Dc2At5_AE&#39;&gt;this trailer&lt;/a&gt;). I think that they make a decent chance of winning.&lt;br /&gt;
&lt;br /&gt;
Congratulations to BioWare and Blur on the two nominations.&lt;br /&gt;
&lt;br /&gt;
The 8th Annual VES Awards will take place on Feb. 28, 2010, at the Hyatt&lt;br /&gt;
Regency Century Plaza Hotel in Los Angeles, CA.&lt;br /&gt;
&lt;br /&gt;
&lt;span class=&#39;small&#39; style=&#39;float:right&#39;&gt;&lt;a href=&#39;http://www.swtorstrategies.com/2010/01/swtor-trailer-nominated-for-ves-award.html&#39;&gt;Original Content&lt;/a&gt;&lt;/span&gt;</description>
    <guid isPermaLink='true'>http://worldplayonline.com/news.php?readmore=184</guid>
    <category domain='http://worldplayonline.com/news_cats.php?cat_id=24'>Gaming</category>
    <pubDate>24 Jan 2010 09:32:50 EST</pubDate>
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  <item>
    <title>Drop Day! </title>
    <link>http://worldplayonline.com/news-Drop-Day.html</link>
    <description>Tuesday Jan. 19th 2010, members of World Play Online will be on Guild Wars in random towns and areas conducting Drop Parties in explorable areas.&lt;br /&gt;
&lt;br /&gt;
Areas you will find the World Play Online Crew:&lt;br /&gt;
&lt;br /&gt;
Kamadam&lt;br /&gt;
&lt;br /&gt;
Lions Arch&lt;br /&gt;
&lt;br /&gt;
Temple of Ages&lt;br /&gt;
&lt;br /&gt;
The Marketplace&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
All areas will be in the American districts&lt;br /&gt;
&lt;br /&gt;
Items dropped will range from:&lt;br /&gt;
&lt;br /&gt;
- Elite Tomes&lt;br /&gt;
- Regular Tomes&lt;br /&gt;
- Greens&lt;br /&gt;
- Minor Golds&lt;br /&gt;
- Rare Golds&lt;br /&gt;
- Bday Gifts&lt;br /&gt;
- Consumables&lt;br /&gt;
- Upgrades&lt;br /&gt;
- Runes&lt;br /&gt;
- Lockpicks&lt;br /&gt;
&lt;br /&gt;
If you want to get in on this search your party for us. We will be announcing it publicly around those towns. We will only take a full team at once. We will drop what we can. We will be dropping for 3 hours. &lt;br /&gt;
&lt;br /&gt;
Enjoy and Have Fun!&lt;br /&gt;
</description>
    <guid isPermaLink='true'>http://worldplayonline.com/news.php?readmore=183</guid>
    <category domain='http://worldplayonline.com/news_cats.php?cat_id=19'>GuildWars</category>
    <pubDate>13 Jan 2010 21:17:49 EST</pubDate>
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  <item>
    <title>Modern Warfare 2 Review</title>
    <link>http://worldplayonline.com/news-Modern-Warfare-2-Review.html</link>
    <description>&lt;object width=&quot;560&quot; height=&quot;340&quot;&gt;&lt;param name=&quot;movie&quot; value=&quot;http://www.youtube.com/v/s6G69sESIVY&amp;hl=en_US&amp;fs=1&amp;&quot;&gt;&lt;/param&gt;&lt;param name=&quot;allowFullScreen&quot; value=&quot;true&quot;&gt;&lt;/param&gt;&lt;param name=&quot;allowscriptaccess&quot; value=&quot;always&quot;&gt;&lt;/param&gt;&lt;embed src=&quot;http://www.youtube.com/v/s6G69sESIVY&amp;hl=en_US&amp;fs=1&amp;&quot; type=&quot;application/x-shockwave-flash&quot; allowscriptaccess=&quot;always&quot; allowfullscreen=&quot;true&quot; width=&quot;560&quot; height=&quot;340&quot;&gt;&lt;/embed&gt;&lt;/object&gt;</description>
    <guid isPermaLink='true'>http://worldplayonline.com/news.php?readmore=182</guid>
    <pubDate>13 Jan 2010 17:22:49 EST</pubDate>
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  <item>
    <title>Nomad’s Requiem    </title>
    <link>http://worldplayonline.com/news-Nomads-Requiem.html</link>
    <description>&lt;b&gt;&lt;br /&gt;
Soul Wars has a dark underbelly that Nomad would rather you didn’t see. His disappearances have become more and more frequent of late, and each time he returns looking...different. It seems he has been working on something with dangerous implications for the whole of RuneScape, and there is a chance – but only a chance – that you can stop it.&lt;br /&gt;
&lt;br /&gt;
Our second Grandmaster quest is wildly different from While Guthix Sleeps; instead of searching the world for answers, Nomad’s Requiem is set wholly beneath Soul Wars. Don’t be foolish enough to think that this makes it less challenging, however. Indeed, expect quite the opposite: this quest is densely packed with intricate puzzles, punishing environments and at least one battle that will push you harder than almost any other on RuneScape, whatever combat level you’ve reached. You have been warned!&lt;br /&gt;
&lt;br /&gt;
Those who persevere and complete this quest will be rewarded with Zeal Points (among other things), which are stored at Soul Wars and can be spent in your own time. Zeal Points can be traded in for varying amounts of XP in any combat skill (except Summoning), Slayer XP, charms to train Summoning, or a pet Slayer creature. For a more detailed explanation of how Zeal Points work, check out the Soul Wars rewards on the Knowledge Base.&lt;br /&gt;
&lt;br /&gt;
Mod Rathe&lt;br /&gt;
RuneScape Content Developer&lt;br /&gt;
&lt;br /&gt;
Summary:&lt;br /&gt;
&lt;br /&gt;
Where to start Nomad&#39;s Requiem:&lt;br /&gt;
Speak to Zimberfizz at Soul Wars.&lt;br /&gt;
&lt;br /&gt;
Requirements to complete Nomad&#39;s Requiem:&lt;br /&gt;
&lt;br /&gt;
King&#39;s Ransom (including the Knight Waves)&lt;br /&gt;
75 Magic&lt;br /&gt;
70 Prayer&lt;br /&gt;
66 Mining&lt;br /&gt;
65 Hunter&lt;br /&gt;
60 Construction&lt;br /&gt;
Must have fully completed the Soul Wars tutorial&lt;br /&gt;
Must have completed at least one game of Soul Wars (win, lose or draw)&lt;br /&gt;
Having very high (85+) stats in all combat disciplines is advised, unless you’re particularly good at combat&lt;br /&gt;
 &lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
--------------------------------------------------------------------------------&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
In other news...&lt;br /&gt;
&lt;br /&gt;
We have improved how Zeal earned from playing Soul Wars is cashed in. If when spending 10 or 100 Zeal you gain a level in your chosen skill, then your new level will be taken into account as soon as it is earned, and the remainder of the 10 or 100 Zeal will be applied based on your new level. Remember that if you spend 100 Zeal at a time, you receive a 10% bonus to any XP gained, so now it is better than ever to save up your Zeal.&lt;br /&gt;
&lt;br /&gt;
We&#39;ve adjusted the apparent lag when using your inventory and clicking and dragging items around. This also means you won&#39;t drop the wrong item selected if you&#39;d clicked too fast. Additionally, a slot will not remain highlighted when it shouldn&#39;t.&lt;br /&gt;
&lt;br /&gt;
The tooltip description for the Soul Split curse has been corrected to reflect the actual amount of hitpoints restored.&lt;br /&gt;
&lt;br /&gt;
You can now set an option to not offer the ability to switch between prayers and curses when recharging your Prayer at an altar. A few altars originally left out, including the ones found in the God Wars Dungeon, now offer this switching facility.&lt;br /&gt;
&lt;br /&gt;
We&#39;ve added a huge amount of drop sounds to items. It&#39;s a nice little feature that should let you realise if you&#39;ve dropped something by accident that you didn’t mean to.&lt;br /&gt;
&lt;br /&gt;
The Christmas 2009 holiday event has now been removed from the game.&lt;/b&gt;&lt;br /&gt;
</description>
    <guid isPermaLink='true'>http://worldplayonline.com/news.php?readmore=181</guid>
    <category domain='http://worldplayonline.com/news_cats.php?cat_id=20'>Runescape</category>
    <pubDate>12 Jan 2010 07:56:01 EST</pubDate>
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  <item>
    <title>Dance Groove Online Motion Capture Update</title>
    <link>http://worldplayonline.com/news-Dance-Groove-Online-Motion-Capture-Update.html</link>
    <description>Greetings DGO fans!&lt;br /&gt;
 &lt;br /&gt;
This week brings us a cool new update in the world of Dance Groove Online!&lt;br /&gt;
 &lt;br /&gt;
Two weeks ago, we brought you RJ KoolRaul of Supreme Soul, a group featured in the popular television series America&#39;s Best Dance Crew (You can check out the original post HERE). Now, we have the pleasure of announcing our latest motion capture video that features a prominent figure in the world of House and Freestyle dance, Tsunami of the groups Soulshifters and FLO-ology.&lt;br /&gt;
 &lt;br /&gt;
Tsunami has been a part of many well-known dance companies and continues to be a leading representative for the practice, technique, and awareness of the House and Urban Freestyle movement, as a performer and a teacher who tours the country.&lt;br /&gt;
 &lt;br /&gt;
These dances will bring in a new and diverse set of moves to the growing game as well as the inclusion of some established American dance cultures and trends.</description>
    <guid isPermaLink='true'>http://worldplayonline.com/news.php?readmore=180</guid>
    <category domain='http://worldplayonline.com/news_cats.php?cat_id=30'>Outspark</category>
    <pubDate>07 Jan 2010 17:09:03 EST</pubDate>
  </item>
  <item>
    <title>Mass Effect 2 Coming Soon</title>
    <link>http://worldplayonline.com/news-Mass-Effect-2-Coming-Soon.html</link>
    <description>Two years after Commander Shepard repelled invading Reapers bent on the destruction of organic life, a mysterious new enemy has emerged in Mass Effect 2. On the fringes of known space, something is silently abducting entire human colonies. Now Shepard must work with Cerberus, a ruthless organization devoted to human survival at any cost, to stop the most terrifying threat mankind has ever faced. To even attempt this perilous mission, Shepard must assemble the galaxy&#39;s most elite team of specialists and command the most powerful ship ever built. Even then, they say it would be suicide. Commander Shepard intends to prove them wrong.&lt;br /&gt;
&lt;br /&gt;
    * Futuristic weapons: Choose from 19 different weapons, including devastating heavy weapons that can end a battle in seconds.&lt;br /&gt;
    * Elite specialists: Recruit up to a dozen of the galaxy&#39;s most dangerous operatives to help you in your mission. Train and equip your team to survive insurmountable odds.&lt;br /&gt;
    * Explore the galaxy: Scan planets to uncover unique secret missions. &lt;br /&gt;
&lt;br /&gt;
&lt;img src=&#39;http://gamingbolt.com/wp-content/uploads/2009/09/mass_effect.jpg&#39;&gt;</description>
    <guid isPermaLink='true'>http://worldplayonline.com/news.php?readmore=179</guid>
    <category domain='http://worldplayonline.com/news_cats.php?cat_id=24'>Gaming</category>
    <pubDate>07 Jan 2010 17:04:38 EST</pubDate>
  </item>
  <item>
    <title>maintenance tonight!</title>
    <link>http://worldplayonline.com/news-maintenance-tonight.html</link>
    <description>&lt;br /&gt;
Global Service Maintenance Tonight&lt;br /&gt;
&lt;br /&gt;
Published by author on Jan 06, 2010ShareThis&lt;br /&gt;
&lt;br /&gt;
Greetings Everyone!&lt;br /&gt;
 &lt;br /&gt;
Tonight, Wednesday, January 6th, beginning at 10:00PM PST, Outspark service will be undergoing maintenance, which includes the website as well as all games. This maintenance is expected to last for a total of 4 hours until 2:00AM PST on Thursday, January 7th, during which, access to the website, forums, and games will not be available.&lt;br /&gt;
 &lt;br /&gt;
Thank you all for your patience and we apologize for the inconvenience.&lt;br /&gt;
 &lt;br /&gt;
The Outspark Team&lt;br /&gt;
Next </description>
    <guid isPermaLink='true'>http://worldplayonline.com/news.php?readmore=178</guid>
    <category domain='http://worldplayonline.com/news_cats.php?cat_id=30'>Outspark</category>
    <pubDate>07 Jan 2010 16:58:31 EST</pubDate>
  </item>
  <item>
    <title>Ironman 2 : Are you Ready</title>
    <link>http://worldplayonline.com/news-Ironman-2-Are-you-Ready.html</link>
    <description>&lt;object width=&quot;560&quot; height=&quot;340&quot;&gt;&lt;param name=&quot;movie&quot; value=&quot;http://www.youtube.com/v/siQgD9qOhRs&amp;hl=en_US&amp;fs=1&amp;&quot;&gt;&lt;/param&gt;&lt;param name=&quot;allowFullScreen&quot; value=&quot;true&quot;&gt;&lt;/param&gt;&lt;param name=&quot;allowscriptaccess&quot; value=&quot;always&quot;&gt;&lt;/param&gt;&lt;embed src=&quot;http://www.youtube.com/v/siQgD9qOhRs&amp;hl=en_US&amp;fs=1&amp;&quot; type=&quot;application/x-shockwave-flash&quot; allowscriptaccess=&quot;always&quot; allowfullscreen=&quot;true&quot; width=&quot;560&quot; height=&quot;340&quot;&gt;&lt;/embed&gt;&lt;/object&gt;&lt;br /&gt;
&lt;br /&gt;
Coming out: 5/7/2010</description>
    <guid isPermaLink='true'>http://worldplayonline.com/news.php?readmore=177</guid>
    <category domain='http://worldplayonline.com/news_cats.php?cat_id=29'>Movies</category>
    <pubDate>06 Jan 2010 18:20:41 EST</pubDate>
  </item>
  <item>
    <title>A Christmas Warble (Christmas 2009)   </title>
    <link>http://worldplayonline.com/news-A-Christmas-Warble-Christmas-2009.html</link>
    <description>&lt;b&gt;&lt;center&gt;Christmas time has come round again and the Queen of Snow has invited guests to her realm for one of her legendary Christmas feasts, and perhaps a snowball fight or two. Hop into one of the Christmas cupboards in Varrock, Falador or Draynor to join in the festivities along with Santa Claus, Jack Frost, and an entourage of guests from across RuneScape.&lt;br /&gt;
&lt;br /&gt;
Hard as it may be to believe, not everyone in the Land of Snow is full of Christmas cheer. The Queen of Snow’s neighbour, Ebenezer Scourge, isn’t known for his goodwill or for his love of a good party, but that’s nothing to worry about. Nothing’s going to go wrong. I’m quite sure that this year we’ll have a quiet Christmas. I’m almost certain that there’ll be no kidnapping, ghosts of Christmas past, magical curses or vigilante snow imps.&lt;br /&gt;
&lt;br /&gt;
Adventurers with the impish cunning to see this one through will be richly rewarded with a dramatic new emote, a fiendish costume, and not to mention a tasty-looking and festive wieldable item.&lt;br /&gt;
&lt;br /&gt;
Merry Christmas from all of the RuneScape team!&lt;br /&gt;
&lt;br /&gt;
Mod Edam&lt;br /&gt;
RuneScape Content Developer&lt;br /&gt;
&lt;br /&gt;
Summary:&lt;br /&gt;
&lt;br /&gt;
Where to start A Christmas Warble:&lt;br /&gt;
Enter one of the magic wardrobes in Varrock, Falador or Draynor Village.&lt;br /&gt;
&lt;br /&gt;
Requirements to complete A Christmas Warble:&lt;br /&gt;
&lt;br /&gt;
None.&lt;br /&gt;
 &lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
--------------------------------------------------------------------------------&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
In other news...&lt;br /&gt;
&lt;br /&gt;
We’ve enabled a new graphical feature called &#39;particles&#39; in the game engine. You’ll most likely notice our first use of particles during the Christmas event. Use of particles can be set to high, medium or low in the Graphics Options menu. Players with older versions of Java might not be able to experience the effects to their full potential. If this is the case, you may not be able see the snow particles or change this detail setting.&lt;br /&gt;
&lt;/center&gt;&lt;/b&gt;</description>
    <guid isPermaLink='true'>http://worldplayonline.com/news.php?readmore=176</guid>
    <category domain='http://worldplayonline.com/news_cats.php?cat_id=20'>Runescape</category>
    <pubDate>21 Dec 2009 17:59:39 EST</pubDate>
  </item>
  <item>
    <title>Final Fantasy 14 BETA</title>
    <link>http://worldplayonline.com/news-Final-Fantasy-14-BETA.html</link>
    <description>Yes, thats right, Square Enix has opened up spots for beta testers on there up-coming title Final Fantasy 14!&lt;br /&gt;
&lt;br /&gt;
&lt;b&gt;AT THIS CURRENT TIME&lt;/b&gt; beta is &lt;b&gt;ONLY&lt;/b&gt; for PC users with the PS3 beta coming soon, as for the &#39;requirements&#39; this is all Square Enix has;&lt;br /&gt;
&lt;br /&gt;
- Be at least 18 years of age&lt;br /&gt;
- Possess a Square Enix ID account &lt;br /&gt;
&lt;i&gt;You can get this for free at there website&lt;/i&gt;&lt;br /&gt;
- Possess an internet connection&lt;br /&gt;
- Be capable of downloading large amounts of data&lt;br /&gt;
- Be capable of submitting bug reports in either Japanese, English, French, or German&lt;br /&gt;
&lt;br /&gt;
You can submit your application for becoming a beta tester &lt;a href=&#39;http://entry.ffxiv.com/&#39;&gt;HERE&lt;/a&gt;</description>
    <guid isPermaLink='true'>http://worldplayonline.com/news.php?readmore=175</guid>
    <category domain='http://worldplayonline.com/news_cats.php?cat_id=17'>Miscellaneous</category>
    <pubDate>16 Dec 2009 23:02:53 EST</pubDate>
  </item>
  <item>
    <title>Blood Runs Deep </title>
    <link>http://worldplayonline.com/news-Blood-Runs-Deep.html</link>
    <description>&lt;center&gt;&lt;b&gt;&lt;br /&gt;
&lt;br /&gt;
The mysterious Lunar Isle rarely gets many visitors, and especially not of the ‘washed up on the shore unconscious, battling hidden demons’ kind. Eminent lunatic Baba Yaga requires your help in answering just one question: who is this stranger?&lt;br /&gt;
&lt;br /&gt;
Finding the answer to this question will prove to be just the beginning of a journey that will see you delving back into the dream world, rescuing old friends and rallying the Fremennik of all isles, leading them to war against their deadliest and toughest foe – a new breed of horror from the deep.&lt;br /&gt;
&lt;br /&gt;
Dust off your armour, weapons and runes – and we do mean ALL of them – and ready yourself for battle, Farstrider. This day, death (and glory) is upon all who call themselves Fremennik. And to the victor, the spoils, for any adventurer brave enough to succeed will be rewarded with hundreds of thousands of XP, new equipment and much respect.&lt;br /&gt;
&lt;br /&gt;
&quot;I’m glad to be continuing the Fremennik quest series and carrying on the prophecy storyline set up in Glorious Memories. This quest has proven to be a different challenge from that quest, though, with a much heavier focus on combat, as befits the Fremennik people.&quot;&lt;br /&gt;
&lt;br /&gt;
&quot;I’m also happy to be furthering the Princess Astrid/Prince Brand thread from Throne of Miscellania. To get the most out of the storyline, your character must be as they were during that quest, so some players may wish to visit the Makeover Mage before starting this quest. I hope you enjoy it.&quot;&lt;br /&gt;
&lt;br /&gt;
Mod Hew&lt;br /&gt;
RuneScape Content Developer&lt;br /&gt;
&lt;br /&gt;
Summary:&lt;br /&gt;
&lt;br /&gt;
Where to start Blood Runs Deep:&lt;br /&gt;
Speak to Baba Yaga in her walking house on Lunar Isle.&lt;br /&gt;
&lt;br /&gt;
Requirements to complete Blood Runs Deep:&lt;br /&gt;
&lt;br /&gt;
75 Attack&lt;br /&gt;
75 Strength&lt;br /&gt;
65 Slayer&lt;br /&gt;
High Magic and Ranged levels are also recommended&lt;br /&gt;
Dream Mentor&lt;br /&gt;
Glorious Memories&lt;br /&gt;
Horror from the Deep&lt;br /&gt;
Completed all easy, medium and hard tasks in the Fremennik Achievement Diary&lt;br /&gt;
 &lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
--------------------------------------------------------------------------------&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
In other news...&lt;br /&gt;
&lt;br /&gt;
We&#39;ve made some necessary changes to how shops in TzHaar work. For full details, please read this forum thread.&lt;br /&gt;
&lt;br /&gt;
Kuradal&#39;s Dungeon Improvements&lt;br /&gt;
&lt;br /&gt;
After some of your feedback about last week’s Slayer dungeon update:&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Kuradal can now assign dagannoths. &lt;br /&gt;
Murky Matt can now combine ferocious ring charges. &lt;br /&gt;
Hellhounds should now respawn at their normal rate. &lt;br /&gt;
We&#39;ve squeezed in a couple of extra creatures. &lt;br /&gt;
You won&#39;t get any Random Events while in Kuradal’s Dungeon. &lt;/b&gt;&lt;/center&gt;</description>
    <guid isPermaLink='true'>http://worldplayonline.com/news.php?readmore=174</guid>
    <category domain='http://worldplayonline.com/news_cats.php?cat_id=20'>Runescape</category>
    <pubDate>15 Dec 2009 13:02:19 EST</pubDate>
  </item>
  <item>
    <title>WPO Teams in your games</title>
    <link>http://worldplayonline.com/news-WPO-Teams-in-your-games.html</link>
    <description>WPO Welcomes you to our newest development and feature. WPO Teams in the games you play. We have staff members contributing their skills and knowledge to making top of the line teams that anyone is welcome to enter!&lt;br /&gt;
&lt;br /&gt;
&lt;b&gt;Some of the games we&#39;ve hit so far:&lt;/b&gt;&lt;br /&gt;
&lt;br /&gt;
Guild Wars Guild &lt;br /&gt;
&lt;br /&gt;
&lt;u&gt;Third Evolution&lt;/u&gt;&lt;br /&gt;
&lt;br /&gt;
Runescape Skilling Clan&lt;br /&gt;
&lt;br /&gt;
&lt;u&gt;Skillz for Thrillz&lt;/u&gt;&lt;br /&gt;
&lt;br /&gt;
Modern Warfare 2&lt;br /&gt;
&lt;br /&gt;
Name to be determined (yes sean can&#39;t make up his mind)&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
If you have a team / clan in another game and you wish to have your team sponsored and marketed by WPO please feel free to contact us at anytime. You can have your own set forums, your own marketing, and your own select areas for your team to add to your gaming experience. &lt;br /&gt;
&lt;br /&gt;
Join our teams today and see what true gaming is all about.</description>
    <guid isPermaLink='true'>http://worldplayonline.com/news.php?readmore=173</guid>
    <category domain='http://worldplayonline.com/news_cats.php?cat_id=18'>WPO News</category>
    <pubDate>09 Dec 2009 14:38:18 EST</pubDate>
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  <item>
    <title>Halo Reach News</title>
    <link>http://worldplayonline.com/news-Halo-Reach-News.html</link>
    <description>&lt;b&gt;E3 2009: During a Halo 3: ODST demo on GameSpot&#39;s show floor stage, Bungie developers narrow the launch window of its next installment in the hallowed sci-fi franchise.&lt;/b&gt;&lt;br /&gt;
&lt;br /&gt;
LOS ANGELES--For Halo fans, the high point of Microsoft&#39;s E3 Press Conference on Tuesday was the announcement of Halo Reach, an all-new game from Bungie Studios. Staffers from the now-independent developer said that the game had been a top-secret project for some time and that it would arrive sometime in 2010.&lt;br /&gt;
&lt;br /&gt;
Though Bungie did not divulge any further details at the time, many followers of the Halo series assumed that it would be based on the novel Halo: The Fall of Reach, a prequel to the game trilogy. The brief trailer (below) seemed to mimic the Eric Nylund-penned book&#39;s plot, which follows the brutal conquest of the UNSC fortress world by the multiracial religious-fanatic alliance known as the Covenant. Its final title card, &quot;Falls 2010&quot; (emphasis added), seemed further indication that it would re-create Fall of Reach&#39;s vicious and bleak storyline. &lt;br /&gt;
&lt;br /&gt;
Now it appears that the trailer&#39;s final words were actually a hint about the game&#39;s release date. During a Halo 3: ODST demo on GameSpot&#39;s stage show on the E3 show floor, Bungie staffers took a viewer question about when the multiplayer beta for the game--set to begin sometime in 2010--would start. Their response confirmed the game itself would stick to the September to November launch window of prior Halo games.&lt;br /&gt;
&lt;br /&gt;
&quot;We don’t have an actual firm date for it yet, but I don&#39;t anticipate it being day and date with the game,&quot; one Bungie staffer said. &quot;I can say you will need the Halo 3: ODST disc to access the beta when it does become available. I can confirm that that beta will go live sometime between the release of Halo 3: ODST on September 22 and the release of Halo: Reach next fall.&quot; &lt;br /&gt;
&lt;br /&gt;
News Taken from : http://www.gamespot.com/news/6211445.html&lt;br /&gt;
&lt;br /&gt;
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    <guid isPermaLink='true'>http://worldplayonline.com/news.php?readmore=172</guid>
    <category domain='http://worldplayonline.com/news_cats.php?cat_id=24'>Gaming</category>
    <pubDate>09 Dec 2009 14:32:48 EST</pubDate>
  </item>
  <item>
    <title>Kuradal&#39;s Dungeon </title>
    <link>http://worldplayonline.com/news-Kuradals-Dungeon.html</link>
    <description>&lt;b&gt;&lt;br /&gt;
Kuradal, daughter of Duradel, left Shilo Village to experience the fullness of combat and surpass her peers in the art of Slayer. Years later, she has settled somewhere she would call &quot;comfortable&quot; - the Ancient Cavern! Using only her raw power, she has rounded up various creatures of RuneScape and secured them in an off-shoot of the dungeon. Here, she&#39;ll offer her skills as a new slayer master, allowing exclusive access to the dungeon if you have something in there to kill.&lt;br /&gt;
&lt;br /&gt;
Is there more to this slayer master and dungeon? Kuradal is a keeper of many secrets and she has one task she might offer you that&#39;s a little less conventional than other Slayer tasks...but that&#39;s for you to discover. As for the dungeon, who knows what the creatures have foraged from their new location?&lt;br /&gt;
&lt;br /&gt;
Summary:&lt;br /&gt;
&lt;br /&gt;
To be assigned a task from Kuradal, you need 75 Slayer and 110 Combat. &lt;br /&gt;
86 Agility is required for the low wall-climb shortcut &lt;br /&gt;
90 Agility is required for the dungeon wall-run &lt;br /&gt;
Mod Chris L&lt;br /&gt;
RuneScape Content Developer&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
--------------------------------------------------------------------------------&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
In other news...&lt;br /&gt;
&lt;br /&gt;
The Contact NPC spell from the lunar spellbook has been reworked. You should see at least one new face and some extra functionality that you might find quite useful!&lt;br /&gt;
&lt;br /&gt;
The Cryptic Clue Fest event has now been removed.&lt;br /&gt;
&lt;br /&gt;
All fonts should now be back to normal.&lt;br /&gt;
&lt;br /&gt;
&lt;/b&gt;&lt;br /&gt;
</description>
    <guid isPermaLink='true'>http://worldplayonline.com/news.php?readmore=171</guid>
    <category domain='http://worldplayonline.com/news_cats.php?cat_id=20'>Runescape</category>
    <pubDate>08 Dec 2009 13:03:54 EST</pubDate>
  </item>
  <item>
    <title>The Temple at Senntisten    </title>
    <link>http://worldplayonline.com/news-The-Temple-at-Senntisten.html</link>
    <description>&lt;u&gt;&lt;b&gt;&lt;center&gt;The Temple at Senntisten    &lt;br /&gt;
&lt;/u&gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
If you’ve passed all your archaeology exams you’ll know just how strict the researchers at the Digsite can be, so when an unproven archaeologist shows an interest in restoring the temple you discovered in the caverns under the site, the archaeological expert there is somewhat suspicious.&lt;br /&gt;
&lt;br /&gt;
As it so happens, your colleague Ali the Wise is also an acquaintance of this Dr Nabanik, and has suggested that you might be of assistance. With Dr Nabanik’s experience and your adventuring know-how combined, perhaps you can restore this long-forgotten temple.&lt;br /&gt;
&lt;br /&gt;
It won’t be easy, though. Only original artefacts are good enough for this expert in all things ancient, and the current owners of these artefacts are unlikely to give them up without a considerable fight.&lt;br /&gt;
&lt;br /&gt;
“Since creating the first quest in this recent Mahjarrat series – The Tale of the Muspah – I’ve been eager to develop more. Mod Newmatic (Missing My Mummy), Paul (Curse of Arrav) and I combined forces to bring you this latest episode of Mahjarrat-based antics.”&lt;br /&gt;
&lt;br /&gt;
Mod Roderick&lt;br /&gt;
RuneScape Content Developer&lt;br /&gt;
&lt;br /&gt;
Summary:&lt;br /&gt;
&lt;br /&gt;
Where to start The Temple at Senntisten:&lt;br /&gt;
Speak to Ali the Wise at his home in Nardah.&lt;br /&gt;
&lt;br /&gt;
Requirements to complete The Temple at Senntisten:&lt;br /&gt;
&lt;br /&gt;
50 Prayer&lt;br /&gt;
Desert Treasure&lt;br /&gt;
Devious Minds&lt;br /&gt;
The Curse of Arrav&lt;br /&gt;
125 Kudos with Varrock Museum&lt;br /&gt;
 &lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
--------------------------------------------------------------------------------&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
In other news...&lt;br /&gt;
&lt;br /&gt;
There&#39;s a new setting in the display options menu for CPU usage, so you can set how much of your computer&#39;s CPU resources are available to RuneScape. You may have to test it out to see which setting works best for your setup.&lt;br /&gt;
&lt;br /&gt;
The delivery cost for dragon daggers has been slightly adjusted and their initial shop supply has been improved.&lt;br /&gt;
&lt;br /&gt;
The recharge costs for most items (excluding gloves) from Fist of Guthix have been reduced.&lt;br /&gt;
&lt;br /&gt;
Five minutes before your cannon fully decays, you’ll notice some new animation effects to give you a bit more warning.&lt;br /&gt;
&lt;br /&gt;
For those who have not completed the Cryptic Clue Fest, we will be removing it from the game on the week commencing 7th December, so you have a few more days to unravel it.&lt;br /&gt;
&lt;/center&gt;&lt;/b&gt;&lt;br /&gt;
</description>
    <guid isPermaLink='true'>http://worldplayonline.com/news.php?readmore=170</guid>
    <category domain='http://worldplayonline.com/news_cats.php?cat_id=20'>Runescape</category>
    <pubDate>03 Dec 2009 12:26:55 EST</pubDate>
  </item>
  <item>
    <title>Thanksgiving Turkeys and Community Event</title>
    <link>http://worldplayonline.com/news-Thanksgiving-Turkeys-and-Community-Event.html</link>
    <description>&lt;b&gt;A problem is brewing in Lumbridge this Thanksgiving. It seems that Phileas, the Lumbridge Sage, has happened upon some rather troubling manuscripts near his home and he needs your help to solve the mysteries they reveal.&lt;br /&gt;
&lt;br /&gt;
Solving the clues will prove a tough challenge as you pit your wits against a mysterious clue-setter and his secret network of contacts. Regardless, if you can stay the course and solve the clues over the next four days, you’ll certainly have proven your detective skills.&lt;br /&gt;
&lt;br /&gt;
For those with the steely determination and the requisite clue-solving abilities, a new item and emote will be yours for the claiming. Simply head over to the official Cryptic Clue Fest thread for your first clue and an explanation of what to expect, and then keep checking the thread each day of this holiday weekend (Thursday-Sunday) for subsequent clues.&lt;br /&gt;
&lt;br /&gt;
That’s not all this Thanksgiving, though. For anyone who’s not yet helped him out, the Lumbridge cook’s brother has some turkey-related shenanigans he’d like some help with. Either talk to the cook’s brother in Lumbridge Castle’s kitchen or check out this Knowledge Base page for more information.&lt;br /&gt;
&lt;br /&gt;
Good luck and happy Thanksgiving!&lt;br /&gt;
&lt;br /&gt;
If you&#39;re after something else to do between solving clues, our friends over at FunOrb have recently launched a single-player campaign for the RuneScape inspired game Armies of Gielinor. The God Wars are in full swing and the forces of Saradomin and Zamorak are engaged in a struggle for domination. Take control of the Zamorak horde as it enters the fray and battles for control of Morytania. This update is free-to-play for all and comprises of 17 mission of tactical action against some fiendishly clever opposition. Six Achievements are available for you to earn, so head over to FunOrb to try the game and see if you can claim Morytania for the forces of Zamorak.&lt;br /&gt;
&lt;br /&gt;
Mod Howes and Mod Mark H&lt;br /&gt;
RuneScape Community Management&lt;br /&gt;
&lt;br /&gt;
and&lt;br /&gt;
&lt;br /&gt;
Mod Korpz&lt;br /&gt;
Head of FunOrb&lt;br /&gt;
&lt;/b&gt;</description>
    <guid isPermaLink='true'>http://worldplayonline.com/news.php?readmore=169</guid>
    <category domain='http://worldplayonline.com/news_cats.php?cat_id=20'>Runescape</category>
    <pubDate>26 Nov 2009 12:56:11 EST</pubDate>
  </item>
  <item>
    <title>2012 the movie review</title>
    <link>http://worldplayonline.com/news-2012-the-movie-review.html</link>
    <description>For those whom have no idea about ancient Mayan Culture, Hopi Indian Culture or any of the other scenarios that are presented in history about the end of the world, this movie is meant to take you through twist and turns to view what could be our ultimate fate!&lt;br /&gt;
&lt;br /&gt;
&lt;object width=&quot;560&quot; height=&quot;340&quot;&gt;&lt;param name=&quot;movie&quot; value=&quot;http://www.youtube.com/v/Hz86TsGx3fc&amp;hl=en_US&amp;fs=1&amp;&quot;&gt;&lt;/param&gt;&lt;param name=&quot;allowFullScreen&quot; value=&quot;true&quot;&gt;&lt;/param&gt;&lt;param name=&quot;allowscriptaccess&quot; value=&quot;always&quot;&gt;&lt;/param&gt;&lt;embed src=&quot;http://www.youtube.com/v/Hz86TsGx3fc&amp;hl=en_US&amp;fs=1&amp;&quot; type=&quot;application/x-shockwave-flash&quot; allowscriptaccess=&quot;always&quot; allowfullscreen=&quot;true&quot; width=&quot;560&quot; height=&quot;340&quot;&gt;&lt;/embed&gt;&lt;/object&gt;&lt;br /&gt;
&lt;br /&gt;
You start the movie out with a family that is seperated and a dad sharing time with his family while competing with a new father figure in the picture. The dad ventures into Yellowstone National Park where he finds his once romantic spot with his ex-wife taken over by the government and closed off due to reasons he can&#39;t be told. &lt;br /&gt;
&lt;br /&gt;
This is the overall start of the base of this movie which seems to draw out the theme that the government is covering up the fact they created hi-tech Arks (much like noahs) and they are selling off slots to the highest bidder instead of giving humanity a chance to be on this ride that will mean the future of mankind itself. &lt;br /&gt;
&lt;br /&gt;
As the plot goes on and on it seems that the overall story line of the movie although staying the same turns into the family racing against time to reach the ark base in China. They somehow manage to constantly find planes that take them all around the world and yet they some way make it to China within a day. &lt;br /&gt;
&lt;br /&gt;
After sitting through the movie and seeing utterly no changes for the middle 2 hours I began to feel like I&#39;ve seen this movie before. Oh Wait I have! This movie is a mix of Titanic and The Day After Tomorrow. Unfortunately this movie doesn&#39;t do any of them justice except for the fact that it&#39;s simply just as long winded. &lt;br /&gt;
&lt;br /&gt;
I will be honest. See the movie if you like high impact action but don&#39;t care about overall story line&#39;s and where the movie goes. To me this movie could have been so much better if they cut it down and spread it out. Everything happens all at once and they jump around the world so much so fast that it becomes beyond belief that it could be plausible. &lt;br /&gt;
&lt;br /&gt;
I give this movie a 6/10 and my legs from sitting through it give it a 5</description>
    <guid isPermaLink='true'>http://worldplayonline.com/news.php?readmore=168</guid>
    <category domain='http://worldplayonline.com/news_cats.php?cat_id=29'>Movies</category>
    <pubDate>26 Nov 2009 02:00:57 EST</pubDate>
  </item>
  <item>
    <title>Allen Iverson Retired from the NBA</title>
    <link>http://worldplayonline.com/news-Allen-Iverson-Retired-from-the-NBA.html</link>
    <description>Breaking news posted on ESPN has been stated from Stephen A Smith,Philadelphia Inquirer  that he will now retire from the NBA this season. &lt;br /&gt;
&lt;br /&gt;
He has made an official statement that he will retire comes after his 14th NBA Season and not being able to switch teams because nobody has showed interest in him. This comes after a poor season in Detroit and after wanting to be traded he has decided to overall step down from the NBA as one of the best Little Guards in NBA history comparing to that of Issah Thomas. &lt;br /&gt;
&lt;br /&gt;
Iverson will finish his career leading in the top 6 all time in minutes played, points per game and shot percentage. &lt;br /&gt;
&lt;br /&gt;
This breaking news comes today and we are now awaiting an official statement from his press agents. </description>
    <guid isPermaLink='true'>http://worldplayonline.com/news.php?readmore=167</guid>
    <category domain='http://worldplayonline.com/news_cats.php?cat_id=33'>Sports</category>
    <pubDate>25 Nov 2009 18:01:50 EST</pubDate>
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  <item>
    <title>World of Warcraft 5-Year Anniversary Celebration Begins!</title>
    <link>http://worldplayonline.com/news-World-of-Warcraft-5-Year-Anniversary-Celebration-Begins.html</link>
    <description>&lt;b&gt;The World of Warcraft five-year anniversary celebration is now officially underway! To mark this special occasion, any character that logs into the game between now and Sunday, December 6 at 11:59 p.m. (realm time) will receive their very own Onyxian Whelpling non-combat pet, along with a special message from the development team. We have more World of Warcraft 5-year and Warcraft 15-year anniversary festivities coming soon, so be sure to keep your eye on the official website. Thanks for being part of the adventure, and we look forward to many more whelps and great memories in the years ahead. &lt;br /&gt;
&lt;br /&gt;
Over the past 15 years, a lot has changed in Azeroth. Valiant heroes have travelled the length and breadth of Kalimdor and the Eastern Kingdoms, taken wing in Outland to free the Black Temple from Illidan&#39;s clutches, and set sail for Northrend to battle the mighty Lich King. Whether you&#39;ve been part of the adventure from the beginning or are just getting started now, we&#39;re glad to have you with us for the five-year anniversary of World of Warcraft and the 15-year anniversary of the Warcraft series. &lt;/b&gt;</description>
    <guid isPermaLink='true'>http://worldplayonline.com/news.php?readmore=166</guid>
    <category domain='http://worldplayonline.com/news_cats.php?cat_id=26'>World of Warcraft</category>
    <pubDate>24 Nov 2009 18:08:29 EST</pubDate>
  </item>
  <item>
    <title>Thomas the Turkey Returns to Fiesta</title>
    <link>http://worldplayonline.com/news-Thomas-the-Turkey-Returns-to-Fiesta.html</link>
    <description>It’s the time of year to enjoy the company of loved ones, spread holiday cheer and play your favorite Outspark games! To mark the arrival of the holiday season, Outspark is pleased to welcome Thomas the Turkey, a unique in-game ambassador with a special mission.&lt;br /&gt;
&lt;br /&gt;
In addition to his duties as a colorful steed in the game world of Fiesta, Thomas is helping Outspark with an important cause: feeding the hungry. For every Thomas mount purchased in Fiesta between now and 11:59 pm PST on November 30, 2009, Outspark will donate 100 percent of the proceeds to Feeding America, an organization committed to feeding America’s hungry through a nationwide network of food banks.&lt;br /&gt;
&lt;br /&gt;
In addition to his duties as a colorful steed in the game world of Fiesta, Thomas is helping Outspark with an important cause: feeding the hungry. For every Thomas mount purchased in Fiesta between now and 11:59 pm PST on November 30, 2009, Outspark will donate 100 percent of the proceeds to Feeding America, an organization committed to feeding America’s hungry through a nationwide network of food banks.&lt;br /&gt;
&lt;br /&gt;
&lt;span style=&#39;color:orange&#39;&gt;Watch a video on YouTube of this Turkey Mount :&lt;/span&gt;&lt;br /&gt;
&lt;br /&gt;
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&lt;br /&gt;
For more information about Fiesta Online and Thomas the Turkey, &lt;a href=&#39;http://fiesta.outspark.com/&#39; target=&#39;_blank&#39;&gt;CLICK HERE TO GO TO FIESTA&lt;/a&gt;</description>
    <guid isPermaLink='true'>http://worldplayonline.com/news.php?readmore=165</guid>
    <category domain='http://worldplayonline.com/news_cats.php?cat_id=30'>Outspark</category>
    <pubDate>17 Nov 2009 15:29:45 EST</pubDate>
  </item>
  <item>
    <title>Potions, Spells and Runes  </title>
    <link>http://worldplayonline.com/news-PotionsSpells-and-Runes.html</link>
    <description>&lt;br /&gt;
&lt;br /&gt;
&lt;b&gt;We’ve taken a careful look at the extreme Herblore potions we released a few weeks ago and have now reintroduced them to safe PvP minigames – that includes Castle Wars, Soul Wars, safe Clan Wars, TzHaar Fight Pit, and the Duel Arena (but not ‘no-potion’ fights or Tournaments).&lt;br /&gt;
&lt;br /&gt;
As part of this, we’ve slightly changed the way in which the extreme magic potion works – it now provides a visible Magic stat boost of 7, which decreases over time as with other stat-boosting potions. The normal magic potion’s level boost has been increased to +5. We have, however, also made a change to the Magic skill itself, so that if your Magic level is boosted by any means, you will inflict +3% magic damage per boosted level. This is on top of the +10% magic damage you inflict when wielding certain staves.&lt;br /&gt;
&lt;br /&gt;
Part of the reason for these changes is that we’ve added four new high-level elemental battle spells to the standard spellbook. The Wind Surge (level 81), Water Surge (level 85), Earth Surge (level 90) and Fire Surge (level 95) spells each require one blood and one death rune, and some air runes (and some water, earth or fire runes for those respective elemental spells).&lt;br /&gt;
&lt;br /&gt;
The max hit of Fire Surge is:&lt;br /&gt;
28 without boosts&lt;br /&gt;
30 with a magic damage-boosting staff&lt;br /&gt;
33 with extreme magic/overload&lt;br /&gt;
37 with both extreme magic/overload and a magic damage-boosting staff&lt;br /&gt;
&lt;br /&gt;
With those updates, you’re going to need some more runes, so, to top it all off, Runecrafting also gets a tweak. As of today, crafting multiple runes out of one essence has changed for the better. Before, you would only gain the ability to craft an extra rune at specific Runecrafting levels (e.g. 2 air runes at level 11, 3 air runes at level 22, 4 at level 33, and so on). Now, there is a ‘chance’ of getting an extra rune on ‘some’ of your essences if you are between those set levels, with that chance increasing as your level increases (e.g. at Runecrafting levels 12-21, you will gain 2 or 3 air runes per essence). If you want to imagine it visually, what used to be a step graph has been smoothed out into a curve. This is explained in a little more detail in the Game Guide, but the bottom line is that you’ll receive more runes for your hard work.&lt;br /&gt;
&lt;br /&gt;
Mod Chris L (potions/Magic), Mod Rathe (new spells) and Mod Nancy (Runecrafting)&lt;br /&gt;
RuneScape Content Developers&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
--------------------------------------------------------------------------------&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
In other news...&lt;br /&gt;
&lt;br /&gt;
Your run mode setting is now stored between logins.&lt;br /&gt;
&lt;br /&gt;
You can now take Ava&#39;s Attractor and Accumulator to Lanthus and you will be able to retrieve dropped ammo while in Castle Wars. There&#39;s also a toggle option on both items to allow you to stop receiving junk.&lt;br /&gt;
&lt;br /&gt;
The pharaoh&#39;s sceptre now displays its remaining charges in the name of the item.&lt;br /&gt;
&lt;br /&gt;
The Summoning skillcape now has a boost option to match other skillcapes.&lt;br /&gt;
&lt;br /&gt;
Cannons will no longer waste cannonballs on NPCs in the process of dying. You can now also top up the ammo when it&#39;s already firing and there’s an auto-setup feature.&lt;br /&gt;
&lt;br /&gt;
Bones to Peaches and Bones to Bananas can now be used to convert any bones up to and including big bones.&lt;br /&gt;
&lt;/b&gt;</description>
    <guid isPermaLink='true'>http://worldplayonline.com/news.php?readmore=164</guid>
    <category domain='http://worldplayonline.com/news_cats.php?cat_id=20'>Runescape</category>
    <pubDate>17 Nov 2009 14:16:46 EST</pubDate>
  </item>
  <item>
    <title>50 Dollar Contest for Ranting? Check it out</title>
    <link>http://worldplayonline.com/news-50-Dollar-Contest-for-Ranting-Check-it-out.html</link>
    <description>Contest Reminder!!!! Ends December 16th&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Winner Gets: 50 Dollars&lt;br /&gt;
&lt;br /&gt;
End Date: Dec. 16th&lt;br /&gt;
&lt;br /&gt;
Contest Overview:&lt;br /&gt;
&lt;br /&gt;
To gain an entry into this contest you must make a topic in the Epic Poonage forum section. This topic must be a rant and it must be good. You will earn the title of Epic Poonage if you make a good rant since this forum is new right now. WPO Staff will determine weather or not your rant is worth the rant to enter the contest. You can make unlimited rant post entries.&lt;br /&gt;
&lt;br /&gt;
Best Rant will get the 50 Dollars.&lt;br /&gt;
&lt;br /&gt;
Rants can be about anything you feel worthy. You can talk about people, sports , games , whatever you like.&lt;br /&gt;
&lt;br /&gt;
Forum: &lt;a href=&#39;http://worldplayonline.com/forum/viewthread.php?thread_id=1103&#39; target=&#39;_blank&#39;&gt;Contest Forums&lt;/a&gt;</description>
    <guid isPermaLink='true'>http://worldplayonline.com/news.php?readmore=163</guid>
    <category domain='http://worldplayonline.com/news_cats.php?cat_id=18'>WPO News</category>
    <pubDate>16 Nov 2009 01:10:33 EST</pubDate>
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  <item>
    <title>Boycott Modern Warfare 2</title>
    <link>http://worldplayonline.com/news-Boycott-Modern-Warfare-2.html</link>
    <description>&lt;center&gt;&lt;img src=&quot;http://img200.imageshack.us/img200/9639/boycott2.gif&quot;&gt;&lt;/img&gt;&lt;/center&gt;&lt;br /&gt;
&lt;br /&gt;
&lt;b&gt; Link : http://miagfx.codhelp.com/kfrog_sigs/Mw2-ubar.gif&lt;/b&gt;&lt;br /&gt;
&lt;br /&gt;
There was a new interview yesterday from 402 at Infinity Ward. Again he tries to convince us to give it and forget dedicated servers. He wants us to buy the game because he knows that once we do, it no longer matters what they do with the game. They already will have their $60 from us. In this video he tries to convince PC gamers that they will like it better. Sure maybe it is fine for the lone wolf that has no one to play with but for gaming communities like ours that strive because of dedicated servers of our own, it is a SLAP in the face. I urge all readers of our site to call Activision and let them know why dedicated servers mean so much to gaming communities like ours. Our community would never be where it is today if it wasn&#39;t for our MIAClan.net Gaming &quot;Dedicated&quot; servers and we all know that. I will continue to Boycott Modern Warfare 2 until server files are released to the PC gaming communities that have stood behind the Call of Duty franchise for the past 10 years.&lt;br /&gt;
&lt;br /&gt;
Here is the number to call Activision. 1-310-255-2412 Please be respectful, but let them know for gaming communites like ours to strive we need dedicated server files.  Let them know how much we would love to support them but without our own servers it is no use to our community. With 8 COD4 &quot;dedicated&quot; servers online, we have THOUSANDS of PC gamers each day playing in our servers. We plan to BOYCOTT MW2 and will request players in our servers to BOYCOTT MW2 also.&lt;br /&gt;
&lt;br /&gt;
Understand this and please listen closely. In the video he says to try IW.net but the only way to try it is to pay the money for the game, isn&#39;t it? At that point, it&#39;s all over, they won simply when we pay for the game. If we pay and don&#39;t like it, there&#39;s pretty much nothing you can do.  If you buy this game before server files are released it is a SPIT in the face to our community and ever other community that is trying to secure our own servers, with our own rules and our own admins.&lt;br /&gt;
&lt;br /&gt;
After over 170,000 disgruntled gamers signed an online petition demanding the return of dedicated servers, Four Zero Two has finally released an official response in an attempt to calm players around the world That calculates to $10,200,000 in sales . In the video, he mentions that while Infinity Ward recognizes the PC community&#39;s feelings toward the removal of dedicated server support, the dev team will continue to support IW.net (Infinity Ward&#39;s new console-like P2P matchmaking system) and believes that it will provide users with a much easier, more hassle free online experience.&lt;br /&gt;
&lt;br /&gt;
&lt;center&gt;&lt;embed src=&quot;http://media.mtvnservices.com/mgid:uma:video:mtv.com:453113&quot; width=&quot;512&quot; height=&quot;319&quot; type=&quot;application/x-shockwave-flash&quot; flashVars=&quot;configParams=uri%3Dmgid%3Auma%3Avideo%3Amtv.com%3A453113&quot; allowFullScreen=&quot;true&quot; allowScriptAccess=&quot;always&quot; base=&quot;.&quot;&gt;&lt;/embed&gt;&lt;/center&gt;&lt;br /&gt;
&lt;br /&gt;
Four Zero Two emphasizes that IW.net will simplify the casual online gaming experience, although he never mentions what specific advantages it provides over the tried and true dedicated servers. Finally, he adds that players should not criticize the system until they actually try it, and that many complaints received don&#39;t actually relate specifically to IW.net. Whether the community agrees with him is a completely different story, but from 402&#39;s reply it looks like the PC community may be waiting quite some time before they receive what they actually asked for in the game.&lt;br /&gt;
&lt;br /&gt;
For more information and discussions please feel free to visit the WPO forums and the MIAclan Forums here :&lt;a href=&#39; http://miaclan.net/modules.php?name=Forums&amp;file=viewtopic&amp;p=84954#84954&#39; target=&#39;_blank&#39;&gt;http://miaclan.net/modules.php?name=Forums&amp;file=viewtopic&amp;p=84954#84954&lt;/a&gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Information shared and posted from : http://www.miaclan.com</description>
    <guid isPermaLink='true'>http://worldplayonline.com/news.php?readmore=162</guid>
    <category domain='http://worldplayonline.com/news_cats.php?cat_id=24'>Gaming</category>
    <pubDate>10 Nov 2009 02:16:18 EST</pubDate>
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  <item>
    <title>Assassin&#39;s Creed 2 - Are you ready for it?</title>
    <link>http://worldplayonline.com/news-Assassins-Creed-2-Are-you-ready-for-it.html</link>
    <description>&lt;center&gt;&lt;span style=&#39;color:red&#39;&gt;&lt;b&gt;Are &lt;u&gt;You Ready&lt;/u&gt; for it?&lt;/b&gt;&lt;/span&gt;&lt;/center&gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
As we begin our count down of the final 10 days &#39;til its release, we are all eagerly looking at Assassin&#39;s Creed 2 to find convincing evidence about whether the game has the ability to be a promising game, or that it will be a possible flop. Ubisoft Montreal has proven that they are capable of listening to their fans through their E3 presentation of Assassin&#39;s Creed 2, and we are all sitting at the edge of our seats waiting to purchase the game like a six year old boy waiting to open his first present on Christmas morning. We are all intrigued by what we&#39;ve seen, to say the least, and its time to break down what we can expect from the game.&lt;br /&gt;
&lt;br /&gt;
&lt;img src=&#39;http://img.worldplayonline.com/bunty/assassins-creed2-firstpic.jpg&#39; style=&#39;margin:5px&#39; align=&#39;left&#39;&gt;&lt;br /&gt;
&lt;br /&gt;
Let&#39;s do a quick recap on the first game. The time was 1191, and you were a part of the Assassins Clan. You had your basic weapons that you had to earn over time as you grew ranks, such as the hidden blade, the throwing knives, the sword, and the short blade. There were the attack and counter attack styles... you know, the stab through the back of the throat, the breaking in of the knee cap, or even the upward slash from the toe to the face. Missions were mostly made of you trying to find the person you need to kill. You have a target, and it is your goal to find and eliminate them. This all basically repeats itself throughout the game.&lt;br /&gt;
&lt;br /&gt;
What can we look for from Assassin&#39;s Creed 2? Well, some of the old has been scrapped, and there is a lot of new introduced. The whole &quot;gain weapons as you move up ranks&quot; thing... scrapped! There is now an economic system where you can buy your weapons and gadgets. Seeing as the game takes place in the late 15th century in Renaissance Italy, you will be able to trade with famous inventors from that time period. You want to glide through the air? No problem, the game has that capability. And do you remember falling off the docks into the water and drowning? Not anymore you don&#39;t, because people in Renaissance Italy had no such problem. &lt;br /&gt;
&lt;br /&gt;
Where Assassin&#39;s Creed had very few mission types, the second one has about tripled in mission options. While you are doing a mission of your choice, you will run into guards just like in the first game. What can you do to the guards this time? Well we all got sick of killing one guard at a time, so Ubisoft gave us the option of a two man kill with the dual hidden blades. But what about the third guy who is over in the corner shaking in his heavy set armor? Walk over to him, take his weapon from him, and kill him with it. Yes, you can take weapons from the guards, of which are axes, war hammers, halberds, swords, and more. But lets say this guard is in a tower by the ledge. Scale your way up the side of the tower, pull him over the edge, and watch him collide with the ground. I bet you&#39;d have a tough time surviving a fall straight to stone pathway, huh?&lt;br /&gt;
&lt;br /&gt;
&lt;img src=&#39;http://img.worldplayonline.com/bunty/assassins-creed-2-secondp.jpg&#39; style=&#39;margin:5px&#39; align=&#39;left&#39;&gt;&lt;br /&gt;
&lt;br /&gt;
And what about those NPCs? Do they still walk around and do nothing? Certainly not. You will find people talking and interacting with each other. A good example is what was shown in the E3 presentation, where the citizens at the Masquerade were dancing and socializing with one another. This change makes the game have much more of a realistic aspect to it, which proves to be quite appealing.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Let&#39;s sum this up. There is much to look forward to in this game. With all of the modified and added content to the game, it makes it almost unbearable to wait another 10 days to pick it up from the local gaming store. However we are much closer to the release date than where we were a year ago getting the subtle hint of a new Assassin&#39;s Creed. You know, the ads with absolutely no information that made you want to gnaw your hand off? The final countdown until the release date is now, and hopefully we will all be rewarded for our patience.&lt;br /&gt;
&lt;br /&gt;
</description>
    <guid isPermaLink='true'>http://worldplayonline.com/news.php?readmore=161</guid>
    <category domain='http://worldplayonline.com/news_cats.php?cat_id=39'>Assassins Creed 2</category>
    <pubDate>07 Nov 2009 03:08:51 EST</pubDate>
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  <item>
    <title>Calling all Borderlands fans!</title>
    <link>http://worldplayonline.com/news-Calling-all-Borderlands-fans.html</link>
    <description>World Play Online has just recently created a forum directly related to the newly released game Borderlands! We invite all Borderlands players to bring the excitement from off of the game onto our forums by discussing about classes, leveling, certain missions, weaponry, wealth, guidance/help, online play, and much, much more!&lt;br /&gt;
&lt;br /&gt;
We have taken a major interest in the originality of this FPRPS (First Person Role Playing Shooter) and want to broaden it&#39;s capabilities by introducing it to the WPO community. We have staff and regular members alike who enjoy the quality of this game, and would like you to join in on the fun. You can read about the game in our Games Database, and we plan to keep you updated with more news on the game as well.&lt;br /&gt;
&lt;br /&gt;
So please feel free to check out our new Borderlands forum, and keep looking for those Borderlands news updates!</description>
    <guid isPermaLink='true'>http://worldplayonline.com/news.php?readmore=160</guid>
    <category domain='http://worldplayonline.com/news_cats.php?cat_id=36'>Borderlands</category>
    <pubDate>06 Nov 2009 03:37:37 EST</pubDate>
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  <item>
    <title>Kingdom Hearts Completed</title>
    <link>http://worldplayonline.com/news-Kingdom-Hearts-Completed.html</link>
    <description>&lt;center&gt;&lt;object width=&quot;425&quot; height=&quot;344&quot;&gt;&lt;param name=&quot;movie&quot; value=&quot;http://www.youtube.com/v/zTrgAvyM6lk&amp;hl=en&amp;fs=1&amp;color1=0x234900&amp;color2=0x4e9e00&quot;&gt;&lt;/param&gt;&lt;param name=&quot;allowFullScreen&quot; value=&quot;true&quot;&gt;&lt;/param&gt;&lt;param name=&quot;allowscriptaccess&quot; value=&quot;always&quot;&gt;&lt;/param&gt;&lt;embed src=&quot;http://www.youtube.com/v/zTrgAvyM6lk&amp;hl=en&amp;fs=1&amp;color1=0x234900&amp;color2=0x4e9e00&quot; type=&quot;application/x-shockwave-flash&quot; allowscriptaccess=&quot;always&quot; allowfullscreen=&quot;true&quot; width=&quot;425&quot; height=&quot;344&quot;&gt;&lt;/embed&gt;&lt;/object&gt;&lt;/center&gt;&lt;br /&gt;
&lt;br /&gt;
Upon the start of Kingdom Hearts 358/2, I was personally excited to see what this game has compared to the last series of Kingdom Hearts that have been released. &lt;br /&gt;
&lt;br /&gt;
You start off Story Mode as Roxas (Sora) whom is the keyblade wielder and the savior that they are all waiting for in the Kingdom Hearts. Roxas quickly befriends another keyblade wielder named Xion who is a lovable yet hidden girl in the game. Along the way you will encounter a large number of Heartless which are intended to just  get in the way most of the time but serve the purpose as you collect heart points along the way to unleash the Kingdom Hearts true power. &lt;br /&gt;
&lt;br /&gt;
You will battle many foes and experience plots of confusion as Xion and Roxas are trying to remember their past. While there are evil and twisted plots coming forth through the game between those whom are head members of the Kingdom. You will find yourself battling extremely difficult foes that require you to use this new panel system created to gain an upper hand with your different forms of magic. &lt;br /&gt;
&lt;br /&gt;
Through the way you will battle hundreds of heartless and then you will find yourself beginning to take on your own! You will find yourself fighting Saix whom is actually a very easy defeat then you will produce more foes as you find yourself then fighting Xion, your once new amazing friend in the game. She constantly says sorry it has to be as she then transforms into an amazing beast with 4 forms that only increase in power along the way. Her final form is flawed as you can stand next to her stomach and constantly hit her without taking damage for an easy defeat. &lt;br /&gt;
&lt;br /&gt;
The last foe you will find is Rivas who unleashes his dark power against you for the most powerful foe in the game. If you can muster up the strength to defeat Rivas you will have beaten the game and earned the status of Legend of the game unlocking many new tools you can use in missions. &lt;br /&gt;
&lt;br /&gt;
As you play the game you will notice that many of the missions will overlap and will be reoccurring as you go. Most of the time you are there to just collect hearts or find a certain foe. The storyline of the game itself is one that is truly great like the other games in the series. &lt;br /&gt;
&lt;br /&gt;
I personally found it hard to keep playing at times because of this generally redundant mission sequence but overall it was a very easy play and took me all of 3 days to beat the entire game while collecting all the chest and filling my mission bar to max each time. &lt;br /&gt;
&lt;br /&gt;
If you want a fast and easy play with great movies, a great story line but so so game play then you won&#39;t be disapointed with Kingdom Hearts 358/2.&lt;br /&gt;
&lt;br /&gt;
&lt;b&gt;Official Rating: 7.5/10&lt;/b&gt;</description>
    <guid isPermaLink='true'>http://worldplayonline.com/news.php?readmore=159</guid>
    <category domain='http://worldplayonline.com/news_cats.php?cat_id=24'>Gaming</category>
    <pubDate>05 Nov 2009 15:38:47 EST</pubDate>
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  <item>
    <title>Jagex pulls the plug on Mechscape</title>
    <link>http://worldplayonline.com/news-Jagex-pulls-the-plug-on-Mechscape.html</link>
    <description>&lt;b&gt;Written by: Kath Brice&lt;/b&gt;&lt;br /&gt;
&lt;br /&gt;
Decision to cancel MechScape costs Jagex &quot;tens of millions&quot;&lt;br /&gt;
Jagex CEO Mark Gerhard has confirmed that RuneScape successor MechScape has been canned just prior to its release. &lt;br /&gt;
&lt;br /&gt;
The decision, he told GamesIndustry.biz, was made in August when the assembled game failed to meet the standards of Jagex&#39;s new CEO and his team. &lt;br /&gt;
&lt;br /&gt;
&quot;Initially the reason for building MechScape was that we would learn all the lessons from RuneScape having run it for around four years at the time. &lt;br /&gt;
&lt;br /&gt;
&quot;It got near completion and we discovered, oops, it didn&#39;t do all of those things that we wanted it to. So we went back to the original design document and said &#39;let&#39;s do it again&#39;.&quot; &lt;br /&gt;
&lt;br /&gt;
Cancelling the project at such a late stage has made for an expensive learning curve, admitted Gerhard, although he agreed the company&#39;s continued financial success helped the situation. &lt;br /&gt;
&lt;br /&gt;
&quot;Yes, it&#39;s a luxury that we are doing well and we can afford to make the decision. I didn&#39;t make the decision lightly because it&#39;s effectively cost us tens of millions of pounds. Maybe more.&quot; &lt;br /&gt;
&lt;br /&gt;
But it was vital, he said, for Jagex to release a game it was proud of and that its team would want to play. “ It&#39;s crucial to me we don&#39;t just ship a title because we&#39;ve built it.” &lt;br /&gt;
&lt;br /&gt;
&quot;The previous game wasn&#39;t a game that we want to play. As much as we ended up thinking of it like a baby – we were &#39;reasonably&#39; proud of it, we thought it was a good experience and we&#39;d achieved something – it wasn&#39;t a game ready for launch. &lt;br /&gt;
&lt;br /&gt;
&quot;It was expensive. I hope never again to have to make the same decision twice. But it was the right decision.&quot; &lt;br /&gt;
&lt;br /&gt;
Not everything has been lost however, and Gerhard says that much of the game – including its engine - will be reused in the new secret project the Jagex development team is now working on. &lt;br /&gt;
&lt;br /&gt;
&quot;A lot of the content will change,&quot; he said, &quot;a lot of the gameplay will change. Exactly what the game will look and feel like I don&#39;t actually know because the guys are working on it as we speak. But we&#39;ve got that arsenal of lessons and everything else.&quot; &lt;br /&gt;
&lt;br /&gt;
This new title will be released within a &quot;meaningful time frame&quot; he added with a smile. At Game Horizon&#39;s Best of British event on Wednesday, Simon Seefeldt, the company&#39;s head of business development, was more specific, saying Jagex&#39;s next game will appear sometime in 2010. &lt;br /&gt;
&lt;br /&gt;
Ending on a positive note, Gerhard said the new MMO&#39;s development team has been &quot;galvanized&quot; by the decision that&#39;s been taken. &lt;br /&gt;
&lt;br /&gt;
&quot;I&#39;ve been in the organisation for two years now and I&#39;ve never seen that team so excited since I joined,&quot; he said. &lt;br /&gt;
&lt;br /&gt;
&quot;They&#39;ve spent years of toil on this and never quite got there, and now the entire team, sees what the plans are to change and what the new game will be. There&#39;s a real buzz in that studio, which is fantastic. The guys are doing an incredible job of bringing this to market.&quot; &lt;br /&gt;
&lt;br /&gt;
</description>
    <guid isPermaLink='true'>http://worldplayonline.com/news.php?readmore=158</guid>
    <category domain='http://worldplayonline.com/news_cats.php?cat_id=24'>Gaming</category>
    <pubDate>29 Oct 2009 17:59:03 EST</pubDate>
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  <item>
    <title>DeSmuME DS Emulator</title>
    <link>http://worldplayonline.com/news-DeSmuME-DS-Emulator.html</link>
    <description>&lt;p&gt;DeSmuME is a freeware emulator for the NDS roms &amp; Nintendo DS Lite games created by YopYop156. DeSmuME is also known as YopYop DS is written in C++ for Microsoft Windows and can play Nintendo DS homebrew and commercial nds roms. The emulator its self is in French (with user translations to English and other languages). But even French version of DeSmuME is easy to navigate through menus as it has a similar users interface to DSemu. It supports many homebrew nds rom demoes as well as a handful of Wireless Multiboot demo nds roms. DeSmuME is also able to emulate some of the commercial nds rom titles which other DS Emulators like iDeaS and Dualis aren&#39;t capable of doing so.&lt;/p&gt;&lt;br /&gt;
&lt;br /&gt;
&lt;a href=&quot;http://www.desmume.com/download.htm&quot;&gt;DeSmuME Download Link&lt;/a&gt; &lt;br /&gt;
&lt;br /&gt;
&lt;u&gt;&lt;b&gt;Screenshots:&lt;/b&gt;&lt;/u&gt;&lt;br /&gt;
&lt;br /&gt;
&lt;img src=&#39;http://www.desmume.com/img/jumps-superstar.jpg&#39; style=&#39;margin:5px&#39; align=&#39;left&#39;&gt;&lt;br /&gt;
&lt;br /&gt;
&lt;img src=&#39;http://www.desmume.com/img/naruto-rpg-2.jpg&#39; style=&#39;margin:5px&#39; align=&#39;left&#39;&gt;&lt;br /&gt;
&lt;span style=&#39;color:orange&#39;&gt;&lt;br /&gt;
Find it at their main site:&lt;/span&gt;&lt;br /&gt;
&lt;br /&gt;
http://www.desmume.com/&lt;br /&gt;
&lt;br /&gt;
</description>
    <guid isPermaLink='true'>http://worldplayonline.com/news.php?readmore=157</guid>
    <category domain='http://worldplayonline.com/news_cats.php?cat_id=17'>Miscellaneous</category>
    <pubDate>29 Oct 2009 16:55:01 EST</pubDate>
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  <item>
    <title>Tip of the Day : Easy Elite Monk Tomes</title>
    <link>http://worldplayonline.com/news-Tip-of-the-Day-Easy-Elite-Monk-Tomes.html</link>
    <description>&lt;u&gt;Guild Wars Tip of the Day:&lt;/u&gt;&lt;br /&gt;
&lt;br /&gt;
&lt;b&gt;Easy Monk Tome Farming&lt;/b&gt;&lt;br /&gt;
&lt;br /&gt;
&lt;u&gt;&lt;b&gt;Best way to do this:&lt;/b&gt;&lt;/u&gt;&lt;br /&gt;
&lt;br /&gt;
55 Necro/ Elementalist&lt;br /&gt;
&lt;br /&gt;
[build][prof=N/E blo=12 sou=2 cur=12][Intensity][Insidious Parasite][Price of Failure][Spoil Victor][Necrosis][Dark Pact][Signet of Lost Souls][Consume Corpse][/build]&lt;br /&gt;
&lt;br /&gt;
You will want to have your character on Factions Campaign. From there you will want to travel to Lutgardis Conservatory on Hard Mode.&lt;br /&gt;
&lt;br /&gt;
Enter into Melandru&#39;s Hope:&lt;br /&gt;
&lt;br /&gt;
** NOTE: Make sure you have less hp than byzzr. It will deal damage with spoil victor at a higher rate than if you have higher Hp then byzzr. **&lt;br /&gt;
&lt;br /&gt;
&lt;img src=&#39;http://img.worldplayonline.com/jake/wing.jpg&#39;&gt;&lt;br /&gt;
&lt;br /&gt;
Attack Byzzr Wingmender in the order of spells shown on your spell toggle. You will use your curses first then hit with necrosis for heavy damage. &lt;br /&gt;
&lt;br /&gt;
When Byzzr dies use your teleport spell to pick up your look then /resign&lt;br /&gt;
&lt;br /&gt;
You will get atleast 2-3 elite monk tomes a day usually depending on the time you play&lt;br /&gt;
&lt;br /&gt;
Hope the tip helps &lt;br /&gt;
</description>
    <guid isPermaLink='true'>http://worldplayonline.com/news.php?readmore=156</guid>
    <category domain='http://worldplayonline.com/news_cats.php?cat_id=35'>Gamer Tips</category>
    <pubDate>28 Oct 2009 21:55:22 EST</pubDate>
  </item>
  <item>
    <title>Battle Field Bad Company Devolopers to give PC Gamers A Break</title>
    <link>http://worldplayonline.com/news-Battle-Field-Bad-Company-Devolopers-to-give-PC-Gamers-A-Break.html</link>
    <description> “The PC platform is usually expected to put up with a lot more ‘crap’ compared to consoles. While consoles may get the game on a certain date, PC users typically have to wait much longer for the same game, but in turn, they get the game for a lower price because there are no licensing fees like consoles have, and typically they get a few more perks thrown in compared to consoles just for good measure,” DICE community manager “Zerk16” replied when asked why a number of Battlefield: Bad Company 2 features are dodging consoles’ draft and defecting to the PC.&lt;br /&gt;
&lt;br /&gt;
“Now, the reasons the PC platform are getting seemingly ‘better’ features in the game are a result of DICE ignoring the PC user base for the past 3-4 years and this is a homage to the PC platform, and also because it’s a lot of things that PC users simply deserve. If you have played games on the PC for the last ten years you would know what I’m talking about, otherwise I won’t even try to explain.”&lt;br /&gt;
&lt;br /&gt;
&lt;a href=&#39;http://www.maximumpc.com/article/news/battlefield_developer_pc_gamers_deserve_extra_features_because_they_%E2%80%9Cput_more_crap%E2%80%9D&#39;&gt;SOURCE&lt;/a&gt;</description>
    <guid isPermaLink='true'>http://worldplayonline.com/news.php?readmore=155</guid>
    <category domain='http://worldplayonline.com/news_cats.php?cat_id=24'>Gaming</category>
    <pubDate>28 Oct 2009 15:46:30 EST</pubDate>
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  <item>
    <title>The 8 Ball Tells it all!</title>
    <link>http://worldplayonline.com/news-The-8-Ball-Tells-it-all.html</link>
    <description>&lt;center&gt;&lt;span style=&#39;color:orange&#39;&gt;&lt;u&gt;&lt;b&gt;8 Ball Tip of the Day from Kingdom Hearts 358/2&lt;/b&gt;&lt;/u&gt;&lt;/span&gt;&lt;/center&gt;&lt;br /&gt;
&lt;br /&gt;
&lt;b&gt;Action Replay Codes to use:&lt;/b&gt;&lt;br /&gt;
&lt;br /&gt;
Kingdom Hearts 358/2 Days&lt;br /&gt;
(U) YKGE 826DCE31 &lt;br /&gt;
&lt;br /&gt;
:Records for Mission - Crown Symbols&lt;br /&gt;
&lt;br /&gt;
::Crown Symbol 99 (Select)&lt;br /&gt;
94000130 FFFB0000&lt;br /&gt;
12195F20 00000063&lt;br /&gt;
D2000000 00000000&lt;br /&gt;
&lt;br /&gt;
::Crown Symbol 999 (Select)&lt;br /&gt;
94000130 FFFB0000&lt;br /&gt;
12195F20 000003E7&lt;br /&gt;
D2000000 00000000&lt;br /&gt;
&lt;br /&gt;
::Max Item Slot (Select)&lt;br /&gt;
94000130 FFFB0000&lt;br /&gt;
22194DC9 000000FF&lt;br /&gt;
D2000000 00000000&lt;br /&gt;
&lt;br /&gt;
&lt;p&gt;&lt;b&gt;&lt;br /&gt;
Mission Tip of the Day:&lt;/b&gt;&lt;br /&gt;
&lt;u&gt;&lt;br /&gt;
Day 172 : Mission 51 Wonderland&lt;/u&gt;&lt;br /&gt;
&lt;i&gt;Eliminate the Pink Concertos&lt;/i&gt;&lt;br /&gt;
&lt;br /&gt;
When looking for the Pink Concertos you will notice yourself wandering around Wonderland as the Cheshire cat leads you in circles as you look for all the enemies. Be patient and know that you will do a decent amount of walking to get to your goal. &lt;br /&gt;
&lt;br /&gt;
You will notice in game a lot of closed flowers on the walls. Examine these flowers on the side of the walls and in the entrances of the minor walk-in&#39;s when you pass them. The flowers will burst open into the enemies. &lt;br /&gt;
&lt;br /&gt;
Use your fire magic to deal high amounts of damage to your foes. It&#39;s the best way to quickly defeat these enemies without taking a great deal of damage. Remember that your on your own on this mission so be smart, bring ethers and max potions to make sure your staying safe. &lt;br /&gt;
&lt;br /&gt;
When you are down to your last Concerto you will see a cut screen to the Cheshire cat again and he will play his tricks but also give you a key tip. The &quot;bird cage&quot; is the key word in  everything. &lt;br /&gt;
&lt;br /&gt;
When you go back to the Queen of Hearts Sitting area in the first area you walk through to get to the Cheshire cat you will notice a bird cage to the right above her thrown. Kill the 2 enemies that pop up then jump and examine the bird cage to find your final foe.&lt;/p&gt;&lt;br /&gt;
&lt;br /&gt;
Slay it and your done! &lt;br /&gt;
&lt;br /&gt;
Hope this made finding your targets a bit easier</description>
    <guid isPermaLink='true'>http://worldplayonline.com/news.php?readmore=154</guid>
    <category domain='http://worldplayonline.com/news_cats.php?cat_id=35'>Gamer Tips</category>
    <pubDate>28 Oct 2009 02:55:27 EST</pubDate>
  </item>
  <item>
    <title>Halloween Event and Anti 76king Measure</title>
    <link>http://worldplayonline.com/news-Halloween-Event-and-Anti-76king-Measure.html</link>
    <description>&lt;b&gt;A dark house portal has appeared to the south of Falador once again. Tremble as you approach it, for it leads to the house of the Grim Reaper, Death himself!&lt;br /&gt;
&lt;br /&gt;
In this year&#39;s Halloween event, Death has a problem with an uninvited guest. Choose to help out and you will journey to a realm rarely trod by creatures with only two feet, and converse with its irritable monarch.&lt;br /&gt;
&lt;br /&gt;
Completing the event will reward you with two new wearable items – one of which has a mind of its own – so seek out the house of Death...if you dare!&lt;br /&gt;
&lt;br /&gt;
We&#39;ve also created a wallpaper based on this event, which you can download here.&lt;br /&gt;
&lt;br /&gt;
Mod John A&lt;br /&gt;
RuneScape Content Developer&lt;br /&gt;
&lt;br /&gt;
Summary:&lt;br /&gt;
&lt;br /&gt;
Where to start Web of Shadows:&lt;br /&gt;
Enter the dark house portal south of Falador.&lt;br /&gt;
&lt;br /&gt;
Requirements to complete Web of Shadows:&lt;br /&gt;
&lt;br /&gt;
None  &lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
--------------------------------------------------------------------------------&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
In other news...&lt;br /&gt;
&lt;br /&gt;
We’ve made some improvements to the way banks calculate your free space. Free-players who used to be members will no longer have to dump all their members items to be able to use their banks and everyone can now see their usage in more detail on the interface. For more information, please read the Controls - Banks page.&lt;br /&gt;
&lt;br /&gt;
We&#39;ve updated the bank to make it automatically resize to fit your screen better. The interface will automatically extend downwards to show you more of your bank items.&lt;br /&gt;
&lt;br /&gt;
Zahur in Nardah, who&#39;s moved to the building east of the bank, will now decant all of your potions (in any combination) into 3-dose vials for you. He charges a small fee for this service to cover the cost of any extra vials needed.&lt;br /&gt;
&lt;br /&gt;
We&#39;ve swapped two tasks in the Ardougne Achievement Diary. The medium diary might look a little odd if you&#39;ve already completed it, but you should still be able to wear the cloaks for their effects.&lt;br /&gt;
&lt;br /&gt;
An auto re-pick feature has been added when harvesting your mushrooms, berries and fruit from Farming patches.&lt;br /&gt;
&lt;br /&gt;
When collecting a single item at the Grand Exchange, left-click will now withdraw the actual item and right-click will withdraw it as a note. Withdrawals for multiple items will behave as before.&lt;br /&gt;
&lt;center&gt;&lt;br /&gt;
--------------------------------------------------------------------------------------------------------------------&lt;br /&gt;
&lt;/center&gt;&lt;br /&gt;
&lt;br /&gt;
As many of you know, since the opening of PvP Worlds, ‘76k’ing has become a very common practice. We’ve never been happy about this as we believe it spoils the game experience for players who want to play on PvP Worlds as intended and exhibit their PvP skills, with high rewards for high risks, rather than it being a safe method for earning large amounts of money. Looking at our forums, it looks like many players feel the same way.&lt;br /&gt;
&lt;br /&gt;
Designing and developing a solution to this issue that worked, but which did not lessen the rewards for legitimate kills, turned out to be rather tricky. We’re hopeful that the solution we’ve come up with will reduce 76King without having too significant an impact on legitimate PKers.&lt;br /&gt;
&lt;br /&gt;
Players who trade kills will find that the drop they receive is lessened in value. Legitimate PKers might find that some of their kills will result in smaller drops (e.g. when getting revenge on someone who has just killed you), but since you’ll still only lose as much Earning Potential as is used for the drop, your average drop will stay the same.&lt;br /&gt;
&lt;br /&gt;
Mod Chihiro&lt;br /&gt;
Senior Technical Developer&lt;/b&gt;&lt;br /&gt;
</description>
    <guid isPermaLink='true'>http://worldplayonline.com/news.php?readmore=153</guid>
    <category domain='http://worldplayonline.com/news_cats.php?cat_id=20'>Runescape</category>
    <pubDate>26 Oct 2009 12:37:55 EST</pubDate>
  </item>
  <item>
    <title>Activision and Valve team up for MWF2</title>
    <link>http://worldplayonline.com/news-Activision-and-Valve-team-up-for-MWF2.html</link>
    <description>Modern Warfare 2 is coming.  You can feel the rumble from the impact it’ll leave on the game market.  And now Steam subscribers will be able to join in on the fun.&lt;br /&gt;
&lt;br /&gt;
Today, Activision and Valve agreed to bring the much-anticipated Call of Duty sequel to Steamworks, at the same time that it’s slated to hit shelves, on November 10th.  All PC versions of the game will be powered by the service, adding auto-updating, anti-cheat technology, over 50 Steam Achievements and the newly announced Steam Cloud service, which tracks multiplayer progress.&lt;br /&gt;
&lt;br /&gt;
“Steamworks will make it possible for us to have a closer connection to our fans, and enable us to support our community much more than ever before,” said Robert “FourZeroTwo” Bowling, creative strategist for the game’s developer, Infinity Ward.  “Steam is the hands-down leader in offering a community focused experience on PC, an the inclusion of Steamworks has allowed us to deliver the most feature-rich PC version to ever come from Infinity Ward, which at the end of the day will mean the most to our fans.”&lt;br /&gt;
&lt;br /&gt;
“Call of Duty: Modern Warfare 2 may be one of the biggest releases in video game history,” said Gabe Newell, president and co-founder of Valve, echoing sentiments from GameStop.  “Having a game as significant as COD: MW2 using the site of back-end services in Steamworks is a signal to us that we’re making the right choices for triple-A developers like Infinity Ward.”&lt;br /&gt;
&lt;br /&gt;
Janco Partners analyst Mike Hickey said Modern Warfare 2 could sell over 11 million units this year, and that doesn&#39;t even include digital sales through Steam.&lt;br /&gt;
&lt;br /&gt;
The game is available for pre-purchase now through the Steam service.  Check out more information at www.steampowered.com.&lt;br /&gt;
&lt;br /&gt;
[i]Above text taken from [url=http://www.industrygamers.com/news/call-of-duty-modern-warfare-2-gets-steam-powered/]THIS PLACE[/url][/i]</description>
    <guid isPermaLink='true'>http://worldplayonline.com/news.php?readmore=152</guid>
    <category domain='http://worldplayonline.com/news_cats.php?cat_id=24'>Gaming</category>
    <pubDate>24 Oct 2009 17:38:52 EST</pubDate>
  </item>
  <item>
    <title>Outspark Halloween Special!</title>
    <link>http://worldplayonline.com/news-Outspark-Halloween-Special.html</link>
    <description>Celebrate Halloween With Outspark!&lt;br /&gt;
&lt;br /&gt;
Halloween approaches and Outspark is ready with events, quests, new items, and contests set up for every game! Check just a few of the many things going on:&lt;br /&gt;
&lt;br /&gt;
Fiesta has a fun &lt;a href=&#39;http://www.outspark.com/forums/showthread.php?t=229149&#39; target=&#39;_blank&#39;&gt;Cosplay Contest&lt;/a&gt;, where users must look as close as possible to their character in order to win, and demonstrate with a picture of themself and a screen shot of their character. There are also tons of masks, costumes, weapon skins, and more available for the players to use to customize their characters just right for Halloween. &lt;br /&gt;
&lt;br /&gt;
Secret of the Solstice also has tons of items available, like Hockey Masks and more to put on their adorable characters for a fightful new look. Players are being encouraged to join the Halloween Bash event Oct 22 and 23 where surprises await.With Outspark, that usually means that free items will be involved.&lt;br /&gt;
&lt;br /&gt;
Wind Slayer has several Halloween based events going on, including an offline screen shot contest where users can submit scary / funny pictures in order to win some pretty cool prizes. Just like other Outspark games there are a number of costumes just released, like a Scarecrow outfit, and many other spooky / cute costumes.&lt;br /&gt;
&lt;br /&gt;
&lt;a href=&#39;http://outspark.com/news/view/?id=zbn.9148&#39; target=&#39;_blank&#39;&gt;Check out some screen shots and more details by clicking here &lt;/a&gt;&lt;br /&gt;
&lt;br /&gt;
&lt;img src=&#39;http://cdn2.outspark.com/gameweb/news/cms_fiesta_weap.jpg&#39; style=&#39;margin:5px&#39; align=&#39;left&#39;&gt;</description>
    <guid isPermaLink='true'>http://worldplayonline.com/news.php?readmore=151</guid>
    <category domain='http://worldplayonline.com/news_cats.php?cat_id=30'>Outspark</category>
    <pubDate>22 Oct 2009 17:19:07 EST</pubDate>
  </item>
  <item>
    <title>Ardougne Achievement Diary   </title>
    <link>http://worldplayonline.com/news-Ardougne-Achievement-Diary.html</link>
    <description>&lt;b&gt;It&#39;s time again for another Achievement Diary, for those players who like to explore what’s available in a specific area. It&#39;s the turn of Ardougne to come under the all-seeing-eye of the diary taskmasters, but we&#39;re not limiting things to just a few tasks here and there this time. A number of them have either come from or been inspired by player suggestions on the forum thread we ran for this not too long ago.&lt;br /&gt;
&lt;br /&gt;
Explore the Ardougne area as you&#39;ve never done before! From the Legends&#39; Guild to Castle Wars, and from the Combat Training Camp to Yanille, there&#39;s something for everyone. You&#39;ll uncover some fiendishly difficult tasks that will push your skills to their limits, plus a rather ‘sneaky’ reward at the end of your travels. Hopefully, everyone will learn a thing or two along the way too.&lt;br /&gt;
&lt;br /&gt;
So get out those gloves of silence and your teleport runes, and take a walk round Kandarin today.&lt;br /&gt;
&lt;br /&gt;
Mod Maz&lt;br /&gt;
RuneScape Developer&lt;br /&gt;
Queen of the Squirrels&lt;br /&gt;
&lt;br /&gt;
Summary:&lt;br /&gt;
&lt;br /&gt;
Where to start the Ardougne Achievement Diary: &lt;br /&gt;
&lt;br /&gt;
Speak to Dr Orbon in the church, Ardougne’s town crier or Aleck in Yanille’s Hunter shop.  &lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
--------------------------------------------------------------------------------&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
In other news...&lt;br /&gt;
&lt;br /&gt;
Health bars will no longer become completely red unless the player/monster has zero hitpoints.&lt;br /&gt;
&lt;br /&gt;
When you&#39;re in resizeable mode, the chat window can now be vertically resized to show more lines of text, chat and other messages. Your stats interface will also expand itself to remove the need for a scroll bar.&lt;br /&gt;
&lt;br /&gt;
After completing Within the Light, you can ask Eluned to help you add a choice of destination to your teleport crystals.&lt;br /&gt;
&lt;br /&gt;
Your gravestone should now be indicated on the minimap.&lt;br /&gt;
&lt;br /&gt;
The position of your Friends and Clan Chat list vertical bars are now remembered between logins, provided you&#39;re using the signed applet.&lt;br /&gt;
&lt;br /&gt;
You are now allowed to purchase multiple skillcapes.&lt;br /&gt;
&lt;br /&gt;
We&#39;ve changed the way the TzHaar Fight Cave records your progress. In future, if you get disconnected during a wave, you&#39;ll automatically restart from that wave rather than having to begin the minigame again. You can still use the logout button to make the minigame log you off when you&#39;ve completed your current wave.&lt;br /&gt;
&lt;br /&gt;
The interface that lets you change the left-click function of the Summoning status globe (next to the minimap) will no longer be closed by combat.&lt;br /&gt;
&lt;br /&gt;
Murky Matt at the Grand Exchange can now combine the charges on members&#39; teleport jewellery.&lt;/b&gt;&lt;br /&gt;
</description>
    <guid isPermaLink='true'>http://worldplayonline.com/news.php?readmore=150</guid>
    <category domain='http://worldplayonline.com/news_cats.php?cat_id=20'>Runescape</category>
    <pubDate>20 Oct 2009 11:46:19 EST</pubDate>
  </item>
  <item>
    <title>PC Gamers UNITE</title>
    <link>http://worldplayonline.com/news-PC-Gamers-UNITE.html</link>
    <description>If one believes the messages that some of the hardcore fans of the Call of Duty series have posted on message boards, this is a dark weekend for people who wanted to get the PC port on Call of Duty: Modern Warfare 2. &lt;br /&gt;
According to a pod cast on fan site BashandSlash.com, Infinity Ward&#39;s Robert Bowling has confirmed that the PC version of their upcoming first person shooter won&#39;t have dedicated server support.&lt;br /&gt;
Instead, Bowling said that Infinity Ward will be handling all the multiplayer servers for the game themselves under their own IW.net system for matchmaking and server support. &lt;br /&gt;
He did say there will be private server support for players who wanted to create their own custom matches. IW.net will be run in conjunction with Steam which will include VAC anti-cheating support.&lt;br /&gt;
Naturally the news of no dedicated server support has many hardcore fans of the previous games in an uproar, especially those folks who have set up dedicated servers for previous games in the series (and even charging money for hosting those servers) and won&#39;t be able to do so for Modern Warfare 2. &lt;br /&gt;
Bowling admits this is a big change but says the reason for their moves is to give the average PC gamer a better experience playing the gam online.&lt;br /&gt;
Bowling admitted that he did not know about the status for mod support for the PC version or if such mods could be hosted by the new IW.net.&lt;br /&gt;
By the way, Bowling also stated that the PC version of the game is not delayed and is still scheduled for a November 10 release. &lt;br /&gt;
A number of web sites posted up unconfirmed reports of a delay a couple of weeks ago but we choose not to report on those rumors since there was no real proof of a delay.&lt;br /&gt;
Taken from &lt;a href=&#39;http://www.gamedaily.com/games/modern-warfare-2/pc/game-features/no-dedicated-servers-for-modern-warfare-2-pc-infinity-ward-to-run-matchmaking-service/&#39;&gt;&lt;u&gt;THIS PLACE&lt;/u&gt;&lt;/a&gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Please take about 5 minutes of your time and go to &lt;a href=&#39;http://www.petitiononline.com/dedis4mw/petition.html&#39;&gt;&lt;u&gt;THIS PLACE&lt;/u&gt;&lt;/a&gt; and sign the petition!!!</description>
    <guid isPermaLink='true'>http://worldplayonline.com/news.php?readmore=149</guid>
    <category domain='http://worldplayonline.com/news_cats.php?cat_id=24'>Gaming</category>
    <pubDate>18 Oct 2009 17:13:25 EST</pubDate>
  </item>
  <item>
    <title>Runescape.. Ruined Scape?</title>
    <link>http://worldplayonline.com/news-Runescape-Ruined-Scape.html</link>
    <description>&lt;p&gt;Runescape is one of the more well known MMORPG&#39;s on the market to date. The game itself had a very strong opening and one of the strongest Player vs Player systems on the market at the time. Over the years Runescape as a game has had many different additions and deletions from the game itself. &lt;br /&gt;
&lt;br /&gt;
Many players have seen the up&#39;s and down&#39;s of this game to the point where they deleted their old wilderness program and player vs player program and only recently brought a new one back. Runescape is a game that has always had issues with its consistency as a game and this is one of the bigger drawbacks it has been faced with. &lt;br /&gt;
&lt;br /&gt;
Anyone that plays a game or even in general likes to have stability with healthy and small additions to what your doing because the average person is normally afraid of change. The mindset of a gamer is one where you want to play a game that is great in its original state with small additions that only enhance the original state of the game. Runescape as a game has done complete overhauls of the game itself creating very large changes that are drastic to the overall game play for the average gamer. Many of the old faces within the game have left the game to play games such as : Lord of the Rings, World of Warcraft and others similar where game changes only enhance the game play and never overhaul the entire game itself. &lt;br /&gt;
&lt;br /&gt;
Mind you that Jagex has made efforts to improve graphics and skills, the game itself is at a critical edge. Some of these updates they create are &quot;a little too late&quot; as some would say and aren&#39;t really making the impact the creators hoped.  &lt;br /&gt;
&lt;br /&gt;
The new update is a minor one giving Herbalist the chance to create ultimate potions that will allow the creators to have superior power in battle over those with lower herbal levels. The level increase ranges from 5-26 levels gained in battle at any given point. This is a very large influx for a minute amount of players that have this herblore level whom actually combat. The potions themselves are untradeable to other players leaving a unique experience for those of that herblaw level. What does this mean for the overall game? Well in my own opinion it is simple. Runescape is well known for releasing its updates of new weapons, new armors, new potions etc and then quickly retracting their original updates within the first 1-2 weeks of release. They will often lower the power of their updates, cause their unique weapons and armors to break or overall kill the update all together. &lt;br /&gt;
&lt;b&gt;&lt;br /&gt;
It&#39;s just the opinion of this lone writer but as a game company shouldn&#39;t you, I don&#39;t know.. &lt;/b&gt;&lt;br /&gt;
&lt;br /&gt;
&lt;center&gt;TEST YOUR PRODUCTS BEFORE RELEASE?&lt;/center&gt;&lt;br /&gt;
&lt;br /&gt;
As a user of Runescape (well ex user now) the game itself goes through far too many wild changes for my own taste and the taste of many others. I don&#39;t see the game really falling because the amount of time it takes to max out your levels but I do see the amount of players whom actually keep with the game to vastly decrease. &lt;br /&gt;
&lt;br /&gt;
Before starting the game I&#39;d look around at some of the other top picks of the MMORPG world because you could get discouraged with this game very very quickly.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;/p&gt;</description>
    <guid isPermaLink='true'>http://worldplayonline.com/news.php?readmore=148</guid>
    <category domain='http://worldplayonline.com/news_cats.php?cat_id=20'>Runescape</category>
    <pubDate>16 Oct 2009 15:38:56 EST</pubDate>
  </item>
  <item>
    <title>Do you have a guide you want to show us?</title>
    <link>http://worldplayonline.com/news-Do-you-have-a-guide-you-want-to-show-us.html</link>
    <description>World Play Online is looking for your game guides! If you have secrets that you feel nobody else knows then let us know. Help get yourself seen for the gamer you really are and submit your guide today.&lt;br /&gt;
&lt;br /&gt;
To submit your guide you can do 2 things:&lt;br /&gt;
&lt;br /&gt;
- Use the Submit article feature on WPO found here:&lt;br /&gt;
&lt;br /&gt;
&lt;a href=&#39;&#39;http://worldplayonline.com/submit.php?stype=a&quot; target=&#39;_blank&#39;&gt;Submit Article Button&lt;/a&gt;&lt;br /&gt;
&lt;br /&gt;
or&lt;br /&gt;
&lt;br /&gt;
You can become a permanent guide writer by becoming a part of the WPO writing staff. We make your lives fun and full of different aspects to make writing fun and rewarding. If your interested simply email me: Jake@worldplayonline.com&lt;br /&gt;
&lt;br /&gt;
Thank You,&lt;br /&gt;
&lt;br /&gt;
Admin Jake</description>
    <guid isPermaLink='true'>http://worldplayonline.com/news.php?readmore=147</guid>
    <category domain='http://worldplayonline.com/news_cats.php?cat_id=18'>WPO News</category>
    <pubDate>15 Oct 2009 15:28:14 EST</pubDate>
  </item>
  <item>
    <title>Icecrown Citadel: The Frozen Throne Update </title>
    <link>http://worldplayonline.com/news-Icecrown-Citadel-The-Frozen-Throne-Update.html</link>
    <description>All across the lands of Northrend, many battles have been fought against the vile Scourge. Countless lives have been lost since the Alliance and Horde first reached the frozen wastes, but the champions of Azeroth continue to march forward. Now Icecrown Citadel, the cornerstone of the Scourge&#39;s power and the home base of the Lich King, is their final target. Tirion Fordring and the Argent Crusade have forged an alliance with Darion Mograine and the Knights of the Ebon Blade to form the Ashen Verdict. The strongest combatants of this coalition, along with the champions of the Alliance and Horde, will lead the charge against the citadel.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
This dungeon reveals the culminating story events and battles of the Wrath of the Lich King expansion pack. Join the legendary heroes Highlord Tirion Fordring, High Overlord Saurfang, Muradin Bronzebeard, Highlord Darion Mograine, and King Varian Wrynn in an epic battle against the Scourge and their master. Icecrown Citadel features 10- and 25-player versions of the raid dungeon, and each version has 12 encounters. Each encounter can be fought in either normal or Heroic mode, and players can use a new user interface feature to toggle easily between difficulties. The rewards in the raid dungeon start at item level 251 in the normal mode with 10-player encounters, increase to item level 264 in the Heroic mode with 10 players and the normal mode with 25-player encounters, and then finally reach item level 277 in the Heroic mode with 25 players.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Grand Entrance of the Citadel&lt;br /&gt;
&lt;br /&gt;
After breaching the fortress, players will face a legion of undead guards directed to repel any invaders. Commanding the defenders is Lord Marrowgar, a monstrosity fused together from the bones of the undead. Supreme Overseer of the Cult of the Damned, Lady Deathwhisper is the next opponent. She bolsters the faith of her followers by promising them the opportunity to give eternal service in undeath.&lt;br /&gt;
&lt;br /&gt;
As they continue their ascent, the Alliance and Horde heroes ultimately end up outside of the citadel where their hatred for one another erupts into a battle for dominance over the Rampart of Skulls. Players will join in battle alongside High Overlord Saurfang on the Orgrim&#39;s Hammer gunship or Muradin Bronzebeard on The Skybreaker in a unique encounter. Each faction will protect its gunship and try to destroy the other one in a back-and-forth battle to see who is truly worthy of facing the Lich King.&lt;br /&gt;
&lt;br /&gt;
The Lich King&#39;s most powerful death knight then stands as the final obstacle for the heroes to enter the upper reaches of the citadel.&lt;br /&gt;
The Wings of Icecrown Citadel&lt;br /&gt;
&lt;br /&gt;
After the heroes of the Alliance or Horde defeat the other faction on the gunships and wipe out the creatures near the entrance, players will venture into an area with three separate wings. Here they will face a multitude of terrors that must be vanquished in order to confront the Lich King.&lt;br /&gt;
&lt;br /&gt;
In the Frostwing Halls players will battle alongside the Ashen Verdict and push into the lair of the deadly frost wyrm Sindragosa, who continues to strengthen her brood with the help of Ymirheim&#39;s vrykul. Along the way, the heroes will stumble upon Valithria Dreamwalker, a captured green dragon whom the Scourge is using as a test subject for their own ends....&lt;br /&gt;
&lt;br /&gt;
The Plagueworks contains the most twisted experiments ever produced by the Scourge. In this wing players will face two new forms of abomination in Festergut and Rotface, who currently protect their devious creator, Professor Putricide.&lt;br /&gt;
&lt;br /&gt;
The Crimson Hall contains the leaders of the San&#39;layn, undead blood elves who oversee the Scourge&#39;s operations throughout Azeroth. The blood-princes Valanar, Keleseth, and Taldaram were raised into undeath by the Lich King to avenge themselves while protecting their blood-queen, Lana&#39;thel.&lt;br /&gt;
The Frozen Throne&lt;br /&gt;
&lt;br /&gt;
After clearing all three wings, players will ascend to the Frozen Throne, where the Lich King and his runeblade, Frostmourne, await to deliver them to their deaths....&lt;br /&gt;
&lt;br /&gt;
</description>
    <guid isPermaLink='true'>http://worldplayonline.com/news.php?readmore=146</guid>
    <category domain='http://worldplayonline.com/news_cats.php?cat_id=26'>World of Warcraft</category>
    <pubDate>07 Oct 2009 14:39:19 EST</pubDate>
  </item>
  <item>
    <title>High-level Herblore Potions </title>
    <link>http://worldplayonline.com/news-High-level-Herblore-Potions.html</link>
    <description>&lt;b&gt;This week, high-level herbalists will find a variety of new, untradeable potions at their disposal. Using your increased knowledge of the Herblore skill, you will find you now have the ability to add tertiary ingredients to some potions to increase their effect.&lt;br /&gt;
&lt;br /&gt;
These potions aren&#39;t just limited to stat boosts either. Have you ever wanted to take your godsword on dragon-slaying trips? Now&#39;s your chance, with the super antifire potion (at level 84). Are you approaching near mastery of the Herblore skill? If so, there’s a potion that may just ‘overload’ your entire body (at level 96) – dare you drink it?&lt;br /&gt;
&lt;br /&gt;
On a side note, those who can mix the extreme magic potion will find it doesn&#39;t work in a similar way to its lower-level equivalents. When used, this potion will boost all offensive spell damage by 40% for a duration of six minutes, and will stack with magic staves that boost magic damage.&lt;br /&gt;
&lt;br /&gt;
Mod Chris L&lt;br /&gt;
RuneScape Content Developer&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
--------------------------------------------------------------------------------&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
In other news...&lt;br /&gt;
&lt;br /&gt;
As part of the conversion of the worn interface and inventory to a newer internal file format, certain items now have clearer right-click options when using them. For example, the amulet of glory now lists the four different destinations it can take you to instead of just saying &#39;Operate&#39;.&lt;br /&gt;
&lt;br /&gt;
The Game Engine team have made sure the player list is now randomised to prevent priority being given to some players over others because of their IP address.&lt;br /&gt;
&lt;br /&gt;
You can now navigate around the world map using arrow keys.&lt;/b&gt;&lt;br /&gt;
</description>
    <guid isPermaLink='true'>http://worldplayonline.com/news.php?readmore=145</guid>
    <category domain='http://worldplayonline.com/news_cats.php?cat_id=20'>Runescape</category>
    <pubDate>07 Oct 2009 08:24:51 EST</pubDate>
  </item>
  <item>
    <title>Fiesta Fun Updates</title>
    <link>http://worldplayonline.com/news-Fiesta-Fun-Updates.html</link>
    <description>Brian from Outspark here. I have news on some of the interesting happenings in Fiesta Online and I would greatly appreciate if you could post it for your readers:&lt;br /&gt;
&lt;b&gt;&lt;br /&gt;
Retro Dances&lt;/b&gt;&lt;br /&gt;
&lt;br /&gt;
You may have seen one of the many Fiesta Online videos floating around YouTube where the characters in the game are dancing. Although dancing isn&#39;t the primary focus of the MMORPG, the users like to take advantage of the feature, and variety of moves they can perform. &lt;br /&gt;
&lt;br /&gt;
Now the fun and crazy dances from the past have come back by popular demand including the ever popular Freak Dance (The video came out when the dance was removed). Feel free to search for more Fiesta dancing videos, and enjoy.&lt;br /&gt;
&lt;br /&gt;
&lt;b&gt;The Coin of Teva&lt;/b&gt;&lt;br /&gt;
&lt;br /&gt;
Fiesta players who are very dedicated to the game are being rewarded with an extremely valuable coin that can be turned in for a permanent Coat of Arms mini-pet. The first 500 people to reach level 50 on the new server will get one, along with the top 500 players per other server, who have the most played time. This was a great chance for all users, even non-cash users, to earn something they can really treasure. The announcement of the winners can be found here &lt;a href=&#39;&#39;http://fiesta.outspark.com/news/view/&amp;src=f&amp;kyd=fiesta:voutr/?id=zbn.8896&quot; target=&#39;_blank&#39;&gt;Token Winner List&lt;/a&gt;&lt;br /&gt;
&lt;br /&gt;
For more information about the game go to the Fiesta Website&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;u&gt;&lt;b&gt;Videos on some of the great new moves:&lt;/b&gt;&lt;/u&gt;&lt;br /&gt;
&lt;br /&gt;
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    <guid isPermaLink='true'>http://worldplayonline.com/news.php?readmore=144</guid>
    <category domain='http://worldplayonline.com/news_cats.php?cat_id=30'>Outspark</category>
    <pubDate>02 Oct 2009 14:29:02 EST</pubDate>
  </item>
  <item>
    <title> Icecrown Citadel: The Frozen Halls</title>
    <link>http://worldplayonline.com/news-Icecrown-Citadel-The-Frozen-Halls.html</link>
    <description>&lt;b&gt;&lt;br /&gt;
&lt;br /&gt;
Icecrown Citadel will feature a massive five-player dungeon sprawling across three wings of the citadel&#39;s foundation. While the Lich King&#39;s attention is focused on the Argent Crusade and the Knights of the Ebon Blade ripping through the front gates, players will be tested as they assist Jaina Proudmoore (Alliance) and Sylvanas Windrunner (Horde) in infiltrating the citadel through an alternate entrance.&lt;br /&gt;
&lt;br /&gt;
An epic quest line will present adventurers with the task of weakening Icecrown Citadel&#39;s forces, requiring that players defeat the challenges in each dungeon wing before venturing into the next one. Normal and Heroic versions of the dungeon will be accessible to players, although each wing will be considered a separate instance; therefore, on Heroic difficulty, each wing will have its own separate lockout timer. All-new rewards -- including item level 219 (normal) and level 232 (Heroic) loot -- will be offered to those who destroy some of the Lich King&#39;s most formidable allies.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
The Forge of Souls&lt;br /&gt;
&lt;br /&gt;
Serving as the first wing in this expansive dungeon, the Forge of Souls will quickly put players to the test of carving through the Scourge stronghold into deeper, more treacherous locations. Jaina will command Alliance forces, and Sylvanas will direct Horde forces. The goal is to ruin the twisted engines known as soul grinders found in this portion of the citadel, and then players can advance -- that is, if the Horde and Alliance forces can overcome the foes who confront them.&lt;br /&gt;
&lt;br /&gt;
Bosses&lt;br /&gt;
&lt;br /&gt;
    * Bronjahm, the Godfather of Souls: An instrument of reckoning, Bronjahm watches over the engines in the Forge of Souls. He must be killed if the soul grinders are to be destroyed.&lt;br /&gt;
&lt;br /&gt;
    * The Devourer of Souls: As the chief operator of the engines found in this wing, the Devourer stands guard over the souls stolen by the Lich King.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Pit of Saron&lt;br /&gt;
&lt;br /&gt;
Accessible only to those who have laid waste to the Forge of Souls&#39; unholy operations, the Pit of Saron will bring Horde and Alliance forces deeper into the Lich King&#39;s domain. Players who venture here will immediately be confronted by the lord of this lair, Scourgelord Tyrannus. But defeating him will not be as easy as it seems. Before they can present a threat to Tyrannus, the adventurers, instructed by their leaders, will need to free enslaved allies who have been trapped by the Scourge. Until that happens, Tyrannus will leave all adversaries to his minions, workers of the citadel&#39;s mines. Perhaps the challenges here will lend clues as to the whereabouts of the Lich King&#39;s private chambers outside of the Frozen Throne, deep within the Halls of Reflection.&lt;br /&gt;
&lt;br /&gt;
Bosses&lt;br /&gt;
&lt;br /&gt;
    * Forgemaster Garfrost: A master of Scourge weaponry, the forgemaster hauls stocks of saronite ore and other precious materials to the cold forges where the mechanisms of death are born. With a host of rime weapons and exotic alloys at his disposal, it could get cold in here.&lt;br /&gt;
&lt;br /&gt;
    * Krick and Ick: Zombies serve as mindless muscle in the Pit of Saron&#39;s mines, stockpiling metals for Forgemaster Garfrost, and Krick -- a devious leper gnome -- supervises the operations from atop Ick, Krick&#39;s ghastly means of transportation.&lt;br /&gt;
&lt;br /&gt;
    * Scourgelord Tyrannus: Tyrannus is a terrible force who will no doubt demonstrate his powers to those brave enough to enter the Pit of Saron. The scourgelord must die if players hope to make their way into the third and final wing of this dungeon.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Halls of Reflection&lt;br /&gt;
&lt;br /&gt;
With Jaina and Sylvanas leading the way, adventurers who make it as far as these frigid halls will quickly recognize the weapon that lies ahead: Frostmourne, the corruptive, legendary device of the Lich King himself. The Lich King&#39;s private chambers are within reach, although they may be the death of anyone who ventures there.&lt;br /&gt;
&lt;br /&gt;
Bosses&lt;br /&gt;
&lt;br /&gt;
    * Falric and Marwyn: Captains for Arthas Menethil in life, Scourge commanders for the Lich King in death, Falric and Marwyn will be summoned to the Halls of Reflection for one purpose: destroying all intruders.&lt;br /&gt;
&lt;br /&gt;
    * The Lich King: Sylvanas, thirsty for vengeance against the corrupted prince who sentenced her to an existence as an undead monstrosity, and Jaina, eager to find a flicker of Arthas&#39;s soul locked somewhere within the Lich King, have brought their hand-picked allies to this final confrontation. Arthas&#39;s true power may only now be discovered. Is there any hope in this mission, or does only death await?&lt;/b&gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
</description>
    <guid isPermaLink='true'>http://worldplayonline.com/news.php?readmore=143</guid>
    <category domain='http://worldplayonline.com/news_cats.php?cat_id=26'>World of Warcraft</category>
    <pubDate>02 Oct 2009 01:50:35 EST</pubDate>
  </item>
  <item>
    <title>Display Names</title>
    <link>http://worldplayonline.com/news-Display-Names.html</link>
    <description>&lt;br /&gt;
&lt;br /&gt;
&lt;b&gt;Members are now able to change their display name to something different from their username. This display name is the name by which other players will see you in all Jagex games and across all website features – from the hiscores to the forums. Your username will always remain the same, regardless of what you change your display name to, as this is what you use to log into the game and website. (NB: Everyone’s initial display name is the same as their username.)&lt;br /&gt;
&lt;br /&gt;
Changing your display name&lt;br /&gt;
The ability to change display names is currently only available to members of either RuneScape or FunOrb. To change your display name, visit the Account Management section of RuneScape or FunOrb and select ‘Change your display name’. You can then change your display name to anything that is not currently in use by or ‘held’ for (see next paragraph) another player. (NB: Once you have changed your display name, you will be unable to do so again for 28 days, even to revert back to your previous display name, so make sure you are happy with your new name before confirming the change.)&lt;br /&gt;
&lt;br /&gt;
After these 28 days, you will have a period of time in which you can revert back to your previous display name, should you wish. You will have at least 7 days after the 28 days to revert to your previous display name, as it will be ‘held’ for you and unavailable to anyone else in this time. Depending on how long that name was in your possession before you changed it, you may have more than 7 days to revert to your reserved name.&lt;br /&gt;
&lt;br /&gt;
When you change your display name, an icon will appear next to it on your friends’ Friends Lists. This will inform your friends that you have just changed your name and, by hovering their mouse cursor over that icon, they will see what your previous display name was. It will take a while (up to 15 minutes) for your display name to be updated across the website, so your previous display name may still show on the hiscores or forums for this short time.&lt;br /&gt;
&lt;br /&gt;
Offensive display names&lt;br /&gt;
Display names allow us to remove names we deem offensive. Previously, we were only able to ban accounts with offensive names; now, we will simply remove the offensive name from the account. Should this happen, you will receive a temporary display name in the form of a random string of numbers (such as “[#123456789]”), and you will not be able to log into the game until you choose a new name. Players who repeatedly choose offensive names will lose the privilege of being able to change their display name for one year, and will instead be assigned one by a Jagex moderator.&lt;br /&gt;
&lt;br /&gt;
Finally, please be patient with the system at this time, as it will be under a lot of load by many players trying to access it. If you do not get a response, please try again at a later time.&lt;br /&gt;
&lt;br /&gt;
Mod Duncan&lt;br /&gt;
Web Systems Developer&lt;br /&gt;
&lt;/b&gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
</description>
    <guid isPermaLink='true'>http://worldplayonline.com/news.php?readmore=142</guid>
    <category domain='http://worldplayonline.com/news_cats.php?cat_id=20'>Runescape</category>
    <pubDate>02 Oct 2009 01:24:58 EST</pubDate>
  </item>
  <item>
    <title>Henchman Skill Bar Contest</title>
    <link>http://worldplayonline.com/news-Henchman-Skill-Bar-Contest.html</link>
    <description>&lt;center&gt;&lt;b&gt;Henchman Skill Bar Contest&lt;/center&gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
We&#39;ve listened to the voices of many players and are removing heroes from Guild vs. Guild and Heroes&#39; Ascent play. In order to give all players the ability to participate in those formats (even if they can&#39;t form a full party with other players), we&#39;re replacing heroes with a selection of new henchmen.&lt;br /&gt;
&lt;br /&gt;
Do you have ideas for great, competitive henchmen skill bars? Enter your best skill bars in our Henchman Skill Bar Contest!&lt;br /&gt;
&lt;br /&gt;
We came to an agreement with the Zaishen Order, so they&#39;re helping us out on this. Here&#39;s how to enter:&lt;br /&gt;
&lt;br /&gt;
   1. Travel to the Great Temple of Balthazar on the Battle Isles.&lt;br /&gt;
&lt;br /&gt;
   2. Equip your character with the skills you think would be worthy of our new henchmen.&lt;br /&gt;
&lt;br /&gt;
   3. Speak to Dizhou [Xunlai Pollster].&lt;br /&gt;
&lt;br /&gt;
   4. You will have the option to submit skill bars to Heroes&#39; Ascent and Guild vs. Guild formats. Choose the format you want to submit your skill bar to, and click on your selection.&lt;br /&gt;
&lt;br /&gt;
   5. Dizhou [Xunlai Pollster] will record your equipped skills and store it with your account name.&lt;br /&gt;
&lt;br /&gt;
   6. If you wish to submit a skill bar for a different profession, log in with a character of that profession, speak to Dizhou [Xunlai Pollster] again, and follow the steps to submit your skill bar.&lt;br /&gt;
&lt;br /&gt;
   7. You can submit up to three skill bars for each format on your account, and they can be of any profession. But remember, you&#39;re choosing skill bars that need to be competitive in PvP play, so choose wisely.&lt;br /&gt;
&lt;br /&gt;
The contest will run from August 27, 2009 to September 10, 2009.&lt;br /&gt;
&lt;br /&gt;
No other methods of entry will be accepted. You must have a valid email address associated with your Guild Wars account, as this is how you will be contacted!&lt;br /&gt;
&lt;br /&gt;
ArenaNet, Inc. collects personal information from you when you enter this contest. This information is subject to our Privacy Policy.&lt;br /&gt;
&lt;br /&gt;
What&#39;s in it for you?&lt;br /&gt;
&lt;br /&gt;
For starters, you&#39;ll have a warm, glowy feeling of satisfaction knowing that you had direct input on content that will be included in Guild Wars. But since loot is always good, we&#39;ve got that, too!&lt;br /&gt;
&lt;br /&gt;
Prizes&lt;br /&gt;
&lt;br /&gt;
Prizes: Twenty (20) winners will receive one (1) of each of the prizes below:&lt;br /&gt;
&lt;br /&gt;
    * A henchman named after the winner&#39;s character or an appropriate name of the winner&#39;s choosing. Please note that all names must abide by our Naming Policy and are subject to the approval of the Development Team.&lt;br /&gt;
&lt;br /&gt;
    * One Everlasting Henchman Tonic. This unique item will grant the winner the ability to temporarily transform into the image of the henchman that they are named after.&lt;br /&gt;
&lt;br /&gt;
We reserve the right to declare additional winners and award additional prizes in our sole discretion.(These prizes have no retail value.)&lt;br /&gt;
&lt;br /&gt;
Entries will be judged on the basis of merit and appropriateness to game design considerations as determined by the Development Team.&lt;br /&gt;
&lt;br /&gt;
Deadline for entries to be received is 12:00 Noon PDT on Thursday, September 10, 2009.&lt;br /&gt;
&lt;br /&gt;
Winners will be announced on or around September 24, 2009 and will be posted on www.guildwars.com.&lt;br /&gt;
&lt;br /&gt;
General Conditions&lt;br /&gt;
&lt;br /&gt;
Up to three skill bars can be entered per account.&lt;br /&gt;
&lt;br /&gt;
    * Originality: Entries must be the submission of the contestant and cannot be taken from any other source. Your submission must not infringe on any patent, copyright, trademark or other intellectual property right, or any privacy, publicity or publishing rights of any third party, or be libelous, obscene or otherwise contrary to law.&lt;br /&gt;
&lt;br /&gt;
    * Eligibility (age): As of August 1, 2009, contestants must be 13 years of age or older. Due to legal requirements, European contestants must be 18 years of age or older as of that date, or must have a parent or guardian enter in the minor&#39;s name.&lt;br /&gt;
&lt;br /&gt;
    * Eligibility (exclusions): Employees of ArenaNet, Inc., NC Interactive, Inc., NCsoft Europe Ltd., and NCsoft Corporation (collectively, &quot;Sponsor&quot;), and each of their respective parent companies, affiliates, subsidiaries, representatives, advertising, promotion and publicity agencies and members of the immediate families (defined as parents, children, siblings and spouse, regardless of where they reside) or households of such employees are not eligible.&lt;br /&gt;
&lt;br /&gt;
    * Eligibility (location): Entries will be accepted from legal residents of the United States (excluding the State of Rhode Island, Guam, Puerto Rico, U.S. territories, military installations and commonwealths), Canada (excluding Quebec) and Europe. (Canadian residents will be required to answer an additional mathematical question in order to claim their prize.)&lt;br /&gt;
&lt;br /&gt;
    * Prize: There are twenty (20). All winners will have their character name and the skill bar they submitted posted on the official website when the winners&#39; announcement is made. In addition, winners will receive prizes as outlined in the Prizes section above.&lt;br /&gt;
&lt;br /&gt;
    * Judging: Entries will be judged on the basis of merit and appropriateness to game design considerations as determined by the Development Team. In the event that a winning skill bar is submitted by multiple people, the person awarded a prize will be selected randomly.&lt;br /&gt;
&lt;br /&gt;
    * Deadline: Entries must be received by 12:00 Noon PDT on Thursday, September 10, 2009.&lt;br /&gt;
&lt;br /&gt;
    * Announcement: Winners will be announced on or around September 24, 2009 and will be posted on www.guildwars.com. If a winner cannot be contacted at the email address they submitted, or is contacted and does not respond by signing and returning to us for our receipt within the time indicated on the documents, a Declaration of Eligibility (or, in Canada, a Declaration of Compliance with Contest Rules) and Liability/Publicity Release, or refuses or is ineligible to accept a prize, the prize may be awarded to the next highest ranking entrant on or about September 28. 2009. Any prize not claimed by one alternately chosen winner will not be awarded. Prizes are not transferable. No substitution of prize for cash or other goods and services is permitted, except Sponsor reserves the right to provide a substitute prize of approximately equal value. Taxes on prizes (including, without limitation, income or withholding taxes or duties), if any, are the sole responsibility of the individual winners. If a winner is under 18 or a minor in his or her state/province/country of residence, his or her parent or guardian must also sign the applicable release and documentation.&lt;br /&gt;
&lt;/b&gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
</description>
    <guid isPermaLink='true'>http://worldplayonline.com/news.php?readmore=141</guid>
    <category domain='http://worldplayonline.com/news_cats.php?cat_id=19'>GuildWars</category>
    <pubDate>25 Sep 2009 19:48:11 EST</pubDate>
  </item>
  <item>
    <title>Woodcutting Rebalance</title>
    <link>http://worldplayonline.com/news-Woodcutting-Rebalance.html</link>
    <description>Willows, maples and magic trees all have their uses, but what of the lesser known vegetation such as the hollow trees of Mort Myre or the arctic pines of the Fremennik isles? With this week’s update, we’ve taken a closer look at the Woodcutting skill, rebalancing experience for the less popular trees and cultivating some new forms of training, but it’s not just XP rates that we’ve been analysing...&lt;br /&gt;
&lt;br /&gt;
Teak and mahogany trees now also have a special log or two up their sleeves, which are worth much more than their weight in gold to the right buyer! Choking ivy has been seen clambering up the stone walls of RuneScape’s major cities and is much tougher to deal with than it looks. We’ve also tweaked arctic pine-splitting and put up some Prayer-refreshing hollow bark torches in the Haunted Woods, so get your hatchets out and your arms chopping!&lt;br /&gt;
&lt;br /&gt;
Finally, the workers at the Lumber Yard are inviting high-level woodcutters to participate in &#39;Sawmill Training&#39;, where you can grab, slice and saw your way to greater experience. For more information on all of these changes, head over to the Woodcutting section of the Game Guide.&lt;br /&gt;
&lt;br /&gt;
Mod Trick&lt;br /&gt;
RuneScape Content Developer&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
--------------------------------------------------------------------------------&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
In other news...&lt;br /&gt;
&lt;br /&gt;
Hobgoblins were starting to feel a bit left behind in the looks stakes compared to their Bandosian brothers, so we&#39;ve given them a graphical rework.&lt;br /&gt;
&lt;br /&gt;
We&#39;ve removed the doors to Edgeville&#39;s furnace to make it easier to use, but moved the furnace two squares further from the bank to maintain the balance. You will still need to have completed the necessary Varrock Achievement Diary tasks in order to use the furnace.&lt;br /&gt;
&lt;br /&gt;
You might notice a small new feature has been added to the Friends List (the ability to move the line separating players’ names and online status). This feature is associated with the Display Names update, which we’re hoping to release later this year.&lt;br /&gt;
&lt;br /&gt;
</description>
    <guid isPermaLink='true'>http://worldplayonline.com/news.php?readmore=140</guid>
    <category domain='http://worldplayonline.com/news_cats.php?cat_id=20'>Runescape</category>
    <pubDate>23 Sep 2009 18:48:58 EST</pubDate>
  </item>
  <item>
    <title>Halo 3 :ODST Released </title>
    <link>http://worldplayonline.com/news-Halo-3-ODST-Released.html</link>
    <description>&lt;center&gt;&lt;img src=&#39;images/news/Halo 3.png&#39; &lt;/center&gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Prepare to Drop&lt;br /&gt;
Explore the ruins of New Mombasa as an ODST&lt;br /&gt;
&lt;br /&gt;
Known for their courage, valor, and at times, insanity, Orbital Drop Shock Troopers are among the fiercest UNSC soldiers, priding themselves on being the first unit deployed into hostile situations. In Halo 3: ODST, return to familiar ground as one of these elite soldiers as they drop into the ruined city of New Mombasa, looking for clues behind the Covenant’s catastrophic attack on the sprawling metropolis.&lt;br /&gt;
&lt;br /&gt;
Uncover one of the great untold stories of Halo 3 in the body armor of an ODST. Battle to liberate New Mombasa in Firefight, a new cooperative campaign that pits you and your ODST teammates against wave after wave of Covenant invaders. Engage in the intense online multiplayer battles from Halo 3 with the complete collection of multiplayer maps and downloadable map packs—plus three all-new battlefields&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Genre: Shooter&lt;br /&gt;
Release Date: 9/22/2009&lt;br /&gt;
Game Rating: M (Mature)&lt;br /&gt;
Blood&lt;br /&gt;
Language&lt;br /&gt;
Violence&lt;br /&gt;
Online Interactions&lt;br /&gt;
Not Rated by the ESRB&lt;br /&gt;
&lt;br /&gt;
Players: 1-4&lt;br /&gt;
&lt;br /&gt;
Players Co-op: 1-2&lt;br /&gt;
&lt;br /&gt;
HDTV 1080p&lt;br /&gt;
&lt;br /&gt;
Content Downloads&lt;br /&gt;
&lt;br /&gt;
User Creatable Content&lt;br /&gt;
&lt;br /&gt;
Player Stats&lt;br /&gt;
&lt;br /&gt;
Voice Messaging&lt;br /&gt;
&lt;br /&gt;
Voice Support</description>
    <guid isPermaLink='true'>http://worldplayonline.com/news.php?readmore=139</guid>
    <category domain='http://worldplayonline.com/news_cats.php?cat_id=34'>Xbox </category>
    <pubDate>23 Sep 2009 15:23:09 EST</pubDate>
  </item>
  <item>
    <title>Onyxia Returns (The Brood Mother Returns)</title>
    <link>http://worldplayonline.com/news-Onyxia-Returns-The-Brood-Mother-Returns.html</link>
    <description>She has lurked in her lair and done battle with the many brave adventurers who travelled to that familiar location over the years. Now, in honor of the World of Warcraft 5-year anniversary, the dreaded brood mother Onyxia is being revamped to make a return to the forefront of Azeroth, as part of our big plans for the upcoming 3.2.2 content patch.&lt;br /&gt;
&lt;br /&gt;
This permanent update to Onyxia will convert the dungeon into 10- and 25-player modes. We will be adding new items to Onyxia&#39;s loot table that have the same model as some of the classic loot from this dungeon, like Tier 2 helms, with stats updated to match the current level of content. There will be a special new item too: a normal drake-sized 310% speed flying mount modeled after Onyxia herself called Brood of Onyxia. We will also be updating the encounter mechanics to be more fitting for modern raiding, but we can guarantee players will get to experience the frightening horror of deep breaths once again.&lt;br /&gt;
&lt;br /&gt;
Then for a limited time, after the 5-year anniversary event officially begins in November, anybody who logs in will receive an Onyxia Brood Whelpling pet.&lt;br /&gt;
&lt;br /&gt;
We&#39;re very excited to bring this classic encounter back to provide a fun new experience for both new and veteran players. &lt;br /&gt;
&lt;br /&gt;
</description>
    <guid isPermaLink='true'>http://worldplayonline.com/news.php?readmore=138</guid>
    <category domain='http://worldplayonline.com/news_cats.php?cat_id=26'>World of Warcraft</category>
    <pubDate>23 Sep 2009 09:33:22 EST</pubDate>
  </item>
  <item>
    <title>Brewfest</title>
    <link>http://worldplayonline.com/news-Brewfest.html</link>
    <description>Type: Brewfest&lt;br /&gt;
Date: September 20 - October 4&lt;br /&gt;
Location: The main Brewfest festivals are located near Orgrimmar and Ironforge. Beer gardens will also be set up outside of Silvermoon City, Darnassus, Undercity, Stormwind, Thunder Bluff, the Exodar, and Shattrath.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Enjoying the Brew&lt;br /&gt;
Complimentary mugs filled with fresh, foamy beer sit atop tables outside of all the major cities. If you drink one down while standing near one of the brewers&#39; stands outside of Ironforge or Orgrimmar, one of their assistants will toss you a new mug. You can also fill up your empties at any of the kegs sitting near the brewers&#39; stands. At Brewfest, you&#39;ll never have to worry about how you&#39;ll quench your thirst!&lt;br /&gt;
Things To Do&lt;br /&gt;
Brewfest is about more than just sampling fine ales from all over Azeroth and Outland. Read on to find out what mighty deeds you can do while quenching your thirst:&lt;br /&gt;
&lt;br /&gt;
    Ram Racing&lt;br /&gt;
    In the spirit of Brewfest, adventurers can attempt to prove their ram-riding skills by speaking with Neill Ramstein or Ram Master Ray. Before they&#39;ll trust you with their precious rams, though, you&#39;ll need to prove you can control one! Once you&#39;ve proven your expertise at handling the rams, you can earn Brewfest Prize Tokens by picking up kegs of brew from Kharanos or Razor Hill and bringing them back to the fest.&lt;br /&gt;
&lt;br /&gt;
    Seek the Saboteurs&lt;br /&gt;
    It&#39;s time to track down the source of the Dark Iron attacks and end them once and for all. Players will follow a trail of evidence that leads to Blackrock Depths, where parties of five players can do battle with the mastermind behind the attacks - Coren Direbrew. Direbrew is a special boss who can be encountered for the duration of Brewfest, and drops special rewards including epic weapons, trinkets, and rare mounts. Don&#39;t let him destroy any more precious beer!&lt;br /&gt;
&lt;br /&gt;
    Brew of the Month Club&lt;br /&gt;
    Some say it&#39;s the best club in Azeroth! For 200 Brewfest Tokens, you too can join the exclusive &quot;Brew of the Month&quot; Club. Once a member, you are sent a new brew in the mail every month, each with different properties. If the brew is to your liking, you can purchase more from specific vendors in Ironforge or Orgrimmar. Membership lasts one year and will need to be renewed the following year - but what a flavorful and refreshing year that will be.&lt;br /&gt;
&lt;br /&gt;
    Barkers Wanted&lt;br /&gt;
    The representatives of Azeroth&#39;s major breweries want adventurers to help advertise their brews in Orgrimmar and Ironforge; just speak to one of the brewers for Barleybrew or Thunderbrew outside of Ironforge or T&#39;chali&#39;s Voodoo Brewery or Drohn&#39;s Distillery outside of Orgrimmar to get started. You&#39;ll be given a ram to hurry you on your way, spreading the word around Orgrimmar or Ironforge about who makes the best brew.&lt;br /&gt;
&lt;br /&gt;
        Defend the Fest&lt;br /&gt;
        The Dark Iron Clan dwarves are raiding Brewfest once again, trying to ruin the event for everyone. As a hero of the Alliance or Horde, it is your job to put an end to the attacks - and maybe find out why they&#39;ve decided to crash the party in the process. The Dark Iron Clan dwarves invasions occur every half hour. The pesky attackers target the kegs that dispense the free brew. If you&#39;re around when the Dark Iron dwarves show up, lend a hand and protect the beer!&lt;br /&gt;
&lt;br /&gt;
        Ticket Exchange&lt;br /&gt;
        Brewfest has undergone some changes since its first year. The currency for Brewfest prizes is now Brewfest tokens instead of tickets. If you have tickets from previous years, you can exchange them for tokens.&lt;br /&gt;
&lt;br /&gt;
        Ceremonial Keg-Tapping&lt;br /&gt;
        Each day at 6:15 AM and 6:15 PM server time, High Tinker Mekkatorque (Ironforge) and Vol&#39;jin (Orgrimmar) come out to the Brewfest grounds for a brief Tapping of the Keg ceremony. Witnessing the ceremony grants players a buff that increases experience earned by 10%. &lt;br /&gt;
&lt;br /&gt;
    Brewfest Token Prizes&lt;br /&gt;
    Lastly, don&#39;t forget to drop by Belbi Quikswitch and Blix Fixwidget to redeem your Brewfest Prize Tokens for some great prizes!&lt;br /&gt;
&lt;br /&gt;
    [Dress up for Brewfest!]&lt;br /&gt;
    	&lt;br /&gt;
    	&lt;br /&gt;
    Eyesight Enhancing Romance Goggles&lt;br /&gt;
    		&lt;br /&gt;
     Brewfest Regalia&lt;br /&gt;
    	&lt;br /&gt;
    Brewfest Pony Keg&lt;br /&gt;
    		&lt;br /&gt;
    The Golden Link&lt;br /&gt;
    	&lt;br /&gt;
    The Essential Brewfest Pretzel&lt;br /&gt;
    		&lt;br /&gt;
    Spiced Onion Cheese&lt;br /&gt;
    	&lt;br /&gt;
    Barleybrew Dark&lt;br /&gt;
    		&lt;br /&gt;
    Thunderbrew Stout&lt;br /&gt;
    	&lt;br /&gt;
    Mudder&#39;s Milk&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
    		&lt;br /&gt;
    	&lt;br /&gt;
</description>
    <guid isPermaLink='true'>http://worldplayonline.com/news.php?readmore=137</guid>
    <category domain='http://worldplayonline.com/news_cats.php?cat_id=26'>World of Warcraft</category>
    <pubDate>19 Sep 2009 20:38:35 EST</pubDate>
  </item>
  <item>
    <title>Guild Wars September 17,2009 Updates</title>
    <link>http://worldplayonline.com/news-Guild-Wars-September-17-2009-Updates.html</link>
    <description>Automated Tournaments&lt;br /&gt;
&lt;br /&gt;
Updated Automated Tournament map rotations.&lt;br /&gt;
Skill Updates&lt;br /&gt;
&lt;br /&gt;
For more information on these changes, please see the Developer Updates page.&lt;br /&gt;
PvE and PvP Changes&lt;br /&gt;
&lt;br /&gt;
    Dervish&lt;br /&gt;
&lt;br /&gt;
        * Armor of Sanctity: increased duration to 15 seconds; increased recharge to 15 seconds.&lt;br /&gt;
&lt;br /&gt;
    Elementalist&lt;br /&gt;
&lt;br /&gt;
        * Ether Prism: increased recharge to 25 seconds; decreased damage reduction to 75%.&lt;br /&gt;
        * Immolate: increased recharge to 5 seconds.&lt;br /&gt;
&lt;br /&gt;
    Mesmer&lt;br /&gt;
&lt;br /&gt;
        * Distortion: increased recharge to 8 seconds.&lt;br /&gt;
        * Illusion of Pain: changed the description to more accurately reflect its functionality.&lt;br /&gt;
        * Mantra of Resolve: decreased duration to 5 seconds.&lt;br /&gt;
&lt;br /&gt;
    Monk&lt;br /&gt;
&lt;br /&gt;
        * Patient Spirit: increased recharge to 4 seconds.&lt;br /&gt;
&lt;br /&gt;
    Necromancer&lt;br /&gt;
&lt;br /&gt;
        * Rip Enchantment: increased recharge to 15 seconds.&lt;br /&gt;
        * Vampiric Spirit: increased casting time to 2 seconds.&lt;br /&gt;
&lt;br /&gt;
PvP Only Changes&lt;br /&gt;
&lt;br /&gt;
    Assassin&lt;br /&gt;
&lt;br /&gt;
        * Death Blossom: increased recharge to 6 seconds.&lt;br /&gt;
&lt;br /&gt;
    Necromancer&lt;br /&gt;
&lt;br /&gt;
        * Signet of Agony: increased recharge to 20 seconds.&lt;br /&gt;
        * Unholy Feast: increased recharge to 20 seconds.&lt;br /&gt;
&lt;br /&gt;
    Ranger&lt;br /&gt;
&lt;br /&gt;
        * Escape: functionality changed to: &quot;Elite Stance. For 1..8 seconds, you move 33% faster and have a 75% chance to block attacks. Ends if you make a melee attack.&quot;&lt;br /&gt;
&lt;br /&gt;
PvE Only Changes&lt;br /&gt;
&lt;br /&gt;
    Monk&lt;br /&gt;
&lt;br /&gt;
        * Selfless Spirit: increased recharge to 45 seconds.&lt;br /&gt;
&lt;br /&gt;
    Necromancer&lt;br /&gt;
&lt;br /&gt;
        * Signet of Agony: decreased recharge to 8 seconds.&lt;br /&gt;
        * Unholy Feast: decreased recharge to 8 seconds.&lt;br /&gt;
&lt;br /&gt;
    Paragon&lt;br /&gt;
&lt;br /&gt;
        * Finale of Restoration: reverted this skill to its original behavior.&lt;br /&gt;
&lt;br /&gt;
Bug Fixes&lt;br /&gt;
&lt;br /&gt;
    * Fixed a bug that allowed the Health gain from &quot;Fall Back!&quot; to be affected by healing modifiers.&lt;br /&gt;
    * Fixed a bug that allowed the Health gain from &quot;Incoming!&quot; to be affected by healing modifiers.&lt;br /&gt;
    * Fixed a bug that caused Signet of Creation to decrease Binding Ritual skills to 1/4 second casting times instead of making them cast instantly.&lt;br /&gt;
    * Fixed a bug that prevented the Avatar of Dwayna from spawning in the International District versions of Sardelac Sanitarium and Druid&#39;s Overlook.&lt;br /&gt;
    * Fixed a bug that caused Molotov Rocktail to wander outside his intended area.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Miscellaneous&lt;br /&gt;
&lt;br /&gt;
    * Removed duplicate version of Faction Rewards NPCs in the Alliance Battles outposts.&lt;br /&gt;
    * Tolkano [Tournament] is now in the following outposts: Random Arena, Heroes&#39; Ascent, Zaishen Challenge, Zaishen Elite, Jade Quarry (Kurzick &amp; Luxon), and Fort Aspenwood (Kurzick &amp; Luxon).&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Update - Thursday, September 10&lt;br /&gt;
Miscellaneous&lt;br /&gt;
&lt;br /&gt;
    * Removed Dizhou [Xunlai Pollster] from the Great Temple of Balthazar.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Update - Tuesday, September 1&lt;br /&gt;
Miscellaneous&lt;br /&gt;
&lt;br /&gt;
    * Nicholas the Traveler has been brushing up on his language skills.&lt;br /&gt;
    * Kun Shao has gone on vacation until the Xunlai Tournament House is able to distribute points for the month of May.&lt;br /&gt;
    * Fixed a bug that allowed teams to sync join in random PvP.&lt;br /&gt;
</description>
    <guid isPermaLink='true'>http://worldplayonline.com/news.php?readmore=136</guid>
    <category domain='http://worldplayonline.com/news_cats.php?cat_id=19'>GuildWars</category>
    <pubDate>19 Sep 2009 20:27:47 EST</pubDate>
  </item>
  <item>
    <title>Advisors and Objectives</title>
    <link>http://worldplayonline.com/news-Advisors-and-Objectives.html</link>
    <description>Today’s update sees a rework to the very earliest portions of the game, plus a new feature called the objective system, which can be accessed via the new tab on the side interface (the signpost icon left of the Friends List).&lt;br /&gt;
&lt;br /&gt;
Objective system&lt;br /&gt;
The objective system allows you to set yourself an objective to work towards, be that a specific skill level or the completion of a certain quest. This can either be randomly generated or something of your own choosing. The system will then track how you are doing in meeting that objective.&lt;br /&gt;
&lt;br /&gt;
It was initially developed with new players in mind, as it will give those who are boggled by the vast array of things to do in RuneScape something to focus upon, and provide some direction as to the sorts of things they could be aiming for. We have, however, designed it in such a way that we hope more experienced players will find of use, and that they too will enjoy setting themselves goals and tracking their progress towards them.&lt;br /&gt;
&lt;br /&gt;
New tutorial and Advisor system&lt;br /&gt;
The previous tutorial and the Lumbridge tutors were not giving the best first impression of RuneScape to new players, nor were they the most effective way of teaching new players how to play the game. Much of the information they gave was not of interest to players until later on in the game, and came across as too wordy and boring. We’ve found that most players prefer to get stuck into the game and figure things out by actually playing.&lt;br /&gt;
&lt;br /&gt;
As such, a lot of this information has been moved out of the tutorial, and the tutorial has been replaced with a slightly shorter introduction to the game, which focuses on the basic controls. Much of the information that was taught in the previous tutorial can now be accessed as mini tutorials, as and when players want to learn, through the new advisor system.&lt;br /&gt;
&lt;br /&gt;
The advisor is a helpful old fellow by the name of Roddeck, who can be found by clicking on the new “question mark” button (next to the logout button). The advisor system works dynamically depending on where you are and what you are doing at the time. You can either do a mini tutorial (a much more interactive way of learning things) or “Ask Roddeck for advice” (if you just want a quick answer).&lt;br /&gt;
&lt;br /&gt;
The advisor system currently only covers basic activities, but we are planning to flesh it out to cover more skills and activities.&lt;br /&gt;
&lt;br /&gt;
Starting area&lt;br /&gt;
We’ve defined an area of the game as the starting area, in which you can access the new tutorials, as well as making it a safer area for new players. There are guards and gates placed at the various entrances to the starting area, so new players can tell where the borders are. The area is quite big, covering Lumbridge, Varrock and Draynor.&lt;br /&gt;
&lt;br /&gt;
The gates have been designed so as not to slow down more experienced players (i.e. everyone with a total level of 60 or more). Simply click on the other side of the gate in the game window (or on the minimap) and you will automatically walk through, without any more clicks than normal. Players with a total level below 60 will need to confirm that they really do wish to leave the starting area.&lt;br /&gt;
&lt;br /&gt;
Other changes&lt;br /&gt;
We’ve made various other changes due to the above:&lt;br /&gt;
&lt;br /&gt;
    * As these mini tutorials are more interactive, they’ve rendered obsolete some previous features we had in Lumbridge for helping new players. These features had built up over the years and were making Lumbridge feel rather cluttered, so you’ll find that most of the Lumbridge tutors and the Lumbridge money making features have been removed from the game. The items which you could previously get for free from the tutors are now available as free samples from certain shops.&lt;br /&gt;
    * The Air Altar’s location has moved to southwest of Varrock, next to the River Lum. It’s the same distance from Varrock’s west bank as it used to be from Falador’s east bank.&lt;br /&gt;
    * We’ve added a new fishing shop to Lumbridge.&lt;br /&gt;
    * A new tanner has set up shop in southwest Varrock.&lt;br /&gt;
    * A new pottery has been opened in Draynor Village.&lt;br /&gt;
    * A new bridge has been built over the River Lum (near the Champions’ Guild).&lt;br /&gt;
    * Small changes have been made to some easy and beginner Achievement Diary tasks. Also, the “Craft 196 air runes simultaneously” task in the Falador Achievement Diary has changed to “Craft 140 mind runes simultaneously”.&lt;br /&gt;
    * Woodcutting skillcapes can now be bought from Wilfred, who can be found among the trees north of Falador.&lt;br /&gt;
    * Goblins and giant spiders now have slightly improved drop tables.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
</description>
    <guid isPermaLink='true'>http://worldplayonline.com/news.php?readmore=135</guid>
    <category domain='http://worldplayonline.com/news_cats.php?cat_id=20'>Runescape</category>
    <pubDate>17 Sep 2009 05:39:13 EST</pubDate>
  </item>
  <item>
    <title>Living Rock Caverns </title>
    <link>http://worldplayonline.com/news-Living-Rock-Caverns.html</link>
    <description>&lt;br /&gt;
&lt;br /&gt;
Flowing meltwater from Ice Mountain, coupled with some rather over-enthusiastic dwarven mining, has opened up an entrance to what the dwarves have named the Living Rock Caverns. This previously sealed-off area offers a rich source of ore for the dedicated miner, plus two new species of fish for the keen angler.&lt;br /&gt;
&lt;br /&gt;
The caverns are home to more than fish, however! The living rock guardians of the caverns take umbrage with adventurers plundering their home, so be on your guard, and beware of the rock of the caverns themselves! Particularly lucky (or should that be unlucky?) adventurers may even encounter a living rock patriarch, which are rumoured to wander the caverns in search of careless individuals to smite with its mighty fists.&lt;br /&gt;
&lt;br /&gt;
Mod Rathe&lt;br /&gt;
RuneScape Content Developer&lt;br /&gt;
&lt;br /&gt;
Summary:&lt;br /&gt;
Where to access the Living Rock Caverns:&lt;br /&gt;
Enter the caverns at the northern end of the Dwarven Mine.&lt;br /&gt;
&lt;br /&gt;
Requirements:&lt;br /&gt;
85 Fishing (to bait cavefish)&lt;br /&gt;
90 Fishing (to bait rocktail)&lt;br /&gt;
73 Mining (to mine living rock remains)&lt;br /&gt;
77 Mining (to mine concentrated coal deposits)&lt;br /&gt;
80 Mining (to mine concentrated gold deposits)&lt;br /&gt;
88 Cooking (to cook cavefish)&lt;br /&gt;
93 Cooking (to cook rocktail)&lt;br /&gt;
The ability to defeat level 120+ foes would be a distinct advantage&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
In other news...&lt;br /&gt;
&lt;br /&gt;
We&#39;ve added a caret (aka text cursor) to the chat box to allow you to move within any text you type to correct typos or insert extra words. To move the caret through your text either hold down &#39;Shift&#39; and use the arrow keys, or simply click where you&#39;d like the caret to be. This should save considerable time when correcting typos!&lt;br /&gt;
&lt;br /&gt;
As promised in the RuneScape Content Live Q&amp;A, we&#39;ve increased the POH room limit from 30 up to 32. These two extra rooms become available at Construction levels 38 and 44 respectively.&lt;br /&gt;
&lt;br /&gt;
The dragon pickaxe has been added to the list of items you can CoinShare via the LootShare system.&lt;br /&gt;
&lt;br /&gt;
We&#39;ve removed more delays (e.g. when drinking potions and running).&lt;br /&gt;
&lt;br /&gt;
We&#39;ve increased the shop stock of bone bolts.&lt;br /&gt;
&lt;br /&gt;
Bounty Hunter worlds have been changed slightly to allow players to access the Grand Exchange area of the map for all your combat needs.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
</description>
    <guid isPermaLink='true'>http://worldplayonline.com/news.php?readmore=134</guid>
    <category domain='http://worldplayonline.com/news_cats.php?cat_id=20'>Runescape</category>
    <pubDate>17 Sep 2009 05:21:08 EST</pubDate>
  </item>
  <item>
    <title>WOW&#39;s Pirates&#39; Day And Abyssal Maw Update</title>
    <link>http://worldplayonline.com/news-WOWs-Pirates-Day-And-Abyssal-Maw-Update.html</link>
    <description>Type: Single-day holiday event&lt;br /&gt;
Date: September 19&lt;br /&gt;
Location: Booty Bay, Stranglethorn Vale&lt;br /&gt;
&lt;br /&gt;
Yarrrr matey, it be Pirates&#39; Day! Commoners wearing pirate garb have appeared in all the world&#39;s cities with the news that the Dread Captain DeMeza and her crew have landed in Booty Bay and declared it Pirates&#39; Day! If you are brave enough to share a drink with her, you may have what it takes to become an honorary crew member for the day.&lt;br /&gt;
&lt;br /&gt;
First, talk to any pirate commoner to receive a costume to help you get into the spirit of&lt;br /&gt;
Pirates&#39; Day. Once appropriately attired, head down to Booty Bay to join in the fun.&lt;br /&gt;
There, look for Dread Captain Demeza and her crew, who have taken over the&lt;br /&gt;
roof of the Booty Bay bank and auction house. By talking to Captain&lt;br /&gt;
DeMeza, players become an honorary crew member and transform&lt;br /&gt;
into a pirate of their race and gender for 12 hours. This costume&lt;br /&gt;
buff may be clicked off but persists through combat, mounting, death,&lt;br /&gt;
and so on. Other highlights of the holiday include:&lt;br /&gt;
&lt;br /&gt;
    * A large crowd of pirate revelers (&quot;Dread Crew&quot;) who dance, talk, eat, drink, laugh, and shoot fireworks. Ask Baron Revilgaz what he thinks of the visitors.&lt;br /&gt;
    * The Tauren First Mate Hapana and his giant South Seas assault parrot, Nyuni.&lt;br /&gt;
    * A trio of cannons and cannoneers who periodically fire out into the bay - at times, just barely missing the sails of the incoming transport. Those crazy corsairs.&lt;br /&gt;
    * Cap&#39;n Slappy and Ol&#39; Chumbucket, two curiously-named pirates.&lt;br /&gt;
    * Lively pirate-themed music that plays upon the rooftop. &lt;br /&gt;
&lt;br /&gt;
Achievements : The Captain&#39;s Booty ( Drink with the Dread Captain Demeza to join her crew during Pirates&#39; Day.)&lt;br /&gt;
&lt;br /&gt;
--------------------------------------------------------------------------------------------------------------------------&lt;br /&gt;
&lt;center&gt;The Abyssal Maw&lt;/center&gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;p&gt;Azeroth&#39;s native elementals wreaked havoc across the world while they were under the influence of the Old Gods.&lt;br /&gt;
To keep Azeroth safe from these threats, the titans imprisoned the Old Gods underground and banished the savage elementals to the titan-constructed Elemental Plane, a secure dominion where the elementals could dwell without harming Azeroth.&lt;br /&gt;
&lt;br /&gt;
Four domains were created within this primordial realm to serve as ideal environments for each type of elemental. For ages since, the elementals of air, water, earth, and fire have engaged in endless strife with each other, waging titanic battles in the confines of their realm. One of the Elemental Plane&#39;s domains, a vast ocean known as the Abyssal Maw, is home to the water elementals. Legend says that Neptulon the Tidehunter, the powerful being who rules over the aquatic realm, possesses a potent weapon that allows its owner to control the very seas of Azeroth. Thus far, the artifact has remained secure inside the water elementals&#39; domain... but that will soon change.&lt;br /&gt;
&lt;br /&gt;
Within Deepholm, the domain of the earth elementals, the malefic Dragon Aspect Deathwing is on the verge of executing a catastrophic act: to burst forth from the Elemental Plane into Azeroth. Doing so will ravage the surface of the world and breach the barrier that separates Azeroth from the elementals&#39; realm. Whether Neptulon and his subjects have entered into an alliance with Deathwing remains unknown. Regardless, if Deathwing&#39;s actions create an opening into the Abyssal Maw, nefarious and honorable factions alike will seek out the fabled weapon carried by Neptulon. Whoever secures the artifact will have control over the world&#39;s seas, a power that perhaps no one, not even members of the Horde or the Alliance, should possess.&lt;/p&gt;&lt;br /&gt;
</description>
    <guid isPermaLink='true'>http://worldplayonline.com/news.php?readmore=133</guid>
    <category domain='http://worldplayonline.com/news_cats.php?cat_id=26'>World of Warcraft</category>
    <pubDate>15 Sep 2009 04:44:41 EST</pubDate>
  </item>
  <item>
    <title>Sonic going 2-dimensions in 2010</title>
    <link>http://worldplayonline.com/news-Sonic-going-2-dimensions-in-2010.html</link>
    <description>Taking a momentary break from his “fast paced” third-dimensional action, SEGA revealed their plans to take Sonic back to his two-dimensional (2D) roots. In order to answer the fans demands for a new 2D Sonic game, SEGA stated that this is a Sonic game for “old-school Sonic fans”, and that it’s briefly named “Project Needlemouse“.&lt;br /&gt;
&lt;br /&gt;
“Old-school Sonic fans have long asked to see Sonic return to a more 2D style of gameplay,” said Ken Ballough, associate brand manager at Sega America. “Many liked the daytime stages in “Unleashed,” but wanted to see a game that plays purely similar to the early games of the Genesis. “Project Needlemouse” is that critical first step that brings Sonic back to his 2D roots.”&lt;br /&gt;
&lt;br /&gt;
Although the new Sonic game wasn’t explicitly named, the trailer features many signature sounds and effects from the original games, which showes that the game is really being made for ”old-school Sonic fans”. The new game will viewed in 2D and in HD, however, no platforms were announced. So we’re left wondering if “Needlemouse” will be a traditional $60 boxed game or a download-only title. I guest we’ll see when the game releases in 2010.&lt;br /&gt;
&lt;br /&gt;
&lt;center&gt;&lt;object width=&quot;560&quot; height=&quot;340&quot;&gt;&lt;param name=&quot;wmode&quot; value=&quot;transparent&quot;&gt;&lt;param name=&quot;movie&quot; value=&quot;http://www.youtube.com/v/lxwdVwtbnHM&amp;hl=en&amp;fs=1&amp;color1=0x234900&amp;color2=0x4e9e00&quot;&gt;&lt;/param&gt;&lt;param name=&quot;allowFullScreen&quot; value=&quot;true&quot;&gt;&lt;/param&gt;&lt;param name=&quot;allowscriptaccess&quot; value=&quot;always&quot;&gt;&lt;/param&gt;&lt;embed src=&quot;http://www.youtube.com/v/lxwdVwtbnHM&amp;hl=en&amp;fs=1&amp;color1=0x234900&amp;color2=0x4e9e00&quot; type=&quot;application/x-shockwave-flash&quot; allowscriptaccess=&quot;always&quot; allowfullscreen=&quot;true&quot; width=&quot;560&quot; height=&quot;340&quot; wmode=&quot;transparent&quot;&gt;&lt;/embed&gt;&lt;/object&gt;&lt;/center&gt;&lt;br /&gt;
&lt;br /&gt;
&lt;span class=&#39;small&#39; style=&#39;float:right&#39;&gt;&lt;a href=&#39;http://www.gamercenteronline.net/2009/09/09/sonic-going-2d-for-his-next-game-in-2010/&#39;&gt;Original Content&lt;/a&gt;&lt;/span&gt;</description>
    <guid isPermaLink='true'>http://worldplayonline.com/news.php?readmore=132</guid>
    <category domain='http://worldplayonline.com/news_cats.php?cat_id=24'>Gaming</category>
    <pubDate>15 Sep 2009 00:42:01 EST</pubDate>
  </item>
  <item>
    <title>Forgiveness of a Chaos Dwarf Update</title>
    <link>http://worldplayonline.com/news-Forgiveness-of-a-Chaos-Dwarf-Update.html</link>
    <description>Those of you who have completed Forgettable Tale of a Drunken Dwarf may remember discovering a dire threat to the Dwarven city of Keldagrim. Then again, given the nature of that quest, you may have discovered it and not remember.&lt;br /&gt;
&lt;br /&gt;
In today&#39;s new quest the people of Keldagrim are under threat once again. Dwarves have been going missing, and Commander Veldaban does not have the guards he needs to properly investigate. Volunteer to help him and you&#39;ll unravel a mystery with grave consequences for both the city and for Veldaban himself. This time, can you escape with your memory intact?&lt;br /&gt;
&lt;br /&gt;
This quest unlocks access to a new mining area in Keldagrim and a combat area with unique drops.&lt;br /&gt;
&lt;br /&gt;
We&#39;ve also released a new story in the Lores and Histories section of the website. The Coat Thief deals with an incident in Commander Veldaban&#39;s life that begins the chain of events leading up to the start of the new quest.&lt;br /&gt;
&lt;br /&gt;
Mod John A&lt;br /&gt;
RuneScape Content Developer&lt;br /&gt;
&lt;br /&gt;
Summary:&lt;br /&gt;
&lt;br /&gt;
Where to start Forgiveness of a Chaos Dwarf:&lt;br /&gt;
Speak to Commander Veldaban in the Black Guard HQ in Keldagrim West.&lt;br /&gt;
&lt;br /&gt;
Requirements to complete Forgiveness of a Chaos Dwarf:&lt;br /&gt;
&lt;br /&gt;
61 Hunter&lt;br /&gt;
61 Firemaking&lt;br /&gt;
69 Strength&lt;br /&gt;
Forgettable Tale of a Drunken Dwarf&lt;br /&gt;
Between a Rock... &lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
--------------------------------------------------------------------------------&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
In other news...&lt;br /&gt;
&lt;br /&gt;
The delays/click lag and other slightly slower actions caused by last week’s engine upgrade should now have disappeared and all behavior should be back to normal.&lt;br /&gt;
&lt;br /&gt;
We&#39;ve created a new item - the spirit shard pack - that contains 5,000 spirit shards for your purchasing pleasure. Also, pet shop owners now accept large quantities of spirit shards via a right-click sell option.&lt;br /&gt;
&lt;br /&gt;
The following items have increased in stock in their respective shops: harpoons, jugs of water, death runes, empty buckets, cooking apples and butterfly jars.&lt;br /&gt;
&lt;br /&gt;
The Keldagrim Consortium has decided to make Keldagrim easier for humans to reach. Mine cart travel to and from Keldagrim is now free of charge, and there is an additional mine cart route between Keldagrim and the Grand Exchange in Varrock.&lt;br /&gt;
&lt;br /&gt;
The dwarf traders in the Keldagrim trade floor can now be pick-pocketed with level 90 Thieving.&lt;br /&gt;
</description>
    <guid isPermaLink='true'>http://worldplayonline.com/news.php?readmore=131</guid>
    <category domain='http://worldplayonline.com/news_cats.php?cat_id=20'>Runescape</category>
    <pubDate>09 Sep 2009 22:06:06 EST</pubDate>
  </item>
  <item>
    <title>Doritos &#39;Unlock Xbox&#39;</title>
    <link>http://worldplayonline.com/news-Doritos-Unlock-Xbox.html</link>
    <description>Doritos is hosting a event called &quot;Unlock Xbox&quot; where you have a possibility to be a Doritos Gaming Consultant AND 50,000 bucks CASH&lt;br /&gt;
&lt;br /&gt;
Check it out &lt;a href=&#39;http://www.unlockxbox.com/&#39;&gt;HERE&lt;/a&gt;</description>
    <guid isPermaLink='true'>http://worldplayonline.com/news.php?readmore=130</guid>
    <category domain='http://worldplayonline.com/news_cats.php?cat_id=24'>Gaming</category>
    <pubDate>08 Sep 2009 21:44:39 EST</pubDate>
  </item>
  <item>
    <title>AION cost effect?</title>
    <link>http://worldplayonline.com/news-AION-cost-effect.html</link>
    <description>Does the overall cost of this game help or hinder the sales World Wide. Many players around the globe are used to the normal Online payments ranging from 5.00/month - 10.00/month depending on the games played. AION is stepping up the cost and the value of gaming; producing a game that will create a new market in MMORPG gaming. &lt;br /&gt;
&lt;br /&gt;
Similar to the games : World of Warcraft , Guild Wars, Warhammer and others with similar face value. &lt;br /&gt;
&lt;br /&gt;
AION is looking to up the graphics with a touch of teamwork. Yes guys and gal&#39;s you&#39;ll be able to feature your favorite raids like many other games, except now you can do it in style. Where the World of Warcraft fall&#39;s in graphics this game excels. Overall the abilities the user has with the interface is something of masterpiece so far from it&#39;s looks. &lt;br /&gt;
&lt;br /&gt;
The overall cost is something to consider when playing this game. &lt;br /&gt;
&lt;br /&gt;
59.99 for in store game cost + 15.00 per month for play cost&lt;br /&gt;
&lt;br /&gt;
For the average non working gamer this is something to factor in. You will be searching for many ways to pay for this on an average basis. This plus the factor of the recession should play interesting for NCsoft and the makers of AION. &lt;br /&gt;
&lt;br /&gt;
This game is a testing ground for many new games to come. If you have the proper layout will it be justified to pay the higher prices for the games themselves? Or will it be a flop for the average gamer whom must rely on the payment from parents and friends? &lt;br /&gt;
&lt;br /&gt;
</description>
    <guid isPermaLink='true'>http://worldplayonline.com/news.php?readmore=129</guid>
    <category domain='http://worldplayonline.com/news_cats.php?cat_id=32'>AION</category>
    <pubDate>08 Sep 2009 14:22:47 EST</pubDate>
  </item>
  <item>
    <title>Tetris good for the brain, new study shows</title>
    <link>http://worldplayonline.com/news-Tetris-good-for-the-brainnew-study-shows.html</link>
    <description>Researchers at the Mind Research Network yesterday announced the conclusion of a scientific study that used brain imaging and Tetris to determine whether gameplay makes the brain efficient because it increases gray matter.&lt;br /&gt;
&lt;br /&gt;
Over a three-month period, adolescent girls practiced Tetris, a computer game requiring a combination of cognitive skills. The girls who practiced showed greater brain efficiency, consistent with earlier studies. Compared to controls, the girls that practiced also had a thicker cortex, but not in the same brain areas where efficiency occurred.&lt;br /&gt;
&lt;br /&gt;
&lt;img src=&#39;images/news/tetrispr.jpg&#39; alt=&#39;Brain Diagram&#39; align=&#39;right&#39; /&gt;Relative to controls, red areas show where practice led to a thicker cortex; blue areas show more efficient brain function after practice; right image is right hemisphere; left image is the left hemisphere&lt;br /&gt;
&lt;br /&gt;
The areas of the brain that showed relatively thicker cortex were the Brodmann Area (BA) 6 in the left frontal lobe and BA 22 and BA 38 in the left temporal lobe. Scientists believe BA 6 plays a role in the planning of complex, coordinated movements. BA 22 and BA 38 are believed to be the part of the brain active in multisensory integration—or our brain’s coordination of visual, tactile, auditory, and internal physiological information.&lt;br /&gt;
&lt;br /&gt;
Functional MRI (fMRI) showed greater efficiency after practice mostly in the right frontal and parietal lobes including BAs 32, 6, 8, 9, 46 and BA 40. These areas are associated with critical thinking, reasoning, and language and processing.&lt;br /&gt;
&lt;br /&gt;
According to the researchers, Tetris was a useful tool for brain research. “Tetris, for the brain, is quite complex,” said Haier. “It requires many cognitive processes like attention, hand/eye co-ordination, memory and visual spatial problem solving all working together very quickly. It’s not surprising that we see changes throughout the brain.”&lt;br /&gt;
&lt;br /&gt;
A number of previous scientific studies also have used Tetris. 2, 3, 4, 5, 6&lt;br /&gt;
&lt;br /&gt;
&lt;a href=&#39;http://www.mrn.org/latest/brain-imaging-shows-playing-tetris-leads-to-both-brain-efficiency-and-thicker-cortex&#39; title=&#39;Opens in new window/tab&#39; target=&#39;_blank&#39; style=&#39;float:right;font-style:italic;clear:both&#39; class=&#39;small&#39;&gt;Full Publication&lt;/a&gt;</description>
    <guid isPermaLink='true'>http://worldplayonline.com/news.php?readmore=128</guid>
    <category domain='http://worldplayonline.com/news_cats.php?cat_id=24'>Gaming</category>
    <pubDate>06 Sep 2009 06:33:03 EST</pubDate>
  </item>
  <item>
    <title>Dance with the GMs for a PRIZE!</title>
    <link>http://worldplayonline.com/news-Dance-with-the-GMs-for-a-PRIZE.html</link>
    <description>It&#39;s time to groove with the GMs and challenge them to a battle of skill! Pullout those fast fingers and let your dancing do the talking because this time we&#39;re playing for style. The winners of this event will receive unreleased 7 day eyewear!&lt;br /&gt;
 &lt;br /&gt;
One hour before the start of the event the GM will announce the event start. At the event start, our GMs will join random rooms and note the winners for each game. This event will be held on Tuesday, September 8th and Thursday, September 10th inside of the beginner channels.&lt;br /&gt;
 &lt;br /&gt;
How to participate&lt;br /&gt;
 &lt;br /&gt;
Hop in game before the event start and play. GMs will be joining random rooms.&lt;br /&gt;
 &lt;br /&gt;
Schedule&lt;br /&gt;
 &lt;br /&gt;
Tuesday, September 8th - 3:00PM PDT (Beginner channel)&lt;br /&gt;
Thursday, September 10th - 3:00PM PDT (Beginner channel)&lt;br /&gt;
 &lt;br /&gt;
Prize&lt;br /&gt;
 &lt;br /&gt;
Unreleased 7 day eyewear. These will be distributed a day after each event date.&lt;br /&gt;
 &lt;br /&gt;
Rules&lt;br /&gt;
 &lt;br /&gt;
Room selection will be random. Prize will be given to top scoring player in room. Only one prize per player. &lt;br /&gt;
&lt;br /&gt;
---------------------------------------------------------------------------------------------------------------------&lt;br /&gt;
&lt;br /&gt;
&lt;u&gt;&lt;center&gt;Groove with the GMs!&lt;/center&gt;&lt;/u&gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Shall we dance? Because now&#39;s the time to get to know your DGO GMs along with taking in more of the new cool features that this game will have to offer. Take this time to brush up on your skills, keep that edge and stay on top of the game, and meet all of the fun loving Outspark GMs that will be available to cut some rug! So relax, have a chat with Murdock and the like, or get your groove on like you&#39;ve never done before.&lt;br /&gt;
&lt;br /&gt;
One hour before the start of the event the GM will announce the event start at which point the players can freely interact with our GMs and play against them as well. This event will be held on Saturday, September 5th and Saturday, September 12th inside of the beginner channels.&lt;br /&gt;
&lt;br /&gt;
How to participate&lt;br /&gt;
&lt;br /&gt;
Hop in game before the event start.&lt;br /&gt;
&lt;br /&gt;
Schedule&lt;br /&gt;
&lt;br /&gt;
Saturday, September 5th - 3:00PM PDT (Beginner channel)&lt;br /&gt;
Saturday, September 12th - 3:00PM PDT (Beginner channel)&lt;br /&gt;
&lt;br /&gt;
Prize&lt;br /&gt;
&lt;br /&gt;
All in good fun!&lt;br /&gt;
&lt;br /&gt;
Rules&lt;br /&gt;
&lt;br /&gt;
Play nice and have fun!</description>
    <guid isPermaLink='true'>http://worldplayonline.com/news.php?readmore=126</guid>
    <category domain='http://worldplayonline.com/news_cats.php?cat_id=30'>Outspark</category>
    <pubDate>04 Sep 2009 16:45:35 EST</pubDate>
  </item>
  <item>
    <title>Runescape Expansion News</title>
    <link>http://worldplayonline.com/news-Runescape-Expansion-News.html</link>
    <description>Yesterday World Play Online acquired the creator of Salscd Runescape Community. With his efforts and the expansion of the World Play Online tools we have teamed to bring you a state of the art new Community for Runescape. &lt;br /&gt;
&lt;br /&gt;
WPO will now expand its Runescape section into a full clan section for its vast community in that area. The staff for Runescape Sections will grow vastly along with the news and tools for this game. We welcome this expansion on the site and hope you all welcome it as well. &lt;br /&gt;
&lt;br /&gt;
Help us grow our site by growing with us in our every vast expansions. If you ever wish to head one of your game communities on WPO please contact us.&lt;br /&gt;
&lt;br /&gt;
Thank You,&lt;br /&gt;
&lt;br /&gt;
WPO Admins</description>
    <guid isPermaLink='true'>http://worldplayonline.com/news.php?readmore=125</guid>
    <category domain='http://worldplayonline.com/news_cats.php?cat_id=18'>WPO News</category>
    <pubDate>04 Sep 2009 14:58:42 EST</pubDate>
  </item>
  <item>
    <title>Graphics Update</title>
    <link>http://worldplayonline.com/news-Graphics-Update.html</link>
    <description>The day is September 2nd, 2009. Today Jagex released another graphics related update to their populace, which you san see &lt;a href=”http://news.runescape.com/newsitem.ws?id=2171”&gt;here&lt;/a&gt;. The update is called Rune Tek 5. Basically what Jagex has done is they have upgraded some graphics on there High Definition version of the game as well as the Standard Version, adding things such as &lt;b&gt;fogging&lt;/b&gt; and &lt;b&gt;underwater visibility&lt;/b&gt;. They have added shadowing across all worlds for High Defintion, if your computer has mucles to handle it, it should be a pleasant sight indeed. They have also fixed some glitches as they always do, but one of the more interesting parts is they have done work on the Standard Detail version of the game. You can now resize the Standard Detail window version of the game!&lt;br /&gt;
&lt;br /&gt;
For the first time in centuries, I felt excitement tingling through my veins as I eagerly parked my romp down on the computer chair. Excited, I logged into Runescape to see that there is a brand new log in screen, interestingly detailed and very cartoony like. This is the image you saw at the beginning of the article. Having recently bought myself a graphic&#39;s card update, I decided I would max out the High Version options and walk around to catch some inspiring photos. &lt;br /&gt;
&lt;br /&gt;
My campaign planned out and carefully calculated, I set out from my last log in and proceded to tour Camelot. I was pleasantly surprised with what I found all around me, the life that had once been so gloomy and silent in Runescape had morphed. Every step my pixelated character took seemed to be surronded by an explosion of graphical life. I found myself smiling for the first time all morning, being genuinely impressed with the updates.&lt;br /&gt;
&lt;br /&gt;
Stepping to the shores of Seers Village, I gazed across the expanse of water to see that there has been beautiful improvement with the fogging feature. Below is the image I took while gathering my wits as I was thrown back from the absolute genius in the graphics improvement.&lt;br /&gt;
&lt;br /&gt;
&lt;a href=&#39;http://img.worldplayonline.com/soadrocker/09-09-02_114547.png&#39;&gt;09-09-02_114547.png&lt;/a&gt;&lt;br /&gt;
&lt;br /&gt;
Gingerly I made my way south to the fabled Legends Guild, expecting a very momentus change in the sights around this area. I was a little disapointed when I was greeted with nothing that really stood out. I somberly dragged my rejected character down the lane and up to the balcony where I found this picture. Not exactly an inspiring picture,but you can see the shadowing and the fog effect and its improvement clearly. &lt;br /&gt;
&lt;br /&gt;
&lt;a href=&#39;http://img.worldplayonline.com/soadrocker/09-09-02_114840.png&#39;&gt;09-09-02_114840.png&lt;/a&gt;&lt;br /&gt;
&lt;br /&gt;
After a bit of timid observation, I decided to retrace my steps and head towards the village of Ardougne. A bustling city in the game of Runescape and argueably the biggest, I was actually blown away to the sight that welcomed me when I entered the city square. You can see clearly the effects of hard work by the Jagex employees as you walk through the city. I am in shock seeing how far Jagex has come from their original Runescape Classic. The quality of graphics here is obvious and it throws away any doubts about the neglect to Runescape.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;a href=&#39;http://img.worldplayonline.com/soadrocker/09-09-02_115335.png&#39;&gt;09-09-02_115335.png&lt;/a&gt;&lt;br /&gt;
&lt;br /&gt;
My tour did not stop here, I squeezed my way through the marketplace and headed up the finely paved path that led towards the fishing guild. The rank stench of slaughtered sharks invaded my nostrils as I stepped on the boards of the plateau. I stood gazing out at the lake, looking around my screen I could see what Jagex ment with the underwater invisibility. One of those minor tweaks that make the game all the more realistic. &lt;br /&gt;
&lt;br /&gt;
&lt;a href=&#39;http://img.worldplayonline.com/soadrocker/09-09-02_115450.png&#39;&gt;09-09-02_115450.png&lt;/a&gt;&lt;br /&gt;
&lt;br /&gt;
So onwards with my adventure, I travelled to different attractions around Runescape. I didn&#39;t go to every single on as I didn&#39;t have much time that morning to spend hours roaming the landscapes of our favourite game. I left up most of the exploring to you, because I think it would be spoiling to reveal every location and its brand new look. Below, I went to a few places that are more common to the average player, so your experience shouldn&#39;t be destroyed from my influence.&lt;br /&gt;
&lt;br /&gt;
Jagex continous to poor in the updates and fixes to the game, and I am beginning to see now how much improvement they are implanting with the everyday fixes and updates. At the end of the year I can see a much more vivid and alive Runescape, as we hold our breaths for the year 2010 and the new free player skill that will be released.&lt;br /&gt;
&lt;br /&gt;
&lt;b&gt; Further pictures&lt;/b&gt;&lt;br /&gt;
&lt;br /&gt;
&lt;a href=&#39;http://img.worldplayonline.com/soadrocker/09-09-02_115604.png&#39;&gt;09-09-02_115604.png&lt;/a&gt;&lt;br /&gt;
&lt;br /&gt;
&lt;a href=&#39;http://img.worldplayonline.com/soadrocker/09-09-02_115755.png&#39;&gt;09-09-02_115755.png&lt;/a&gt;&lt;br /&gt;
&lt;br /&gt;
&lt;a href=&#39;http://img.worldplayonline.com/soadrocker/09-09-02_115024.png&#39;&gt;09-09-02_115024.png&lt;/a&gt;&lt;br /&gt;
&lt;br /&gt;
&lt;a href=&#39;http://img.worldplayonline.com/soadrocker/09-09-02_115155.png&#39;&gt;09-09-02_115155.png&lt;/a&gt;&lt;br /&gt;
&lt;br /&gt;
&lt;a href=&#39;http://img.worldplayonline.com/soadrocker/09-09-02_114949.png&#39;&gt;09-09-02_114949.png&lt;/a&gt;&lt;br /&gt;
&lt;br /&gt;
&lt;a href=&#39;http://img.worldplayonline.com/soadrocker/09-09-02_115300.png&#39;&gt;09-09-02_115300.png&lt;/a&gt;&lt;br /&gt;
&lt;/p&gt;</description>
    <guid isPermaLink='true'>http://worldplayonline.com/news.php?readmore=124</guid>
    <category domain='http://worldplayonline.com/news_cats.php?cat_id=20'>Runescape</category>
    <pubDate>02 Sep 2009 16:15:00 EST</pubDate>
  </item>
  <item>
    <title>Disney buys Marvel</title>
    <link>http://worldplayonline.com/news-Disney-buys-Marvel.html</link>
    <description>The Walt Disney empire is to buy the superheroes stable Marvel Entertainment for $4bn (£2.5bn) in a star-studded Hollywood deal that unites family names such as Mickey Mouse with lucrative characters including Spider-Man, the Incredible Hulk and the X-Men.&lt;br /&gt;
&lt;br /&gt;
Disney hopes to put Marvel&#39;s 5,000 characters to work on its television channels and in video games, theme parks and movies. The agreed takeover is for a mixture of cash and stock, with Disney shares accounting for roughly 40% of the buyout price.&lt;br /&gt;
&lt;br /&gt;
The tie-up unites two companies with similar business models – they both take characters which capture the popular imagination and promote them vigorously around the world on every possible media platform and through third-party licensing deals.&lt;br /&gt;
&lt;br /&gt;
While Disney has traditionally been known for its wholesome family creations ranging from the Little Mermaid to Lion King, Hannah Montana and Pocahontas, the purchase of Marvel adds an edgier, more violent element – it recently scored a box office success with Iron Man, a movie starring Robert Downey Jr as a billionaire inventor who creates a hi-tech suit of armour to battle evil.&lt;br /&gt;
&lt;br /&gt;
Marvel&#39;s characters, who include superhero Captain America, tend to chime particularly well with teenage boys and young men, while Disney has been stronger in appealing to a female audience.&lt;br /&gt;
&lt;br /&gt;
Disney&#39;s chief executive, Bob Iger, said Marvel had a &quot;treasure trove&quot; of intellectual property that &quot;transcends gender, age, culture and geographical barriers&quot;.&lt;br /&gt;
&lt;br /&gt;
&quot;There are so many opportunities to mine both characters that are known and characters that are not widely known,&quot; Iger said.&lt;br /&gt;
&lt;br /&gt;
The tie-up is one of the largest US corporate transactions of the summer and marks a remarkable turnaround for Marvel, originally a comic book company, which filed for bankruptcy in 1996 under heavy debts as it faced a slump in comic book sales.&lt;br /&gt;
&lt;br /&gt;
The two companies hope to complete the deal by the end of the year. Marvel&#39;s chief executive, Ike Perlmutter, will be the largest personal winner, scooping $1.4bn in cash and Disney shares in return for his 37% stake in the business.&lt;br /&gt;
&lt;br /&gt;
Perlmutter has been involved in running Marvel since helping to buy the business out of bankruptcy in 1998.&lt;br /&gt;
&lt;br /&gt;
Marvel&#39;s chairman, Mort Handel, described Disney as a &quot;perfect home&quot; for his company&#39;s library of characters. &quot;Both companies have their roots in great storytelling and innovative artistry,&quot; he said.&lt;br /&gt;
&lt;br /&gt;
Marvel had sales of $676m last year but employed just 300 people. Disney, in contrast, had a turnover of $37.8bn and a payroll of 150,000 staff at businesses varying from its Hollywood film studios to ABC television, theme parks on three continents and a high-street chain of Disney merchandise stores.&lt;br /&gt;
&lt;br /&gt;
&quot;This helps give Disney more important exposure to the young male demographic that they have sort of lost some ground with in recent years,&quot; said David Joyce, a media analyst at stockbroker Miller Tabak.&lt;br /&gt;
&lt;br /&gt;
He added: &quot;When you look at the kind of TV shows on their cable networks, and the Disney consumer products line for the princess and fairies – the Hannah Montana kind of stuff – it shows that they have a lot of strength addressing the young female demographic.&quot;&lt;br /&gt;
&lt;br /&gt;
In a research note, Citigroup analyst Jason Bazinet said: &quot;Disney will also be able to monetise Marvel&#39;s brands across its entire ecosystem from TV to parks, movies, consumer products and video games.&quot;&lt;br /&gt;
&lt;br /&gt;
Marvel&#39;s shares shot up by 26% to $48.78 during early trading on Wall Street. The buyout values Marvel at $50 per share.&lt;br /&gt;
&lt;br /&gt;
&lt;span class=&#39;small&#39;&gt;&lt;a style=&#39;float:right;font-style:italic&#39; href=&#39;http://www.guardian.co.uk/business/2009/aug/31/disney-marvel-buy-out&#39;&gt;Original Content&lt;/a&gt;&lt;/span&gt;</description>
    <guid isPermaLink='true'>http://worldplayonline.com/news.php?readmore=123</guid>
    <category domain='http://worldplayonline.com/news_cats.php?cat_id=24'>Gaming</category>
    <pubDate>01 Sep 2009 08:10:02 EST</pubDate>
  </item>
  <item>
    <title>The Beatles Rocking Again</title>
    <link>http://worldplayonline.com/news-The-Beatles-Rocking-Again.html</link>
    <description>&lt;center&gt;&lt;object width=&quot;560&quot; height=&quot;340&quot;&gt;&lt;param name=&quot;movie&quot; value=&quot;http://www.youtube.com/v/bpBDOolcs9g&amp;hl=en&amp;fs=1&amp;color1=0x234900&amp;color2=0x4e9e00&quot;&gt;&lt;/param&gt;&lt;param name=&quot;allowFullScreen&quot; value=&quot;true&quot;&gt;&lt;/param&gt;&lt;param name=&quot;allowscriptaccess&quot; value=&quot;always&quot;&gt;&lt;/param&gt;&lt;embed src=&quot;http://www.youtube.com/v/bpBDOolcs9g&amp;hl=en&amp;fs=1&amp;color1=0x234900&amp;color2=0x4e9e00&quot; type=&quot;application/x-shockwave-flash&quot; allowscriptaccess=&quot;always&quot; allowfullscreen=&quot;true&quot; width=&quot;560&quot; height=&quot;340&quot;&gt;&lt;/embed&gt;&lt;/object&gt;&lt;/center&gt;&lt;br /&gt;
&lt;br /&gt;
The long haired kids from Liverpool have strummed their way through the hearts of the World. Now they are back with a collection of some of their greatest songs hitting stores nearest you!&lt;br /&gt;
&lt;br /&gt;
The Beatles Rockband Game is one of the most anticipated releases of this game. The collection of amazing songs will turn any Classic Rock enthusiast on for this game. MTV and EA Games hit the nail on the head with this game. It&#39;s truly a masterpiece when it comes to the average player and where a lot of musical direction actually stemmed from in the modern age. &lt;br /&gt;
&lt;br /&gt;
The clean game play mixed with great graphics and facial tones on the band is reason enough to purchase this game. Look for many of the bonus features this game offers over the different levels which have great video streams and funny outfits the band will sport. &lt;br /&gt;
&lt;br /&gt;
One of the Best Hangout Games This Year!&lt;br /&gt;
&lt;br /&gt;
</description>
    <guid isPermaLink='true'>http://worldplayonline.com/news.php?readmore=122</guid>
    <category domain='http://worldplayonline.com/news_cats.php?cat_id=24'>Gaming</category>
    <pubDate>27 Aug 2009 14:34:51 EST</pubDate>
  </item>
  <item>
    <title>We welcome a few new updates</title>
    <link>http://worldplayonline.com/news-We-welcome-a-few-new-updates.html</link>
    <description>Brand new to World Play Online is our little friend the Feedback button which you&#39;ll find around all areas of the site. Simply look down!&lt;br /&gt;
&lt;br /&gt;
At the bottom of the site you will see our new &quot;Feedback&quot; button. This button allows you as a poster or site viewer to give us some feedback on how we&#39;re doing or what we could do better. Feel free to post anything you want. Just please be constructive so we can make this site great for everyone!&lt;br /&gt;
&lt;br /&gt;
We are also welcoming our new Forum Posting Ranks! Yes now as you post you will see your posting rank fly upward. Have fun posting and see what you can become in the posting ranks! &lt;br /&gt;
&lt;br /&gt;
Lastly, Don&#39;t forget to look for your favorite Tweets and Videos off WPO. On the front page of the site you will see our new video features section on the top right. Below that you will find our up to date RSS feed for the Official World Play Online Twitter Link! Catch up and blog with us! &lt;br /&gt;
&lt;br /&gt;
Look for more updates for you on WPO your one stop source for gaming in the globe!</description>
    <guid isPermaLink='true'>http://worldplayonline.com/news.php?readmore=121</guid>
    <category domain='http://worldplayonline.com/news_cats.php?cat_id=18'>WPO News</category>
    <pubDate>26 Aug 2009 23:51:43 EST</pubDate>
  </item>
  <item>
    <title>Runescape Update August 18, 2009</title>
    <link>http://worldplayonline.com/news-Runescape-Update-August-182009.html</link>
    <description>&lt;u&gt;&lt;span style=&#39;color:red&#39;&gt;&lt;center&gt;Mobilising Armies Polish&lt;/center&gt;&lt;/span&gt;&lt;/u&gt;&lt;br /&gt;
&lt;br /&gt;
Since the release of Mobilising Armies, we’ve been in-game and scanning the forums to see what has worked well and what hasn’t. As can be expected from a project of this complexity, some things didn’t quite pan out how we intended. So, we’ve made a few amendments that we hope will create a better gaming experience:&lt;br /&gt;
&lt;br /&gt;
The Conflict scenario has changed from 4-player to 2-player&lt;br /&gt;
The idea of the Conflict scenario was for players to consider a variety of tactics and to really engage in an all-out battle to the death. There turned out to be one unwanted and dominant tactic, however: wait for the other teams to beat each other up, then join in later when you have the advantage. Although you could argue this was a legitimate tactic, we didn’t feel that doing nothing for a few minutes was any fun. We considered a great many options to fix this, but decided to change this scenario (and only this scenario) to make it 1 versus 1.&lt;br /&gt;
&lt;br /&gt;
Squad levels removed&lt;br /&gt;
Mobilising Armies was built with five levels of squad that you could purchase as your Rank increased, which allowed larger amounts of reward credits. The issue with this was that it led to far too many waiting rooms (4 scenarios x 5 ranks = 20 rooms) and, with each room requiring 20 players, we needed 20 x 20 players for a game to start in each room. Even if games started more quickly, there would not be enough players available, so to simplify the waiting rooms, we have changed it so only one level of squad is available. If you previously had higher-level squads in your inventory or bank, you will find them gone and your credits reimbursed as investment credits. This will hopefully make it easier for people to experience all four scenarios.&lt;br /&gt;
&lt;br /&gt;
Waiting room system improved and five simultaneous games&lt;br /&gt;
Twenty players are required for a game of Mobilising Armies to start, and, when a player doesn&#39;t get picked, they get an increased priority for the next game. Originally, only four out of those twenty players were picked to join a game at a time, but we improved this a little while back so that three games started at any one time. This was only a temporary fix, so five games will now start simultaneously, as soon as there are enough players.&lt;br /&gt;
&lt;br /&gt;
Selling reward items back&lt;br /&gt;
When buying rewards, many players felt the best idea was to save up their reward points until they had increased their Rank and unlocked the best rewards, neglecting the earlier rewards. We want you to make use of the lower-level rewards, so you can now sell reward items back to the reward shops in the officers&#39; tower for 100% of their initial cost. This should encourage you to buy the rewards as and when you can afford them, since you can upgrade them at no extra cost. The only exceptions to this are the resource locators and quest kits (which remain a partial trade-in), and spoils of war.&lt;br /&gt;
&lt;br /&gt;
Mod Tim&lt;br /&gt;
Lead RuneScape Content Developer&lt;br /&gt;
&lt;br /&gt;
------------------------------------------------------------------------------------&lt;br /&gt;
&lt;br /&gt;
&lt;u&gt;&lt;span style=&#39;color:red&#39;&gt;&lt;center&gt;Menagerie, Familiar Controls and Butlers18-Aug-2009 &lt;/center&gt;&lt;/span&gt;&lt;/u&gt;&lt;br /&gt;
&lt;br /&gt;
First off, all combat familiars will now follow you into a fight much more promptly. We’ve also updated the Summoning status globe (the button near the minimap) so that you can configure what happens when you left-click on it. One of the many options will allow you to send your familiar into action against an NPC (or another player on a PvP World) with just one quick click.&lt;br /&gt;
&lt;br /&gt;
If you want a place to keep your pets, you can now do this with a new room for Construction - the menagerie. It’s a pet-owned house to complement your player-owned one, if you will, in which you can store a number of fully grown pets of any kind. You could create a haven for all three god birds, for instance, or build your very own little dragons’ den.&lt;br /&gt;
&lt;br /&gt;
While we’re on the subject of houses, your butler has learned when it’s time to talk and when it’s time to get on with it. So, when you are training and need the same materials you just used, you won’t need to explain what you’re after. If they come back from the bank with logs, you can send them straight to the sawmill. And if the butler’s payment is due and you don’t have any money on you, they can fetch it from your bank the next time you send them there. They also follow you around unless told otherwise. Other features include a ‘Make-x’ option for flatpack furniture and teleport tablets, and some options for the Teleport to House spell. You can set the spell to deposit you outside your house’s portal or into your house (with building mode switched on or off). More details for these updates can be found on the Knowledge Base.&lt;br /&gt;
&lt;br /&gt;
Mod Fetzki&lt;br /&gt;
Head of RuneScape&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
--------------------------------------------------------------------------------&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
In other news...&lt;br /&gt;
&lt;br /&gt;
All longswords, as well as the rune and dragon scimitars, have received a slight graphical adjustment, as well as having their inventory icons modified to match.&lt;br /&gt;
&lt;br /&gt;
In a similiar fashion to Soul Wars and the Fishing Trawler minigames, we&#39;ve added an activity bar to the Great Orb Project. As expected, your activity is maintained when contributing, but if the bar drops too low you&#39;ll be removed from the game.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
</description>
    <guid isPermaLink='true'>http://worldplayonline.com/news.php?readmore=120</guid>
    <category domain='http://worldplayonline.com/news_cats.php?cat_id=20'>Runescape</category>
    <pubDate>18 Aug 2009 01:00:00 EST</pubDate>
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  <item>
    <title>New Server and Big Fiesta Event</title>
    <link>http://worldplayonline.com/news-New-Server-and-Big-Fiesta-Event.html</link>
    <description>&lt;p&gt;Fiesta Online, a free mmorpg with over 2 million players, has an event beginning with the opening of their new server, &quot;Legel.&quot; The server and event open Monday, August 19, and the first 500 people who reach level 50 will be awarded with a unique, permanent item called the Coat of Arms that will continue to protect their character on the rest of their journey to level 105. Every player who enters this server for the first time will start at level one, giving everyone an equal chance. For full details, click here. And Good Luck!&lt;/p&gt;&lt;br /&gt;
&lt;br /&gt;
&lt;center&gt;&lt;object width=&quot;425&quot; height=&quot;344&quot;&gt;&lt;param name=&quot;movie&quot; value=&quot;http://www.youtube.com/v/_l-8wIM-Bf4&amp;hl=en&amp;fs=1&amp;&quot;&gt;&lt;/param&gt;&lt;param name=&quot;allowFullScreen&quot; value=&quot;true&quot;&gt;&lt;/param&gt;&lt;param name=&quot;allowscriptaccess&quot; value=&quot;always&quot;&gt;&lt;/param&gt;&lt;embed src=&quot;http://www.youtube.com/v/_l-8wIM-Bf4&amp;hl=en&amp;fs=1&amp;&quot; type=&quot;application/x-shockwave-flash&quot; allowscriptaccess=&quot;always&quot; allowfullscreen=&quot;true&quot; width=&quot;425&quot; height=&quot;344&quot;&gt;&lt;/embed&gt;&lt;/object&gt;&lt;/center&gt;</description>
    <guid isPermaLink='true'>http://worldplayonline.com/news.php?readmore=119</guid>
    <category domain='http://worldplayonline.com/news_cats.php?cat_id=30'>Outspark</category>
    <pubDate>15 Aug 2009 21:05:56 EST</pubDate>
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  <item>
    <title>Blackshot Update</title>
    <link>http://worldplayonline.com/news-Blackshot-Update.html</link>
    <description>Hello Everyone,&lt;br /&gt;
&lt;br /&gt;
I know the community has been anxiously awaiting the release of Blackshot, and with lack of information on our part, this has caused confusion and disappointment. At this time, it is still undecided on an appropriate release date for Blackshot due to many reasons we cannot divulge. However, instead of leaving you with little to no reasoning, I will do my best to explain the situation without breach of contract between Publisher/Developer.&lt;br /&gt;
&lt;br /&gt;
Blackshot is complete in terms of server structure and client. IF we wanted to open Blackshot, it could be open and playable in about 2 weeks. The halt on release has nothing to do with the quality of Outspark service nor does it have to do with the quality of the game. Because of contractual disagreements between both parties (publisher/developer), this has caused a delay in what we had hopes of a triple A title. I cannot divulge the details of the clauses stated in the contract but please understand, Outspark wants to take every precaution in ensuring the best quality game for our community. While this statement may not answer everyones questions, I hope that you will understand there is an underlying part of the business that we take seriously.&lt;br /&gt;
&lt;br /&gt;
This does not mean it is the end of Blackshot though. All I can say is that we have a few more kinks to work out before we can continue to move on. We do truly do appreciate every single one of you that has had nothing but patience for us, even the ones who no longer are with us.&lt;br /&gt;
&lt;br /&gt;
Thank you,&lt;br /&gt;
SKiNG&lt;br /&gt;
&lt;br /&gt;
*edit - In case those who may have misunderstood, when i say 2 weeks, I mean the progress of the game itself would be ready to go. Not actual release date.&lt;br /&gt;
&lt;br /&gt;
Released from: Sking Project manager</description>
    <guid isPermaLink='true'>http://worldplayonline.com/news.php?readmore=118</guid>
    <category domain='http://worldplayonline.com/news_cats.php?cat_id=30'>Outspark</category>
    <pubDate>14 Aug 2009 02:45:57 EST</pubDate>
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  <item>
    <title>Eternal Honour sits for an interview</title>
    <link>http://worldplayonline.com/news-Eternal-Honour-sits-for-an-interview.html</link>
    <description>&lt;a href=&#39;readarticle.php?article_id=176&#39;&gt;&lt;img src=&#39;http://img.worldplayonline.com/jake/9f8e46b45c27b7fefb371.png&#39; alt=&#39;&#39; width=&#39;435&#39; /&gt;&lt;/a&gt;</description>
    <guid isPermaLink='true'>http://worldplayonline.com/news.php?readmore=117</guid>
    <pubDate>13 Aug 2009 17:29:13 EST</pubDate>
  </item>
  <item>
    <title>A Glimpse of AION</title>
    <link>http://worldplayonline.com/news-A-Glimpse-of-AION.html</link>
    <description>Aion is a visually stunning massively multiplayer online roleplaying game (MMORPG) where your character wields devastating powers and sweeping wings to explore a celestial world of breath-taking beauty and epic adventure. It features cutting-edge imagery, gorgeous environments, and a unique fantasy world. Your character plays a pivotal role in the fate of Atreia, where the enemy is not only the other player faction but a deadly ancient evil as well.&lt;br /&gt;
&lt;br /&gt;
Aion is played on a Windows PC with Internet access.&lt;br /&gt;
The World of Aion&lt;br /&gt;
&lt;br /&gt;
Explore the inside of Atreia, a world sundered into two halves, with the chaotic Abyss between them.&lt;br /&gt;
Aerial Combat&lt;br /&gt;
&lt;br /&gt;
Start thinking of online combat in a whole new way. In the skies of Aion, attacks can come from any direction.&lt;br /&gt;
PvPvE&lt;br /&gt;
&lt;br /&gt;
Engage in intense raids and encounters with nonplayer opponents, not to mention the opposing player faction.&lt;br /&gt;
Ascension&lt;br /&gt;
&lt;br /&gt;
Characters in Aion begin as talented but normal humans who are fated to become more than human. They ascend, becoming Daevas, at level 10.&lt;br /&gt;
Classes&lt;br /&gt;
&lt;br /&gt;
Choose from four starting classes. When your character becomes Level 10, choose a subclass to specialize your character.&lt;br /&gt;
Character Customization&lt;br /&gt;
&lt;br /&gt;
Customize your character in a multitude of ways with a thorough character creation and crafting system, as well as detailed item customization options.</description>
    <guid isPermaLink='true'>http://worldplayonline.com/news.php?readmore=116</guid>
    <category domain='http://worldplayonline.com/news_cats.php?cat_id=32'>AION</category>
    <pubDate>11 Aug 2009 13:53:02 EST</pubDate>
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    <title>Bring on the Interviews!</title>
    <link>http://worldplayonline.com/news-Bring-on-the-Interviews.html</link>
    <description>WPO is ready for you and your team to come by and get an interview! What makes us different from promoting yourselves on whatever forums you post on?? Well you&#39;ll just have to take the time to read more about this subject now wont you...&lt;br /&gt;
&lt;br /&gt;
Well we are here to do the following for you: &lt;br /&gt;
&lt;br /&gt;
- Give you the chance to enhance your teams name&lt;br /&gt;
- Lets you have the chance to tell a true story to all our viewers beyond that you get on most forums&lt;br /&gt;
- Gives you a broad spectrum of recruiting&lt;br /&gt;
- Lets you tell the real story to your viewers that gives a deep insight to those whom oppose you&lt;br /&gt;
- Allows you to promote vastly with front page news/banners and more&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
We are here to give you all these tools to promote yourselves and we are going to start hard. Look for the WPO logo on the games you play. We will be promoting and getting interviews by the masses. If you want to see your team on the front page simply contact us or wait for us to contact you.&lt;br /&gt;
&lt;br /&gt;
Thanks,&lt;br /&gt;
&lt;br /&gt;
WPO Staff</description>
    <guid isPermaLink='true'>http://worldplayonline.com/news.php?readmore=115</guid>
    <category domain='http://worldplayonline.com/news_cats.php?cat_id=18'>WPO News</category>
    <pubDate>04 Aug 2009 19:33:54 EST</pubDate>
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  <item>
    <title>WPO Hits Comic-Con for Exclusive Content!</title>
    <link>http://worldplayonline.com/news-WPO-Hits-Comic-Con-for-Exclusive-Content.html</link>
    <description>&lt;p&gt;Today I went to Comic Con in San Diego, California with the hopes of being shocked and amazed on my first visit by the plethora of games, comics and nerds dressed as characters in their favorite animes. All I have to tell you all.... I WAS NOT DISSAPOINTED! &lt;/p&gt;&lt;br /&gt;
&lt;br /&gt;
&lt;p&gt;After waiting in line to get in, I hit the gaming area right away. Meeting up with some friends from Sony, I then took a quick tour of their Playstation area and some of their upcoming games ( Ratchet and Clank ). I began walking around when I began to notice the amount of people out there dressing up as their favorite gaming idols. I saw more Zelda&#39;s and Halo Troopers then I would ever care to see again in my life. It was intense and nobody seemed to mind because the bigger the costume the better! So I made my way from gaming area to gaming area, looking at all the tournaments and free shwag that was being given out. Overall it was a darn good time and I have to say... Wow to those girls out there today that dressed to impress. I like to think that I have a good eye with the opposite sex but wow. The amount of ladies in short skirts and costumes for their favorite games made me realize how lucky I truly am to be in this field! Yes I&#39;m able to be a part of the crew and really blow my way through the gaming sections with G4 and the other crews out there today except I had 2 lovely ladies at my side. &lt;/p&gt;&lt;br /&gt;
&lt;br /&gt;
&lt;p&gt;Nothing can beat this feeling and I can say that World Play Online WILL be setting up a booth next year at comic con! So look out and be ready.&lt;/p&gt;&lt;br /&gt;
&lt;b&gt;&lt;br /&gt;
Pictures Coming Soon!&lt;/b&gt;</description>
    <guid isPermaLink='true'>http://worldplayonline.com/news.php?readmore=114</guid>
    <category domain='http://worldplayonline.com/news_cats.php?cat_id=18'>WPO News</category>
    <pubDate>24 Jul 2009 04:04:35 EST</pubDate>
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    <title>Outspark is putting the Groove into summer</title>
    <link>http://worldplayonline.com/news-Outspark-is-putting-the-Groove-into-summer.html</link>
    <description>&lt;p&gt;Dance Groove Online is a massively multiplayer online rhythm-based game with light RPG elements. Users follow the scrolling arrows on the screen in 4, 6, or 8 button mode, and battle others for dance supremacy. The better your character or crew performs, the more famous you’ll get. With hundreds of different looks, you can give your character or crew a unique appearance, then progress through the system by gaining experience and enhancing your character.&lt;/p&gt;&lt;br /&gt;
&lt;br /&gt;
&lt;u&gt;&lt;b&gt;Dance Groove Official Trailer:&lt;/b&gt;&lt;/u&gt;&lt;br /&gt;
&lt;br /&gt;
&lt;a href=&#39;http://cdn2.outspark.com/videos/dancegroove/Dance_groove2.mov&#39; target=&#39;_blank&#39;&gt;&lt;b&gt;Dance Groove 2 Trailer Movie&lt;/b&gt;&lt;/a&gt;&lt;br /&gt;
&lt;br /&gt;
&lt;p&gt;Outspark has currently released 200 open slots into their closed beta &quot;Dance-a-palooza&quot; and so far there has been a rave with the moves and costumes you can use. This is looking to be one of those very good summer fun games that tons of people are going to want to get their hands on. They are in accordance with some other big name companies to make this a top notch game for their fans. So when you get the chance to check it out... DO IT!&lt;/p&gt;&lt;br /&gt;
&lt;br /&gt;
</description>
    <guid isPermaLink='true'>http://worldplayonline.com/news.php?readmore=113</guid>
    <category domain='http://worldplayonline.com/news_cats.php?cat_id=30'>Outspark</category>
    <pubDate>15 Jul 2009 15:40:30 EST</pubDate>
  </item>
  <item>
    <title>Mechscape on top or flop?</title>
    <link>http://worldplayonline.com/news-Mechscape-on-top-or-flop.html</link>
    <description>Mechscape, the new Sci-fi MMORPG coming from Jagex ltd has been a increasingly popular notion of the game to beat this year online. With the overall popularity of Runescape (Jagex&#39;s main focus) and Funorb, Jagex is expecting their players to automatically transfer over to their new title during the beta and release. &lt;br /&gt;
&lt;br /&gt;
&lt;u&gt;&lt;b&gt;Jagex has stated:&lt;/b&gt;&lt;/u&gt;&lt;br /&gt;
&lt;br /&gt;
&quot;Jagex says that MechScape will be a step or two beyond RuneScape in technology. They have also said that RuneScape targets teenagers while MechScape will target people in their mid-20s. However it can only be expected that people of all ages will play. Jagex job advertisements for content developers claims that a &quot;sci-fi interest&quot; is useful and that they are working on an undisclosed game. They have also recruited people to create low-polygon models &quot;for environments, objects, vehicles, characters and special effects&quot;.[2][3][4]&lt;br /&gt;
&lt;br /&gt;
Mod MMG has confirmed that the game will use previous Jagex usernames.[5]. &quot; Taken from &lt;i&gt;http://mechscape.wikia.com/wiki/MechScape&lt;/i&gt;&lt;br /&gt;
&lt;br /&gt;
Looking at the stated information, it seems as if Jagex is basically going for the undercut strategy and they are going to absorb their Runescape players that have grown up through the game. This would automatically give them a very large fan base and player base. Overall they are not stating the effects this will take on their hit game Runescape or what it means for the existing players of this game. &lt;br /&gt;
&lt;br /&gt;
With the vast new landscape that Jagex is producing for Mechscape and the numerous amounts of concept art and hype, one has to ask:&lt;br /&gt;
&lt;br /&gt;
&quot;Will it be another Runescape?&quot;&lt;br /&gt;
&lt;br /&gt;
Nobody is stating that Runescape entirely is a poor game with the numbers it has done over the years. The players of this game have begged for better service, more skills, more effective updates and just an overall more presence to the game. Runescape also started itself as an older age group game, having a limited chat filter and game players using the ability to house more vocalization and less limiting game play through its worlds. &lt;br /&gt;
&lt;br /&gt;
Looking back over time at the progression of Runescape and the limitations that have placed on the game, it is a scary notion that Mechscape is starting similar to the way Runescape was created. &lt;br /&gt;
&lt;br /&gt;
In my opinion, the limitations which occurred in Runescape will transfer over to Mechscape along with the &quot;Blackmarks&quot; and other harboring offenses players from Runescape already have on their names. I don&#39;t see Mechscape as a poor game but I do see beyond the hype of the press and I look at the past games that have been created by Jagex and the way they handle their games. &lt;br /&gt;
&lt;br /&gt;
I will be there to give this game a fair chance. I just hope they do not let me down by placing massive amounts of limitations on their game like they did with Runescape. &lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Written by:&lt;br /&gt;
&lt;br /&gt;
Admin Jake</description>
    <guid isPermaLink='true'>http://worldplayonline.com/news.php?readmore=112</guid>
    <category domain='http://worldplayonline.com/news_cats.php?cat_id=24'>Gaming</category>
    <pubDate>02 Jul 2009 13:41:12 EST</pubDate>
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    <title>Blackshot Status Report 6.19.09</title>
    <link>http://worldplayonline.com/news-Blackshot-Status-Report-61909.html</link>
    <description>Hello Everyone,&lt;br /&gt;
&lt;br /&gt;
I know the community has been anxiously awaiting the release of Blackshot, and with lack of information on our part, this has caused confusion and disappointment. At this time, it is still undecided on an appropriate release date for Blackshot due to many reasons we cannot divulge. However, instead of leaving you with little to no reasoning, I will do my best to explain the situation without breach of contract between Publisher/Developer.&lt;br /&gt;
&lt;br /&gt;
Blackshot is complete in terms of server structure and client. IF we wanted to open Blackshot, it could be open and playable in about 2 weeks. The halt on release has nothing to do with the quality of Outspark service nor does it have to do with the quality of the game. Because of contractual disagreements between both parties (publisher/developer), this has caused a delay in what we had hopes of a triple A title. I cannot divulge the details of the clauses stated in the contract but please understand, Outspark wants to take every precaution in ensuring the best quality game for our community. While this statement may not answer everyones questions, I hope that you will understand there is an underlying part of the business that we take seriously.&lt;br /&gt;
&lt;br /&gt;
This does not mean it is the end of Blackshot though. All I can say is that we have a few more kinks to work out before we can continue to move on. We do truly do appreciate every single one of you that has had nothing but patience for us, even the ones who no longer are with us.&lt;br /&gt;
&lt;br /&gt;
Thank you,&lt;br /&gt;
SKiNG&lt;br /&gt;
&lt;br /&gt;
*edit - In case those who may have misunderstood, when i say 2 weeks, I mean the progress of the game itself would be ready to go. Not actual release date.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Taken from http://outspark.com/forums/showthread.php?t=208267&lt;br /&gt;
all rights reserved to them</description>
    <guid isPermaLink='true'>http://worldplayonline.com/news.php?readmore=111</guid>
    <category domain='http://worldplayonline.com/news_cats.php?cat_id=30'>Outspark</category>
    <pubDate>25 Jun 2009 13:48:48 EST</pubDate>
  </item>
  <item>
    <title>Summer Time Jive!</title>
    <link>http://worldplayonline.com/news-Summer-Time-Jive.html</link>
    <description>&lt;p&gt;Here it comes again for another year. The summer kick off to the gaming world. As the masses return from their hard year of school the game world starts to peak and the true Online Game Play begins to reach its max levels. With the max flux of people and players coming back to clans and guilds over games the notion of Darwinism sets into place. Who will survive and who will fall with the heat of the summer sun?  &lt;/p&gt;&lt;br /&gt;
&lt;p&gt;&lt;br /&gt;
The smartest clans around the net follow the year around model that allows them to produce steady flows of members all year without taxing their clans to death. During the school year they slow down and during holidays and summer they speed up and increase their event ratio to keep their clan strong and motivated. &lt;/p&gt;&lt;br /&gt;
&lt;p&gt;&lt;br /&gt;
Many clans that fight and PvP in games will determine their outcome this summer simply by the amount of players they can mass produce. How many can you pull in and get to fight with you and for  you before the time school has to start again. It is the ultimate race against time and it can mean making a top clan and a mediocre clan for the year to come. &lt;/p&gt;&lt;br /&gt;
&lt;p&gt;&lt;br /&gt;
The methods vary but the results are always the same with the years prior and the numbers present. The strongest clan is the one with the most numbers which is the most stable. Weather your in a FPS, RPG, MMORPG or something other it is always the same. The strongest always survives. So Get ready for summer and set yourself apart from all the rest. &lt;/p&gt;&lt;br /&gt;
&lt;br /&gt;
&lt;span style=&#39;color:orange&#39;&gt;Good Luck to all clans/ teams and Guilds around the net and get ready to play some good games and make a dent in that gaming world.  &lt;/span&gt;</description>
    <guid isPermaLink='true'>http://worldplayonline.com/news.php?readmore=110</guid>
    <category domain='http://worldplayonline.com/news_cats.php?cat_id=24'>Gaming</category>
    <pubDate>18 Jun 2009 11:24:48 EST</pubDate>
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  <item>
    <title>New Maps, Free Gold, and a Hot Raffle</title>
    <link>http://worldplayonline.com/news-New-MapsFree-Goldand-a-Hot-Raffle.html</link>
    <description>Project Powder:  Two new maps are being released this week. One of which is Equilibrium Part 1. A fresh, colorful setting, along with dozens of hard to find shortcuts make this map really stand out. Racers will have to use their creative thinking and riding skills to get the best times.&lt;br /&gt;
&lt;br /&gt;
Wind Slayer: Anyone who logs on between 12pm-2pm on either Saturday June 20 or Sunday June 21, will receive 5,000 gold on their account. This gold could really help out a new player or an experienced one.&lt;br /&gt;
&lt;br /&gt;
Fiesta: A hot summer raffle begins this week.  Every cumulative 10 dollars worth of Spark Cash spent in the Fiesta store will create a raffle ticket under the account name of the player.  The raffle starts June 17th and ends June 30th. Here are the prizes:&lt;br /&gt;
&lt;br /&gt;
1st place: 24” LG Monitor + nVidia 9800GT Graphic Card&lt;br /&gt;
&lt;br /&gt;
2nd place: 22” LG Monitor + nVidia 9600GT Graphic Card&lt;br /&gt;
&lt;br /&gt;
3rd place: 19” LG Monitor + Logitech G5 Laser Mouse</description>
    <guid isPermaLink='true'>http://worldplayonline.com/news.php?readmore=109</guid>
    <category domain='http://worldplayonline.com/news_cats.php?cat_id=30'>Outspark</category>
    <pubDate>15 Jun 2009 20:22:51 EST</pubDate>
  </item>
  <item>
    <title>Facebook &amp;amp; Twitter Comming To Xbox 360!</title>
    <link>http://worldplayonline.com/news-Facebook-Twitter-Comming-To-Xbox-360.html</link>
    <description>Facebook and Xbox LIVE are joining forces to connect the largest social network on the planet with the largest entertainment and gaming network on TV.&lt;br /&gt;
&lt;br /&gt;
Soon you can share and interact with friends from around the globe, post real-time status updates, and check out photo galleries on the big screen from the comfort of your living room with Facebook on Xbox LIVE.&lt;br /&gt;
&lt;br /&gt;
What&#39;s more, with Facebook Connect on Xbox LIVE, you can share your favorite gaming moments with all your friends.&lt;br /&gt;
&lt;br /&gt;
*Above Text Taken From &lt;a href=&#39;http://www.xbox.com/en-US/community/events/e3/facebook.htm&#39;&gt;Xbox.com&lt;/a&gt;*&lt;br /&gt;
&lt;br /&gt;
also check out the above link for a little video demoing the new feature!&lt;br /&gt;
	&lt;br /&gt;
</description>
    <guid isPermaLink='true'>http://worldplayonline.com/news.php?readmore=108</guid>
    <category domain='http://worldplayonline.com/news_cats.php?cat_id=17'>Miscellaneous</category>
    <pubDate>07 Jun 2009 20:21:17 EST</pubDate>
  </item>
  <item>
    <title>Blackshot looking with promise</title>
    <link>http://worldplayonline.com/news-Blackshot-looking-with-promise.html</link>
    <description>&lt;center&gt;&lt;object width=&quot;425&quot; height=&quot;344&quot;&gt;&lt;param name=&quot;movie&quot; value=&quot;http://www.youtube.com/v/BzSDbs7giSg&amp;hl=en&amp;fs=1&amp;color1=0x234900&amp;color2=0x4e9e00&quot;&gt;&lt;/param&gt;&lt;param name=&quot;allowFullScreen&quot; value=&quot;true&quot;&gt;&lt;/param&gt;&lt;param name=&quot;allowscriptaccess&quot; value=&quot;always&quot;&gt;&lt;/param&gt;&lt;embed src=&quot;http://www.youtube.com/v/BzSDbs7giSg&amp;hl=en&amp;fs=1&amp;color1=0x234900&amp;color2=0x4e9e00&quot; type=&quot;application/x-shockwave-flash&quot; allowscriptaccess=&quot;always&quot; allowfullscreen=&quot;true&quot; width=&quot;425&quot; height=&quot;344&quot;&gt;&lt;/embed&gt;&lt;/object&gt;&lt;br /&gt;
&lt;/center&gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Blackshot is coming soon with a massive open beta. Being a player of many FPS games over the years this game is going to be amazing! If you look back and remember the days of Perfect Dark and Counter Strike, you will notice a very similar feeling when your moving around in this game.&lt;br /&gt;
&lt;br /&gt;
Running around you have to stay on your toes constantly to avoid the barrage of machine guns, snipers and players running up behind you with knives ready to take your head off! This is one of the cleaner first person shooting games being made online right now. It&#39;s great for online play and head to head fragging. &lt;br /&gt;
&lt;br /&gt;
Go check it out and post your movies on World Play Online! Lets see what you got!</description>
    <guid isPermaLink='true'>http://worldplayonline.com/news.php?readmore=107</guid>
    <category domain='http://worldplayonline.com/news_cats.php?cat_id=24'>Gaming</category>
    <pubDate>05 Jun 2009 20:56:20 EST</pubDate>
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  <item>
    <title>1,000,000 Dollar Spark Cash Giveaway!!!</title>
    <link>http://worldplayonline.com/news-1-000-000-Dollar-Spark-Cash-Giveaway.html</link>
    <description>&lt;u&gt;&lt;b&gt;&lt;span style=&#39;color:orange&#39;&gt;RACE FOR 1,000,000 SPARK CASH&lt;/span&gt;&lt;/b&gt;&lt;/u&gt;&lt;br /&gt;
&lt;br /&gt;
&lt;p&gt;Outspark is hosting an event where it&#39;s possible to win one million Spark Cash! Beginning June 3, the new Fiesta server, Cypion, will be open. 1,000,000 Spark Cash will then become available to the first three people on that server that reach level 105!&lt;/p&gt;&lt;br /&gt;
&lt;br /&gt;
&lt;a href=&#39;http://events.outspark.com/2009/fiesta/cypion/?src=E&amp;kyd=fiesta:1mil:may29:wrldplyon&#39;&gt;Click Here&lt;/a&gt; to see the countdown for when more information will be released.&lt;br /&gt;
&lt;br /&gt;
Kind regards,&lt;br /&gt;
&lt;b&gt;&lt;br /&gt;
Outspark&lt;/b&gt;&lt;br /&gt;
</description>
    <guid isPermaLink='true'>http://worldplayonline.com/news.php?readmore=106</guid>
    <category domain='http://worldplayonline.com/news_cats.php?cat_id=30'>Outspark</category>
    <pubDate>30 May 2009 12:38:05 EST</pubDate>
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  <item>
    <title>Outspark News</title>
    <link>http://worldplayonline.com/news-Outspark-News.html</link>
    <description>&lt;b&gt;Fiesta:&lt;/b&gt; Soon there will be a new server available for Fiesta to help clear up some of the very popular servers that have been out for some time now. Also, James Forge is coming out Wednesday. Similar to Remi&#39;s Rare Finds there will be unique items that can only be found at the forge. James Forge is focused more on enhancements giving all players something useful for every play. &lt;br /&gt;
&lt;br /&gt;
&lt;b&gt;Wind Slayer:&lt;/b&gt; Logging in can earn you gold? On Saturday and Sunday there&#39;s word that simply logging in will get your character 5,000 gold, try it out and see for yourself.&lt;br /&gt;
&lt;br /&gt;
&lt;b&gt;Project Powder:&lt;/b&gt; The Video Trailer Contest is happening right now. Send in your videos and win a 1GB USB Flash Drive, along with the new Nikki character and in game money! First, second, and third will all win the flash drive and Nikki, with first place just getting more in game money so make sure to submit!</description>
    <guid isPermaLink='true'>http://worldplayonline.com/news.php?readmore=105</guid>
    <category domain='http://worldplayonline.com/news_cats.php?cat_id=30'>Outspark</category>
    <pubDate>27 May 2009 01:59:18 EST</pubDate>
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  <item>
    <title>We&#39;re Looking for your thoughts</title>
    <link>http://worldplayonline.com/news-Were-Looking-for-your-thoughts.html</link>
    <description>This summer we have a plethora of new systems being introduced under World Play Online. One of the biggest systems is our team / clan database which will allow users to take their team play to a whole new level not yet seen. &lt;br /&gt;
&lt;br /&gt;
Before the release of this system we want to ask your opinion::&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Would you be interested in participating in Tournaments for prizes?? &lt;br /&gt;
&lt;br /&gt;
Would you be willing to go head to head in Halo, Madden, Resistance and more to take the reign of the best ??&lt;br /&gt;
&lt;br /&gt;
Let us know what you think by posting a comment below&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Thank You,&lt;br /&gt;
&lt;br /&gt;
WPO Staff</description>
    <guid isPermaLink='true'>http://worldplayonline.com/news.php?readmore=104</guid>
    <category domain='http://worldplayonline.com/news_cats.php?cat_id=18'>WPO News</category>
    <pubDate>26 May 2009 20:36:01 EST</pubDate>
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  <item>
    <title>Unforgiven War Update!</title>
    <link>http://worldplayonline.com/news-Unforgiven-War-Update.html</link>
    <description>San Diego, CA – May 20, 2009 – UnforgivenWar, one of the most community active text mmorpg&#39;s, is now offering hard to get items to all of its “troopz”.  Starting immediately, UnforgivenWar is offering “UW Credits”.  “UW Credits” can be used to purchase those hard to get items that only premium players had access to in the past. These credits are as good as cash for those that do not have credit cards or PayPal.  With these “UW Credits” you can buy everything from RT Packs to Dragons.  By making these items available through credits “troopz” can now earn the items which in-turn gives every player the opportunity to advance more rapidly.  This new feature will help to take players to a whole new level. For more information on earning “UW Credits” visit www.unforgivenwar.com.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;u&gt;&lt;b&gt;About UnforgivenWar&lt;/b&gt;&lt;/u&gt;&lt;br /&gt;
&lt;br /&gt;
UnforgivenWar is a FREE text based browser Military MMORPG game with over 130,000 members and over 60,000 active members.  Unlike other text-based games UnforgivenWar offers an extremely active community with constant play and interaction by game admins.  With this community a player feels as if they are actually in a game.  In a war zone with other “troopz” players join in platoons and take on other platoons but with a massive amount of interaction. It is an addiction that you don’t want a cure for. To try UnforgivenWar visit www.unforgivenwar.com and register.&lt;br /&gt;
</description>
    <guid isPermaLink='true'>http://worldplayonline.com/news.php?readmore=103</guid>
    <category domain='http://worldplayonline.com/news_cats.php?cat_id=31'>Nvinium Games</category>
    <pubDate>20 May 2009 15:24:36 EST</pubDate>
  </item>
  <item>
    <title>Big Content From Outspark</title>
    <link>http://worldplayonline.com/news-Big-Content-From-Outspark.html</link>
    <description>&lt;b&gt;Solstice:&lt;/b&gt; The Housing System is coming out this week! It&#39;s finally time to design your own pad. Invite guests, show off your designing skills and taste, and hang out with your friends. There will be over twenty items of furniture that you can either purchase with SparkCash or through in-game quests, to help you with this process.&lt;br /&gt;
&lt;br /&gt;
&lt;b&gt;Fiesta:&lt;/b&gt; The next phase in the Job Class Tree is being released this week as well, the Prestige Class. Players who reach 100 will be able to choose between two different paths depending on their current class. For example fighters who reach level 100 will be able to choose between the Gladiator or the Knight class, the Gladiator specializing in raw power and damage while the Knight specializing in defense and protecting the party.&lt;br /&gt;
&lt;br /&gt;
&lt;b&gt;Project Powder: &lt;/b&gt;Lots of new content is being added to Project Powder weekly including premium and non premium gear. Also, this Wednesday, a new map is going to be ready to play, Oblivion Part3, which is full of fast paced action and tricky short cuts. </description>
    <guid isPermaLink='true'>http://worldplayonline.com/news.php?readmore=102</guid>
    <category domain='http://worldplayonline.com/news_cats.php?cat_id=30'>Outspark</category>
    <pubDate>19 May 2009 19:50:20 EST</pubDate>
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  <item>
    <title>Project Powder Shortcut Tips and Raffle</title>
    <link>http://worldplayonline.com/news-Project-Powder-Shortcut-Tips-and-Raffle.html</link>
    <description>Project Powder: There are tons of ways to reduce your finishing time for each map besides doing amazing tricks to gain speed boost. Shortcuts are always available, but it&#39;s usually up to you to find them. However, for a limited time only, you can find out a neat little trick about the ever popular map, Smallpox Part1. Click here to see the post.&lt;br /&gt;
&lt;br /&gt;
Also the Pro Shop Raffle is still going on until May 17th. Purchase any jacket or pair of pants at the Pro Shop and earn an entry into the raffle. First place will win a Cordless Desktop MX3200 Laser Keyboard and Laser Mouse combo pack ($100.00 value). Second and third place will win Kudos &lt;i&gt;(in-game money)&lt;/i&gt;&lt;br /&gt;
</description>
    <guid isPermaLink='true'>http://worldplayonline.com/news.php?readmore=101</guid>
    <pubDate>15 May 2009 13:23:37 EST</pubDate>
  </item>
  <item>
    <title>Kickin it back to the old school</title>
    <link>http://worldplayonline.com/news-Kickin-it-back-to-the-old-school.html</link>
    <description>&lt;p&gt;&lt;br /&gt;
WPO starts off June already and we plan to throw on the blue jumpsuits and go old school. This whole month of June WPO is going to hit all of your favorite games of the past when you were still in huggies and thinking your cool with the highest score on Galaga!&lt;br /&gt;
&lt;br /&gt;
From Super Mario to Mortal Kombat and all between WPO plans on making this June a June to remember. Well we should all remember the games we used to love. I&#39;m talking about the days that we&#39;d all spend trying to play all the levels of Dig Dug and Tetris until our fingers felt like they&#39;d fall off. &lt;/p&gt;&lt;br /&gt;
&lt;br /&gt;
&lt;b&gt;Why you ask will WPO do this... WHY?????&lt;/b&gt;&lt;br /&gt;
&lt;br /&gt;
No, It&#39;s not because we&#39;re crazy. Well not fully atleast.&lt;br /&gt;
&lt;p&gt;&lt;br /&gt;
You see everyone these old games are what inspired all of the new games today. You can bet that many game company CEO&#39;s once started learning to date with Mrs. Packman. From there the gaming revolution broke free and is what it is today. &lt;/p&gt;&lt;br /&gt;
&lt;br /&gt;
So Be Prepared!!&lt;br /&gt;
&lt;br /&gt;
If you have a story you want to tell about your old gaming days feel free to let us know and we&#39;ll publish it!&lt;br /&gt;
&lt;br /&gt;
&lt;u&gt;&lt;b&gt;Just follow the link::&lt;/b&gt;&lt;/u&gt;&lt;br /&gt;
&lt;br /&gt;
&lt;a href=&#39;http://worldplayonline.com/submit.php?stype=a&#39; target=&#39;_blank&#39;&gt;Submit Articles Here!&lt;/a&gt;&lt;br /&gt;
&lt;br /&gt;
Thanks,&lt;br /&gt;
&lt;br /&gt;
 WPO</description>
    <guid isPermaLink='true'>http://worldplayonline.com/news.php?readmore=100</guid>
    <category domain='http://worldplayonline.com/news_cats.php?cat_id=18'>WPO News</category>
    <pubDate>12 May 2009 14:06:21 EST</pubDate>
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  <item>
    <title>Outspark Updates this week</title>
    <link>http://worldplayonline.com/news-Outspark-Updates-this-week.html</link>
    <description>&lt;span style=&#39;color:orange&#39;&gt;Project Powder:&lt;/span&gt; The highly anticipated commercial release is coming this Thursday, May 7. The web store will be released along with tons of new gear! Customize your character with different stylin&#39; outfits, accessories, and a variety of extreme boards. Also check out the amazing new map. Challenge yourself to find speedy shortcuts by taking advantage of the jumps along the mountain.&lt;br /&gt;
&lt;span style=&#39;color:orange&#39;&gt;&lt;br /&gt;
Wind Slayer:&lt;/span&gt; A new map, The Serien Cave, is being released! This cave contains all sorts of unique creatures and challenging quest objectives. Also the Mystery Cube system is coming out. There will be Cubes that can either be created from in game materials or bought with SparkCash and they have a chance to contain special, rare items that can only be found within the cubes!&lt;br /&gt;
&lt;span style=&#39;color:orange&#39;&gt;&lt;br /&gt;
Solstice&lt;/span&gt;: A house system will be coming out shortly where players can decorate and hang out with friends inside their own house. The release date will most likely be around two weeks from now so keep an eye out for more information.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
------------------------------------------------------------------&lt;br /&gt;
&lt;u&gt;&lt;b&gt;&lt;br /&gt;
House Shots&lt;/b&gt;&lt;/u&gt;&lt;br /&gt;
&lt;br /&gt;
&lt;img src=&quot;http://img.worldplayonline.com/jake/16bb04db7ad1cfe776383.jpg&quot;&gt;&lt;/img&gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;img src=&quot;http://img.worldplayonline.com/jake/e69edfa533a07848339e1.jpg&quot;&gt;&lt;/img&gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;img src=&quot;http://img.worldplayonline.com/jake/71425eeaf01c52df40582.jpg&quot;&gt;&lt;/img&gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;img src=&quot;http://img.worldplayonline.com/jake/b6ee52c02e956725238e5.jpg&quot;&gt;&lt;/img&gt;&lt;br /&gt;
</description>
    <guid isPermaLink='true'>http://worldplayonline.com/news.php?readmore=98</guid>
    <category domain='http://worldplayonline.com/news_cats.php?cat_id=30'>Outspark</category>
    <pubDate>06 May 2009 16:19:18 EST</pubDate>
  </item>
  <item>
    <title>WPO Exclusive interview with the Eclipse Leader</title>
    <link>http://worldplayonline.com/news-WPO-Exclusive-interview-with-the-Eclipse-Leader.html</link>
    <description>&lt;center&gt;&lt;a href=&#39;http://worldplayonline.com/readarticle.php?article_id=102&#39; target=&#39;_blank&#39;&gt;&lt;img src=&#39;http://img.worldplayonline.com/jake/59b91fde59c33e6f87ea1.gif&#39; alt=&#39;&#39; /&gt;&lt;/a&gt;&lt;br /&gt;
&lt;br /&gt;
&lt;span style=&#39;color:yellow&#39;&gt;&lt;b&gt;Click to read the WPO exclusive interview with Eclipse behind doors and to the point!&lt;/b&gt;&lt;/span&gt;&lt;/center&gt;</description>
    <guid isPermaLink='true'>http://worldplayonline.com/news.php?readmore=97</guid>
    <pubDate>30 Apr 2009 20:04:21 EST</pubDate>
  </item>
  <item>
    <title>Stephen 22288 Sits down for an interview with Jake</title>
    <link>http://worldplayonline.com/news-Stephen-22288-Sits-down-for-an-interview-with-Jake.html</link>
    <description>&lt;center&gt;&lt;a href=&#39;http://worldplayonline.com/readarticle.php?article_id=100&#39; target=&#39;_blank&#39;&gt;&lt;img src=&#39;http://img.worldplayonline.com/jake/03bec3d3d7ba42de4a6a1.png&#39;&gt;&lt;/img&gt;&lt;/a&gt;&lt;br /&gt;
&lt;br /&gt;
&lt;span style=&#39;color:yellow&#39;&gt;&lt;b&gt;Click to read the WPO exclusive interview with Stephen behind doors and to the point!&lt;/b&gt;&lt;/span&gt;</description>
    <guid isPermaLink='true'>http://worldplayonline.com/news.php?readmore=96</guid>
    <pubDate>29 Apr 2009 00:41:05 EST</pubDate>
  </item>
  <item>
    <title>Windslayer Contest Reminder!</title>
    <link>http://worldplayonline.com/news-Windslayer-Contest-Reminder.html</link>
    <description>&lt;center&gt;&lt;img src=&#39;http://img24.imageshack.us/img24/5011/slayersoup2.jpg&#39; style=&#39;margin:5px&#39; align=&#39;center&#39;&gt;&lt;/center&gt;&lt;br /&gt;
&lt;br /&gt;
&lt;b&gt;&lt;br /&gt;
Are you ready to play like the Wind? You have a chance to win an uber keyboard that will make all your PvP dreams come true with super fast and lag-free key movements. Or you can look like a Slayer by winning a Monster Hat that you can wear in real life.&lt;br /&gt;
&lt;br /&gt;
All players that spend 3,500 SparkCash on any Slayer items will be automatically entered into the Slayer Soup Raffle! The Slayer Soup prizes include:&lt;/b&gt;&lt;br /&gt;
&lt;p&gt;&lt;br /&gt;
&lt;center&gt;&lt;br /&gt;
&lt;img src=&#39;http://img24.imageshack.us/img24/1213/razerarctosathumb450x32.jpg&#39; style=&#39;margin:5px&#39; align=&#39;left&#39;&gt; &lt;img src=&#39;http://img24.imageshack.us/img24/5758/monsterhats.jpg&#39; style=&#39;margin:5px&#39; align=&#39;left&#39;&gt; &lt;img src=&#39;http://img24.imageshack.us/img24/623/cuckoo.jpg&#39; style=&#39;margin:5px&#39; align=&#39;left&#39;&gt;&lt;/center&gt;&lt;/p&gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;b&gt;This raffle goes on from now until the end of the month (April 30th, 2009). Enjoy Slayers and good luck! &lt;/b&gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;span style=&#39;color:yellow&#39;&gt;For more Information click the link below:::&lt;/span&gt;&lt;br /&gt;
&lt;br /&gt;
&lt;a href=&#39;http://windslayer.outspark.com/news/view/?id=zbn.6899?src=E&amp;kyd=windslayer:s.raffle:april23:wrldplay&#39; target=&#39;_blank&#39;&gt;&lt;span style=&#39;color:cyan&#39;&gt;Windslayer Raffle Contest!!!&lt;/span&gt;&lt;/a&gt;</description>
    <guid isPermaLink='true'>http://worldplayonline.com/news.php?readmore=95</guid>
    <category domain='http://worldplayonline.com/news_cats.php?cat_id=30'>Outspark</category>
    <pubDate>24 Apr 2009 23:47:23 EST</pubDate>
  </item>
  <item>
    <title>Jagex just doesn&#39;t learn</title>
    <link>http://worldplayonline.com/news-Jagex-just-doesnt-learn.html</link>
    <description>&lt;blockquote&gt;&lt;br /&gt;
&lt;br /&gt;
Since the recent PvP glitch is causing some discussion, I&#39;d better post a quick explanation.&lt;br /&gt;
&lt;br /&gt;
There was a bug in PvP which some players were abusing to gain high drop potential unfairly. (i.e to get money which they hadn&#39;t earned)&lt;br /&gt;
&lt;br /&gt;
As far as I can tell this was first discovered by a player on Easter Saturday, and how to do it became fairly widespread knowledge early on Easter Sunday.&lt;br /&gt;
&lt;br /&gt;
I was alerted to the problem when chatting to some players on my clan chat early on Easter Sunday morning. I immediately went into work and fixed it there and then, so it isn&#39;t happening anymore. The bug was therefore not abused for very long.&lt;br /&gt;
&lt;br /&gt;
It also wasn&#39;t possible to abuse the bug unless you were a member, and there was minimum level requirements, so the impact was limited by that. It also meant people couldn&#39;t abuse it on &#39;throwaway&#39; accounts.&lt;br /&gt;
&lt;br /&gt;
To the players who were stupid enough to deliberately abuse this bug on their members accounts, all I can say is, why!?! What on earth made you think that was a good idea? You know we have in depth logs and can and do catch people who abuse major bugs.&lt;br /&gt;
&lt;br /&gt;
We haven&#39;t banned anyone yet, there is no massive rush as all the activity is logged anyway. On Tuesday once everyone is back from the easter break, and we have the staff to go through the logs very very carefully we&#39;ll do that then. We obviously don&#39;t want to risk banning anyone incorrectly, so it takes a bit of effort.&lt;br /&gt;
&lt;br /&gt;
But if you *deliberately* abused the bug (or tried to abuse it after we fixed it), you should be very very afraid. I cant imagine why anyone thought it was a good idea to try!&lt;br /&gt;
&lt;br /&gt;
I should mention that it&#39;s fairly easy for us to distinguish between players who did it by accident and players who did it on purpose.&lt;br /&gt;
&lt;br /&gt;
Luckily it was quite hard to do by accident anyway. (in fact this bug was in the game for a while before it was discovered, which shows how obscure it was). Also people doing it on purpose were using absurd amounts of cash and/or extremely valuable items they would have no reason to possibly do that with normally.&lt;br /&gt;
&lt;br /&gt;
Finally we&#39;ll also obviously take into account how many times it was done/attempted, and if the person reported it as a bug promptly afterwards.&lt;br /&gt;
&lt;br /&gt;
But like I say it&#39;s quite easy for us to tell anyway.&lt;br /&gt;
&lt;br /&gt;
I&#39;m not going to give exact details, because it *is* still logging people who try it. Trying to abuse a bug is just as bad, so please don&#39;t &#39;test&#39; it. You don&#39;t want to get caught up in this.&lt;br /&gt;
&lt;br /&gt;
Written by:&lt;br /&gt;
&lt;br /&gt;
Andrew Gower &lt;/blockquote&gt;&lt;br /&gt;
&lt;br /&gt;
-------------------------------------------------------------------------------------------&lt;br /&gt;
&lt;br /&gt;
To Mr. Gower and the rest of the Jagex team. WAKE UP!&lt;br /&gt;
&lt;br /&gt;
Runescape has been a game over the years that had a great boost and start in the game because the players had an ability to have a certain level of freedom within the game which made it great. Jagex brought forth one of the better Player vs Player systems in the early stages of MMORPG&#39;s really getting recognized in the Online Game world.&lt;br /&gt;
&lt;br /&gt;
In the years since the creation of Runescape, Jagex has made numerous updates to their game constantly &quot;dumbing&quot; it down. Jagex has continuously lowered their drop ratios right after they make updates in the game, they limit armors and weapons simply because a handful of players have concern and they have constantly made the game easier and easier to level because of the amount of wealth the game has readily available. &lt;br /&gt;
&lt;br /&gt;
This quote by Andrew Gower shows the mentality of this gaming company as a whole. They will create something that will be in place for months and then want to ban their own paying members for flaws that are known by thousands within the game but not by their staff. It&#39;s simply bad business! This game company has a staff that apparently doesn&#39;t play the game. Don&#39;t you have a staff of game testers on hand to help aid in the process of finding your bugs?? Whats going on Jagex, why is it that the only logical step always is to ban your paying members. &lt;br /&gt;
&lt;br /&gt;
In my own opinion this is a model for the logic of this game company. I am disappointed  because at one point I was a long time player of Runescape and looking forward to Mechscape. Once again you have let me down and other players down. &lt;br /&gt;
&lt;br /&gt;
Last I saw... Killing off your players doesn&#39;t help your game. Another possible solution would be to address properly that Runescape is about making money through skills and monsters. This type of money maker via exploits of new updates have to be limited because of the already fragile economy within the game. &lt;br /&gt;
&lt;br /&gt;
Warn players, black mark players but do not ban your players. Think before you act.&lt;br /&gt;
&lt;br /&gt;
</description>
    <guid isPermaLink='true'>http://worldplayonline.com/news.php?readmore=94</guid>
    <category domain='http://worldplayonline.com/news_cats.php?cat_id=20'>Runescape</category>
    <pubDate>15 Apr 2009 16:00:09 EST</pubDate>
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    <title>Take a break from gaming and have a laugh?</title>
    <link>http://worldplayonline.com/news-Take-a-break-from-gaming-and-have-a-laugh.html</link>
    <description>&lt;div&gt;&lt;object width=&quot;460&quot; height=&quot;381&quot;&gt;&lt;param name=&quot;movie&quot; value=&quot;http://www.dailymotion.com/swf/x8uln0_tv-birthday-wish-naivete-they-need_fun&amp;related=1&quot;&gt;&lt;/param&gt;&lt;param name=&quot;allowFullScreen&quot; value=&quot;true&quot;&gt;&lt;/param&gt;&lt;param name=&quot;allowScriptAccess&quot; value=&quot;always&quot;&gt;&lt;/param&gt;&lt;embed src=&quot;http://www.dailymotion.com/swf/x8uln0_tv-birthday-wish-naivete-they-need_fun&amp;related=1&quot; type=&quot;application/x-shockwave-flash&quot; width=&quot;460&quot; height=&quot;381&quot; allowFullScreen=&quot;true&quot; allowScriptAccess=&quot;always&quot;&gt;&lt;/embed&gt;&lt;/object&gt;&lt;br /&gt;&lt;b&gt;&lt;a href=&quot;http://www.dailymotion.com/video/x8uln0_tv-birthday-wish-naivete-they-need_fun&quot;&gt;TV birthday wish naivete. They need censor array adjustment.&lt;/a&gt;&lt;/b&gt;&lt;br /&gt;&lt;i&gt;Uploaded by &lt;a href=&quot;http://www.dailymotion.com/Jerry_L&quot;&gt;Jerry_L&lt;/a&gt;&lt;/i&gt;&lt;/div&gt;</description>
    <guid isPermaLink='true'>http://worldplayonline.com/news.php?readmore=93</guid>
    <category domain='http://worldplayonline.com/news_cats.php?cat_id=17'>Miscellaneous</category>
    <pubDate>05 Apr 2009 02:40:32 EST</pubDate>
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    <title>Guild Wars Turns us into little girls!</title>
    <link>http://worldplayonline.com/news-Guild-Wars-Turns-us-into-little-girls.html</link>
    <description>&lt;center&gt;&lt;img src=&#39;http://img.worldplayonline.com/jake/e146a9b98a662f8ec8801.gif&#39;&gt;&lt;/center&gt;&lt;br /&gt;
&lt;br /&gt;
In an attempt to celebrate the spirit of April, Guild Wars throws something new into the mix without telling a soul. I hate to say it. I&#39;ve finally grown up to be a little girl!!! &lt;br /&gt;
&lt;br /&gt;
&lt;span style=&#39;color:yellow&#39;&gt;&lt;b&gt;Good One Guys!!&lt;/b&gt;&lt;/span&gt;</description>
    <guid isPermaLink='true'>http://worldplayonline.com/news.php?readmore=92</guid>
    <category domain='http://worldplayonline.com/news_cats.php?cat_id=19'>GuildWars</category>
    <pubDate>01 Apr 2009 03:53:14 EST</pubDate>
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  <item>
    <title>Earth Hour!! Please Read</title>
    <link>http://worldplayonline.com/news-Earth-Hour-Please-Read.html</link>
    <description>&lt;center&gt;&lt;object width=&quot;460&quot; height=&quot;295&quot;&gt;&lt;param name=&quot;movie&quot; value=&quot;http://www.youtube.com/v/1CRs-7lRlPo&amp;hl=en&amp;fs=1&quot;&gt;&lt;/param&gt;&lt;param name=&quot;allowFullScreen&quot; value=&quot;true&quot;&gt;&lt;/param&gt;&lt;param name=&quot;allowscriptaccess&quot; value=&quot;always&quot;&gt;&lt;/param&gt;&lt;embed src=&quot;http://www.youtube.com/v/1CRs-7lRlPo&amp;hl=en&amp;fs=1&quot; type=&quot;application/x-shockwave-flash&quot; allowscriptaccess=&quot;always&quot; allowfullscreen=&quot;true&quot; width=&quot;460&quot; height=&quot;295&quot;&gt;&lt;/embed&gt;&lt;/object&gt;&lt;/center&gt;&lt;br /&gt;
&lt;br /&gt;
As gamers of the world we have a duty. Everyone here puts time and effort into the things we do online, on our consoles and in our lives. Here at World Play we are asking everyone to take 1 hour out of your lives to just turn off the power. &lt;br /&gt;
&lt;br /&gt;
Go out to eat, take a walk, shower, do something but we are asking that as gamers UNITE! Lets show the world that we can turn off the power to make sure there is still an earth for generations to come.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Message brought by WPO</description>
    <guid isPermaLink='true'>http://worldplayonline.com/news.php?readmore=91</guid>
    <pubDate>31 Mar 2009 16:04:22 EST</pubDate>
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    <title>Fiesta the new WPO Spark</title>
    <link>http://worldplayonline.com/news-Fiesta-the-new-WPO-Spark.html</link>
    <description>&lt;u&gt;&lt;b&gt;Taken from Outspark::&lt;/b&gt;&lt;/u&gt;&lt;br /&gt;
&lt;br /&gt;
&lt;span style=&#39;color:orange&#39;&gt;&lt;b&gt;Leveling:&lt;/b&gt;&lt;/span&gt;&lt;br /&gt;
Your adventure in Iysa begins in the city of Roumen. This quaint town will be your home base until around level 20. Begin your adventure by talking to Elemental Helper Remi and get your first quest! She will give you a few instructions and then send you to Healer Julia. To locate NPCs (non-player characters) on the map, press the M button. Healer Julia is just up the steps to the right.&lt;br /&gt;
&lt;br /&gt;
Once you talk with Julia, she will tell you all about HP (health points - red) and SP (spirit points - blue) stones. These are used to refill your health and spirit when they get low. You receive a few free stones from Julia when you start your adventure in Isya and can always buy more from her. Julia will also give you your first quest – a monster hunt to kill Slimes and Mushrooms. They can be found in the forest at the edge of town.&lt;br /&gt;
&lt;br /&gt;
&lt;span style=&#39;color:orange&#39;&gt;&lt;b&gt;Story:: Ch. 1&lt;/b&gt;&lt;/span&gt;&lt;br /&gt;
&lt;br /&gt;
The universe was born in a sea of darkness and chaos. This primal force called itself Legel, and embodied both creation and destruction. Legel&#39;s ever churning forces gave birth to a myriad of worlds and creatures both great and small. Many creations were quickly snuffed out by the very force that made them, but there were areas of temporary calm. It was in one such peaceful location that the Goddess Teva and the world of Isya were born.&lt;br /&gt;
&lt;br /&gt;
Like many before her, Teva was a being of tremendous power. She reveled in the power given to her by Legel, however temporary it might be. She was fully prepared to accept the inevitability of her own destruction at the hands of the very thing that created her.&lt;br /&gt;
But before this could happen, Teva looked down upon the world that had been born at the same time as she and saw a variety of new life on its surface. She saw many brutal and vile creatures upon this world, but also something else.&lt;br /&gt;
&lt;br /&gt;
She saw children playing and animals nurturing and protecting their young. There were two species in particular that caught her eye. These species called themselves Humans, and Elves. What made them so remarkable was the fact that they continued to struggle even against all odds, even when most animals would have surrendered. They were frail compared to many other species on the new planet and should not have survived. But soon Teva began to see some of their virtues. She saw their kindness, their self sacrifice, but most of all something else she couldn&#39;t understand. Something kept them holding on even when ircumstances&lt;br /&gt;
were dire. Something made them fight on, even though there was no reason to believe in the future. These creatures called it &#39;hope&#39;.&lt;br /&gt;
&lt;br /&gt;
What was this hope these creatures held onto so desperately? How could such an indescribable, intangible feeling give them strength? How could it drive them to persevere against tremendous odds? Teva wanted to know more; she NEEDED to know more. But Legel had other plans.&lt;br /&gt;
&lt;br /&gt;
Teva saw the bubble of calm surrounding both her and this strange world begin to collapse. Legel had come to reclaim what he had made, as he had done for eons. Teva decided she couldn&#39;t let this happen. Not this time; not until she understood this &#39;hope&#39;. Teva used the power granted her by Legel in an attempt to hold back the forces threatened to destroy her and Isya. But those efforts were in vain. Teva felt herself becoming consumed by Legel.&lt;br /&gt;
&lt;br /&gt;
She felt exasperation. Fear and uncertainty gripped her heart. Teva knew she couldn&#39;t possibly resist the awesome power of Legel.&lt;br /&gt;
&lt;br /&gt;
Teva decided to take one last look at the world that was born with her and the strange species that possessed a strength she seemed to lack. Teva saw the people of the world looking up to her, seeing her attempts to save them. Once again, these creatures astounded her. For the first time Teva noticed they felt the fear that gripped her. It was a feeling of uncertainty. Was it always there? Did she somehow miss it? Or did its tight grip on her help her see it within others for the first time?&lt;br /&gt;
&lt;br /&gt;
Despite the uncertainty, the Humans and Elves held onto their hope. Teva saw they wouldn&#39;t give up, even with Legel&#39;s awesome power threatening to crash down upon them. They hoped for something to save them. It somehow gave them the power to make it through one more day. Then Teva realized something else. The Humans and Elves were looking to her for hope; they wanted her to be the light capable of giving them a reason to look forward to a promising future.&lt;br /&gt;
&lt;br /&gt;
For the first time in Teva&#39;s existence, she understood what hope was. She knew what it meant and why it gave these species such strength. Why they never gave up.&lt;br /&gt;
&lt;br /&gt;
With a new found light within her, Teva pushed back against the darkness with renewed strength. She felt Legel lose ground ever so slightly. But it was enough. That small victory filled Teva with greater strength. She pushed harder, and every time Teva felt Legel back away a little more.&lt;br /&gt;
&lt;br /&gt;
Legel couldn&#39;t believe what was happening. Something he created should stand no chance against his awesome might. Teva was not only resisting him; she was winning. Legel knew he was in a losing battle and began to fragment himself. Turning to pieces, Legel created many more beings like Teva. These became the gods.&lt;br /&gt;
&lt;br /&gt;
Markis was the first god born of this fragmenting; Legel imbued him with powers of destruction. Pagel was next; Legel gifted him with greed. The goddess Apoline followed with the power of desire. Next was Anis, gifted with Legel&#39;s strength. Bijou was given Legel&#39;s power of creation. Last came Nik, imbued with the power of Darkness. As each god was born, Legel gave them a desire to reunite and once again make it whole. But Legel kept the greatest power for himself however. The power of Chaos.&lt;br /&gt;
&lt;br /&gt;
Teva saw this happening but could do nothing, as she was completely focused on the battle with Legel. But Legel became extremely weak in the fragmentation process; so weak, in fact, that with a single mammoth effort Teva managed to seal Legel and the power of Chaos away. She buried the sealed God deep within the world of Isya. In a way it seemed fitting to her that Legel be imprisoned upon the very world which helped Teva defeat him.&lt;br /&gt;
&lt;br /&gt;
Teva then introduced herself to the inhabitants of the world she just saved. They thanked and praised her, calling her the Goddess of Hope. But this is just the beginning of our story.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;u&gt;To read more chapters and view the game click the link below::&lt;/u&gt;&lt;br /&gt;
&lt;br /&gt;
&lt;a href=&#39;http://fiesta.outspark.com/guides/story&#39;&gt;Fiesta Story&lt;/a&gt;</description>
    <guid isPermaLink='true'>http://worldplayonline.com/news.php?readmore=90</guid>
    <category domain='http://worldplayonline.com/news_cats.php?cat_id=30'>Outspark</category>
    <pubDate>30 Mar 2009 18:30:38 EST</pubDate>
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    <title>???</title>
    <link>http://worldplayonline.com/news-.html</link>
    <description>&lt;center&gt;&lt;img src=&quot;http://img.worldplayonline.com/jake/dfd8ba7597823575888f1.gif&quot;&lt;/img&gt;&lt;/center&gt;</description>
    <guid isPermaLink='true'>http://worldplayonline.com/news.php?readmore=89</guid>
    <category domain='http://worldplayonline.com/news_cats.php?cat_id=17'>Miscellaneous</category>
    <pubDate>27 Mar 2009 23:33:42 EST</pubDate>
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    <title>Kamyhamihaaa!!! Dragonball Movie!</title>
    <link>http://worldplayonline.com/news-Kamyhamihaaa-Dragonball-Movie.html</link>
    <description>&lt;center&gt;&lt;object width=&quot;425&quot; height=&quot;344&quot;&gt;&lt;param name=&quot;movie&quot; value=&quot;http://www.youtube.com/v/haIO5WRipyo&amp;hl=en&amp;fs=1&quot;&gt;&lt;/param&gt;&lt;param name=&quot;allowFullScreen&quot; value=&quot;true&quot;&gt;&lt;/param&gt;&lt;param name=&quot;allowscriptaccess&quot; value=&quot;always&quot;&gt;&lt;/param&gt;&lt;embed src=&quot;http://www.youtube.com/v/haIO5WRipyo&amp;hl=en&amp;fs=1&quot; type=&quot;application/x-shockwave-flash&quot; allowscriptaccess=&quot;always&quot; allowfullscreen=&quot;true&quot; width=&quot;425&quot; height=&quot;344&quot;&gt;&lt;/embed&gt;&lt;/object&gt;&lt;/center&gt;</description>
    <guid isPermaLink='true'>http://worldplayonline.com/news.php?readmore=88</guid>
    <category domain='http://worldplayonline.com/news_cats.php?cat_id=29'>Movies</category>
    <pubDate>26 Mar 2009 17:39:55 EST</pubDate>
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  <item>
    <title>Pardon our Dust!</title>
    <link>http://worldplayonline.com/news-Pardon-our-Dust.html</link>
    <description>Pardon our dust gamers. Right now Wpo is in the process of expanding and condensing our forums for you!&lt;br /&gt;
&lt;br /&gt;
As many of you have noticed we opened World Play Online with a large focus on a select game.. Runescape. We have decided that in the nature and spirit of this company it&#39;s not best for the gamers overall if we continued doing such. &lt;br /&gt;
&lt;br /&gt;
We are now expanding our forums to add additional games into the scene. You will see popular games on our select forums and you will see more options for players of those games on the forums. We will be condensing the forums so that the overall majority of the important content is coming from the New&#39;s and Articles. &lt;br /&gt;
&lt;br /&gt;
The promotion of this site will continue as planned and we plan to keep reaching for the sky!&lt;br /&gt;
&lt;br /&gt;
Thank You,&lt;br /&gt;
&lt;br /&gt;
WPO Administrative Staff</description>
    <guid isPermaLink='true'>http://worldplayonline.com/news.php?readmore=87</guid>
    <category domain='http://worldplayonline.com/news_cats.php?cat_id=18'>WPO News</category>
    <pubDate>26 Feb 2009 15:59:58 EST</pubDate>
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    <title>WPO Support for Guild Wars grows</title>
    <link>http://worldplayonline.com/news-WPO-Support-for-Guild-Wars-grows.html</link>
    <description>&lt;p&gt;As you all should already know, WPO started centered around Guild Wars and RuneScape. Over the past few months, we have beefed our services for the RuneScape base of users on this site. It&#39;s actually kind of inflated at the moment. In light of that, I have taken it upon myself to cater more to Guild Wars players by starting to beef up the content and features for that game.&lt;br /&gt;
&lt;br /&gt;
As of recently, I had updated the articles system to allow for use of sub-categories. I have recently tweaked it again, to allow sub-categories of sub-categories, if that makes sense. It&#39;s now possible to go up to 3 levels deep. This allows for premium organization of all the content that will be filling up the Articles section soon.&lt;br /&gt;
&lt;br /&gt;
I have now finished creating the necessary general categories for Guild Wars articles, builds, quests, etc. As a result, I wanted an easy way to post builds to the builds category where you could gather all the necessary information to actually use it, easily. So I added a mod that enabled Guild Wars bbCode, which can be used in only forum posts and articles. This will display a build in a readable format for you to download and preview skills, things like that.&lt;br /&gt;
&lt;br /&gt;
Again, as a result of that update, there needed to be an easy way to generate the bbCode that displays the build. So I added a build generator made for that bbCode system. You can find it now on the navigation under Guild Wars, Build Generator. You would load your build there (from Guild Wars itself) or create it using the system, and then previewing would give you the bbCode which you can post on the site for other users to use.&lt;br /&gt;
&lt;br /&gt;
So that&#39;s kinda nifty, yes, I know! But the real reason I did this is for the builds category of the Guild Wars article section, so that they can be used there with ease. Normal users also have the option of using the bbCode in the forums as well to help other users and get help with their own builds, so expect forum support to grow as well.&lt;br /&gt;
&lt;br /&gt;
Over the next few weeks I will be continuously adding various articles and content for Guild Wars, builds and quest guides and things of that nature to get things rolling.&lt;br /&gt;
&lt;br /&gt;
Please do not hesitate to submit your own content for use on the site!&lt;/p&gt;</description>
    <guid isPermaLink='true'>http://worldplayonline.com/news.php?readmore=85</guid>
    <category domain='http://worldplayonline.com/news_cats.php?cat_id=19'>GuildWars</category>
    <pubDate>22 Feb 2009 12:10:08 EST</pubDate>
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    <title>Article System Update</title>
    <link>http://worldplayonline.com/news-Article-System-Update.html</link>
    <description>&lt;p&gt;The Article System has recently been updated in that we now have the ability to organize articles by categories and subcategories rather than just categories. What this allows us to do is to better organize the content on this site such as various guides, walkthroughs, interviews, etc. You will notice over the next few days more and more article categories/subcategories arise; paving the way for new and fresh content. Please keep your eyes peeled for the latest content and always remember to submit your own guides as the first official WPO guide on that subject!&lt;/p&gt;</description>
    <guid isPermaLink='true'>http://worldplayonline.com/news.php?readmore=84</guid>
    <category domain='http://worldplayonline.com/news_cats.php?cat_id=18'>WPO News</category>
    <pubDate>12 Feb 2009 12:50:24 EST</pubDate>
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    <title>WPO IRC Come on In</title>
    <link>http://worldplayonline.com/news-WPO-IRC-Come-on-In.html</link>
    <description>Hey everyone,&lt;br /&gt;
&lt;br /&gt;
Jake here from WPO wanting to tell you to tell your friends about WPO IRC. Yes since we&#39;re working hard on Runescape right now we&#39;ve decided to use swiftirc to promote our temporary WPO irc channel. &lt;br /&gt;
&lt;br /&gt;
&lt;u&gt;&lt;b&gt;Come visit us here at &lt;/b&gt;&lt;/u&gt;&lt;br /&gt;
&lt;br /&gt;
&lt;u&gt;&lt;b&gt;&lt;span style=&#39;color:yellow&#39;&gt;#WPO&lt;/span&gt;&lt;/b&gt;&lt;/u&gt;&lt;br /&gt;
&lt;br /&gt;
Come idle in our channel, talk it up and have fun. We have exclusive bots that give you access to all the WPO goodies we have in stock. Tell all your pals and help us grow and grow. &lt;br /&gt;
&lt;br /&gt;
Thank You,&lt;br /&gt;
&lt;br /&gt;
Admin Jake</description>
    <guid isPermaLink='true'>http://worldplayonline.com/news.php?readmore=82</guid>
    <pubDate>04 Feb 2009 22:54:55 EST</pubDate>
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    <title>Hacking around Runescape</title>
    <link>http://worldplayonline.com/news-Hacking-around-Runescape.html</link>
    <description>&lt;center&gt;&lt;img src=&quot;http://img.worldplayonline.com/jake/9c1a2529b46bff6aa0a61.gif&quot;&gt;&lt;/img&gt;&lt;/center&gt;&lt;center&gt;&lt;br /&gt;
&lt;br /&gt;
For All leaders and users of Administrative panels around the Runescape world. Be aware that forums around Runescape have been getting hit right now. The following clans have been hit so far within the last 3 weeks:&lt;br /&gt;
&lt;br /&gt;
- The Legendz&lt;br /&gt;
- Triforce&lt;br /&gt;
- Prodigy&lt;br /&gt;
- Echo of Silence&lt;br /&gt;
- and others we&#39;re gathering data on. &lt;br /&gt;
&lt;br /&gt;
The people we have knowledge of them committing these forum abuses are the following :: &lt;i&gt;(please note that this data is collected from Ip addresses that have been traced. The names might not be the real people due to internet identity being sketchy:)&lt;/i&gt;&lt;br /&gt;
&lt;br /&gt;
- Mericana&lt;br /&gt;
- Xar&lt;br /&gt;
-  Dakilla09&lt;br /&gt;
- Faderous&lt;br /&gt;
- Svennekillen&lt;br /&gt;
&lt;br /&gt;
&lt;u&gt;&lt;b&gt;There are others we&#39;re gathering data on to help you.&lt;/b&gt;&lt;/u&gt; &lt;br /&gt;
&lt;br /&gt;
All leaders. Please at this time we suggest that you update your passwords and tell your staff to update their passwords atleast 2 times a month. Make sure your password is atleast 6-8 characters long and uses alpha numeric combination&#39;s to ensure better safety. Please do not give your passwords out to any of your friends or people you think you can trust. &lt;br /&gt;
&lt;br /&gt;
Keep yourselves safe and play hard.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Alert By:&lt;br /&gt;
&lt;br /&gt;
World Play Online</description>
    <guid isPermaLink='true'>http://worldplayonline.com/news.php?readmore=81</guid>
    <pubDate>04 Feb 2009 18:14:07 EST</pubDate>
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    <title>IRC Aliases &amp; Game IDs</title>
    <link>http://worldplayonline.com/news-IRC-Aliases-Game-IDs.html</link>
    <description>&lt;p&gt;Today I have made some updates to your account area here on WPO. Now when you update your account, you&#39;ll notice 2 new features. One is an area to add your IRC Aliases and everyone will see this regardless of who you are or how many games you play. Adding your various aliases/nicknames here will instruct WPO&#39;s IRC bot to recognize you; attaching that alias to your actual WPO account and handing out your rank and greet correctly. So, please be sure to update this area regardless if you are staff here or not, it is a very important feature; if you want to be noticed by the bot you must use it! &lt;br /&gt;
&lt;br /&gt;
I have also made another update, you can now add your game id&#39;s to your account. What this means is, for each game you mark as a game you play in our database, you&#39;ll see a new field for it in your account area, asking you to put your game username in there. For example, if you play Runescape and have marked Runescape as a game you play from our database, you&#39;ll see a new field in your account area requesting your Runescape Username. This is required for a number of things. Most notably, the RS one will be used for our internal Hi-Scores system, while other games will use it for other things. So again, please be sure to update your game usernames if you want them to show up in the applicable places!&lt;br /&gt;
&lt;br /&gt;
For Admins with access to RS Hi-Scores Manager: To make use of the RSN storage feature, simply go to the hiscores admin and select the users name from the dropdown - if they have an RSN, it will auto-populate the player name field above it with their RSN.&lt;/p&gt;</description>
    <guid isPermaLink='true'>http://worldplayonline.com/news.php?readmore=80</guid>
    <category domain='http://worldplayonline.com/news_cats.php?cat_id=18'>WPO News</category>
    <pubDate>27 Jan 2009 18:57:52 EST</pubDate>
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    <title>World Play Live</title>
    <link>http://worldplayonline.com/news-World-Play-Live.html</link>
    <description>&lt;p&gt;So I don&#39;t know if you&#39;ve tried it, or even seen what it looks like, but I&#39;m here telling you about World Play Live.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
On the top right corner of the the Home Page, or on the sidebar to the left (Which you may have hidden, [Just click the &quot;Show/Hide Sidebar&quot; button in the top banner to show it]) There is a button for World Play Live. This link will allow you to talk in real time with people you have met on WPO, Similar to MSN. However, when WPlive is opened, you will also see another popup (unless you disabled it, or have popup&#39;s blocked).&lt;br /&gt;
&lt;br /&gt;
This popup will give you the latest News, Comments, Reviews, Articles, Comments, as well as the newest members that have joined. Lastly, one of the greatest features on WPlive, is the New Post category. This Allows you quick access to all the new posts on the forums. Clicking on the links will open up a link directly to the forum, making it quicker and easier for you to find the topics you have posted on lately to check for replies.&lt;br /&gt;
&lt;br /&gt;
Along the toolbar at the top are 10 buttons to help you navigate WPlive. Here&#39;s a quick list of their functions.&lt;br /&gt;
[From left to right]&lt;br /&gt;
First Button: Will bring up the latest WPO updates popup (Refer to above)&lt;br /&gt;
Second: This Button will edit your Account &amp; Profile&lt;br /&gt;
Third: This button has a live news ticker showing you all the news posts on WPO.&lt;br /&gt;
Forth: WPO Radio, which will be up and running in the future.&lt;br /&gt;
Fifth: The WPO search button&lt;br /&gt;
Sixth: Check Your private messages (PM&#39;s)&lt;br /&gt;
Seventh: Manage your WPO Live contacts. This opens another window which allows you to:&lt;br /&gt;
- Add buddies from the User Database&lt;br /&gt;
- View your blocked list&lt;br /&gt;
- Spy on a member &lt;br /&gt;
 -&gt;Mutual shows who has you added &lt;br /&gt;
 -&gt;Reverse shows who has you added, but you may not have added &lt;br /&gt;
 -&gt;Blocked shows who has blocked you&lt;br /&gt;
- View your WPlive session histories of logged conversation (Which are automatically logged for you). &lt;br /&gt;
-Adjust your WPlive settings.&lt;br /&gt;
Eighth: Change your online status view. [Online|Away|Busy|Appear Offline]&lt;br /&gt;
Ninth: WPlive Settings&lt;br /&gt;
-Change your WPlive Display Name, Status + more.&lt;br /&gt;
-Manage your Account &amp; Profile, Your Buddies, and View your messages.&lt;br /&gt;
-You may also save your Buddy list to your computer, and load it again when needed. &lt;br /&gt;
-Refresh WPlive&lt;br /&gt;
-Logout&lt;br /&gt;
-Close WPlive&lt;br /&gt;
Tenth: WPO Help&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Hopefully this will give you a better understanding of WPlive, and what it can do for you.&lt;br /&gt;
&lt;br /&gt;
Any questions may be asked on my forum post &lt;a href=&#39;http://worldplayonline.com/forum/viewthread.php?forum_id=2&amp;thread_id=566&#39;&gt;HERE.&lt;/a&gt;&lt;br /&gt;
&lt;br /&gt;
~Sooth.&lt;/p&gt;</description>
    <guid isPermaLink='true'>http://worldplayonline.com/news.php?readmore=79</guid>
    <category domain='http://worldplayonline.com/news_cats.php?cat_id=18'>WPO News</category>
    <pubDate>26 Jan 2009 13:12:08 EST</pubDate>
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    <title>WPO Runescape Hi-Scores</title>
    <link>http://worldplayonline.com/news-WPO-Runescape-Hi-Scores.html</link>
    <description>&lt;p&gt;Today we introduce a new feature to World Play Online, the WPO Runescape Hi-Scores system. If you mark Runescape as a game that you play in our games database, you will be added to the WPO hi-scores list for runescape. Check it out under the Runescape section of our navigation for yourself! Stats update daily, so please be patient if you are waiting for an update. &lt;br /&gt;
&lt;br /&gt;
Our hi score system is much like runehead, with a few more features. You get to see where you rank against other WPO members in runescape in combat as well as any other skill. You can also see the highest players in each skill at a glance. One of the newer features to the system that I added before install was the Compare feature in which you can compare yourself directly to another member to see who comes out on top with the most wins over the other.&lt;br /&gt;
&lt;br /&gt;
You also have your own player stat page here on WPO which shows all of your runescape stats. This page is always updated at the moment as if you were looking at runescapes hi scores themselves. Only the main hi-score listing is updated once a day, your stat page is live however.&lt;br /&gt;
&lt;br /&gt;
Note there is no combat or overall minimum to be on our list, we will be adding users over a period of time so if your name isn&#39;t there yet, just be patient. Also please be sure you mark runescape as a game played or we will not be able to add you to the list, everything is tied together.&lt;/p&gt;</description>
    <guid isPermaLink='true'>http://worldplayonline.com/news.php?readmore=78</guid>
    <category domain='http://worldplayonline.com/news_cats.php?cat_id=18'>WPO News</category>
    <pubDate>22 Jan 2009 21:04:42 EST</pubDate>
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    <title>He did what to VR ? Well atleast he liked it</title>
    <link>http://worldplayonline.com/news-He-did-what-to-VR-Well-atleast-he-liked-it.html</link>
    <description>&lt;center&gt;&lt;object width=&quot;425&quot; height=&quot;344&quot;&gt;&lt;param name=&quot;movie&quot; value=&quot;http://www.youtube.com/v/jAKBJCqt0wA&amp;hl=en&amp;fs=1&quot;&gt;&lt;/param&gt;&lt;param name=&quot;allowFullScreen&quot; value=&quot;true&quot;&gt;&lt;/param&gt;&lt;param name=&quot;allowscriptaccess&quot; value=&quot;always&quot;&gt;&lt;/param&gt;&lt;embed src=&quot;http://www.youtube.com/v/jAKBJCqt0wA&amp;hl=en&amp;fs=1&quot; type=&quot;application/x-shockwave-flash&quot; allowscriptaccess=&quot;always&quot; allowfullscreen=&quot;true&quot; width=&quot;425&quot; height=&quot;344&quot;&gt;&lt;/embed&gt;&lt;/object&gt;&lt;/center&gt;&lt;br /&gt;
&lt;br /&gt;
This is comedy. This is what happens when kids that play Runescape lose interest in masturbation and take up singing.</description>
    <guid isPermaLink='true'>http://worldplayonline.com/news.php?readmore=75</guid>
    <category domain='http://worldplayonline.com/news_cats.php?cat_id=20'>Runescape</category>
    <pubDate>15 Jan 2009 19:38:26 EST</pubDate>
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    <title>Taking One New Step Forward :: Triforce</title>
    <link>http://worldplayonline.com/news-Taking-One-New-Step-Forward-Triforce.html</link>
    <description>&lt;center&gt;&lt;u&gt;&lt;b&gt;&lt;span style=&#39;color:yellow&#39;&gt;Taking one new step forward:&lt;/span&gt;&lt;/b&gt;&lt;/u&gt;&lt;/center&gt;&lt;br /&gt;
&lt;p&gt;&lt;br /&gt;
Triforce has been a clan that over the test of time has proven strong in the bounds of the clan war arena. Over the year they have been alive they have put their might to the test fighting over a whopping 550 wars total with a great winning record. Many have seen nothing but power but the question soon arose how they would handle in the confines of player vs player combat. &lt;/p&gt;&lt;br /&gt;
&lt;p&gt;&lt;br /&gt;
Talking with the Triforce Leader it has become well known her want to truly better her clan and have a true sense of fun within the game. This is something that many new leaders think about when the pressure of rank and recognition comes into play. She yet became frustrated with the amount of talk that came into play with each CWA topic posted on RSC. People would ridicule Triforce for not stepping foot into the wilderness zone where anything goes and their safety nets would be removed for the first time. &lt;/p&gt;&lt;br /&gt;
&lt;br /&gt;
&lt;p&gt;Roaminggal2 came with guns drawn backing Triforce to the extreme with the want to show others the transcendence of her clan into an unknown realm. Triforce was built within the wilderness but soon became a prisoner to the Clan War Arena. Although many had to accept it over time, when the wilderness was restored Triforce itself ran into the problem many clans presently face… Will we fight or not?&lt;/p&gt;&lt;br /&gt;
&lt;br /&gt;
&lt;p&gt;Frustration grew as people became settled into the safety zone of their clan. The want to not risk a fight in the wilderness set in and Triforce itself became on the edge of having to make the choice of what to do. Roaminggal2 knew deep down that if she made the choice to only CWA, her clan would fall off ranks and continue to be ridiculed for its lack of pvp combat. &lt;/p&gt;&lt;br /&gt;
&lt;br /&gt;
&lt;p&gt;Being strong minded she came forward and pushed the clan anyways to go into the wilderness and give it a try. They came out blazing with small teams and getting small kill amounts to start. They build more and more as they take more steps into the wilderness. Each step a bigger pace with more ops. In the back of their minds knowing they don’t want to be another statistic of the new clan age. &lt;/p&gt;&lt;br /&gt;
&lt;br /&gt;
&lt;p&gt;Triforce is slowly coming together to build this Pvp force and to make sure it’s known. Triforce… Tri = Try. A point to everyone reading this that is in a similar position of wonder. What will our clan do?&lt;br /&gt;
This story is for a clan that has proven something over time and that should not be taken lightly. This story is for any leader out there worried about their will and their clans well being while standing in this very situation. Put yourselves in the shoes of this clan and ask yourself if they made the right choice. If you’re in this position, if you will make the right choice. Leading is a cat and mouse game and is one of the hardest things to do period. Why was this written? &lt;/p&gt;&lt;br /&gt;
&lt;br /&gt;
&lt;u&gt;&lt;b&gt;RESPECT.&lt;/b&gt;&lt;/u&gt;&lt;br /&gt;
&lt;br /&gt;
&lt;span style=&#39;color:orange&#39;&gt;Work Hard and Play Harder. Keep it up Triforce&lt;/span&gt;&lt;br /&gt;
&lt;br /&gt;
&lt;u&gt;&lt;b&gt;Written By: Admin Jake&lt;/b&gt;&lt;/u&gt;&lt;br /&gt;
</description>
    <guid isPermaLink='true'>http://worldplayonline.com/news.php?readmore=71</guid>
    <category domain='http://worldplayonline.com/news_cats.php?cat_id=20'>Runescape</category>
    <pubDate>14 Jan 2009 00:32:46 EST</pubDate>
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    <title>Epidemic Interview</title>
    <link>http://worldplayonline.com/news-Epidemic-Interview.html</link>
    <description>&lt;center&gt;&lt;a href=&#39;http://www.worldplayonline.com/readarticle.php?article_id=74&#39; target=&#39;_blank&#39;&gt;&lt;img src=&#39;http://img.worldplayonline.com/jake/2855db061477954629881.gif&#39;&gt;&lt;/img&gt;&lt;/a&gt;&lt;br /&gt;
&lt;center&gt;</description>
    <guid isPermaLink='true'>http://worldplayonline.com/news.php?readmore=69</guid>
    <pubDate>13 Jan 2009 16:06:26 EST</pubDate>
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    <title>The Titans Hurting?</title>
    <link>http://worldplayonline.com/news-The-Titans-Hurting.html</link>
    <description>&lt;center&gt;&lt;a href=&#39;http://www.worldplayonline.com/readarticle.php?article_id=73&#39; target=&#39;_blank&#39;&gt;&lt;img src=&#39;http://img.worldplayonline.com/jake/282392ef15574b5350dc1.gif&#39;&gt;&lt;/img&gt;&lt;/a&gt;&lt;br /&gt;
&lt;center&gt;</description>
    <guid isPermaLink='true'>http://worldplayonline.com/news.php?readmore=63</guid>
    <pubDate>09 Jan 2009 03:44:24 EST</pubDate>
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    <title>Mightydar1 Sits down for an interview</title>
    <link>http://worldplayonline.com/news-Mightydar1-Sits-down-for-an-interview.html</link>
    <description>&lt;center&gt;&lt;a href=&#39;http://www.worldplayonline.com/readarticle.php?article_id=71&#39; target=&#39;_blank&#39;&gt;&lt;img src=&#39;http://img.worldplayonline.com/jake/0d788682a518f59b3a7b1.gif&#39;&gt;&lt;/img&gt;&lt;/a&gt;&lt;br /&gt;
&lt;center&gt;</description>
    <guid isPermaLink='true'>http://worldplayonline.com/news.php?readmore=62</guid>
    <pubDate>07 Jan 2009 01:08:21 EST</pubDate>
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    <title>Chivalry Legends Interview</title>
    <link>http://worldplayonline.com/news-Chivalry-Legends-Interview.html</link>
    <description>&lt;center&gt;&lt;a href=&#39;http://www.worldplayonline.com/readarticle.php?article_id=70&#39; target=&#39;_blank&#39;&gt;&lt;img src=&#39;http://img.worldplayonline.com/jake/4845c5ba26c2d32b66a51.gif&#39;&gt;&lt;/img&gt;&lt;/a&gt;&lt;br /&gt;
&lt;center&gt;</description>
    <guid isPermaLink='true'>http://worldplayonline.com/news.php?readmore=61</guid>
    <pubDate>07 Jan 2009 00:54:13 EST</pubDate>
  </item>
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    <title>Vr or Corr?? Contraversy Settled</title>
    <link>http://worldplayonline.com/news-Vr-or-Corr-Contraversy-Settled.html</link>
    <description>&lt;p&gt;Many have seen the post coming up about the 6 day prep war between Violent Resolution and Corruption in Runescape. At the mass of this war the 2 powerhouses massed up with a massive 399 op vs 336 op count and then the pounding came.&lt;br /&gt;
&lt;br /&gt;
Our own WPO Correspondents Mightydar1 and John343434 were covering the fight today as it happened. Both were there to view the battle that ensued. Through the war it was a powerful battle between some of the biggest power clans in Runescape. As the war took place it started close with very fast piles on both sides. &lt;br /&gt;
&lt;br /&gt;
Through the war the upper hand quickly went to VR as they began to take a lead and keep it. Our two commentators gave word that this fight was one sided the entire war. They cut out during the last 20 minutes of this war due to a clan function yet during the entirety of the fight they stated the VR was winning. The very last portion of the war Corr declared their victory although being beaten most of the entire war. &lt;/p&gt;&lt;br /&gt;
&lt;br /&gt;
&lt;u&gt;From the view of our commentators we saw the truth of the war and wish&lt;/u&gt; &lt;br /&gt;
&lt;br /&gt;
&lt;span style=&#39;color:orange&#39;&gt;VIOLENT RESOLUTION&lt;/span&gt;&lt;br /&gt;
&lt;br /&gt;
&lt;b&gt;Grats on their win. It was a very clear win in our opinion from a very good fight. They came out swinging hard and earned the win. Great work VR and good fight to Corr&lt;/b&gt;. &lt;br /&gt;
&lt;br /&gt;
Thank you to our WPO Commentators that viewed the whole war.</description>
    <guid isPermaLink='true'>http://worldplayonline.com/news.php?readmore=60</guid>
    <category domain='http://worldplayonline.com/news_cats.php?cat_id=20'>Runescape</category>
    <pubDate>04 Jan 2009 08:33:32 EST</pubDate>
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    <title>Rafi Interviews for The Gladz</title>
    <link>http://worldplayonline.com/news-Rafi-Interviews-for-The-Gladz.html</link>
    <description>&lt;center&gt;&lt;a href=&#39;http://www.worldplayonline.com/index.php?readmore=45&#39; target=&#39;_blank&#39;&gt;&lt;img src=&#39;http://img.worldplayonline.com/jake/903182447bbc5aa9f87a2.gif&#39;&gt;&lt;/img&gt;&lt;/a&gt;&lt;br /&gt;
&lt;center&gt;&lt;br /&gt;
Rafi Speaks! What does he have to say about the History of the Gladz? Check it out.&lt;/center&gt;</description>
    <guid isPermaLink='true'>http://worldplayonline.com/news.php?readmore=59</guid>
    <pubDate>02 Jan 2009 01:32:24 EST</pubDate>
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    <title>Violent Resolution Interview</title>
    <link>http://worldplayonline.com/news-Violent-Resolution-Interview.html</link>
    <description>&lt;center&gt;&lt;a href=&#39;http://www.worldplayonline.com/readarticle.php?article_id=69&#39; target=&#39;_blank&#39;&gt;&lt;img src=&#39;http://img.worldplayonline.com/jake/8e3576e0858b14464b2e1.gif&#39;&gt;&lt;/img&gt;&lt;/a&gt;&lt;br /&gt;
&lt;center&gt;&lt;br /&gt;
Seen as a powerhouse over the years they finally speak out to give us an exclusive interview. Click above for details.&lt;/center&gt;</description>
    <guid isPermaLink='true'>http://worldplayonline.com/news.php?readmore=58</guid>
    <pubDate>31 Dec 2009 17:34:16 EST</pubDate>
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    <title>When is a rank too direct?</title>
    <link>http://worldplayonline.com/news-When-is-a-rank-too-direct.html</link>
    <description>&lt;p&gt;Many clans around the Runescape world have leaders and officials that are respected for their actions and they way they handle the everyday stream of war, issues, etc. Some clans have officials that are blunt, direct, friendly, bias, mean, soft and more . Everyone has a different set up. The clan&#39;s that are strict and have more of a authoritarian set up point out the most direct officials in the game. To users when is it too much?&lt;/p&gt;&lt;br /&gt;
&lt;br /&gt;
&lt;p&gt;Ranks are usually pushed with the obligation to be strict at times needed and to make sure the clan overall keeps a steady stream of order. Doing this a rank can sometimes push too hard. Usually in a warring clan this can happen. To the average member this can be something too much. From my past leader experience from the last ~8 years in Runescape I have personally made the mistake of being too harsh and too soft. Each has its own implemented issues that go along with it. &lt;br /&gt;
&lt;br /&gt;
I learned to have a steady medium that would progress the clan and make it so the clan itself runs on basic orders that everyone follows. This is honestly nothing special or new. A lot of clans try for this and most can obtain this over months being alive. &lt;br /&gt;
&lt;br /&gt;
This is the first time in Runescape that I personally have viewed a clan as a member. I have always been a fast rank within a clan and I have seen this new flip side that amazes me at times. I often now wonder if I was ever to the point of prodding my own clan mates to the point of them hating me. I have a situation around me that stems anger daily for the way ranks act because they know very little to nothing about how to lead. &lt;br /&gt;
&lt;br /&gt;
So when this happens do you sit and be a member and nothing else? Do you fall into a rut? How is it that other members of clans feel about something like this? The power of a rank to do almost as pleased and leave feelings detached from the clan.&lt;br /&gt;
&lt;br /&gt;
This very seemingly thin line is what sets a good clan apart from a new clan. That stable structure and ability for quality ranks. &lt;/p&gt;&lt;br /&gt;
&lt;br /&gt;
What are your personal views on the ease or harshness of ranks? Be honest and direct.</description>
    <guid isPermaLink='true'>http://worldplayonline.com/news.php?readmore=57</guid>
    <category domain='http://worldplayonline.com/news_cats.php?cat_id=20'>Runescape</category>
    <pubDate>30 Dec 2009 20:33:11 EST</pubDate>
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    <title>IRC - again!</title>
    <link>http://worldplayonline.com/news-IRC-again.html</link>
    <description>&lt;p&gt;Just a friendly reminder that WorldPlayOnline has an IRC channel for you to communicate with your friends and peers that is tons faster than messages back and forth! Although we have a channel, it is on the normal server (irc.swiftirc.net) and we will continue to use WPL (WorldPlay Live). In other words, the IRC channel is not a substitute for WorldPlay Live, the live chat that our website uses but it is a different means of communication. We know that while playing RuneScape, using IRC is easier with mIRC, SwiftSwitch, SwiftKit, etc... so we&#39;re attempting to make things a little easier for you.&lt;br /&gt;
&lt;br /&gt;
Our official channel is &lt;span style=&#39;color:lime&#39;&gt;#WPO&lt;/span&gt; so don&#39;t forget to drop by and chat with your peers :)&lt;/p&gt;</description>
    <guid isPermaLink='true'>http://worldplayonline.com/news.php?readmore=56</guid>
    <category domain='http://worldplayonline.com/news_cats.php?cat_id=18'>WPO News</category>
    <pubDate>30 Dec 2009 00:36:45 EST</pubDate>
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    <title>&#39;The&#39; Turns 9 and Has an Event For All!!</title>
    <link>http://worldplayonline.com/news-The-Turns-9-and-Has-an-Event-For-All.html</link>
    <description>&lt;p&gt;Greetings Friends and Rivals!&lt;br /&gt;
&lt;br /&gt;
&#39;The&#39; Clan is celebrating it&#39;s 9th Birthday on December 16th 2008.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Honoring &#39;The&#39; Legacy set by Militant and ESQ we would like to welcome you all to celebrate with us on a series of events that are being arranged on the forementioned day! We have planned a full day of festivities that we hope cater to all time zones between GMT and PST. We however want to send formal invitations for two events:&lt;br /&gt;
&lt;br /&gt;
&#39;The&#39; first open to the public event will be our P2P Stealing Creation event. This event will take place on world 100 in remembrance of our old homeworld. We will be asking all &#39;The&#39; + Ex-&#39;The&#39; + Allies + Friends to be pitted against our Rivals (there is one clan in particular that have been around since our beginning).&lt;br /&gt;
&lt;br /&gt;
This event will be held at: 12 PST - 3 PM EST - 8 PM GMT. Click here for a link to our forums&lt;br /&gt;
&lt;br /&gt;
&#39;The&#39; closing of our birthday will be calling for a Steel PVP wildy cluster. This will be pitting ALL &#39;The&#39; + Ex-&#39;The&#39; against whomever dares to come. This will be held at: 4 pm PST - 7 pm EST - 12 am GMT. Click here for a link to our forums&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
For further information please visit our forums at www.&#39;THE&#39;clan.ws &lt;/p&gt;</description>
    <guid isPermaLink='true'>http://worldplayonline.com/news.php?readmore=55</guid>
    <category domain='http://worldplayonline.com/news_cats.php?cat_id=20'>Runescape</category>
    <pubDate>24 Dec 2008 03:26:19 EST</pubDate>
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    <title>Clan Jagz 7 Year Tribute</title>
    <link>http://worldplayonline.com/news-Clan-Jagz-7-Year-Tribute.html</link>
    <description>&lt;center&gt;&lt;object width=&quot;100%&quot; height=&quot;362&quot;&gt;&lt;param name=&quot;movie&quot; value=&quot;http://www.megavideo.com/v/6CCGLAJId5289b24cfeaea4a9c25171731c0d6e5&quot;&gt;&lt;/param&gt;&lt;param name=&quot;allowFullScreen&quot; value=&quot;true&quot;&gt;&lt;/param&gt;&lt;embed src=&quot;http://www.megavideo.com/v/6CCGLAJId5289b24cfeaea4a9c25171731c0d6e5&quot; type=&quot;application/x-shockwave-flash&quot; allowfullscreen=&quot;true&quot; width=&quot;100%&quot; height=&quot;362&quot;&gt;&lt;/embed&gt;&lt;/object&gt;&lt;/center&gt;&lt;br /&gt;
&lt;br /&gt;
&lt;center&gt;Enjoy&lt;/center&gt;</description>
    <guid isPermaLink='true'>http://worldplayonline.com/news.php?readmore=54</guid>
    <category domain='http://worldplayonline.com/news_cats.php?cat_id=20'>Runescape</category>
    <pubDate>22 Dec 2008 21:08:40 EST</pubDate>
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    <title>WPO Runescape Clan Rank System</title>
    <link>http://worldplayonline.com/news-WPO-Runescape-Clan-Rank-System.html</link>
    <description>&lt;center&gt;&lt;br /&gt;
&lt;a href=&quot;http://www.worldplayonline.com/forum/viewthread.php?forum_id=63&amp;amp;thread_id=393&quot;&gt;&lt;img src=&quot;http://www.worldplayonline.com/images/rs%20rank%20list%20copy.png&quot; alt=&#39;&#39; /&gt;&lt;/a&gt;&lt;/center&gt;&lt;br /&gt;
&lt;center&gt;World Plays Official Runescape Clan Rank List up for Debate. Click the image for details&lt;/center&gt;</description>
    <guid isPermaLink='true'>http://worldplayonline.com/news.php?readmore=53</guid>
    <pubDate>19 Dec 2008 02:12:25 EST</pubDate>
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    <title>World Play Online vs Runescape Sites</title>
    <link>http://worldplayonline.com/news-World-Play-Online-vs-Runescape-Sites.html</link>
    <description>&lt;center&gt;&lt;br /&gt;
&lt;a href=&quot;http://www.worldplayonline.com/viewpage.php?page_id=4&quot;&gt;&lt;img src=&quot;http://img.worldplayonline.com/jake/f200f50060264727d0711.gif&quot; alt=&#39;&#39; /&gt;&lt;/a&gt;&lt;/center&gt;</description>
    <guid isPermaLink='true'>http://worldplayonline.com/news.php?readmore=52</guid>
    <pubDate>18 Dec 2008 17:21:03 EST</pubDate>
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    <title>Want to Submit your own reviews?</title>
    <link>http://worldplayonline.com/news-Want-to-Submit-your-own-reviews.html</link>
    <description>&lt;center&gt;&lt;span style=&#39;color:orange&#39;&gt;&lt;b&gt;How to Submit an Article&lt;/b&gt;&lt;/span&gt;&lt;/center&gt;&lt;br /&gt;
&lt;u&gt;&lt;br /&gt;
Follow these very easy steps to start submitting your very own articles:&lt;/u&gt;&lt;br /&gt;
&lt;br /&gt;
Go to the Front Page on the Navigation Panel and Click Submit Article:&lt;br /&gt;
&lt;br /&gt;
&lt;img src=&#39;http://img.worldplayonline.com/jake/a601b262407b15bd47ca1.jpg&#39;&gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
- Once you have clicked Submit Article you can then select a Category of Article you wish to submit:&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
After you fill in the text box with the article information. Click Submit.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Thats It!!! Simple hun ;)&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
If your article is upto par, it will be submitted in the WPO Article Database.</description>
    <guid isPermaLink='true'>http://worldplayonline.com/news.php?readmore=51</guid>
    <category domain='http://worldplayonline.com/news_cats.php?cat_id=18'>WPO News</category>
    <pubDate>17 Dec 2008 17:11:23 EST</pubDate>
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    <title>Sic_mick Speaks about his Xbox 360 Contest Win</title>
    <link>http://worldplayonline.com/news-Sicmick-Speaks-about-his-Xbox-360-Contest-Win.html</link>
    <description>&lt;p&gt;Yeah you know when I first saw the competition I thought great, this is the perfect chance to help the site of a good mate, and perhaps get something for it on the side which being the Xbox and at the start I didn&#39;t really feel was too important anyway. Although once you get into that competitive streak you go for gold and thats exactly what I started to set out to do.&lt;br /&gt;
&lt;br /&gt;
It was a very hard competition, I didn&#39;t want to tell the wrong people otherwise they may compete against me lol. Nawh I eventually told everyone I knew, some bothered to help and others weren&#39;t so lazy. Some of those people still view the site from time to time, I remember a few were telling me how much they liked the site which was at the end of the day, the most important thing. Having the extra statistic of a registered user is all well and good, but the people that actually stay is what any site really needs so definitely during this competition, I really felt I was making a real difference; I mean, not as much as the actual World Play Staff obviously, but my own and as all you UK kids should know, as Tesco says, every little helps.razz&lt;br /&gt;
&lt;br /&gt;
Now with all the helping aside, that fateful night where I turned on my computer, signed onto msn and caught Jake awaiting my arrival to announce that I had won the first competition of WPO, which being the Xbox 360. I mean, I was utterely stunned, lost for words in fact. I&#39;ve been playing nothing but it since I got it and my eyes are just completely red lol. But hey, I guess this is as good as time as any, if you got one add us up, DeathXDementia. We&#39;ll chat about Pandas and Eskimos, a dangerous combo.&lt;br /&gt;
&lt;br /&gt;
Anyway, I feel I should leave this with just expressing my love(thats right, I said it) for World Play Online. It&#39;s got reviews from some of the best writers around cutting to the chase telling you whats what in any game you may desire. Not only that but it&#39;s Clan Community for Runescape is truely superior to all others about and once more and more realise it, the bigger WPO will get. And last but not least, this site has the admin being Jake, I mean I&#39;ve spoken to him about what he intends to do with this site and he&#39;s truely a mad scientist. He&#39;s got some immense ideas which I can put all my faith into to create World Play Online a top hot spot in the Online Gaming world.&lt;br /&gt;
&lt;br /&gt;
Thanks again!&lt;br /&gt;
By Sic_mick&lt;/p&gt;&lt;br /&gt;
&lt;br /&gt;
As a Rep from WPO I truly say good job! You did it bud just by determination to get through that first contest. You pulled killer moves to land yourself a new Xbox and I can&#39;t wait to give you more during our next contest. We can only hope to grow our community outward and expand to no limits. The more we grow the more we give. &lt;br /&gt;
&lt;br /&gt;
Great job Happy Contesting Guys.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Admin Jake</description>
    <guid isPermaLink='true'>http://worldplayonline.com/news.php?readmore=50</guid>
    <category domain='http://worldplayonline.com/news_cats.php?cat_id=18'>WPO News</category>
    <pubDate>12 Dec 2008 20:44:13 EST</pubDate>
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  <item>
    <title>New Interview: Franzk</title>
    <link>http://worldplayonline.com/news-New-Interview-Franzk.html</link>
    <description>&lt;center&gt;&lt;a href=&#39;http://www.worldplayonline.com/readarticle.php?article_id=65&#39; target=&#39;_blank&#39;&gt;&lt;img src=&#39;http://img367.imageshack.us/img367/5732/proudnh9.jpg&#39;&gt;&lt;/img&gt;&lt;/a&gt;&lt;br /&gt;
&lt;br /&gt;
Seen by the majority of the clan world as one of the most influential people of all time, Franzk shares his views of the clan world, and offers advice to aspiring clans and their leaders.</description>
    <guid isPermaLink='true'>http://worldplayonline.com/news.php?readmore=49</guid>
    <pubDate>04 Dec 2008 02:05:34 EST</pubDate>
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    <title>New Clan Review: The Sabres</title>
    <link>http://worldplayonline.com/news-New-Clan-Review-The-Sabres.html</link>
    <description>&lt;center&gt;&lt;a href=&#39;http://www.worldplayonline.com/readreview.php?review_id=19&#39; target=&#39;_blank&#39;&gt;&lt;img src=&#39;http://img91.imageshack.us/img91/2897/sabreser1.jpg&#39;&gt;&lt;/img&gt;&lt;/a&gt;&lt;br /&gt;
&lt;br /&gt;
The Sabres are really the cornerstone of the clan world, but recent years have seen them tossed into the history books. Is this once gargantuan clan due for a comeback?&lt;/center&gt;</description>
    <guid isPermaLink='true'>http://worldplayonline.com/news.php?readmore=48</guid>
    <pubDate>03 Dec 2008 00:36:45 EST</pubDate>
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  <item>
    <title>WoW: WotLK in stores now!</title>
    <link>http://worldplayonline.com/news-WoW-WotLK-in-stores-now.html</link>
    <description>&lt;p&gt;IRVINE, Calif. - November 13, 2008 - Blizzard Entertainment, Inc. announced today that World of Warcraft®: Wrath of the Lich King™, the second expansion for the world’s leading massively multiplayer online role-playing game, is now on sale in North America, Europe, Mexico, Argentina, Chile, and Russia. The expansion will be in stores beginning November 14 in Australia, New Zealand, Singapore, Malaysia, and Thailand, and available on November 18 in Korea and the regions of Taiwan, Hong Kong, and Macau. Details regarding the launch of Wrath of the Lich King in mainland China will be announced at a later date. &lt;br /&gt;
&lt;br /&gt;
&quot;Wrath of the Lich King contains some of the best content we’ve created for World of Warcraft,&quot; said Mike Morhaime, CEO and cofounder of Blizzard Entertainment®. &quot;We appreciate the valuable feedback from our beta testers and the continued enthusiasm and dedication of players around the world, and we look forward to seeing them in Northrend.&quot; &lt;br /&gt;
&lt;br /&gt;
World of Warcraft: Wrath of the Lich King sends players to the cold, forbidding continent of Northrend, where the malevolent Lich King Arthas Menethil seeks to bring an end to life on Azeroth. Players will fight Arthas’ undead army and unravel the mysteries of Northrend as they quest through new zones and dungeons, acquire potent new skills and abilities, engage in epic open-world player-vs.-player warfare with siege vehicles and destructible buildings, wield the runic power of World of Warcraft’s first Hero class -- the death knight -- and much more. &lt;br /&gt;
&lt;br /&gt;
World of Warcraft: Wrath of the Lich King is now available at retailers on DVD-ROM for Windows® XP/Vista and Macintosh® at a suggested retail price of $39.99. A special Collector&#39;s Edition of the expansion is also available at a suggested retail price of $69.99. This limited-edition package includes the expansion, The Art of World of Warcraft: Wrath of the Lich King hardcover book, an exclusive in-game pet, a behind-the-scenes DVD, two World of Warcraft Trading Card Game starter packs and two exclusive cards, a mouse pad featuring a map of Northrend, and the official World of Warcraft: Wrath of the Lich King soundtrack CD. &lt;br /&gt;
&lt;br /&gt;
On November 13, the official soundtrack will also be available for purchase and download on the iTunes Store (www.iTunes.com), with three exclusive tracks available only on iTunes. &lt;br /&gt;
&lt;br /&gt;
The Wrath of the Lich King expansion requires the original World of Warcraft game, available for a suggested retail price of $19.99, along with World of Warcraft: The Burning Crusade®, which sells for $29.99. These two products are combined in the World of Warcraft Battle Chest®, available for $39.99. World of Warcraft: Wrath of the Lich King has received a Teen rating from the ESRB. &lt;br /&gt;
&lt;br /&gt;
For more information on World of Warcraft: Wrath of the Lich King, please visit the official website for the expansion at www.worldofwarcraft.com/wrath. &lt;br /&gt;
&lt;br /&gt;
World of Warcraft&#39;s Subscriber Definition&lt;br /&gt;
World of Warcraft subscribers include individuals who have paid a subscription fee or have an active prepaid card to play World of Warcraft, as well as those who have purchased the game and are within their free month of access. Internet Game Room players who have accessed the game over the last thirty days are also counted as subscribers. The above definition excludes all players under free promotional subscriptions, expired or cancelled subscriptions, and expired prepaid cards. Subscribers in licensees&#39; territories are defined along the same rules. &lt;br /&gt;
&lt;br /&gt;
About Blizzard Entertainment, Inc.&lt;br /&gt;
Best known for blockbuster hits including World of Warcraft® and the Warcraft®, StarCraft®, and Diablo® series, Blizzard Entertainment, Inc. (www.blizzard.com), a division of Activision Blizzard (NASDAQ: ATVI), is a premier developer and publisher of entertainment software renowned for creating some of the industry&#39;s most critically acclaimed games. Blizzard Entertainment&#39;s track record includes ten #1-selling games and multiple Game of the Year awards. The company&#39;s online-gaming service, Battle.net®, is one of the largest in the world, with millions of active users. &lt;/p&gt;</description>
    <guid isPermaLink='true'>http://worldplayonline.com/news.php?readmore=47</guid>
    <category domain='http://worldplayonline.com/news_cats.php?cat_id=26'>World of Warcraft</category>
    <pubDate>14 Nov 2008 17:58:12 EST</pubDate>
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    <title>Warhammer - State of the Game</title>
    <link>http://worldplayonline.com/news-Warhammer-State-of-the-Game.html</link>
    <description>&lt;p&gt;Folks,&lt;br /&gt;
&lt;br /&gt;
   After over three years of work and one of the smoothest launches in MMORPG history, WAR is moving quickly towards the end of its first month.  This is a perfect time to take a look at where we were, where we are and where we are going.  First, on behalf of everyone at Mythic, I would like to thank you for your interest in our game.  While it is impossible for me to personally thank all 750K+ worldwide account holders, please know that we are grateful for your support to date and the support we hope you will show us in the future.  It’s been a long road to get where we are today but it has been a worthwhile journey.  While I might be tempted to say that the future’s so bright we have to wear shades, as you’ve seen from our podcasts, we’ll even wear those indoors.  &lt;br /&gt;
&lt;br /&gt;
    So, as to where we are today, WAR is doing fabulously.  We are one of, if not the, fastest selling MMORPG out of the blocks and we are also one of the most highly rated MMORPGs of all time.  While the game is off to a great start, we still have a long way to go before we can declare WAR a major long-term success.  That success will only come by being focused on making a great game even better. How we are going to accomplish this begins with our first major patch (1.1), the subject of this State of the Game message.  While WAR is truly a glorious MMORPG, it is not perfect and over the last month our primary focus has been to correct bugs and tweak a few things here and there.  We’ve stayed away from major feature or career changes until we’ve had plenty of time to gather and analyze the data from our players.  Having done that, we can now move on to what we are going to do over the next couple of months, culminating with the release of patch 1.1 later this Fall.  &lt;br /&gt;
&lt;br /&gt;
  Let’s start with what we know is some truly exciting news.  I’m happy to announce that in December, the Black Guard and the Knight of the Blazing Sun will officially be part of WAR.  We have very special plans around their appearance and in our next newsletter we will provide full details about that exciting and rather novel event.  When they were cut from the game launch plans earlier this year, I said that the Black Guard and the Knight would be part of WAR only when they were great and deserved their place alongside all of WAR’s other compelling classes.  I also said that we would not charge any additional fees for this new content or put it in a separate expansion pack; that’s not how we operate.  We’ve kept to that plan and with the introduction of these two classes, Mythic shows that once again we are happy to keep giving players more value for their subscription dollars than any other MMORPG developer. &lt;br /&gt;
    Creating an MMORPG, especially an RvR-focused MMORPG, which runs perfectly on all types of PCs, is one of the most challenging technical aspects of game development.  While the performance of WAR is great on most higher spec machines, we know that we can improve its performance on lower spec machines.  We’ve been working non-stop to improve that performance and we’ve got a number of things going into the game between now and 1.1 that we expect will help to address everything from crashes to desktops (CTDs) to stuttering.  We have a number of other client changes that will improve things such as propagation and ghosting. &lt;br /&gt;
&lt;br /&gt;
    Thanks in part to WAR’s success; our mail system that worked well in Beta has been straining to keep up with the heavy demand placed on it.  It’s functional and it works, but it can also be slow and cumbersome to use.  In all fairness to the team, the system’s problems have been magnified by the demand of having so many servers and players using it at the same time.  That’s not an excuse though and we are working hard on deploying a substantially improved mail system for this patch. We will continue to enhance WAR’s mail system until it is one of the best mail systems found in any MMORPG.&lt;br /&gt;
&lt;br /&gt;
    Moving on to some more good news for our RvR players; we have brought additional resources to bear on, and augment, our RvR gear and overall itemization.  In 1.1 (and beyond) we will be doing a myriad of things for our RvR players, including improving gear drops, increasing drop rates, and implementing an RvR-influence system to compliment the current PvE-influence system.  We will also be giving players more incentive to engage in open RvR by improving the rewards for both assaulting and defending in RvR.  WAR is an RvR-centric game and we will continue to do whatever is necessary to encourage people to join in RvR and reward them when they do so. &lt;br /&gt;
&lt;br /&gt;
   Other changes for 1.1 include major additions to the chat system (item linking and more) as well as continued work on our targeting system, including adding Main Assist and Target of Target.  In addition to the server balancing methods that have worked so well over the last week, we will also be offering the first server transfers to our players to continue to help even out the server populations.  These transfers will be free of charge but they will be limited to moves off high-population servers to select mid-population servers or off of low-population servers to a selection of mid-population servers. Much like we are doing now, we will select certain mid-population servers and let people transfer there.  Once they reach a certain population level, we’ll remove them from the list and give their spot to another server.  We will publish the list ahead of time so players can plan their moves accordingly.&lt;br /&gt;
&lt;br /&gt;
   While that might seem like a lot for a month, we’re not done yet! We’ll also be adding more exciting content to the game, including fourteen entirely new quest chains, two new Lairs, and many more Tome of Knowledge unlocks!  This is only the first of what will be our ongoing content updates to WAR and it is a great start.  &lt;br /&gt;
&lt;br /&gt;
   So, that about wraps it up for this first annual State of the Game, so without further ado…&lt;br /&gt;
&lt;br /&gt;
   Okay, so I was joking, we’re still not done.  Over the last month the team has been looking at all the careers and building up a list of issues/concerns to address.  Almost every career is going to see some changes and love coming their way and there are very, very few changes that will be seen as reductions to a career’s abilities.  The Combat and Careers team has spent the last month looking at the changes that they want to make with an eye towards making improvements and buffs, not removing or weakening abilities.  I won’t go into details here but the vast majority of careers all have nothing but love coming their way.  Of course, we will continue to monitor and track all the class data so expect, like every other MMORPG, changes to the careers to be an ongoing process.&lt;br /&gt;
&lt;br /&gt;
   Well, that just about wraps my first WAR State of the Game and I hope that it has given you some insight into what we are going to be doing over the next month or so.  This is by no means a comprehensive list of everything we are working on and I won’t go anywhere near talking about general bug fixes.  The items mentioned above are just some of the highlights of our first major patch and I hope you agree that there is a ton of good stuff coming down the pipeline.  &lt;br /&gt;
&lt;br /&gt;
As required by lawyers everywhere, here’s the usual disclaimer that this letter is a guide to what we hope to include in this upcoming patch and not a guarantee of any kind. We are working on many things right now and my letters, as always, are just the tip of the iceberg.  Fellow WARriors, we have a lot more big surprises coming your way that I will address in my next State of the Game message and it’s going to be a doozie.&lt;br /&gt;
&lt;br /&gt;
Once again, I thank you for your support, patronage and interest in WAR.&lt;br /&gt;
&lt;br /&gt;
Mark Jacobs&lt;br /&gt;
&lt;br /&gt;
VP, GM Mythic Entertainment&lt;br /&gt;
&lt;br /&gt;
&lt;a href=&#39;http://herald.warhammeronline.com/warherald/NewsArticle.war?id=386&#39; target=&#39;_blank&#39;&gt;{Source}&lt;/a&gt;&lt;/p&gt;</description>
    <guid isPermaLink='true'>http://worldplayonline.com/news.php?readmore=46</guid>
    <category domain='http://worldplayonline.com/news_cats.php?cat_id=27'>Warhammer</category>
    <pubDate>18 Oct 2008 13:05:08 EST</pubDate>
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    <title>Gladz Interview</title>
    <link>http://worldplayonline.com/news-Gladz-Interview.html</link>
    <description>&lt;p&gt;When was Gladz founded and why?&lt;br /&gt;
&lt;br /&gt;
Joe Jenninz, Jerico, and Blaze Mace founded the Gladiatorz Clan in February of 2001. As to why we were founded, it had everything to do with fun, friendship, and mutual protection— a necessity in a time when the whole world of Runescape was open to player vs. player combat. I now defer to the paraphrased words of Joe Jenninz from May 6th, 2001, when asked a similar question, as this question really is the founders&#39; to answer.&lt;br /&gt;
&lt;br /&gt;
&quot;Well, most must wonder, how did this shit all start?! Well, Jerico and I [Joe Jenninz] have always been with each other— childhood friends— but the missing link, Blaze Mace, was a different story. As a newbie, I was wondering around Barbarian Village, when I met someone in Peska&#39;s Helmet Shop. As a newbie, I asked him if he had armor or something I could use. Blaze Mace answered that he could smith me armor, but I&#39;d need some cash. Blaze left, and to no avail, I scurried off to make money. Out of the kindness of his heart, Blaze Mace gave me the armor for free, on the condition that I would try to give him some gold when I had some. Well, he did this for me numerous times, being as I died often as a newbie. Our friendship grew as we talked, fought, and walked together. Then Jerico came into the picture. Seeing my armor, he wanted some for himself. I asked Blaze for some, and secretly gave it to Jerico, but after a while of doing that, it got annoying. I finally introduced Jerico to Blaze Mace and we all started hanging out together. Time went by as the three of us trained and had a good time together. One day, Blaze comes to me offering to make a clan. I agree, and together with Jerico, we come up with the name Gladiatorz. After this, our then small clan voted me leader, Blaze Mace was named head smither, with Jerico as my second in command. That is the story of this all started... incase you wanted to know.&quot;&lt;br /&gt;
&lt;br /&gt;
What has been the hardest obstacles to overcome since the birth of Gladz?&lt;br /&gt;
&lt;br /&gt;
Around new years 2007, the clan nearly met it&#39;s demise. In fact, if it wasn&#39;t for our most dedicated core of members, it very well might have. Over the preceding months, rifts that had formed between groups within the clan, combined with the actions of some &quot;bad-apple&quot; ranking members, and some bad decisions by the leadership of the clan, caused a chain of events that led to a mass exodus of members. Most of the clan world thought that The Gladiatorz had finally met their end, but on the inside we did everything but give up hope. At the time the situation seemed miserable, but in retrospect, it was a huge opportunity for the clan. Under leadership both new and old, and with the support of our core of truly loyal members, we remodeled the clan. Making it through the darkest time in our history and coming out on top made us a stronger clan. We wouldn&#39;t have made it through it had we not bonded together and worked toward a common goal - the preservation and betterment of our clan, our home, our family.&lt;br /&gt;
By the end of the summer of 2007, we faced 3v0luti0n X in war. The clan world predicted an effortless win for 3v0, but with superior tanking, piling, and overall organization, The Gladiatorz walked out with an easy victory. We were back. By the end of the year, with the defeat of the Lithuanian Forces, we had fought our way from the bottom of the barrel, back into the top 10 warring clans in Runescape.&lt;br /&gt;
&lt;br /&gt;
What is Gladz really about? Warring? Its members? Other?&lt;br /&gt;
&lt;br /&gt;
What are we really about? Friendship, fun, community, loyalty, honor, respect, fighting, joking around, and the list goes on. There is no one aspect that drives us forward. We are a collection of people from all over the world who have found a mutual place to call home. Some of us shine on the battlefield, while others are masters of the art of brewing. I like to think that our versatility as a clan makes up some of the glue that has held us together and shown us so much success over the years.&lt;br /&gt;
&lt;br /&gt;
What is special and unique about Gladz and what makes Gladz one of the strongest most lasting clans theres been in Runescape?&lt;br /&gt;
&lt;br /&gt;
Aside from our solid core of &quot;Gladz for life&quot; members, the main reason that we have remained a consistently large, successful clan over the past 7.5 years is the fact that we are always changing. Like most clans, we have a constant influx of new members that add their personalities to our mix, but at the same time, our clan has been able to evolve with Runescape and the desires of our members. We evolve so much that people who come back after only a year will find themselves as part of a new experience— except for one thing. That one thing, that thing that has been constant through our long years, is our strong sense of friendship and fun. We have members that come back after years of absence, and even if it takes some time to acclimate to the changes, they are able to immediately step back in and assimilate into the community. This is what keeps us strong. This is what makes being a Gladiator something special.&lt;br /&gt;
&lt;br /&gt;
What have been some of the most special or amazing moments Gladz has ever had?&lt;br /&gt;
&lt;br /&gt;
Every generation of Gladiator (and there are a lot of generations) would no doubt give a different answer to that. We all have memories of posts, people, and events from the clan that we will carry with us for years to come, if not the rest of our lives, but the &quot;moments&quot; that everyone can generally agree on are the time leading up to official wars and then the wars themselves. The following is a quote from an unknown person who was not even in our clan:&lt;br /&gt;
&quot;Oh, I am sure it will be a good fight, but see, the Gladiators have something about them. Before every war, they seem to get it... This pride. It&#39;s really awesome to see it. When The Gladiatorz go to face an opponent, they are virtually unstoppable. Not because they have 230+ members, not because their HP average is 85+, but because when they set to do something, it happens.&lt;br /&gt;
I think that if DI had showed up at that war, they would have been crushed.&lt;br /&gt;
Where do we get all our war strategies from? Where do we get half of the RS clan history from? What made or broke clans?&lt;br /&gt;
&lt;br /&gt;
The Gladiatorz.&quot;&lt;br /&gt;
&lt;br /&gt;
As someone who has been in the clan all its long years, I can vouch for that. I only wish others could experience the clan as we did leading up to and then the post-DS war period, where we took our place as the number one warring clan in Runescape. It doesn&#39;t get much more amazing or special than that.&lt;br /&gt;
&lt;br /&gt;
What is the longest war and why did it last so long?&lt;br /&gt;
&lt;br /&gt;
I have no idea! However, we can tell you that many of the old wilderness &quot;run-ins&quot; would last for hours on end. Members of both clans would return after death until their banks ran dry, and then return some more. Because of the tremendous drain on player wealth, we usually limited &quot;returning&quot; fights to once-per-week, and kept our other fights as regular PK trips or arranged mini-wars.&lt;br /&gt;
&lt;br /&gt;
What is the most epic win gladz has ever had?&lt;br /&gt;
&lt;br /&gt;
Without a doubt, the most amazing war we have ever had was the war against the Dark Slayers in 2006 for the #1 warring rank. They were the number 1 clan at the time. Unbeatable before we warred them, and unbeaten after, all the way until their closure. Once again, we were predicted to lose, but when the war commenced, there were 160 DS members facing an unprecedented 220 Gladiatorz. The Dark Slayers put up an amazing fight and kept the war exciting until the end, where The Gladiatorz stood victorious. We had taken our place as the number one warring clan in Runescape.&lt;br /&gt;
&lt;br /&gt;
What has made Gladz stay alive so long?&lt;br /&gt;
&lt;br /&gt;
We have, and have always had, an enduring core of endlessly loyal members. These people don&#39;t just say &quot;Gladz for life&quot;— they mean it. Not just our original members from 2001 who still stick with us, even though they haven&#39;t played Runescape for years, this core has shifted and evolved, including active and retired Runescapers from all ages of our clan, and some of our newest members, in whom you can still see that spark. That flame. A clan is nothing without its members.&lt;br /&gt;
&lt;br /&gt;
Who has been your worst rival?&lt;br /&gt;
&lt;br /&gt;
To put a play on one of the catch phrases that has defined us through the years (&quot;Power comes and goes, but greatness is forever&quot;wink, rivals come and go, but The Gladiatorz are forever. We&#39;ve had quite a few rivals over the past seven and a half years, must of whom have died out!&lt;br /&gt;
Over the years we have had many, many rivals, some fun enemies, and many malicious ones. To name a few others from the past 7.5 years (not in chronological order): Sabres (later became allies), Death Corps, Dark Sabres, Mystic Dynasty, Mystic Knights, BDK, Zeonic Force, and Dark Slayers.&lt;br /&gt;
More recently, after The Black Knights left The Alliance in 2005, they decided that we had been holding them back and that we were their enemies and rivals. Things got pretty nasty from both sides after a prominent BK member spread some lies about us through their clan. There was a series of skirmishes and run-ins that culminated in a full out war. With the largest single clan turnouts in clan-world history by both sides, BK were the last men standing on the battlefield. We later found out that BK had cheated, but that was after the fact. After that, BK slumped to the point where they couldn&#39;t compete with us on any scale. A bit later, in addition to cheating and such in a few fights, BK tried to crash a Gladz war, so we blacklisted them for their skullduggery. A few months back in the CWPL, we had agreed to make an exception and fight them again. The fight was set and ready to go, and the clan community at large was hyped up for the fight, but a few days before the fight was to take place, BK dropped out of the league and refused to honor our fight. Thus reaffirming their spot on our blacklist.&lt;br /&gt;
&lt;br /&gt;
How does Gladz handle flaming and/or other types of negative situations?&lt;br /&gt;
&lt;br /&gt;
We have a strict warning/punishment system that helps us weed out the undesirables. Offenders either learn to control themselves, or are shown the door. We pride ourselves on having a positive community.&lt;br /&gt;
&lt;br /&gt;
What is your main message to the community regarding Gladz? If you could tell the community anything to help them, what would it be?&lt;br /&gt;
&lt;br /&gt;
There is no victory without sacrifice. No success without failures. In the words of J. K. Rowling, &quot;We are only as strong as we are united, as weak as we are divided.&quot;&lt;/p&gt;&lt;br /&gt;
&lt;br /&gt;
</description>
    <guid isPermaLink='true'>http://worldplayonline.com/news.php?readmore=45</guid>
    <pubDate>16 Oct 2008 00:53:33 EST</pubDate>
  </item>
  <item>
    <title>Saturdays War Lineup</title>
    <link>http://worldplayonline.com/news-Saturdays-War-Lineup.html</link>
    <description>&lt;center&gt;&lt;span style=&#39;color:violet&#39;&gt;&lt;b&gt;Saturdays Warring News:&lt;/b&gt;&lt;/span&gt;&lt;/center&gt;&lt;br /&gt;
&lt;br /&gt;
&lt;center&gt;&lt;u&gt;&lt;b&gt;Corruption vs Divine Forces PKRI&lt;/b&gt;&lt;/u&gt;&lt;/center&gt;&lt;br /&gt;
&lt;br /&gt;
Starting&lt;br /&gt;
&lt;br /&gt;
CoR - 70&lt;br /&gt;
DF - 80&lt;br /&gt;
&lt;br /&gt;
Ending -&lt;br /&gt;
&lt;br /&gt;
+192 kill lead&lt;br /&gt;
&lt;br /&gt;
CoR - 74 (631 kills)&lt;br /&gt;
DF - 56 (439 kills) &lt;br /&gt;
&lt;br /&gt;
&lt;u&gt;Winner: Corruption&lt;/u&gt;&lt;br /&gt;
&lt;br /&gt;
&lt;center&gt;&lt;u&gt;&lt;b&gt;Runescape Dynasty vs The Stricken Cards PKRI &lt;/b&gt;&lt;/u&gt;&lt;/center&gt;&lt;br /&gt;
&lt;br /&gt;
Starting:&lt;br /&gt;
&lt;br /&gt;
Rsd: 32&lt;br /&gt;
TSC : 30&lt;br /&gt;
&lt;br /&gt;
Ending: &lt;br /&gt;
&lt;br /&gt;
Rsc: 34&lt;br /&gt;
TSC: 33&lt;br /&gt;
&lt;br /&gt;
Winner: RSD&lt;br /&gt;
&lt;br /&gt;
&lt;center&gt;&lt;u&gt;&lt;b&gt;&lt;br /&gt;
Eternal Honor vs Violent Resolution PKRI&lt;/b&gt;&lt;/u&gt;&lt;/center&gt;&lt;br /&gt;
&lt;br /&gt;
EH Starting: 65 Players&lt;br /&gt;
&lt;br /&gt;
VR Starting: 64 Players&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
EH Ending: 69 Players - 515 Kills (Prior to a couple of VR members constantly exiting and entering the portal.)&lt;br /&gt;
&lt;br /&gt;
VR Ending: 36 Players - 309 Kills&lt;br /&gt;
&lt;br /&gt;
&lt;u&gt;Winner: EH&lt;/u&gt;&lt;br /&gt;
&lt;br /&gt;
&lt;center&gt;&lt;u&gt;&lt;b&gt;Adelias vs Crimson Raiders&lt;/b&gt;&lt;/u&gt;&lt;/center&gt;&lt;br /&gt;
&lt;br /&gt;
Starting:&lt;br /&gt;
&lt;br /&gt;
Aids: 32&lt;br /&gt;
CR: 28&lt;br /&gt;
&lt;br /&gt;
Ending: &lt;br /&gt;
&lt;br /&gt;
Aids: 32&lt;br /&gt;
CR: 25&lt;br /&gt;
&lt;br /&gt;
&lt;u&gt;Winner: AIDS&lt;/u&gt;&lt;br /&gt;
&lt;center&gt;&lt;u&gt;&lt;b&gt;&lt;br /&gt;
Teambloody vs Lethality:&lt;/b&gt;&lt;/u&gt;&lt;/center&gt;&lt;br /&gt;
&lt;br /&gt;
TB: 9&lt;br /&gt;
Lethality: 7&lt;br /&gt;
&lt;br /&gt;
Ending: &lt;br /&gt;
&lt;br /&gt;
TB : 8&lt;br /&gt;
Lethality: 0&lt;br /&gt;
&lt;br /&gt;
&lt;u&gt;Winner: Teambloody&lt;/u&gt;&lt;br /&gt;
&lt;br /&gt;
&lt;center&gt;&lt;u&gt;&lt;b&gt;TCL + MMA vs DW + TRI&lt;/b&gt;&lt;/u&gt;&lt;/center&gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Starting:&lt;br /&gt;
Tcl + Mma = 53&lt;br /&gt;
Dw + Triforce = 44&lt;br /&gt;
&lt;br /&gt;
Ending:&lt;br /&gt;
&lt;br /&gt;
Tcl + mma - 48&lt;br /&gt;
Dw + Triforce = 40&lt;br /&gt;
&lt;br /&gt;
&lt;u&gt;Winner: TCL + MMA&lt;/u&gt;&lt;br /&gt;
&lt;br /&gt;
&lt;center&gt;&lt;u&gt;&lt;b&gt;CL vs EOS&lt;/b&gt;&lt;/u&gt;&lt;/center&gt;&lt;br /&gt;
&lt;br /&gt;
Starting: &lt;br /&gt;
&lt;br /&gt;
CL: 49&lt;br /&gt;
EOS: 39&lt;br /&gt;
&lt;br /&gt;
Ending: &lt;br /&gt;
&lt;br /&gt;
CL: 55&lt;br /&gt;
EOS: 9&lt;br /&gt;
&lt;br /&gt;
&lt;u&gt;Winner: CL&lt;/u&gt;&lt;br /&gt;
&lt;br /&gt;
&lt;center&gt;&lt;u&gt;&lt;b&gt;GOD vs PE&lt;/b&gt;&lt;/u&gt;&lt;/center&gt;&lt;br /&gt;
&lt;br /&gt;
Starting:&lt;br /&gt;
&lt;br /&gt;
GOD: 11&lt;br /&gt;
PE: 11&lt;br /&gt;
&lt;br /&gt;
Ending:&lt;br /&gt;
&lt;br /&gt;
GOD 5&lt;br /&gt;
PE: 0&lt;br /&gt;
&lt;br /&gt;
&lt;u&gt;Winner: GOD&lt;/u&gt;&lt;br /&gt;
&lt;br /&gt;
&lt;center&gt;&lt;u&gt;&lt;b&gt;TNC vs Exodus&lt;/b&gt;&lt;/u&gt;&lt;/center&gt;&lt;br /&gt;
&lt;br /&gt;
&lt;u&gt;Winner: TNC&lt;/u&gt;&lt;br /&gt;
&lt;br /&gt;
&lt;center&gt;&lt;u&gt;&lt;b&gt;DI vs TT&lt;/b&gt;&lt;/u&gt;&lt;/center&gt;&lt;br /&gt;
&lt;br /&gt;
Starting:&lt;br /&gt;
DI: 66&lt;br /&gt;
TT: 59&lt;br /&gt;
&lt;br /&gt;
Ending:&lt;br /&gt;
DI: 75 (468 kills)&lt;br /&gt;
TT: 75 (465 kills)&lt;br /&gt;
&lt;br /&gt;
&lt;u&gt;Winner: DI&lt;/u&gt;&lt;br /&gt;
&lt;br /&gt;
&lt;center&gt;&lt;u&gt;&lt;b&gt;SE vs TR&lt;/b&gt;&lt;/u&gt;&lt;/center&gt;&lt;br /&gt;
&lt;br /&gt;
Starting SE - 50 people TR - 35 people? &lt;br /&gt;
&lt;br /&gt;
Ending - SE 55 - TR 0 ( Called off returning after 25 minutes ) &lt;br /&gt;
&lt;br /&gt;
&lt;u&gt;Winner: SE&lt;/u&gt;&lt;br /&gt;
&lt;br /&gt;
&lt;center&gt;&lt;u&gt;&lt;b&gt;FT vs TMC Rank Fight&lt;/b&gt;&lt;/u&gt;&lt;/center&gt;&lt;br /&gt;
&lt;br /&gt;
Starting:&lt;br /&gt;
FT: 51&lt;br /&gt;
TMC: 63&lt;br /&gt;
&lt;br /&gt;
Ending: &lt;br /&gt;
FT: 24&lt;br /&gt;
TMC: 0&lt;br /&gt;
&lt;br /&gt;
&lt;u&gt;Winner: FT&lt;/u&gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
IF you want your clan fight added pm a admin</description>
    <guid isPermaLink='true'>http://worldplayonline.com/news.php?readmore=44</guid>
    <category domain='http://worldplayonline.com/news_cats.php?cat_id=20'>Runescape</category>
    <pubDate>11 Oct 2008 22:44:42 EST</pubDate>
  </item>
  <item>
    <title>WPO 1st Runescape PKRI Tournament! </title>
    <link>http://worldplayonline.com/news-WPO-1st-Runescape-PKRI-Tournament.html</link>
    <description>&lt;a href=&#39;&#39; target=&#39;http://www.worldplayonline.com/forum/viewthread.php?forum_id=42&amp;thread_id=323&amp;pid=1917#post_1917&#39;&gt;Sign Up Here&lt;/a&gt;&lt;br /&gt;
&lt;br /&gt;
&lt;b&gt;Runescape PKRI Tournament October&lt;/b&gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Tournament Structure:&lt;br /&gt;
&lt;br /&gt;
Start Date: Oct. 15th&lt;br /&gt;
End Date: Nov. 25th&lt;br /&gt;
&lt;br /&gt;
Set up:&lt;br /&gt;
&lt;br /&gt;
&lt;p&gt;This is a tournament Round Robin. Every clan will be issued atleast 3 fights. PKRI&#39;s will be a kill count of 200 kills. First clan to 200 kills will win the round. Being a round robin this is similar to a sporting tournament. Ranik will not matter. This Tournament is for the ranks of the WPO Rank system for RS.&lt;br /&gt;
&lt;br /&gt;
2 Losses and you stop fighting for placement of rank. Ranks will then fight for the position of rank on the WPO rank system for runescape. This system will allow clans to fight many levels of different clans. Due to it being a round robin style of fighting. This means Clans will automatically fall into ranks that best suit them. Once ranks are placed, this will mean ranks can start building towards ranks.&lt;/p&gt;</description>
    <guid isPermaLink='true'>http://worldplayonline.com/news.php?readmore=43</guid>
    <pubDate>02 Oct 2008 09:47:06 EST</pubDate>
  </item>
  <item>
    <title>And the Winner Is...</title>
    <link>http://worldplayonline.com/news-And-the-Winner-Is.html</link>
    <description>&lt;u&gt;&lt;b&gt;Sick Mic!!!&lt;/b&gt;&lt;/u&gt;&lt;br /&gt;
&lt;br /&gt;
&lt;p&gt;We say, &quot;way to go&quot; and great job on recruiting all those people. It landed you more ticket entries than the others allowing for a sleek and easy breezing over the competition. Mic will be receiving his Xbox 360 via mail within the next 7-10 days. He&#39;ll be playing new games on easy street thanks to World Play Online. &lt;br /&gt;
&lt;br /&gt;
&lt;b&gt;Make sure to keep an eye out for all the next contest coming soon!&lt;/b&gt;&lt;/p&gt;</description>
    <guid isPermaLink='true'>http://worldplayonline.com/news.php?readmore=42</guid>
    <category domain='http://worldplayonline.com/news_cats.php?cat_id=18'>WPO News</category>
    <pubDate>22 Sep 2008 18:14:35 EST</pubDate>
  </item>
  <item>
    <title>Warhammer goes live; WAAAGH!</title>
    <link>http://worldplayonline.com/news-Warhammer-goes-live-WAAAGH.html</link>
    <description>&lt;p&gt;Folks,&lt;br /&gt;
&lt;br /&gt;
    Three years after our journey with Warhammer began we are ready to present our initial realization of Mythic Entertainment’s latest MMORPG, Warhammer Online: Age of Reckoning.  It has been an interesting journey, full of ups and downs and moments of great joy and moments of sadness.  In the end though, what we have brought forth is our vision of an epic Warhammer Fantasy world.   The world you are about to enter is one full of greatness and glory but it is not the vision of one person or even of one company.  It is a vision that has been brought about through the shared vision and efforts of everybody involved here at Mythic, Games Workshop and at EA.  With our partner GOA in Europe, GigaMedia in Taiwan and future partners in other parts of the world, we hope to bring this vision everywhere.  WAR will not teach the world to sing (or to dance) but we do hope it can teach the world to WAAAGH!&lt;br /&gt;
&lt;br /&gt;
   Rob and I would like to take this opportunity to thank everyone involved in making Warhammer Fantasy come alive in this game.  Whether it is our partners and friends at Games Workshop, Electronic Arts or GOA, you have helped us make this game come to life.  However, our greatest thanks go to our team and our studio, without whose hard work and dedication over these last few years this day would not have been possible.  We thank you all very, very much. &lt;br /&gt;
&lt;br /&gt;
   I hope you enjoy your adventures in this world and I promise you one thing, that everyone at Mythic has worked very hard in bringing this game to you but it is simply the first step in our journey.  We have a long way to go on this new road and I hope it will be one that we can take together, for a very long time.&lt;br /&gt;
&lt;br /&gt;
Mark Jacobs &amp; Rob Denton&lt;br /&gt;
Mythic Entertainment &lt;br /&gt;
&lt;br /&gt;
&lt;a href=&#39;http://herald.warhammeronline.com/warherald/NewsArticle.war?id=293&#39; target=&#39;_blank&#39;&gt;&lt;i&gt;{Source}&lt;/i&gt;&lt;/a&gt;&lt;br /&gt;
&lt;/p&gt;</description>
    <guid isPermaLink='true'>http://worldplayonline.com/news.php?readmore=41</guid>
    <category domain='http://worldplayonline.com/news_cats.php?cat_id=27'>Warhammer</category>
    <pubDate>18 Sep 2008 16:56:38 EST</pubDate>
  </item>
  <item>
    <title>WPO Game Database up and running!</title>
    <link>http://worldplayonline.com/news-WPO-Game-Database-up-and-running.html</link>
    <description>&lt;br /&gt;&lt;p&gt;&lt;center&gt;&lt;span style=&#39;color:orange&#39;&gt;&lt;u&gt;&lt;b&gt;World Play Online Welcomes the Game Database!&lt;/b&gt;&lt;/u&gt;&lt;/span&gt;&lt;/center&gt;&lt;/p&gt;&lt;br /&gt;&lt;p&gt;World Play Online has many plans to make the future of online gaming more interesting and exciting for the gaming community. As unbeatable ideas pop into our heads, they go down on paper and on the list of things to do. The Games Database, created by WPO for the community, was on that list to do and is up and running smoothly as of today!&lt;/p&gt;&lt;p&gt;We have done much planning of what features to add to this database, and are going to continue to think of new features to add with time. Some features the game database currently has are:&lt;/p&gt;&lt;p&gt;&lt;span style=&#39;color:yellow&#39;&gt;- Checking off games you currently play/enjoy.&lt;br /&gt;- WPO game ratings for the games listed.&lt;br /&gt;- Commenting on the game overall.&lt;br /&gt;- Links to the website of each game.&lt;br /&gt;- Links to the publishers of the game.&lt;br /&gt;- User Rating from the people.&lt;br /&gt;- The games you choose show up in your profile.&lt;/span&gt;&lt;/p&gt;&lt;p&gt;Like stated before, ideas are piling up for the future of our Game Database. We plan to add to it until everyone is worn out from endless content. The body of the database is up and running, now all hands point to making the database more useful and fun for its users.  As the database grows, we encourage more people to start using it, and to get more people you know using it as well. We have big plans for the database, so patience and active use with it will only make it grow! This is only one of many projects WPO plans to do for its users, so we hope you enjoy the database and the many ideas that will be put into it in the future!&lt;/p&gt;&lt;br /&gt;
&lt;p&gt;- &lt;u&gt;&lt;span style=&#39;color:cyan&#39;&gt;&lt;i&gt;WPO Staff&lt;/i&gt;&lt;/span&gt;&lt;/u&gt;&lt;/p&gt;</description>
    <guid isPermaLink='true'>http://worldplayonline.com/news.php?readmore=40</guid>
    <category domain='http://worldplayonline.com/news_cats.php?cat_id=18'>WPO News</category>
    <pubDate>17 Sep 2008 09:00:00 EST</pubDate>
  </item>
  <item>
    <title>Wrath of the Lich King Release Date</title>
    <link>http://worldplayonline.com/news-Wrath-of-the-Lich-King-Release-Date.html</link>
    <description>&lt;p&gt;In the frozen wastes of the north, the Lich King Arthas Menethil rallies his undead army and schemes to bring an end to all life on Azeroth -- and in a couple of months, you&#39;ll begin your epic journey into Northrend to confront the Lich King and his minions yourself. Blizzard Entertainment&#39;s second expansion to World of Warcraft -- Wrath of the Lich King -- will be in stores on November 13 in North America, Europe, Mexico, Argentina, Chile, and Russia, and on November 14 in Australia, New Zealand, Thailand, Singapore, and Malaysia. The expansion will be available in Korea and the regions of Taiwan, Hong Kong, and Macau on November 18, and the launch timing for China will be announced at a later date. For more information, read the &lt;a href=&#39;http://www.blizzard.com/us/press/080915.html &#39; target=&#39;_blank&#39;&gt;press release&lt;/a&gt; or visit the &lt;a href=&#39;http://www.worldofwarcraft.com/wrath/&#39; target=&#39;_blank&#39;&gt;Wrath of the Lich King website.&lt;/a&gt;&lt;/p&gt;&lt;p&gt;Wrath of the Lich King will be available in both a standard edition and a special Collector&#39;s Edition (in select areas). The Collector&#39;s Edition will contain an art book, behind-the-scenes DVD, exclusive in-game pet, and more. For pictures and a complete list of contents, check out the &lt;a href=&#39;http://www.worldofwarcraft.com/wrath/features/collector/index.xml&#39; target=&#39;_blank&#39;&gt;Collector&#39;s Edition website&lt;/a&gt;.&lt;/p&gt;Retailers in North America are currently taking pre-orders for the game. &lt;a href=&#39;http://www.worldofwarcraft.com/wrath/preorder/index.htm&#39; target=&#39;_blank&#39;&gt;Reserve your copy now online!&lt;/a&gt;&lt;/p&gt;</description>
    <guid isPermaLink='true'>http://worldplayonline.com/news.php?readmore=39</guid>
    <category domain='http://worldplayonline.com/news_cats.php?cat_id=26'>World of Warcraft</category>
    <pubDate>16 Sep 2008 21:43:01 EST</pubDate>
  </item>
  <item>
    <title>WAR Deploys to retail stores</title>
    <link>http://worldplayonline.com/news-WAR-Deploys-to-retail-stores.html</link>
    <description>&lt;p&gt;&lt;b&gt;&lt;i&gt;Mythic Entertainment Lets Loose the Armies of WAR as the &quot;Day of Reckoning&quot; Approaches&lt;/i&gt;&lt;/b&gt; &lt;br /&gt;
&lt;br /&gt;
&lt;b&gt;FAIRFAX, Va. - September 15, 2008&lt;/b&gt; - Mythic Entertainment, an Electronic Arts Inc. (NASDAQ: ERTS) studio, today announced that the highly-anticipated MMORPG, Warhammer® Online: Age of Reckoning™ (WAR), will ship tomorrow to retail stores across North America, Europe, and Oceania in preparation for launch on September 18th. WAR set a company record for the most retail pre-orders placed by consumers for a PC title in EA&#39;s 26 year history. Overall, the company has sold 1.5 million units of WAR to retailers. &lt;br /&gt;
&lt;br /&gt;
Based on the popular tabletop game from Games Workshop, Warhammer Online: Age of Reckoning is an epic fantasy MMORPG featuring innovative Realm vs. Realm™ game play that pits the armies of Order and Destruction against one another on the battlefield to determine the fate of nations. Hundreds of thousands of players have already joined the battle in the open beta, and soon the time will be at hand for players the world over to pledge their allegiance to the armies of WAR. &lt;br /&gt;
&lt;br /&gt;
&quot;This is truly a historic day for both EA and Mythic as we prepare to send more copies of WAR to retailers than any other newly launched MMORPG in North America and Europe. Over the course of our beta, over a million gamers throughout the world sent a clear signal to us - they want WAR, and we are more than happy to oblige them,&quot; said Mark Jacobs, co-founder and general manager of Mythic Entertainment. &quot;In three days the real battle begins � we have declared September 18th the &#39;Day of Reckoning,&#39; and WAR will soon be upon us!&quot; &lt;br /&gt;
&lt;br /&gt;
Warhammer Online: Age of Reckoning is rated &quot;T&quot; for Teen by the ESRB and is available for PC at an MSRP of $49.99. WAR will be the first MMORPG to open its servers simultaneously in North America, Europe, and Oceania when it goes live on September 18th, 2008. For more information, visit &lt;a href=&#39;http://www.warhammeronline.com/ &#39; target=&#39;_blank&#39;&gt;http://www.warhammeronline.com&lt;/a&gt;&lt;br /&gt;
&lt;br /&gt;
&lt;center&gt;###&lt;/center&gt;&lt;br /&gt;
&lt;br /&gt;
&lt;b&gt;About Warhammer® Online: Age of Reckoning™&lt;/b&gt; &lt;br /&gt;
Experience the glory of Realm vs. Realm™! Declare your allegiance and join hundreds of thousands of mighty heroes on the battlefields of Warhammer Online: Age of Reckoning, the new MMORPG from Mythic Entertainment, the creators of Dark Age of Camelot™. Enter a grim fantasy world of perpetual conflict to fight for the Realms of Order (Dwarfs, High Elves, and Empire) or Destruction (Greenskins, Dark Elves, and Chaos). Invade enemy lands, besiege imposing fortresses, and sack sprawling capital cities for the glory of your Realm. Wield devastating magic and deadly weapons, battle monstrous creatures, and join your brothers-in-arms in epic Public Quests™. Climb the Bastion Stair, carry your Guild Banner into battle, and unlock the infinite secrets of the Tome of Knowledge as you travel the world. Sharpen your blade and unleash your inner mutation; the Age of Reckoning has begun and WAR IS EVERYWHERE! &lt;br /&gt;
&lt;br /&gt;
&lt;b&gt;About Electronic Arts&lt;/b&gt; &lt;br /&gt;
Electronic Arts Inc. (EA), headquartered in Redwood City, California, is the world&#39;s leading interactive entertainment software company. Founded in 1982, the company develops, publishes, and distributes interactive software worldwide for video game systems, personal computers, cellular handsets and the Internet. Electronic Arts markets its products under four brand names: EA SPORTS™, EA™, EA SPORTS Freestyle™ and POGO™. In fiscal 2008, EA posted GAAP net revenue of $3.67 billion and had 27 titles that sold more than one million copies. EA&#39;s homepage and online game site is &lt;a href=&#39;http://www.ea.com&#39; target=&#39;_blank&#39;&gt;www.ea.com&lt;/a&gt;. More information about EA&#39;s products and full text of press releases can be found on the Internet at &lt;a href=&#39;http://info.ea.com&#39; target=&#39;_blank&#39;&gt;http://info.ea.com&lt;/a&gt;. &lt;br /&gt;
&lt;br /&gt;
EA, EA SPORTS, EA SPORTS Freestyle, POGO, Mythic Entertainment, Dark Age of Camelot, Public Quests, Realm vs. Realm, and Game Time are trademarks or registered trademarks of Electronic Arts Inc. in the U.S. and/or other countries. &lt;br /&gt;
&lt;br /&gt;
Games Workshop, Warhammer, Warhammer Online, Age of Reckoning, and all associated marks, names, races, race insignia, characters, vehicles, locations, units, illustrations and images from the Warhammer world are either ®, ™ and/or &amp;copy; Games Workshop Ltd 2000-2008. Used under license by Electronic Arts Inc. All Rights Reserved. &lt;/p&gt;</description>
    <guid isPermaLink='true'>http://worldplayonline.com/news.php?readmore=38</guid>
    <category domain='http://worldplayonline.com/news_cats.php?cat_id=27'>Warhammer</category>
    <pubDate>15 Sep 2008 23:23:34 EST</pubDate>
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    <title>Dreamlords Race to 1234!</title>
    <link>http://worldplayonline.com/news-Dreamlords-Race-to-1234.html</link>
    <description>&lt;center&gt;&lt;a href=&quot;http://dreamlords.aeriagames.com?action=view&amp;current=dreamloads_image.jpg&quot; target=&quot;_blank&quot;&gt;&lt;img src=&quot;http://www.fileplanet.com/promotions/dreamlordstr/images/dreamlords_main.jpg&quot; border=&quot;0&quot; alt=&quot;Photobucket&quot;&gt;&lt;/a&gt;&lt;/center&gt;&lt;br /&gt;
&lt;br /&gt;
&lt;center&gt;&lt;u&gt;&lt;b&gt;&lt;span style=&#39;color:lime&#39;&gt;&lt;br /&gt;
&quot;Race to 1234!&quot;&lt;/span&gt;&lt;/b&gt;&lt;/u&gt; &lt;br /&gt;
&lt;u&gt;&lt;br /&gt;
Play Dreamlords to enter a raffle to win 1 of 2 prizes: &lt;/u&gt;&lt;br /&gt;
* &lt;span style=&#39;color:orange&#39;&gt;Grand Prize&lt;/span&gt; - Nintendo DS Lite or 20,000 AP&lt;br /&gt;
* &lt;span style=&#39;color:orange&#39;&gt;Secondary Prize&lt;/span&gt; - 5,000 AP &lt;/center&gt;&lt;br /&gt;
&lt;br /&gt;
All you have to do is play Dreamlords between now and September 30 and reach 1234 Gnosis. We will automatically enter you in the drawing.&lt;br /&gt;
&lt;br /&gt;
&lt;u&gt;&lt;b&gt;Rules &amp; terms:&lt;/b&gt;&lt;/u&gt; &lt;br /&gt;
&lt;br /&gt;
Only players with a gnosis level above 1234 in the Aeria Games release of Dreamlords: The Reawakening will be entered. &lt;br /&gt;
Only one account per person is allowed. &lt;br /&gt;
A grand prize winner in the United States can pick between a Nintendo DS Lite or 20,000 AP. A grand prize winners outside of the US must take the AP prize. &lt;br /&gt;
The secondary prize is 5,000 AP no matter the country of residence. &lt;br /&gt;
The player must have an active, valid Aeria account. &lt;br /&gt;
Contest ends 7:00PM (PST) on Sept 30. Please allow 1 to 2 weeks to announce winners. &lt;br /&gt;
No purchase is necessary. &lt;br /&gt;
&lt;br /&gt;
If you don&#39;t have Dreamlords already, you can get it at &lt;a href=&#39; http://dreamlords.aeriagames.com &#39; target=&#39;_blank&#39;&gt;Dreamlords Main Site&lt;/a&gt;&lt;br /&gt;
 &lt;br /&gt;
</description>
    <guid isPermaLink='true'>http://worldplayonline.com/news.php?readmore=37</guid>
    <category domain='http://worldplayonline.com/news_cats.php?cat_id=24'>Gaming</category>
    <pubDate>12 Sep 2008 14:11:15 EST</pubDate>
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  <item>
    <title>September 11 News</title>
    <link>http://worldplayonline.com/news-September-11-News.html</link>
    <description>To start off todays news, be reminded that on this day, seven years ago, a great tragedy occurred. Many Americans are mourning the lost, and honoring the brave.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;center&gt;&lt;b&gt;Real World News&lt;/b&gt;&lt;/center&gt;&lt;br /&gt;
&lt;p&gt;The PAX(Penny Arcade Expo) was a great success, but many of the staff are disappointed in the performance they put on this year. Much of the problems were due to not being prepared for the number of people. They hadn&#39;t enough space for all the eager people, the lines were a bit too long for some to make it to shows, not enough merch for all the excited gamers; but they are planning already for next year to be prepared. Aside from the problems, PAX was a great success and it was a great experience. PAX employees and guests were surprised by how powerfully the sub-culture pulled them together and are proud of how they have grown.&lt;/p&gt;&lt;br /&gt;
&lt;center&gt;&lt;b&gt;Gamer News&lt;/b&gt;&lt;/center&gt;&lt;br /&gt;
&lt;p&gt;Today, World of Warcraft has released its PvE-to-PvP Paid Member Transfers. This is now a full-time available option for all subscribers and can be used to transfer a character from realm-to-realm or to an entirely separate account. For more information on this feature, visit the &lt;a href=http://us.blizzard.com/support/article.xml?articleId=20558&amp;rhtml=true?rhtml=y&gt;Official Blizzard&lt;/a&gt; site.&lt;/p&gt;&lt;br /&gt;
&lt;p&gt;Warhammer Online is getting close to it&#39;s release, and they are going all out to make it happen. The beta they have running is helping them greatly with all the small bugs, and now that it has been open a few days they have fixed quite a few. Mythic Entertainment was also surprised when Gamestop pulled out a hidden stash of Collector Edition subscriptions. But that was good news for gamers that hadn&#39;t gotten their hands on a copy, because ME had agreed to provide the necessary codes for all the benefits and access to the beta. But the beta is soon to be over, as the new servers for the full game are going up September 14th! Public launch for non-CE owners is September 18th, as September 14 is the Head Start release. So far, four server types have been announced: Core, Open RvR, Roleplay, and a Roleplay/Open RvR server. They have disclosed that more server types will be released as needed. For more information on the Warhammer Online servers, click &lt;a href=http://herald.warhammeronline.com/warherald/NewsArticle.war?id=252&gt;here&lt;/a&gt;.&lt;/p&gt;&lt;br /&gt;
&lt;center&gt;&lt;b&gt;WPO News&lt;/b&gt;&lt;/center&gt;&lt;br /&gt;
&lt;p&gt;World Play Online has been busy trying to get ready for the official release, which has been postponed to October 1st for a combination of issues. But lately, the staff have been hopeful about the development and growth. WPO Head Developer, meth0d, says &quot;We are working hard to get ready (for launch); games database, new forum layout, entirely new layout for WPL, and many other changes are in the works.&quot;&lt;/p&gt;&lt;br /&gt;
&lt;p&gt;&quot;During this time, WPO is putting it&#39;s minds together for the launch of the games database system, expanding the community forums and adding our own fansites for the games we represent. WPO is using our own gaming insight to produce the best of the best for the site as a whole before it&#39;s grand opening,&quot; says WPO CEO Jake. WPO has been meeting, discussing, making, testing for the past week constantly, and have high hopes for how it will come together in the end.&lt;/p&gt;&lt;br /&gt;
&lt;p&gt;Something very important to WPO is member population. WPO wants to grow and expand, but really wants to support it&#39;s dedicated members. Bountyhuntur said &quot;What we are trying to do as of now is work with what we&#39;ve got. We have a large Runescape member base, and our Shaiya base is growing. For our current members, we want to provide content useful to them, but we want to invite new members from all different online games to join us. We enjoy interacting with our members and want to build a diverse, dedicated community.&quot; Meth0d has great hopes for the growth of WPO, &quot;We hope to have 1000 members by 2009.&quot;&lt;/p&gt;&lt;br /&gt;
&quot;All in all, we at WPO want &lt;i&gt;you&lt;/i&gt;. No matter what game, age, or ability level on the game you play, your input is very important to us.&quot; - Ravi, WPO Admin&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;center&gt;&lt;span class=&#39;small2&#39;&gt;Copyright &amp;copy;2008-2009 World Play Online - Worldplayonline.com™ - All Rights Reserved®&lt;br /&gt;
This article is property of WorldPlayOnline.com &amp; the original Author as denoted below. Use of this article on any other website is strictly prohibited unless permission is granted by the author. Third party images and content are the property of their respective owners.&lt;/span&gt;&lt;/center&gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Links/Sources:&lt;br /&gt;
&lt;a href=&#39;http://www.pennyarcadeexpo.com&#39;&gt;www.pennyarcadeexpo.com&lt;/a&gt;&lt;br /&gt;
&lt;a href=&#39;http://www.warhammeronline.com&#39;&gt;www.warhammeronline.com&lt;/a&gt;&lt;br /&gt;
&lt;a href=&#39;http://www.worldofwarcraft.com&#39;&gt;www.worldofwarcraft.com&lt;/a&gt;&lt;br /&gt;
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</description>
    <guid isPermaLink='true'>http://worldplayonline.com/news.php?readmore=36</guid>
    <category domain='http://worldplayonline.com/news_cats.php?cat_id=17'>Miscellaneous</category>
    <pubDate>11 Sep 2008 19:10:46 EST</pubDate>
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    <title>Aion Hands On Report</title>
    <link>http://worldplayonline.com/news-Aion-Hands-On-Report.html</link>
    <description>&lt;p&gt;When I was getting ready for PAX I was told one of the primary reasons for going would be to check out Aion. PAX would be the first time the general public in North America would be getting their hands on the game. Much like most people out there, I really didn’t know a lot about the game. In fact I was going in with a lot of preconceived notions and assumptions. It is a Korean made game after all, so as such it comes with certain stereotypes. I’ve played more than my share of Korean MMOs and I have to say for the most part the majority of those stereotypes exist for a reason. While at PAX I spent probably an hour chatting with various members of the development team and probably between two and three total hours playing the game.&lt;/p&gt;&lt;p&gt;First of all, a little background on the game for those of you who haven’t really been following it much yet:&lt;/p&gt;&lt;p&gt;Aion: The Tower of Eternity takes place on the world of Atreia. The world is split into two halves with a collection of shards and ‘islands’ between them. There are three factions in the game, but adding a twist to the normal faction based games out there, one of them is entirely NPC controlled. The two player controlled factions are the Elyos and the Asmodian. Foregoing the stereotypical ‘good vs. evil’ setup, Aion’s factions are more along the lines of ‘light vs. dark’. The Elyos (the light) live on the bottom half of the world, where the sun still shines and everything is still bright and pretty. The Asmodian (the dark) live on the top half of the world, where the only light they receive comes reflected from the Elyos world below, giving everything an ominous glow to an otherwise dark world. The third faction is the Balaur, the ancient enemy of all the people of Atreia, whose constant war is what led to the cataclysm that split the world apart. Between the two halves of the world lies the Abyss, the game’s primary PvP area.&lt;/p&gt;&lt;p&gt;Now to the good stuff, all the juicy info I managed to get out of the various developers I talked to. Most of my tour was handled by Brian Knox, the Associate Producer, though various others came and went throughout the hour, including the main producer. This is going to be rather sporadic as we jumped from topic to topic as they came to my mind. I’ll start off with character creation: Aion’s character creation is set up in a multi-tier system. You start off by picking your faction; Elyos or Asmodian. Then you pick your archetype: tank, support, melee dps or ranged dps. From there you select one of two classes per archetype. For those who aren’t as concerned about the appearance of their character, you can take the simple route of just picking through a couple of pre-generated faces, hairstyles, etc. But for those who want absolute control over how their avatar looks, you can then drill down and adjust just about anything you can imagine using sliders. There is also a ‘random’ button for the impatient among us. Playing around with that for a while brought up some pretty funny combinations; it seems that you don’t have to keep everything proportional with the sliders, resulting in some characters with big heads or extra long necks and such. Another great addition to the character creation system is a preview option, which will let you see how your character will look with some example mid and high level gear.&lt;/p&gt;&lt;p&gt;One of the first questions I had about the game was the grind. We all know how much of a grind Korean games can be. As it was explained to me, Aion will definitely be the exception to this notion. Max level is 50 and the leveling pace will be on par with World of Warcraft’s, which really isn’t that bad at all. When I asked how this was being received in Korea, where the game is already in beta, I was told that they love it. Grind heavy games are really all they’ve ever known over there according to Brian, and now that they’re experiencing different setups, they’re really enjoying it. WoW is hugely popular over there and so far the feedback on Aion’s leveling pace has been very positive.&lt;/p&gt;&lt;p&gt;Next up I asked about character customization (skill wise) and alternate leveling. Aion will have a system they’re calling the Stigma system. Your character will have five Stigma slots into which you can place skills/abilities from other classes. So if you want to give your melee class a little bit of healing, or maybe a little caster firepower you can. This allows you to customize your character’s abilities to more fit your play style without completely changing the class. Also while PvPing in the Abyss you earn Abyss Points, which translate roughly into something similar to Realm Points if you’ve ever played Dark Age of Camelot. Much like DAoC’s Realm Ranks, you gain PvP ranks as you collect Abyss Points from PvPing and you are able to buy Abyss items. Titles seem to be all the rage in MMOs as of late, and Aion doesn’t disappoint in this department either. There is an extensive title system and the titles in this game actually provide bonuses to attributes and such. Another system you can use to further customize your character’s combat ability is the manastones which drop as loot quite often. Your weapons and armor have slots that you can use these manastones to imbue extra bonuses on the gear. During the time that I spent playing the game they seemed to drop fairly often and provided all kinds of different types of bonuses. There also appears to be at least one other way to mix up the abilities on your character. While snooping around in the auction house I noticed one of the searchable categories was “Skill Books” so it seems that you may be able to find skill books to add skills to your character as loot/drops, but I was unable to get any information on that, so merely speculation at this point.&lt;/p&gt;&lt;p&gt;Speaking of the auction house, it seems Aion will feature both an auction house system and a personal store system. I asked about the crafting system and was basically told to not expect a reinvention of the wheel here. They’re going with a pretty typical trade skill system in Aion, so if you’ve crafted in an MMO you probably know what to expect here. Recipes will apparently come with both skillups and as dropped loot items. The in game mail system does have one really neat feature, or at least I thought so. You can pay slightly more for “express delivery” when shipping some items to a friend. Which basically means, if you’re out raiding a dungeon or something really far from civilization, you can send out a plea over your guild chat or through a tell to a friend, who can then buy you some potions and have them delivered directly to you. Very handy, I can’t count how many times I’ve had to run back to town for potions or such in a game only to get back and find the area I was in had respawned or someone else had moved in and was camping it. Ever been in a game and found an extremely cool looking set of armor, but the stats/bonuses on it weren’t as nice as the crappy looking stuff you’re wearing? Well, consider that problem solved in Aion. It seems you will have the ability to ‘combine’ two different sets of armor, making the one you want to wear for its bonuses look like the one you want to wear for its appearance. And forget a simple dye system; in Aion you’ll be able to add particle effects to your gear. There will also be a system in place for uploading your own custom guild emblem, which will be displayed in various places on your character for showing off your guild allegiance. The guild system itself seems fairly typical of MMOs and there will be an alliance system for grouping multiple like-minded guilds together.&lt;/p&gt;&lt;p&gt;Combat in Aion seemed very fast paced and fun when I was playing it. There is an extensive combo system in the game with a lot of branching paths. Combos will trigger both reactive and passive effects. Some will lead up to more powerful attacks; others will trigger buffs, etc.&lt;/p&gt;&lt;p&gt;Naturally though, the biggest feature in Aion is the flight. The devs I talked to went out of their way to stress that flying in Aion is not just a mode of transportation. The flight in the game is there because of the combat system, it’s all about the aerial combat. Flying really isn’t meant to be used to get from point A to point B, though if you want, you certainly can. You are limited in the amount of time you can stay airborne, and if you don’t keep an eye on your timer, you WILL plummet out of the sky like a rock. And there are skills in the game targeted solely at the aerial combat (knockdowns, for example). If you thought knockdowns were a useful skill when fighting on the ground, wait ‘till you nail one a couple hundred feet in the air. And as you’re fighting in the Abyss, beating back the opposing factions, you’re gaining influence. Influence seems to affect most things throughout your homeland, the higher your faction’s influence in the Abyss is, the cheaper items become in shops for example.&lt;/p&gt;&lt;p&gt;Another interesting feature that I learned about was the random portals. As explained above, the world is split in half and each faction has their own part, which is primarily PvE. This is where you’ll do all of your leveling and such to get ready to head into the Abyss. However, just to throw a little twist into the system, every so often a portal will appear randomly in the world. It won’t stay open for very long, I was told five minutes tops, but that’s subject to change based on tester feedback. While this portal is open, anyone who stumbles upon it can go through to the other faction’s main areas and wreck havoc. As soon as you die you are sent back to your own world and the portals are meant to be pretty rare, so this should add a little bit of suspense to your PvEing without adding the full on ganking that a truly open PvP environment brings.&lt;/p&gt;&lt;p&gt;As far as PvE content goes, it looks like there will be plenty to keep all the PvE junkies out there happy. There are the typical MMO style random quests as well as a pretty extensive storyline set of quests. One cool feature I stumbled upon while playing was that the entire dialogue is saved in your quest journal, for those times when you’ve forgotten a small detail of what you were told to do and don’t feel like going all the way back to town to talk to the chap again.&lt;/p&gt;&lt;p&gt;So to wrap up what I’m sure is quickly turning into a short novel, I didn’t go into this with very high expectations. Like a lot of people out there, I’ve tried a lot of the Korean made MMOs and just couldn’t get into them. While they’re not my cup of tea, they obviously do very well and people out there like them. Given that, I really didn’t anticipate Aion being much different, but I was wrong. The time I spent playing the game was a blast. As I’m sure most people have already seen by the various screenshots and videos around the web, the game is stunningly beautiful. Even in the short amount of time I was playing I actually felt like I was accomplishing something. I did quite a few quests, found nice gear and manastones, and explored quite a bit. Aion has definitely moved quite a bit higher on my ‘most anticipated’ list and I’ll be keeping a much closer eye on what’s happening with it.&lt;/p&gt;&lt;br /&gt;
Source: &lt;a href=&#39;http://www.mmorpg.com/gamelist.cfm/game/253/feature/2212&#39; target=&#39;_blank&#39;&gt;mmorpg.com&lt;/a&gt; , &lt;a href=&#39;http://www.mmorpg.com/profile.cfm/username/Kunou&#39; target=&#39;_blank&#39;&gt;Richard Cox&lt;/a&gt;</description>
    <guid isPermaLink='true'>http://worldplayonline.com/news.php?readmore=35</guid>
    <category domain='http://worldplayonline.com/news_cats.php?cat_id=24'>Gaming</category>
    <pubDate>11 Sep 2008 00:22:48 EST</pubDate>
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    <title>Harry Potter and The Half-Blood Prince</title>
    <link>http://worldplayonline.com/news-Harry-Potter-and-The-Half-Blood-Prince.html</link>
    <description>&lt;p&gt;Voldemort is tightening his grip on both the Muggle and wizarding worlds and Hogwarts is no longer the safe haven it once was. Harry suspects that dangers may even lie within the castle, but Dumbledore is more intent upon preparing him for the final battle that he knows is fast approaching. Together they work to find the key to unlock Voldemort&#39;s defenses and, to this end, Dumbledore recruits his old friend and colleague, the well-connected and unsuspecting bon vivant Professor Horace Slughorn, whom he believes holds crucial information. Meanwhile, the students are under attack from a very different adversary as teenage hormones rage across the ramparts. Harry finds himself more and more drawn to Ginny, but so is Dean Thomas. And Lavender Brown has decided that Ron is the one for her, only she hadn’t counted on Romilda Vane&#39;s chocolates! And then there&#39;s Hermione, simpering with jealously but determined not to show her feelings. As romance blossoms, one student remains aloof. He is determined to make his mark, albeit a dark one. Love is in the air, but tragedy lies ahead and Hogwarts may never be the same again.&lt;/p&gt;&lt;br /&gt;
&lt;br /&gt;
IN THEATERS JULY 17, 2009.&lt;br /&gt;
&lt;br /&gt;
News taken from: www.HarryPotter. </description>
    <guid isPermaLink='true'>http://worldplayonline.com/news.php?readmore=34</guid>
    <category domain='http://worldplayonline.com/news_cats.php?cat_id=29'>Movies</category>
    <pubDate>08 Sep 2008 09:45:50 EST</pubDate>
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  <item>
    <title>IRC</title>
    <link>http://worldplayonline.com/news-IRC.html</link>
    <description>WorldPlayOnline now has an IRC channel for you to communicate with your friends and peers that is tons faster than messages back and forth!  Although we have a channel, it is on the normal server (irc.swiftirc.net) and we will continue to use WPL (WorldPlay Live).  In other words, the IRC channel is not a substitute for WorldPlay Live, the live chat that our website uses but it is a different means of communication.  We know that while playing RuneScape, using IRC is easier with mIRC, SwiftSwitch, and SwiftKit so we&#39;re attempting to make things a little easier for you.&lt;br /&gt;
&lt;br /&gt;
Our official channel is #WPO so don&#39;t forget to drop by and chat with your peers :)&lt;br /&gt;
&lt;br /&gt;
Also, keep your eyes on WPL as we are updating it and have brand new layouts AND multichat.  Both of these updates WILL happen before the end of this month!</description>
    <guid isPermaLink='true'>http://worldplayonline.com/news.php?readmore=33</guid>
    <category domain='http://worldplayonline.com/news_cats.php?cat_id=18'>WPO News</category>
    <pubDate>04 Sep 2008 04:10:19 EST</pubDate>
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    <title>Perfect World International Beta: Now Live</title>
    <link>http://worldplayonline.com/news-Perfect-World-International-Beta-Now-Live.html</link>
    <description>&lt;p&gt;Open Beta is now Live!&lt;br /&gt;
Tuesday September 2, 2008&lt;/p&gt;&lt;br /&gt;
&lt;p&gt;PERFECT WORLD INTERNATIONAL LAUNCHES OPEN BETA&lt;br /&gt;
Popular Free-To-Play MMORPG Provides All Gamers Open Access to Full Game&lt;/p&gt;&lt;br /&gt;
&lt;p&gt;September 2, 2008 – Redwood City, CA - Perfect World Entertainment Inc, a wholly owned US subsidiary of Perfect World Co., Ltd., today announced the beta for its highly anticipated online game “Perfect World International” is now open to all gamers. As the closed beta comes to an end, new and existing gamers will be provided open access to “Perfect World International” where they can fully immerse themselves in the expansive world and create permanent characters that will remain in the game through launch and beyond.&lt;/p&gt;&lt;br /&gt;
&lt;p&gt;“With millions of players worldwide and a successful closed beta launch in North America, we are excited to now introduce an even larger audience of gamers to Perfect World International as it enters the open beta phase,” said Dr. Alan Chen, CEO of Perfect World Entertainment Inc. “We are confident that our premium content, skillful approach to game design, and excellent execution will redefine the free-to-play market in North America while establishing Perfect World Entertainment as a leading provider of interactive entertainment.”&lt;/p&gt;&lt;br /&gt;
&lt;p&gt;“Perfect World International” is the English-based, international version of Perfect World II, one of the most successful 3D MMORPGs worldwide. With its expansive feature set and unique artistic elegance, “Perfect World International” offers an immersive online world that players can enter free of charge, earning in-game currency to upgrade their character and further enhance their game play experience. The game features one of the most in-depth character creation interfaces seen in any game to date, numerous quests full of lore and depth, and an extensive selection of items and fashions. Unique MMORPG features such as Territory Wars will delight gamers and increase replay value as they explore and battle across the ever-expanding game world.&lt;/p&gt;&lt;br /&gt;
&lt;p&gt;Additional game features include:&lt;/p&gt;&lt;br /&gt;
&lt;p&gt;o    3 Unique Classes – Human, Winged Elf, and the Untamed, each with their own look, feel, and game mechanics. Each character class has different skill trees, which cater to the user’s visual tastes as well as their intrinsic needs as a gamer.&lt;br /&gt;
o    Guild/Clan System – Guilds enable chat between members, creation of guild emblems, guild versus guild battles, and control of existing territories.&lt;br /&gt;
o    Territory Wars – Guilds can own territories and battle for their control. Weekly battles support up to 80 vs. 80 and winners receive a virtual monetary reward determined by the amount of territory occupied.&lt;br /&gt;
o    Mount System – Large selection of custom mounts, including flying mounts and the unique ability to mount and carry other players.  Players have the unique ability to fight while on their mounts both in PvP (Player vs. Player) and PvE (Player vs. Environment).&lt;br /&gt;
o    Costumes – Players have the ability to fully express themselves through their in-game characters by customizing clothing, and creating fully personalized avatars. These customization items can be bought from the item mall or traded with other players in the game.&lt;br /&gt;
o    Free Roaming Map – Large variety of terrains and scenery and no “zoning” or front loading when entering a new area.  &lt;br /&gt;
o    Consequence – Character abilities change based on their decisions and their allegiance to good and evil as they align themselves with either side.&lt;br /&gt;
o    Marriage System – Both players will have an online notice, and a wife/husband title. Marriage requires an item from the Cash Shop which is worth around 30$ in Perfect World item shop currency.&lt;br /&gt;
o    Crafting System – Players can select and raise four different crafting skills. Blacksmithing (creates weapons), Tailoring (creates armor), Jewelry (creates various jewelry and arrows), and Pharmacist (creates potions and hierograms).&lt;br /&gt;
o    World Events – Aside from day-to-day game play, players can also participate in World Events that regularly take place in the game and allow players to obtain unique items. These include treasure hunts, horse races, jungle ruins quests, etc.&lt;br /&gt;
o    Exceptional Localization – Perfect World Entertainment has gone through great lengths to fully re-localize Perfect World into English, while at the same time ensure that the Chinese mythology and lore continue to enrich the end-user’s experience.&lt;/p&gt;&lt;br /&gt;
&lt;p&gt;Players can find additional information on “Perfect World International” and gain access to the game by visiting: http://www.perfectworld.com.&lt;/p&gt;____________________________&lt;br /&gt;
&lt;p&gt;Source: &lt;a href=&#39;http://www.perfectworld.com/&#39; target=&#39;_blank&#39;&gt;Perfectworld.com&lt;/a&gt;&lt;/p&gt;&lt;br /&gt;
</description>
    <guid isPermaLink='true'>http://worldplayonline.com/news.php?readmore=32</guid>
    <category domain='http://worldplayonline.com/news_cats.php?cat_id=24'>Gaming</category>
    <pubDate>03 Sep 2008 23:08:10 EST</pubDate>
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    <title>China: 4 Million Addicted To &#39;Unhealthy&#39; Games</title>
    <link>http://worldplayonline.com/news-China-4-Million-Addicted-To-Unhealthy-Games.html</link>
    <description>&lt;p&gt;Around four million Chinese youths are addicted to the Internet and “unhealthy” online games, according to claims made by the state controlled Beijing Times.&lt;/p&gt;&lt;p&gt;The newspaper report suggests that “Internet-addicted teenagers” account for around 10 percent of China’s total Web users under the age of 18. According to an AFP report of the story, the claims were made by Li Jianguo, a vice chairman of the standing committee of the National People&#39;s Congress.&lt;/p&gt;&lt;p&gt;The committee is calling for stricter monitoring of games that have illegal or inappropriate content. The committee’s definition of “unhealthy” includes extreme violence, games with sexual content and those in which Chinese nationals are featured as the enemy.&lt;/p&gt;&lt;p&gt;The Chinese government has already attempted to tighten control of content in online games, requiring operators to submit monthly monitoring reports on standards, particularly in regards to foreign-developed games which may make reference to touchy subjects such as Taiwan or Tibet.&lt;/p&gt;&lt;p&gt;In addition to this, publishers have been forced to include technology which reveals a user’s real name and identification number, as well as a plan for technology that automatically logs players off after a set number of hours of continuous play.&lt;/p&gt;&lt;br /&gt;
&lt;p&gt;Source: &lt;a href=&#39;http://www.gamasutra.com/php-bin/news_index.php?story=20045&#39; target=&#39;_blank&#39;&gt;Gamasutra.com&lt;/a&gt; , &lt;i&gt;David Jenkins&lt;/i&gt;&lt;/p&gt;</description>
    <guid isPermaLink='true'>http://worldplayonline.com/news.php?readmore=31</guid>
    <category domain='http://worldplayonline.com/news_cats.php?cat_id=17'>Miscellaneous</category>
    <pubDate>31 Aug 2008 22:26:17 EST</pubDate>
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    <title>HELLBOY II</title>
    <link>http://worldplayonline.com/news-HELLBOY-II.html</link>
    <description>&lt;p&gt;With a signature blend of action, humor and character-based spectacle, the saga of the world&#39;s toughest, kitten-loving hero continues to unfold in Hellboy II: The Golden Army. Bigger muscle, badder weapons and more ungodly villains arrive in an epic vision of imagination from Oscar®-nominated director Guillermo del Toro (Pan&#39;s Labyrinth, Hellboy).&lt;/p&gt;&lt;p&gt;After an ancient truce existing between humankind and the invisible realm of the fantastic is broken, hell on Earth is ready to erupt. A ruthless leader who treads the world above and the one below defies his bloodline and awakens an unstoppable army of creatures. Now, it&#39;s up to the planet&#39;s toughest, roughest superhero to battle the merciless dictator and his marauders. He may be red. He may be horned. He may be misunderstood. But when you need the job done right, it&#39;s time to call in Hellboy (Ron Perlman).&lt;/p&gt;&lt;p&gt;Along with his expanding team in the Bureau for Paranormal Research and Defense—pyrokinetic girlfriend Liz (Selma Blair), aquatic empath Abe (Doug Jones) and protoplasmic mystic Johann—the BPRD will travel between the surface strata and the unseen magical one, where creatures of fantasy become corporeal. And Hellboy, a creature of two worlds who&#39;s accepted by neither, must choose between the life he knows and an unknown destiny that beckons him.&lt;/p&gt;&lt;br /&gt;
&lt;p&gt;News taken from: http://www.blacktree.tv/hellboy2.php&lt;/p&gt;</description>
    <guid isPermaLink='true'>http://worldplayonline.com/news.php?readmore=30</guid>
    <category domain='http://worldplayonline.com/news_cats.php?cat_id=29'>Movies</category>
    <pubDate>26 Aug 2008 10:22:40 EST</pubDate>
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    <title>WANTED</title>
    <link>http://worldplayonline.com/news-WANTED.html</link>
    <description>25-year-old Wes (James McAvoy) was the most disaffected, cube-dwelling drone the planet had ever known. His boss chewed him out hourly, his girlfriend ignored him routinely and his life plodded on interminably. Everyone was certain this disengaged slacker would amount to nothing. There was little else for Wes to do but wile away the days and die in his slow, clock-punching rut.&lt;br /&gt;
&lt;br /&gt;
Until he met a woman named Fox (Angelina Jolie).&lt;br /&gt;
&lt;br /&gt;
After his estranged father is murdered, the deadly sexy Fox recruits Wes into the Fraternity, a secret society that trains Wes to avenge his dad&#39;s death by unlocking his dormant powers. As she teaches him how to develop lightning-quick reflexes and phenomenal agility, Wes discovers this team lives by an ancient, unbreakable code: carry out the death orders given by fate itself.&lt;br /&gt;
&lt;br /&gt;
With wickedly brilliant tutors — including the Fraternity&#39;s enigmatic leader, Sloan (Morgan Freeman) — Wes grows to enjoy all the strength he ever wanted. But, slowly, he begins to realize there is more to his dangerous associates than meets the eye. And as he wavers between newfound heroism and vengeance, Wes will come to learn what no one could ever teach him: he alone controls his destiny.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
News taken from: http://www.blacktree.tv/wanted.php&lt;br /&gt;
</description>
    <guid isPermaLink='true'>http://worldplayonline.com/news.php?readmore=29</guid>
    <category domain='http://worldplayonline.com/news_cats.php?cat_id=29'>Movies</category>
    <pubDate>26 Aug 2008 08:39:19 EST</pubDate>
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    <title>Game Video of the Week</title>
    <link>http://worldplayonline.com/news-Game-Video-of-the-Week.html</link>
    <description>&lt;center&gt;&lt;object width=&quot;425&quot; height=&quot;344&quot;&gt;&lt;param name=&quot;movie&quot; value=&quot;http://www.youtube.com/v/gOqUQK6L_rQ&amp;hl=en&amp;fs=1&quot;&gt;&lt;/param&gt;&lt;param name=&quot;allowFullScreen&quot; value=&quot;true&quot;&gt;&lt;/param&gt;&lt;embed src=&quot;http://www.youtube.com/v/gOqUQK6L_rQ&amp;hl=en&amp;fs=1&quot; type=&quot;application/x-shockwave-flash&quot; allowfullscreen=&quot;true&quot; width=&quot;425&quot; height=&quot;344&quot;&gt;&lt;/embed&gt;&lt;/object&gt;&lt;/center&gt;&lt;br /&gt;
&lt;br /&gt;
Some sweet moves huh? What do you think about the dance dance revolution that Guild Wars has?</description>
    <guid isPermaLink='true'>http://worldplayonline.com/news.php?readmore=24</guid>
    <category domain='http://worldplayonline.com/news_cats.php?cat_id=24'>Gaming</category>
    <pubDate>23 Aug 2008 09:39:22 EST</pubDate>
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    <title>New Cinematic Trailer for Warhammer Online</title>
    <link>http://worldplayonline.com/news-New-Cinematic-Trailer-for-Warhammer-Online.html</link>
    <description>&lt;p&gt;The creators of Warhammer Online: Age of Reckoning, Mythic Entertainment, have released a new cinematic trailer for their game. The extreme detail within the trailer gives out a new level of excitement as you watch the Armies of Order defend their city Altdorf from Goblins, Chaos, and Dark Elves alike. This enemy is out to achieve one goal: to burn and kill whatever is in it&#39;s way.&lt;/p&gt; &lt;br /&gt;
&lt;p&gt;As you watch the trailer, you will see the city of Altdorf being under siege by a massive army of Destruction. The creatures storm through the city as the defenders of Order work together to fend off the enemy as best as they can. You will see multiple races using multiple combat styles to kill the opposing militants. Arrows, fire, and steel fill the air as the battle pushes on. You can really get a sense of the intense emotion of hate as you stare at the constant fighting throughout the siege. The trailer gives a false sense of security as you see one man falls to his knees, and another comes to take his place.&lt;/p&gt;&lt;br /&gt;
&lt;p&gt;As the battle goes on, you see bodies pile upon each other. Gifts of fatal wounds are being exchanged back and forth, until you finally reach the end of the trailer, where the fighting gets to a point that is beyond interesting. The problems have only begun.&lt;/p&gt;&lt;br /&gt;
&lt;p&gt;You can watch the trailer at &lt;a href=&#39;http://www.warhammeronline.com&#39; target=&#39;_blank&#39;&gt;www.warhammeronline.com&lt;/a&gt;&lt;/p&gt;</description>
    <guid isPermaLink='true'>http://worldplayonline.com/news.php?readmore=23</guid>
    <category domain='http://worldplayonline.com/news_cats.php?cat_id=27'>Warhammer</category>
    <pubDate>20 Aug 2008 19:16:26 EST</pubDate>
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    <title>Lord of the Rings Online: Mines of Moria</title>
    <link>http://worldplayonline.com/news-Lord-of-the-Rings-Online-Mines-of-Moria.html</link>
    <description>&lt;p&gt;The first thing that Adam Mersky, Director of Communications at Turbine told me was, “Nobody delivers as much content as Turbine.” Over the course of Gen Con 2008, I’ve learned that may be completely true. Turbine has the excellent habit of never neglecting its fans, even if the game is nine years and has already been updated one hundred times. The idea behind this is one of fan loyalty and a sense of duty.&lt;/p&gt;&lt;p&gt;One game Mersky really takes pride in is Lord of the Rings Online and its upcoming expansion called “Mines of Moria.” The expansion was originally unveiled at Connect ’08 in March, but development on it keeps rolling. The new ideas being introduced, and the epic dungeon of Moria is sounding pretty good. As a Tolkien fan, I have to say I was highly impressed by Turbine’s offering. Their commitment to the fiction of Lord of the Rings seems as true as their commitment to continually updating their material.&lt;/p&gt;&lt;p&gt;Lord of the Rings Online has always been about the authentic recreation of not only the framework of the orginal trilogy, but the culture and subtext included as well. A good indication of Turbine’s dedication to this effect is that several staff members have the ability to read and write in Elvish. The Mines of Moria expansion will be no different. As Mersky informed me at the event, there’s pressure at Turbine to make sure that everything translated to the game is as authentic as possible.&lt;/p&gt;&lt;p&gt;In the Fellowship of the Ring, the Mines of Moria were almost a rite of passage for both the Hobbits and the rest of the fellowship. The trials and tribulations encountered on that specific segment of the journey forged trust and cooperation between the members of the group. Even the seemingly untimely demise of Gandalf had its glorious repercussions for Sauron and his evil. Lord of the Rings Online players will be able to walk in the shadows of the fellowship’s descent and eventual escape from the ancient Dwarven stronghold. When I was told it was going to be after the fact, I was a bit in shock. The marketing device for the expansion is an image of the Balrog. My fears were somewhat assuaged after I asked about the possible omission of the Balrog when Mersky stated that Turbine will indeed have a “very cool way to experience the Balrog.”&lt;/p&gt;&lt;p&gt;Visually, the Mines of Moria are aimed to please the eye. The new dramatic lighting system will make every nook and cranny as ominous as Tolkien wished them to be. The dungeon itself will be a massive construct, and described as “robust.” New technology will make the entire dungeon completely seamless and continuous, with zero loading screens. The technology is called “dual-height mapping,” and essentially, it creates landscape underground. It’s essentially inverting mountains and making them ceilings in the Mines of Moria.&lt;/p&gt;&lt;p&gt;Another cool feature of the expansion is the new ability for players to forge “Legendary Items.” Legendary items are weapons, and class-related equipment players will be able to imbue and grind with the hopes of creating a weapon that will rival the legacy of Bilbo’s Sting. The hope is that this system will eventually replace the need for players to endlessly grind for weaponry and equipment. In addition to Legendary Items, two new classes will be introduced, and the level cap will be raised to 60.&lt;/p&gt;&lt;p&gt;The expansion wasn’t playable at Gen Con this year, but it will be available for the first time at PAX in a few weeks. Personally, I’m not the biggest MMO fan on the planet, but I was really impressed with what I saw and was told. The dedication to Lord of the Rings Online is superb, and I’m welcoming Mines of Moria with excessively open arms.&lt;/p&gt;&lt;p&gt;&lt;b&gt;Source&lt;/b&gt; &lt;i&gt;&lt;a href=&#39;http://www.destructoid.com/elephant/index.phtml?a=24741&#39; target=&#39;_blank&#39;&gt;Brad Nicholson&lt;/a&gt;&lt;/i&gt;&lt;i&gt;, &lt;a href=&#39;http://www.destructoid.com/elephant/index.phtml&#39; target=&#39;_blank&#39;&gt;destructoid.com&lt;/a&gt;&lt;/i&gt;&lt;/p&gt;&lt;br /&gt;
</description>
    <guid isPermaLink='true'>http://worldplayonline.com/news.php?readmore=22</guid>
    <category domain='http://worldplayonline.com/news_cats.php?cat_id=24'>Gaming</category>
    <pubDate>16 Aug 2008 07:47:00 EST</pubDate>
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    <title>Command &amp; Conquer 3</title>
    <link>http://worldplayonline.com/news-Command-Conquer-3.html</link>
    <description>&lt;p&gt;March, 2047. A massive nuclear fireball explodes high in the night sky, marking the dramatic beginning to the Third Tiberium War and long-awaited return of the most groundbreaking Real-time Strategy franchise (RTS) of all time.&lt;br /&gt;
&lt;br /&gt;
The critically-acclaimed Command &amp; Conquer™ (C&amp;C) series returns with Command &amp; Conquer 3 Tiberium Wars™ (C&amp;C 3). Setting the standard for the future of RTS gaming once more, C&amp;C 3 takes you back to where it all began—the Tiberium Universe.&lt;br /&gt;
&lt;br /&gt;
In 2047, Tiberium has blanketed the Earth, which is now divided into zones based on the level of Tiberium infestation. Pristine Blue Zones represent 20% of the planet&#39;s surface and are the last refuge of the civilized world. Partially habitable Yellow Zones make up 50% of the planet&#39;s surface; most of the world&#39;s population lives in these war-torn and ecologically ravaged areas. The remaining 30% of the planet is uninhabitable, a Tiberium wasteland swept by violent Ion Storms. Red Zones are like the surface of an Alien planet.&lt;br /&gt;
&lt;br /&gt;
The infamous Kane has returned to lead the Brotherhood of Nod in a massive global assault on the Global Defense Initiative and the few remaining Blue zones left on the planet. Only you can stop him. The fate of humanity – and the planet – is in your hands.&lt;br /&gt;
&lt;br /&gt;
Featuring state-of-the-art, next-generation graphics, an epic story with live action, full-motion video sequences, and the classic fast-paced C&amp;C style of play, C&amp;C 3 sets the standard for the single player RTS experience.&lt;br /&gt;
&lt;br /&gt;
When you decide to test your skills online, a suite of truly innovative features, such as the ability to transform online battles into a spectator sport, unfold.&lt;br /&gt;
&lt;br /&gt;
Welcome back, Commander.&lt;br /&gt;
Key Features&lt;br /&gt;
Fast, Fluid, Fun&lt;br /&gt;
&lt;br /&gt;
The ultra-responsive, smooth-as-silk gameplay C&amp;C invented is now better than ever, intuitively placing your entire arsenal at your fingertips.&lt;br /&gt;
Over 30 Single Player Missions&lt;br /&gt;
&lt;br /&gt;
In a vast open-world &#39;theatre of war&#39; where each decision you make matters, you&#39;ll experience one cohesive, epic story told from the unique perspective of all three warring factions.&lt;br /&gt;
RTS as a Sport - Battlecast™&lt;br /&gt;
&lt;br /&gt;
Observe, broadcast, and compete in thrilling online battles with innovations including all-new interactive spectator modes, VoIP communication, player commentary, and more.&lt;br /&gt;
Story Like You&#39;ve Never Seen&lt;br /&gt;
&lt;br /&gt;
High-definition, live action video sequences that seamlessly tie the game&#39;s epic story together featuring an unparalleled, diverse cast.&lt;br /&gt;
Adaptive AI&lt;br /&gt;
&lt;br /&gt;
The game AI matches your style of play - choose from distinct AI playing styles such as &#39;rushing&#39;, &#39;turtling&#39;, and more, or level the battlefield and let the AI use its own tactics to give you the highest level of challenge.&lt;br /&gt;
New Ways to Attack&lt;br /&gt;
&lt;br /&gt;
Keep your opponent guessing by building flying battleships, wielding the power of terrifying Ion Storms, and combining units to form powerful never-before-seen super-units.&lt;br /&gt;
Technology Makes the World Come Alive&lt;br /&gt;
&lt;br /&gt;
Lose yourself in reflected sunlight and scream in sheer joy as you blow chunks off of enemy tanks, structures, and anything else you can launch a rocket at. The game world gains a new dimension and the battlefield comes to life as the atmosphere fills with smoke, fire, haze, tracers, explosions, and state-of-the-art weather effects.&lt;br /&gt;
Intuitive and Evolved Interface&lt;br /&gt;
&lt;br /&gt;
Fully evolved side-bar interface that allows you to fully manage your base operations while never leaving the action.&lt;br /&gt;
Battle the Best Online&lt;br /&gt;
&lt;br /&gt;
With multiple online game modes, all-new multiplayer maps, and a fully featured content editor, go online to see how you stack up in RTS&#39; ultimate forum.&lt;br /&gt;
Product Specifications&lt;br /&gt;
Publisher: Electronic Arts Inc.&lt;br /&gt;
Developer: EA Los Angeles&lt;br /&gt;
Ship Date: March 26th 2007&lt;br /&gt;
Category: Real-time Strategy (RTS)&lt;/p&gt;</description>
    <guid isPermaLink='true'>http://worldplayonline.com/news.php?readmore=21</guid>
    <category domain='http://worldplayonline.com/news_cats.php?cat_id=24'>Gaming</category>
    <pubDate>15 Aug 2008 02:41:43 EST</pubDate>
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    <title>3 Years of Power. Divine Forces Birthday</title>
    <link>http://worldplayonline.com/news-3-Years-of-Power-Divine-Forces-Birthday.html</link>
    <description>&lt;p&gt;The Runescape Clan, Divine Forces today reaches a milestone of 3 years in service to its members. They are celebrating their 3 year birthday with a day of activity and celebration within the Runescape World. Through the years they have fought hard and trained hard to become a rank 1 clan in Runescape. Following after path&#39;s of greatness set by other clan&#39;s has never been easy but they have come through work and time to create a dynasty. &lt;/p&gt;&lt;p&gt;Babby: Alright and what were your hardest obstacles to overcome from that time to now?&lt;/p&gt;&lt;p&gt;Ves: probaly the hardest was when death quit rs and went retired in DF&lt;/p&gt;&lt;p&gt;Lego: Losing our founder and first Leader Death240 was certainly one of them, changes to the wilderness and clan world and constantly adjusting to keep members happy is a constant thing&lt;/p&gt;&lt;p&gt;Ves: hardest 3 months after that for any of us&lt;/p&gt;&lt;p&gt;Ves: ya and when wildy was deleted&lt;/p&gt;&lt;p&gt;Ves: then bountyhunter multi as well&lt;/p&gt;&lt;p&gt;Bunty: There were a ton of them. We had gone through certain slumps that had put us down for a couple months max, but we eventually popped out of those. We had harsh rivalries through our time that not only affected our ingame play, but our image as well. There have been some transfers to different ways DF had been run and that affected a lot of our members, like Ves and Lego said losing Death was one.&lt;/p&gt;&lt;p&gt;We by nature as people have adversity through many steps we take in everything we do. It seems that it is in essence human nature to find the difficult within things. It is the determination and strength that we produce to stay on one single path for a goal that makes greatness. Divine Forces is a clan that has gone through the rigors that every clan faces. The determination of team towards a single goal is where the greatness of this clan has stemmed from over the years.&lt;br /&gt;&lt;br /&gt;To read their interview is a step through time of Runescape Clan&#39;s and a valued insight to leaders all around that face the same challenges.&lt;/p&gt;Read their interview here: &lt;a href=&quot;http://www.worldplayonline.com/readarticle.php?article_id=36&quot; target=&quot;_blank&quot; title=&quot;Divine Forces Interview with Babby&quot;&gt;http://www.worldplayonline.com/readarticle.php?article_id=36&lt;/a&gt;. &lt;p&gt;A great and Happy Birthday to you all at Divine Forces. &lt;/p&gt;&lt;p&gt;May all of your triumphs be swift and great. &lt;/p&gt;</description>
    <guid isPermaLink='true'>http://worldplayonline.com/news.php?readmore=20</guid>
    <category domain='http://worldplayonline.com/news_cats.php?cat_id=20'>Runescape</category>
    <pubDate>12 Aug 2008 17:15:14 EST</pubDate>
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    <title>Grand Opening Give Away </title>
    <link>http://worldplayonline.com/news-Grand-Opening-Give-Away.html</link>
    <description>&lt;div style=&quot;text-align: center&quot;&gt;&lt;a href=&quot;http://worldplayonline.com/forum/viewthread.php?forum_id=17&amp;thread_id=129&quot;&gt;&lt;img src=&quot;http://worldplayonline.com/images/giveaway.png&quot; border=&quot;0&quot; alt=&quot;Images: giveaway.png&quot; title=&quot;Images: giveaway.png&quot; width=&quot;468&quot; height=&quot;235&quot; /&gt;&lt;/a&gt;&lt;/div&gt;&lt;br /&gt;&lt;strong&gt;Date of the Drawing:&lt;/strong&gt;&lt;br /&gt;&lt;br /&gt;September 15th 2008 (subject to change)&lt;br /&gt;&lt;br /&gt;&lt;u&gt;&lt;strong&gt;Grand Prize:&lt;/strong&gt;&lt;/u&gt;&lt;br /&gt;&lt;br /&gt;Xbox 360 Entertainment System&lt;br /&gt;&lt;br /&gt;&lt;em&gt;* Box Content - Xbox 360 Console, 1 Wireless Xbox 360 Controller, 20GB Hard Drive, Wired Headset, Combination Component/Composite A/V Cable, and Silver Xbox Live Service&lt;br /&gt;* Design - Sleek set-top design with horizontal or vertical placement option in a white finish&lt;br /&gt;* Xbox 360 Guide - Access your games, friends, music, movies, and downloadable content from the Xbox 360 Wireless Controller with a single press of the Guide Button&lt;br /&gt;* Customizable Interface - Customize your Xbox 360 Dashboard, Guide, and Gamer Profile with content from the Xbox LIVE Marketplace&lt;br /&gt;* Xbox Live - Go online and enter a world where games and entertainment come alive with the ability to download games and entertainment straight from the Marketplace and join multiplayer sessions complete with voice chat&lt;/em&gt;&lt;br /&gt;&lt;br /&gt;&lt;u&gt;&lt;strong&gt;How to Enter to Win:&lt;/strong&gt;&lt;/u&gt;&lt;br /&gt;&lt;br /&gt;- The top 10 Members that get the most recruited people to register to World Play Online via their Personal Ref Link (found in &quot;Account&quot; area) will be eligible for final drawings.&lt;br /&gt;&lt;br /&gt;- The Selected Member will be announced on front page news. We will require their mailing address. Contents will be shipped 1-3 days after the date of the drawing. Please allow for proper shipping time to occur. &lt;br /&gt;&lt;br /&gt;&lt;strong&gt;World Play Online Grand Opening Giveaway. Building Gamers Around the Net&lt;/strong&gt;</description>
    <guid isPermaLink='true'>http://worldplayonline.com/news.php?readmore=19</guid>
    <category domain='http://worldplayonline.com/news_cats.php?cat_id=18'>WPO News</category>
    <pubDate>03 Aug 2008 01:15:09 EST</pubDate>
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    <title>5 Things You Didn&#39;t Know: GTA</title>
    <link>http://worldplayonline.com/news-5-Things-You-Didnt-Know-GTA.html</link>
    <description>&lt;p&gt;The 2008 release of Grand Theft Auto IV turned the video game industry on its head, as it broke sales records and made headlines. The successful Grand Theft Auto (GTA) franchise has 10 games for different systems, and while controversial for its violent and sexual content, the games remain hugely popular.&lt;/p&gt;&lt;p&gt;Worldwide, Grand Theft Auto games have sold more than 70 million copies, which makes them the fifth highest-selling game franchise ever. More than six million copies of Grand Theft Auto IV were sold in its first week on store shelves, with sales totals in excess of $500 million.&lt;/p&gt;&lt;p&gt;Now that we&#39;ve hashed out some of the more commonly known stats, here are five things you didn’t know about Grand Theft Auto as a whole:&lt;/p&gt;&lt;p&gt;&lt;strong&gt;1- Phil Collins did voice work for Grand Theft Auto&lt;/strong&gt;&lt;br /&gt;You might not associate Phil Collins with video games, but the former Genesis front man is just one of dozens of celebrities who’ve leant their talents to Grand Theft Auto. Some others to contribute include Samuel L. Jackson, Ray Liotta, Michael Madsen, Iggy Pop, Lawrence Taylor, Peter Fonda, Ice-T, Burt Reynolds, and Axl Rose. Within this entry of five things you didn’t know about Grand Theft Auto is the buried fact that GTA was one of the first video game franchises to recruit celebs for voiceover work.&lt;/p&gt;&lt;p&gt;&lt;strong&gt;2- Grand Theft Auto talks a lot of sh!t&lt;/strong&gt;&lt;br /&gt;In the video game equivalent of hip-hop battling, Grand Theft Auto has traded jabs with games it accuses of copying its format. Grand Theft Auto: San Andreas, for example mocks Activision’s True Crime with a billboard that reads “True Grime” and pictures a garbage truck. Grand Theft Auto III pokes fun at Driver, another similar game, and its main character Tanner. The Grand Theft Auto game features a mission called “Two Faced Tanner” that requires the player to kill a Tanner look-alike who walks like a female.&lt;/p&gt;&lt;p&gt;Grand Theft Auto’s attacks were rumored to include Hillary Clinton in retaliation for her denouncement of video game violence. Though Clinton didn’t end up in Grand Theft Auto IV, rumors circulated that she’d appear as a prostitute, who’d ask, “Will you still vote for me?” after her services were used.&lt;/p&gt;&lt;p&gt;&lt;strong&gt;3- Grand Theft Auto has been sued for nearly $1 billion&lt;/strong&gt;&lt;br /&gt;Grand Theft Auto is no stranger to the court docket. Leading the way in the anti-Grand Theft Auto witch hunt is lawyer Jack Thompson, who has organized several lawsuits against publisher Rockstar Games on behalf of families who’ve had a loved one killed by a gamer. Thompson, who has called Grand Theft Auto a “cop-killing simulator,” launched a $246 million lawsuit in 2003 after a pair of teens, saying they were inspired by Grand Theft Auto III, shot two motorists. Two years later, a Grand Theft Auto-playing 17-year-old killed two police officers and a dispatcher, and Thompson filed another suit, though its amount wasn’t made public.&lt;/p&gt;&lt;p&gt;In 2006, another teenaged Grand Theft Auto player committed murder, killing three family members, and Thompson brought a $600 million lawsuit against Rockstar and its parent companies. In 2007, parent company Take-Two Interactive Software settled a $2.75 million class action lawsuit relating to hidden sexual content in Grand Theft Auto: San Andreas.&lt;/p&gt;&lt;p&gt;&lt;strong&gt;4- Grand Theft Auto games offer more than 200 side missions&lt;/strong&gt;&lt;br /&gt;Grand Theft Auto players don’t have an excuse to get bored. They can find hours of entertainment traveling the game’s cities and leaving a trail of destruction in their wake. Beginning with GTA III, the first open game of the franchise, the games feature close to a combined 400 story missions, with more than 200 side missions. GTA IV leads the way in the latter category. Most impressive is the fact that most missions contain several stages.&lt;/p&gt;&lt;p&gt;While the story missions are integral to your success, it’s perhaps the side missions that are the most fun. Hit the gym to pump a little iron and you’ll see your player bulk up. Visit the tattoo parlor to get inked and you’ll raise your street cred. Hungry? Stop at fast food joints to get some grub. Just remember, don’t eat too many hamburgers or you’ll gain weight and be laughed at by random people on the street. Want to make a few extra bucks? Hijack a taxi and go pick up fares. If you’re a lady’s man, dote over your girlfriends (yes, it’s plural) by taking them on dates to keep them happy. Keeping a handle on these side missions while conquering the game’s objectives will have you glued to your controller.&lt;/p&gt;&lt;p&gt;&lt;strong&gt;5- Grand Theft Auto V buzz is already underway&lt;br /&gt;&lt;/strong&gt;GTA IV has barely hit shelves, but video gamers are already getting primed for GTA V, though there’s no official information about when or if the game will be released. Plenty of gaming sites and message boards have speculations about the potential game, which could be released sometime between 2010 and 2014. Because the franchise’s graphics, story and gameplay get progressively better, fans are hoping the game’s next installment won’t disappoint. Some speculation for GTA V ideas include a multiplayer version that will allow you to put your likeness on a character, the ability to speak (using your own voice) with other characters, open buildings to explore, international travel, and destruction of buildings instead of just vehicles.&lt;/p&gt;&lt;p&gt;While these ideas are all just speculation, there’s no question that if Rockstar wishes to develop GTA V, it will really have to push the envelope.&lt;br /&gt;&lt;br /&gt;&lt;em&gt;Source: &lt;/em&gt;&lt;a href=&quot;http://au.askmen.com/toys/special_feature_200/204_special_feature.html&quot;&gt;&lt;em&gt;http://au.askmen.com/toys/special_feature_200/204_special_feature.html&lt;/em&gt;&lt;/a&gt;&lt;/p&gt;</description>
    <guid isPermaLink='true'>http://worldplayonline.com/news.php?readmore=18</guid>
    <category domain='http://worldplayonline.com/news_cats.php?cat_id=24'>Gaming</category>
    <pubDate>27 Jul 2008 20:27:51 EST</pubDate>
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    <title>Server Move Complete</title>
    <link>http://worldplayonline.com/news-Server-Move-Complete.html</link>
    <description>&lt;p&gt;We have completed the move to the new server. The site definately seems a lot faster to me, so please let me know your own personal opinions on whether or not anything has changed. Also, please let us know of any bugs or things that have become broken. I will fix those asap, but I need your help at locating the issues.&lt;/p&gt;</description>
    <guid isPermaLink='true'>http://worldplayonline.com/news.php?readmore=17</guid>
    <category domain='http://worldplayonline.com/news_cats.php?cat_id=18'>WPO News</category>
    <pubDate>24 Jul 2008 22:13:23 EST</pubDate>
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    <title>Server Change</title>
    <link>http://worldplayonline.com/news-Server-Change.html</link>
    <description>&lt;p&gt;WorldPlayOnline.com will be inaccessible, possibly up and down over the next few days. This process may last up to a full week. It&#39;s pretty bad when a site hasn&#39;t even been released yet and already it has to be upgraded. I&#39;m not even really sure of what the cause of this is, it isn&#39;t really possible at this stage for the site to be overloaded, I have yet to see more than 2 people on at any given time so that cannot be the case. My personal experience with the hosting environment that we are currently in is that the database server is very slow. I&#39;m not really sure why that is either, you can see it for yourself at the bottom of every page, the parse time that is listed there is 9 times out of 10 rated at &quot;slow&quot;, which is exactly that. &lt;br /&gt;&lt;br /&gt;We will be moving into a much faster hosting environment under my wing with the J Love Network which will prove to be much faster and support the rush of traffic that is expected for World Play Online. You may of course notice at the current time that the site at times can be very slow, loading page-to-page can sometimes hang and the request can take a very long time, sometimes even failing in the end. This will be resolved (hopefully) with the move to the new environment if all goes to plan.&lt;br /&gt;&lt;br /&gt;I am going to try to do this as seamlessly as possible but I can&#39;t promise anything, as things are bound to go wrong and complicate the moving process. I ask you all to please be patient whilst the move is conducted. I will post again when the move is complete.&lt;/p&gt;</description>
    <guid isPermaLink='true'>http://worldplayonline.com/news.php?readmore=16</guid>
    <category domain='http://worldplayonline.com/news_cats.php?cat_id=18'>WPO News</category>
    <pubDate>23 Jul 2008 01:00:00 EST</pubDate>
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    <title>Top 5 Disappointing Videogame Sequels</title>
    <link>http://worldplayonline.com/news-Top-5-Disappointing-Videogame-Sequels.html</link>
    <description>&lt;p&gt;The criteria for a good sequel is almost contradictory; it&#39;s a dangerous mix of old and new, with just enough old to serve as a sturdy foundation and just enough new to prevent boredom and apathy. But when not perfectly balanced, a sequel can prove disastrous -- and said franchise may later find itself effectively neutered, with no chance of future offspring. Rely too much on the previous game and you&#39;ll have players wondering if that Roman numeral at the end of your title is just a sleep-deprived hallucination brought on by attending too many midnight launches. Abandon the predecessor entirely and you&#39;ll alienate those who spent months of their lives posting in message-board threads and feverishly stroking their pre-order receipts. If you&#39;re thinking it&#39;s a wonder that good sequels even exist, then you&#39;re right -- and the following games will prove why you&#39;re such an astute observer of the gaming industry and no stranger to disappointment.&lt;/p&gt;&lt;p&gt;&lt;strong&gt;5. Devil May Cry 2&lt;br /&gt;&lt;/strong&gt;&lt;u&gt;System:&lt;/u&gt; PS2 | &lt;u&gt;Release Date:&lt;/u&gt; 2003 | &lt;u&gt;Publisher:&lt;/u&gt; Capcom&lt;br /&gt;&lt;br /&gt;&lt;img src=&quot;http://worldplayonline.com/images/news/news_devilmaycry.jpg&quot; border=&quot;0&quot; alt=&quot;news: news_devilmaycry.jpg&quot; title=&quot;news: news_devilmaycry.jpg&quot; width=&quot;160&quot; height=&quot;160&quot; align=&quot;left&quot; /&gt;The first Devil May Cry defined what action games during the PS2 generation should be, so of course everyone was excited about the inevitable follow-up. But when those first screenshots came out, the writing was on the wall -- the ugly, muddy environments were unappealing enough, but when Dante and Lucia (the second playable character) looked like they were made out of multiple staircases (due to the PS2&#39;s antialiasing problems), it wasn&#39;t clear if Capcom was intentionally going for that &quot;made by child labor&quot; visual style. And the game played just as good as it looked; chalk that up to Capcom not including director Hideki Kamiya in on his own game&#39;s sequel. The series has regained its former glory without Kamiya&#39;s direct supervision, but part two was a learning experience that nearly sank Devil May Cry. Now let&#39;s never speak of it again.&lt;br /&gt;&lt;br /&gt;&lt;strong&gt;4. Deus Ex: Invisible War&lt;/strong&gt;&lt;br /&gt;&lt;u&gt;System:&lt;/u&gt; Xbox/PC | &lt;u&gt;Release Date:&lt;/u&gt; 2003 | &lt;u&gt;Publisher:&lt;/u&gt; Eidos Interactive&lt;br /&gt;&lt;br /&gt;&lt;img src=&quot;http://worldplayonline.com/images/news/news_deusex.jpg&quot; border=&quot;0&quot; alt=&quot;news: news_deusex.jpg&quot; title=&quot;news: news_deusex.jpg&quot; width=&quot;160&quot; height=&quot;160&quot; align=&quot;left&quot; /&gt;How do you follow up a revolutionary first-person shooter like Deus Ex? The simple answer: Don?t drop the complexity that made the original so different in the samey FPS genre. It&#39;s true that games like BioShock have toned down the RPG elements of their older siblings without suffering as a result, but Invisible War felt far too much like a remedial version of the original. Instead of taking advantage of greater technology to build bigger worlds with even more choices, Deus Ex underwent a dumbing down that stands out more as a wasted opportunity than the streamlining of a once-intricate game. &lt;br /&gt;&lt;br /&gt;&lt;strong&gt;3. Super Mario Bros. 2&lt;/strong&gt;&lt;br /&gt;&lt;u&gt;System:&lt;/u&gt; Famicom | &lt;u&gt;Release Date:&lt;/u&gt; 1986 | &lt;u&gt;Publisher:&lt;/u&gt; Nintendo&lt;br /&gt;&lt;br /&gt;&lt;img src=&quot;http://worldplayonline.com/images/news/news_smb2.jpg&quot; border=&quot;0&quot; alt=&quot;news: news_smb2.jpg&quot; title=&quot;news: news_smb2.jpg&quot; width=&quot;160&quot; height=&quot;160&quot; align=&quot;left&quot; /&gt;This disappointing sequel is an entry into the &quot;what could have been&quot; department. The original Super Mario Bros. 2, sometimes known over here as &quot;The Lost Levels,&quot; was inexplicably designed so people would hate Mario and videogames as a whole. Super Mario Bros., once a charming land full of mushrooms and hills with eyeballs, was transformed into a nightmare filled with poison power-ups and blind jumps that left you at the mercy of irregular blasts of wind that would diminish what was left of your few remaining lives. Nintendo had the wisdom to see that the sadistic Japanese sequel to the groundbreaking original could have caused another videogame crash all by itself, so they re-skinned a much better game and introduced the world to throwing vegetables in a vaguely Mediterranean setting. Just think of all the childhood trauma they prevented.&lt;br /&gt;&lt;br /&gt;&lt;strong&gt;2. Chrono Cross&lt;/strong&gt;&lt;br /&gt;&lt;u&gt;System:&lt;/u&gt; PS1 | &lt;u&gt;Release Date:&lt;/u&gt; 2000 | &lt;u&gt;Publisher:&lt;/u&gt; Square EA&lt;br /&gt;&lt;br /&gt;&lt;img src=&quot;http://worldplayonline.com/images/news/news_cc.jpg&quot; border=&quot;0&quot; alt=&quot;news: news_cc.jpg&quot; title=&quot;news: news_cc.jpg&quot; width=&quot;160&quot; height=&quot;160&quot; align=&quot;left&quot; /&gt;Admittedly, Chrono Cross had a lot going against it. As a sequel to a fondly remembered SNES RPG created by a dream team of developers spanning multiple companies, Cross&#39; existence alone almost seems like an act of hubris. Even so, this sequel didn&#39;t help matters much with its treatment of the source material; soon after starting a new game, you learn that the entire cast of Chrono Trigger was implausibly snuffed out offscreen -- the only way that this scene would have been more perfect is if the words &quot;SCREW YOU&quot; scrolled across the screen, followed by the game deleting the contents of your memory card. This disrespect to Trigger was bad enough, but original scenario writer Masato Kato decided to make the story an impermeable mess this time around instead of a charming and simple tale like the original -- blame this on all of the time Kato spent on the ill-fated Xenogears. &lt;br /&gt;&lt;br /&gt;&lt;strong&gt;1. Metal Gear Solid 2&lt;br /&gt;&lt;/strong&gt;&lt;u&gt;System:&lt;/u&gt; PS2 | &lt;u&gt;Release Date:&lt;/u&gt; 2001 | &lt;u&gt;Publisher:&lt;/u&gt; Konami&lt;br /&gt;&lt;br /&gt;&lt;img src=&quot;http://worldplayonline.com/images/news/news_mgs.jpg&quot; border=&quot;0&quot; alt=&quot;news: news_mgs.jpg&quot; title=&quot;news: news_mgs.jpg&quot; width=&quot;160&quot; height=&quot;160&quot; align=&quot;left&quot; /&gt;In the wake of the phenomenal Metal Gear Solid 4: Guns of the Patriots, it&#39;s ludicrous to think that anything Metal Gear could come even close to disappointing. But set the Wayback Machine to the fall of 2001 and you&#39;d be amazed to see that hype for the original sequel was far greater than the seemingly world-ending PS3 iteration. The original Metal Gear Solid was a watershed moment for the evolution of videogames, and we all assumed -- or at least hoped -- that the sequel would do the same. But the final product was a game entangled in its own message and delivered right out of the school of Andy Kaufman. Metal Gear Solid 2 sought to alienate its players, and it did, though the charm of playing a fourth-wall busting prank was a little hard to swallow when the admittedly awesome gameplay bits got lost in a sea of meta. Luckily, 2004&#39;s Metal Gear Solid 3 was a true successor to the original and kept the goofiness in easy-to-digest intermittent bursts.&lt;/p&gt;&lt;br /&gt;&lt;em&gt;Source: &lt;/em&gt;&lt;a href=&quot;http://www.1up.com/do/feature?cId=3168894&quot;&gt;&lt;em&gt;http://www.1up.com/do/feature?cId=3168894&lt;/em&gt;&lt;/a&gt;</description>
    <guid isPermaLink='true'>http://worldplayonline.com/news.php?readmore=15</guid>
    <category domain='http://worldplayonline.com/news_cats.php?cat_id=24'>Gaming</category>
    <pubDate>21 Jul 2008 21:00:00 EST</pubDate>
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    <title>Hands-On: Command &amp; Conquer: Red Alert 3</title>
    <link>http://worldplayonline.com/news-Hands-On-Command-Conquer-Red-Alert-3.html</link>
    <description>&lt;p&gt;Hell, I didn&#39;t even know they were coming out with a 3rd Red Alert to begin with. I stumbled across this post on Digg and thought some of you may find it interesting. A guy by the name of Earnest Cavalli goes in-depth on the latest addition to the Command &amp; Conquer series, Red Alert 3.&lt;br /&gt;&lt;br /&gt;I went to Electronic Arts&#39; Los Angeles studio last month in anticipation of E3 to play an early build of Command &amp; Conquer Red Alert 3, and I&#39;m still undecided as to how I feel about the game. &lt;/p&gt;&lt;p&gt;I can&#39;t decide whether its newfound focus on naval battles or the annoying sudden death mode annoy me because of my particular play style, or if series fans will agree that they are dubious additions at best.&lt;/p&gt;&lt;p&gt;I also don&#39;t know how fans will react to the new third faction. Robots are cool, but do transforming, anime-style mechas have a place alongside Tesla Troops?&lt;/p&gt;&lt;p&gt;One thing&#39;s for sure though: If EA doesn&#39;t change Tanya&#39;s hair back to brown, there will be riots.&lt;br /&gt;&lt;br /&gt;&lt;/p&gt;&lt;div align=&quot;center&quot; style=&quot;margin: 5px&quot;&gt;&lt;a href=&quot;javascript:void(0);&quot;&gt;&lt;img src=&quot;http://worldplayonline.com/images/photoalbum/album_3/redalert3_screen29_t2.jpg&quot; border=&quot;0&quot; alt=&quot;redalert3_screen29.jpg&quot; title=&quot;Click to view full image&quot; width=&quot;400&quot; height=&quot;300&quot; /&gt;&lt;/a&gt; &lt;/div&gt;&lt;p&gt;The biggest addition to Red Alert 3 is obviously the third faction. Red Alert games have traditionally been about the tension between Soviet and Allied (read: American) forces, but Red Alert 3 branches out by adding a group called the Empire of the Rising Sun.&lt;/p&gt;&lt;p&gt;As you might expect from the name, the new faction is based heavily on a wide range of Japanese influences. From stereotypical Evangelion-style anime mechs, to ninjas, to efficient salarymen, the Empire covers every stereotype Americans have about our Eastern brethren. The Empire&#39;s engineer even mimics Dance Dance Revolution when left alone too long.&lt;/p&gt;&lt;p&gt;Befitting the Empire&#39;s hypertechnophilic slant, the faction relies almost entirely on machine-assisted, quick-expansion tactics. While the Japanese God-Emperor back story crafted for the game is reminiscent of the zealotry of Starcraft&#39;s Protoss, tactics for the group feel like a more colorful version of that same game&#39;s Zerg. Look for swarms of cheap Empire troops (particularly the transforming robotic Tengu jets) to fill early game rushes.&lt;/p&gt;&lt;p&gt;On the other hand, both the Allies and the Soviets remain largely unchanged, aside from minor balance tweaks to make sure the factions play nice with their new Asian counterparts. Many stalwart units remain largely unchanged from Red Alert 2, including homicidal (mysterious blonde) commando Tanya, the Allied attack dogs, Soviet Tesla Troops, Terror Drones and the mammoth Apocalypse Tank.&lt;/p&gt;&lt;p&gt;Of special note is the addition of Soviet anti-infantry units that, at least for the moment, are a bit too effective. To match the Allied attack dogs, the Soviets were given Attack Bears. Bizarrely, the bears themselves are less able in combat than the Allied dogs, but to EA&#39;s credit the company was quick to point out that the dogs were &quot;very well trained.&quot;&lt;/p&gt;&lt;p&gt;Seemingly to counteract this deficient ursine problem, the Soviets are given robotic walkers called &quot;Sickles&quot; that simply destroy everything in front of them in the early game. A favorite tactic of players at the EA preview was to simply construct three Sickles, then let them loose in the middle of the opponent&#39;s base. As anti-infantry units, it&#39;s expected that they&#39;d decimate troops, but as it stands they have no trouble ripping apart buildings and tanks either.&lt;/p&gt;&lt;p&gt;If it sounds like I&#39;m focusing purely on the game&#39;s tier-one units, there&#39;s a good reason for that. It&#39;s not that the higher-power tier-two and -three units aren&#39;t cool -- they are, particularly the Empire&#39;s gigantic King Oni mech -- but you&#39;ll rarely see them in play. Most games are quickly decided with a few tanks or infantry units well before you have time to develop the upgrades necessary for the more expensive weaponry.&lt;/p&gt;&lt;p&gt;Aside from the Empire, RA3&#39;s focus on naval combat is its most glaring change. Every map we were shown had a large water component, and it&#39;s obvious from the number of units that can move on both land and water that the game is meant to depict equal parts land and sea battles. It&#39;s such a huge change that it&#39;s entirely possible to play the game on maps without any land. I can see why players looking for something, anything to set the game apart from other strategy titles would be excited by this, but honestly I have no special attachment to boats, so I&#39;m apathetic at best to the naval direction.&lt;/p&gt;&lt;p&gt;Those who yearn for some hot boat-on-boat action will be pleased to hear that the game complements its new naval focus with the finest looking computer-generated water ever. Without any hyperbole or exaggeration I can say that the water in Red Alert 3 tops every previous effort. Realistically depicted wake, foam, flotsam and jetsam, and underwater wreckage is all present and at every level of magnification looks as near to the real thing as possible.&lt;/p&gt;&lt;p&gt;When boats are blown apart, they sink to the bottom where they remain visible. It&#39;s currently under debate how long this aquatic wreckage will remain on the map, but I&#39;m hoping EA at least includes an option for it to linger permanently since it adds greatly to each map&#39;s ambiance.&lt;/p&gt;&lt;p&gt;I&#39;m sure there&#39;s a design document saying naval battles would speed up gameplay -- after all, more avenues of attack means more attacks -- but right next to that design document is another one saying waterborne warfare just isn&#39;t enough.&lt;/p&gt;&lt;p&gt;EA&#39;s solution? The &quot;Red Alert Button.&quot;&lt;/p&gt;&lt;p&gt;In the current build, the button lacks some necessary in-game explanation, but after asking a few of the developers about the flashing-Russian-text-emblazoned button that would continually pop up during gameplay, we were told it was something of a sudden death mode. After a mysterious set of circumstances are met, the button appears accompanied by flashing lights. Clicking the button sends your base into overdrive, and all your structures begin taking damage. During the five minutes until your base completely self-destructs, you&#39;re unable to build new structures or repair anything, but all units are almost free of charge and build almost instantly.&lt;/p&gt;&lt;p&gt;The goal is apparently to force players into epic battles before the button ends the game prematurely, but why anyone would intentionally destroy their base in an effort to speed up gameplay is sort of a question mark. Though I tried to get a clear explanation of what the impetus behind adding the button was, it doesn&#39;t seem like the team behind the game has a good answer for why it was added, aside from the obvious chaos it could cause.&lt;/p&gt;&lt;p&gt;Fans will enjoy the game. It&#39;s got enough of that classic Red Alert feel and pendulous balance between wacky and gritty to please those who&#39;ve followed the series since its inception, and assuming they balance it correctly, it should offer enough fun additions to earn a following. The question now is whether or not they can balance the three factions.&lt;/p&gt;&lt;p&gt;I just don&#39;t know if EA has enough time before the game&#39;s October release date to fix everything.&lt;br /&gt;&lt;br /&gt;&lt;em&gt;Image: Electronic Arts; Source: &lt;/em&gt;&lt;a href=&quot;http://blog.wired.com/games/2008/07/hands-on-comman.html&quot;&gt;&lt;em&gt;http://blog.wired.com/games/2008/07/hands-on-comman.html&lt;/em&gt;&lt;/a&gt;&lt;/p&gt;</description>
    <guid isPermaLink='true'>http://worldplayonline.com/news.php?readmore=14</guid>
    <category domain='http://worldplayonline.com/news_cats.php?cat_id=28'>Command &amp; Conquer</category>
    <pubDate>17 Jul 2008 00:53:16 EST</pubDate>
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    <title>Banner Link Trades</title>
    <link>http://worldplayonline.com/news-Banner-Link-Trades.html</link>
    <description>While WPO is still in the making. We are offering Clans/ Guilds / Teams the opportunity to get some marketing in before the opening date. &lt;br /&gt;&lt;br /&gt;&lt;p&gt;To take part in this site to site chance all you need to do is put a World Play Online Link on your site or forums. &lt;/p&gt;&lt;p&gt;&lt;br /&gt;When you do this you must submit a 468x60 Banner for your site to us. Please give us your site&#39;s link and details. We will then put this redirect link banner on our front page advertisements slot. This is for members all around to check out your site. &lt;/p&gt;&lt;p&gt;&lt;br /&gt;We average 350-900 views per banner. We have also had 500 unique view&#39;s of WPO so far and we aren&#39;t even open. If you are interested please PM : Jake&lt;/p&gt;&lt;br /&gt;&lt;p&gt;Admin Jake&lt;br /&gt;&lt;/p&gt;&lt;br /&gt;</description>
    <guid isPermaLink='true'>http://worldplayonline.com/news.php?readmore=13</guid>
    <category domain='http://worldplayonline.com/news_cats.php?cat_id=18'>WPO News</category>
    <pubDate>15 Jul 2008 19:44:09 EST</pubDate>
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    <title>Pirates of the Caribbean Online Review</title>
    <link>http://worldplayonline.com/news-Pirates-of-the-Caribbean-Online-Review.html</link>
    <description>&lt;p&gt;Disney has taken many steps to promote the wild adventures of Captain Jack Sparrow and the heroic Will Turner. Taking their movie adventures in hand Disney created : The Pirates of the Caribbean Online. This is an Online MMORPG that is free with a premium option that includes many more quest and lot&#39;s more options for the players. Swash Buckling, Open Seas Battling and Pirates! What could be better?&lt;/p&gt;&lt;p&gt;&lt;br /&gt;You start your adventure building your pirate. The ton&#39;s of sequences and ways you can build you pirate is almost crazy. From the size of his or her chin to their eye brow features. I sat there looking and playing with my character for atleast an hour before I actually started the game! Once I started with my broad jawed wonder, I was quickly off to Port Royal. This is where it all began just like being in the movie itself. &lt;/p&gt;&lt;p&gt;&lt;br /&gt;Mr. Turner and Miss Swan are two of the first characters you&#39;ll see. They will aid you with a few minor quest and well they are just a cool way to start the game. You feel like your going to follow the tracks of the movie. &lt;/p&gt;&lt;p&gt;&lt;br /&gt;As you begin to adventure into the battle mode of the game you&#39;ll notice a bit of an annoying feature. The timing feature. That&#39;s right... You have to time the swings of your sword to build combo&#39;s and slashes. If you click too fast or slow you don&#39;t get your combo! Thankfully Disney made the foe&#39;s very slow on their attacks. Most of the time I just noticed them looking at me while I cut them down to bite size pieces. &lt;/p&gt;&lt;p&gt;&lt;br /&gt;Aside from the dodgey controls on the swordsmanship the best was yet to come. &lt;/p&gt;&lt;p&gt;&lt;br /&gt;Read more on our WPO Review&lt;/p&gt;</description>
    <guid isPermaLink='true'>http://worldplayonline.com/news.php?readmore=12</guid>
    <category domain='http://worldplayonline.com/news_cats.php?cat_id=24'>Gaming</category>
    <pubDate>15 Jul 2008 16:18:42 EST</pubDate>
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    <title>Update - July 10</title>
    <link>http://worldplayonline.com/news-Update-July-10.html</link>
    <description>&lt;p&gt;GuildWars has once again been updated. Included in this update are: Updated Zaishen Rewards (including a new tonic!), Automated tournaments, Skill updates (mainly nerfs), and some various bug fixes. Please read more to learn specifically what has been updated.&lt;strong&gt;&lt;br /&gt;&lt;br /&gt;Updated Zaishen Rewards&lt;/strong&gt; &lt;/p&gt;&lt;ul&gt;&lt;li&gt;Updated the Zaishen Chest drops to replace the Automatonic with a new tonic for the month of July. More information on Zaishen Rewards can be found &lt;a href=&quot;http://guildwars.com/competitive/tournament2008/zaishenrewards/default.php&quot;&gt;here&lt;/a&gt;. &lt;/li&gt;&lt;/ul&gt;&lt;p&gt;&lt;strong&gt;Automated Tournaments&lt;/strong&gt; &lt;/p&gt;&lt;ul&gt;&lt;li&gt;Updated Automated Tournament map rotations. &lt;/li&gt;&lt;/ul&gt;&lt;p&gt;&lt;strong&gt;Skill Updates&lt;/strong&gt;&lt;br /&gt;&lt;br /&gt;For more information on these changes, please see the &lt;a href=&quot;http://wiki.guildwars.com/wiki/ArenaNet:Developer_updates&quot;&gt;Developer Updates page&lt;/a&gt;.&lt;br /&gt;&lt;br /&gt;&lt;strong&gt;PvE and PvP&lt;/strong&gt; &lt;/p&gt;&lt;blockquote&gt;&lt;p&gt;&lt;strong&gt;Assassin&lt;/strong&gt; &lt;/p&gt;&lt;ul&gt;&lt;li&gt;Aura of Displacement: now has a .75 aftercast. &lt;/li&gt;&lt;li&gt;Dark Prison: now has a .75 aftercast. &lt;/li&gt;&lt;li&gt;Death&#39;s Charge: now has a .75 aftercast. &lt;/li&gt;&lt;li&gt;Shadow Prison: now has a .75 aftercast. &lt;/li&gt;&lt;li&gt;Shadow Walk: now disables your attack skills for 1 second. &lt;/li&gt;&lt;/ul&gt;&lt;/blockquote&gt;&lt;blockquote&gt;&lt;p&gt;&lt;strong&gt;Dervish&lt;/strong&gt; &lt;/p&gt;&lt;ul&gt;&lt;li&gt;Signet of Mystic Speed: increased recharge to 20 seconds. &lt;/li&gt;&lt;/ul&gt;&lt;/blockquote&gt;&lt;blockquote&gt;&lt;p&gt;&lt;strong&gt;Mesmer&lt;/strong&gt; &lt;/p&gt;&lt;ul&gt;&lt;li&gt;Mantra of Inscriptions: now affects only those signets that you successfully activate. Interrupted and disabled signets no longer benefit from this skill. &lt;/li&gt;&lt;/ul&gt;&lt;/blockquote&gt;&lt;p&gt;&lt;strong&gt;PvP Changes&lt;/strong&gt; &lt;/p&gt;&lt;blockquote&gt;&lt;p&gt;&lt;strong&gt;Dervish&lt;/strong&gt; &lt;/p&gt;&lt;ul&gt;&lt;li&gt;Chilling Victory: this skill is now in the Wind Prayers attribute line. &lt;/li&gt;&lt;/ul&gt;&lt;/blockquote&gt;&lt;blockquote&gt;&lt;p&gt;&lt;strong&gt;Monk&lt;/strong&gt; &lt;/p&gt;&lt;ul&gt;&lt;li&gt;Signet of Judgment: decreased damage to 5..50; decreased range to half. &lt;/li&gt;&lt;/ul&gt;&lt;/blockquote&gt;&lt;blockquote&gt;&lt;p&gt;&lt;strong&gt;Necromancer&lt;/strong&gt; &lt;/p&gt;&lt;ul&gt;&lt;li&gt;Enfeebling Blood: increased health sacrifice to 17%; decreased duration to 1..16. &lt;/li&gt;&lt;/ul&gt;&lt;/blockquote&gt;&lt;blockquote&gt;&lt;p&gt;&lt;strong&gt;Miscellaneous&lt;/strong&gt; &lt;/p&gt;&lt;ul&gt;&lt;li&gt;Chant and shout effects are no longer applied to allied Guild Battle NPCs. &lt;/li&gt;&lt;/ul&gt;&lt;/blockquote&gt;&lt;p&gt;&lt;strong&gt;Bug Fixes&lt;/strong&gt; &lt;/p&gt;&lt;ul&gt;&lt;li&gt;Fixed a bug with the Ranger skill Conflagration that made it not affect the ranged attacks of monsters. &lt;/li&gt;&lt;li&gt;Fixed a bug that sometimes caused Mhenlo to display the same dialogue option twice in the Consulate Docks outpost. &lt;/li&gt;&lt;li&gt;Fixed a bug in the Factions quest &quot;Night Raiders&quot; that could prevent players from completing it. &lt;/li&gt;&lt;li&gt;Fixed a graphical bug that occurred when Gwen was equipped with the Deldrimor Armor in a PvP arena. &lt;/li&gt;&lt;li&gt;Fixed a graphical bug on the Elementalist&#39;s Elite Flameforged armor that showed the wrong texture on the character&#39;s neck. &lt;/li&gt;&lt;li&gt;Fixed a bug with the monster skill Twisting Jaws that allowed monsters to instantly cast it. &lt;/li&gt;&lt;/ul&gt;&lt;p&gt;&lt;strong&gt;Miscellaneous&lt;/strong&gt; &lt;/p&gt;&lt;ul&gt;&lt;li&gt;The Xunlai Tournament House NPC now offers prizes for the June tournament and can be found in the Great Temple of Balthazar, Lion&#39;s Arch, Kaineng Center, and Kamadan. &lt;/li&gt;&lt;/ul&gt;&lt;p&gt;&lt;br /&gt;&lt;em&gt;Source: &lt;/em&gt;&lt;a href=&quot;http://www.guildwars.com/support/gameupdates/&quot;&gt;&lt;em&gt;http://www.guildwars.com/support/gameupdates/&lt;/em&gt;&lt;/a&gt;&lt;/p&gt;</description>
    <guid isPermaLink='true'>http://worldplayonline.com/news.php?readmore=11</guid>
    <category domain='http://worldplayonline.com/news_cats.php?cat_id=19'>GuildWars</category>
    <pubDate>11 Jul 2008 14:48:32 EST</pubDate>
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    <title>Runescape Economics</title>
    <link>http://worldplayonline.com/news-Runescape-Economics.html</link>
    <description>&lt;p&gt;Runescape itself is a game that has had over 130 million players since its creation. Their creating company Jagex Ltd. has kept their eye closely on the game and the response of players for years. They have created a game based around the feeling and reviews of the players themselves. One of the plaguing factors of Runescape has been the ever changing numbers revolving around the in game economy.&lt;br /&gt;&lt;br /&gt;Runescape has come off a lethal dose of &quot;gold farmer&#39;s&quot; that nearly ruined the game for everyone. Runescape in the original stages of the game had one of the more stable economy factors of any online game on the market. Their use of rare materials processed yearly, new armor&#39;s produced on a recent pace, and their trademark player vs player system would keep prices in check. It would get to the point where rare items would constantly rise or flux during the season&#39;s within the game. Player killers would keep a constant demand on the amount of armor that would be used inside the game. Armor creations would ensure that Runescape itself would never go out of demand on items that would be on the marketplace and keep their players interest in tact. &lt;br /&gt;&lt;br /&gt;Recently with the insertion of the Great Exchange program. Runescape&#39;s economy has been a changing enigma of everyday life for the players. Demand on produce and other products in the Runescape economy has caused a slide in the value of the Gold Piece. The Great Exchange has caused members to constantly reformat their skills and worth as a player. It has been a factor that will change the game play for years to come. &lt;br /&gt;&lt;br /&gt;Some reading figure this to be no large concern for any moderate game player. What has to be known is the economical destruction of any game. When a game&#39;s currency that is distributed in main flow throughout the game reaches all time low&#39;s, the game overall will suffer. There will be a lowering of prices constantly on normal material items. This will create a game where it will be extremely easy to level up the skill&#39;s of each character. It will require less overall game play with the amount of cheap materials, this will lead to even lower prices, leading to even less care for currency, and ultimately leading to a game that can easily become &quot;beatable&quot; in just a matter of short months. &lt;br /&gt;&lt;br /&gt;Economy is a strong factor to a good game. If the economy slip&#39;s the game itself will have less and less retaining interest for its players. &lt;br /&gt;&lt;br /&gt;Runescape Beware!&lt;br /&gt;&lt;br /&gt;Written by:&lt;br /&gt;Admin Jake&lt;br /&gt;&lt;/p&gt;</description>
    <guid isPermaLink='true'>http://worldplayonline.com/news.php?readmore=10</guid>
    <category domain='http://worldplayonline.com/news_cats.php?cat_id=20'>Runescape</category>
    <pubDate>10 Jul 2008 20:25:15 EST</pubDate>
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    <title>Hancock</title>
    <link>http://worldplayonline.com/news-Hancock.html</link>
    <description>There are heroes... there are superheroes... and then there&#39;s Hancock.&lt;br /&gt;
&lt;br /&gt;
With great power comes great responsibility — everyone knows that — everyone, that is, but Hancock. Edgy, conflicted, sarcastic, and misunderstood, Hancock&#39;s well-intentioned heroics might get the job done and save countless lives, but always seem to leave jaw-dropping damage in their wake. The public has finally had enough — as grateful as they are to have their local hero, the good citizens of Los Angeles are wondering what they ever did to deserve this guy. Hancock isn&#39;t the kind of man who cares what other people think — until the day that he saves the life of PR executive Ray Embrey, and the sardonic superhero begins to realize that he may have a vulnerable side after all. Facing that will be Hancock&#39;s greatest challenge yet — and a task that may prove impossible as Ray&#39;s wife, Mary, insists that he&#39;s a lost cause.&lt;br /&gt;
&lt;br /&gt;
News taken from: William Keck, USA TODAY - http://www.blacktree.tv/hancock.php</description>
    <guid isPermaLink='true'>http://worldplayonline.com/news.php?readmore=9</guid>
    <category domain='http://worldplayonline.com/news_cats.php?cat_id=29'>Movies</category>
    <pubDate>10 Jul 2008 20:08:37 EST</pubDate>
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    <title>Is free the future of PC gaming?</title>
    <link>http://worldplayonline.com/news-Is-free-the-future-of-PC-gaming.html</link>
    <description>&lt;p&gt;PC gaming may not be dying, but it is in a state of flux. We&#39;re seeing developers and publishers blaming piracy for all the ills of PC gaming, but attempts to rein in pirates with the help of DRM only annoys and mobilizes the legitimate customers of your games. The solution? According to David Perry of Shiny Games, PC games are going to be free.&lt;/p&gt;&lt;p&gt;He points to the Asian market as an experiment in this model. &quot;They had so much piracy that they decided to stop charging for the games. Instead, there&#39;ll be a charge for things you might want to use in the game,&quot; he said in Belfast, according to the BBC. Companies are to make their money through microtransactions. &quot;Your character might have a plain white T-shirt. If you wanted a nicer one you could have it for a dollar. Or perhaps you could buy a magic sword for a knight for a dollar.&quot;&lt;/p&gt;&lt;p&gt;For examples of how this model works, look no further than Korea&#39;s Nexon Corporation. Located in Seoul, it specializes in developing these free-to-play games, with a high level of success. Take Crazyracing Kartrider: the game itself is free, but you can pay for licensed karts or new paint jobs. Maple Story is a top-down MMO title that is likewise free-to-play, with certain items being available for purchase using real-world money. It has to be noted that these games exist to allow profit for Nexon only, for-cash trading between players is prohibited; only virtual currency is traded when a player sells an item.&lt;/p&gt;&lt;p&gt;The first attempt at this market by a western developer is EA&#39;s Battlefield: Heroes, a free-to-play version of the company&#39;s popular Battlefield titles that is geared for a casual audience. The game features simpler graphics in order to work on all machines, and will feature for-pay aesthetic upgrades for your character. Advertising fills the web front-end of the game, but refreshingly none can be found in the game. Is this is a new direction for EA, or simply a way to try to monetize a market segment the company hasn&#39;t yet reached?&lt;/p&gt;&lt;p&gt;&lt;br /&gt;KartRider is a massive hit in Korea&lt;br /&gt;Ben Cousin&#39;s, EA DICE&#39;s executive producer, seems to think Heroes has a more targeted audience. &quot;The marketing guys love to come up with snappy titles for market segments. The market segment they came up with for us was &#39;frustrated restricteds&#39;--people who really want to play full games, and aspire to be gamers,&quot; Cousins told Gamesindustry. The idea being that not everyone is going to pay $50 and spend hours to learn the skills and tactics to excel in the full Battlefield titles, so Heroes gives them an easy access point to multiplayer gaming.&lt;/p&gt;&lt;p&gt;The game looks great, and anecdotal evidence says that many members of the hardcore gaming community are looking forward to at least trying it--what do they have to lose?--but it seems aimed squarely at the casual gamer. Even if the casual gamers get hooked however, it&#39;s unknown how many of them will be willing to give EA their credit card information for a new hat or T-shirt.&lt;/p&gt;&lt;p&gt;The games that seem to thrive on this model don&#39;t feature the latest graphics, and they certainly cast a wide net to find an audience in order to turn a profit, but it&#39;s hard to take claims for a &quot;free&quot; seachange seriously. No matter how many people pirate, there will always be a market for companies who want to invest in new engines, or even games with complex peripherals, and those things don&#39;t fit well into a game that&#39;s given away. In fact, American audiences are often skeptical about anything sold for under retail price, much less given away; it&#39;s possible that a simple matter of culture may keep the free games from spreading to anyone but the casual gamers.&lt;/p&gt;&lt;p&gt;With the ongoing success of World of Warcraft and the newly minted hit Age of Conan doing good business on the PC, and American audiences gaming in their homes instead of gaming cafes, it could be a while before gamers ditch their monthly subscriptions for the price of a pair of shoes. Western developers will surely be eying experiments like Battlefield: Heroes in the meantime to see how the American gamer reacts.&lt;br /&gt;&lt;br /&gt;&lt;em&gt;Source: &lt;/em&gt;&lt;a href=&quot;http://arstechnica.com/authors.ars/Stasis7&quot;&gt;&lt;em&gt;Ben Kuchera&lt;/em&gt;&lt;/a&gt;&lt;em&gt;, &lt;/em&gt;&lt;a href=&quot;http://arstechnica.com/news.ars/post/20080709-is-free-the-future-of-pc-gaming-not-in-the-us-anytime-soon.html&quot; title=&quot;arstechnica.com&quot;&gt;&lt;em&gt;arstechnica.com&lt;/em&gt;&lt;/a&gt;&lt;/p&gt;&lt;br /&gt;</description>
    <guid isPermaLink='true'>http://worldplayonline.com/news.php?readmore=8</guid>
    <category domain='http://worldplayonline.com/news_cats.php?cat_id=24'>Gaming</category>
    <pubDate>10 Jul 2008 15:57:09 EST</pubDate>
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    <title>Dynamite Site</title>
    <link>http://worldplayonline.com/news-Dynamite-Site.html</link>
    <description>Do you have a site that was built with time and effort so that gamers could be apart of your purpose?&lt;strong&gt;&lt;u&gt;&lt;br /&gt;&lt;br /&gt;&lt;/u&gt;&lt;/strong&gt;World Play Online wants to recognize the excellence of those sites and communities that have strived to give excellent support, information, game service and more. For these sites we introduce to you:&lt;br /&gt;&lt;font color=&quot;#ff3333&quot;&gt;&lt;u&gt;&lt;strong&gt;&lt;br /&gt;&lt;/strong&gt;&lt;/u&gt;&lt;/font&gt;&lt;div align=&quot;center&quot;&gt;&lt;font color=&quot;#ff3333&quot;&gt;&lt;u&gt;&lt;strong&gt;The Dynamite Site Award&lt;br /&gt;&lt;br /&gt;&lt;/strong&gt;&lt;/u&gt;&lt;/font&gt;&lt;img src=&quot;http://worldplayonline.com/images/dyna%20site%20copy.png&quot; border=&quot;0&quot; alt=&quot; &quot; width=&quot;79&quot; height=&quot;79&quot; /&gt;&lt;br /&gt;&lt;br /&gt;The WPO Dynamite Site Award is given to those whom we feel deserve. &lt;br /&gt;All Rights Reserved : World Play Online&lt;br /&gt;&lt;br /&gt;&lt;br /&gt;Soon your site could be an Award Winner!&lt;br /&gt;&lt;/div&gt;</description>
    <guid isPermaLink='true'>http://worldplayonline.com/news.php?readmore=7</guid>
    <category domain='http://worldplayonline.com/news_cats.php?cat_id=18'>WPO News</category>
    <pubDate>08 Jul 2008 21:43:18 EST</pubDate>
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    <title>Buddy List Project News</title>
    <link>http://worldplayonline.com/news-Buddy-List-Project-News.html</link>
    <description>&lt;p&gt;The buddy system is a one of a kind WPO Feature for the members. WPO is developing a buddy system that is a no download system in which members of the WPO site can talk to 1 member directly or a whole guild or clan at once!&lt;/p&gt; &lt;p&gt;&lt;br /&gt; WPO is working on perfecting this system and making it so that on popup mode the Buddy system will be able to hold 1-100 Players in 1 single chat without lag!!!&lt;/p&gt; &lt;p&gt;&lt;br /&gt; This will be a useful tool for clans and guilds that rely on methods such as MSN or Aim Messengers to give &quot;shout outs&quot; to their members for Wars and Events. &lt;/p&gt; &lt;p&gt;&lt;br /&gt; Because this is a no download feature for you. You will be able to recommend this over messengers which require passwords and are EASILY HACKED. &lt;/p&gt; &lt;p&gt;&lt;br /&gt; This system should be 100% Optimal by July 14th. You will still be able to use it until then.&lt;/p&gt; &lt;p&gt;&amp;nbsp;&lt;/p&gt;  &lt;p&gt;&lt;br /&gt; Admin Jake&lt;/p&gt;</description>
    <guid isPermaLink='true'>http://worldplayonline.com/news.php?readmore=6</guid>
    <category domain='http://worldplayonline.com/news_cats.php?cat_id=18'>WPO News</category>
    <pubDate>07 Jul 2008 16:19:21 EST</pubDate>
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    <title>Games Overtake DVD Sales In US</title>
    <link>http://worldplayonline.com/news-Games-Overtake-DVD-Sales-In-US.html</link>
    <description>&lt;p&gt;It&#39;s not uncommon to hear people within the gaming industry point out that games are bigger than movies. While that statement is true, it&#39;s also slightly misleading. Games do bring in larger revenues than box office ticket sales in the US, but when one adds in the DVD market and other revenue films generate after their initial theatrical run, gaming clearly trails the movie business. &lt;/p&gt;&lt;p&gt;That might be changing, as the Entertainment Merchants Association has released its annual report, and the trade group&#39;s recap of 2007 compiled cross-industry stats and offered a little perspective on the relative sizes of the gaming and film industries. &lt;/p&gt;&lt;p&gt;According to the NPD Group&#39;s year-end figures, the US retail gaming industry took in $18.85 billion during 2007 in hardware, software, and accessories. That&#39;s nearly twice the Motion Picture Association of America and Nielsen EDI&#39;s record-setting US box office take of $9.6 billion for the year. The gaming industry even surpassed DVD software sales in 2007, reported to be $16 billion by the Digital Entertainment Group and $15.9 billion by Adams Media Research. &lt;/p&gt;Despite the impressive numbers, interactive entertainment still comes up short against the totality of the movie industry. The US box office, DVD sales, and DVD rentals markets combined for more than $33 billion in revenues last year. (No data for the gaming rental market was reported.) Furthermore, that figure doesn&#39;t include the billions spent on DVD players and other home video hardware and accessories. &lt;br /&gt;&lt;br /&gt;&lt;em&gt;Source: &lt;/em&gt;&lt;a href=&quot;http://au.gamespot.com/pages/news/show_blog_entry.php?topic_id=26464499&quot;&gt;&lt;em&gt;http://au.gamespot.com/pages/news/show_blog_entry.php?topic_id=26464499&lt;/em&gt;&lt;/a&gt;</description>
    <guid isPermaLink='true'>http://worldplayonline.com/news.php?readmore=5</guid>
    <category domain='http://worldplayonline.com/news_cats.php?cat_id=24'>Gaming</category>
    <pubDate>04 Jul 2008 22:32:44 EST</pubDate>
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    <title>Update - July 2nd</title>
    <link>http://worldplayonline.com/news-Update-July-2nd.html</link>
    <description>&lt;p&gt;&lt;strong&gt;Bug Fixes&lt;/strong&gt; &lt;br /&gt;Fixed a crash that occurred when a player manually ordered Heroes to use certain skills. &lt;br /&gt;&lt;br /&gt;&lt;strong&gt;Dragon Festival 2008&lt;/strong&gt; &lt;br /&gt;Decorated Shing Jea Monastery and Kaineng Center in preparation for the Dragon Festival. &lt;br /&gt;Beginning at Noon Pacific (-7 GMT) on Thursday, July 3, 2008, the Shing Jea Boardwalk, Dragon Arena, and Rollerbeetle Racing will be opened for the duration of the weekend. &lt;br /&gt;Captain Rujiyo will be gathering adventurers in Shing Jea Monastery for special festival missions at various times throughout the day on Friday, Saturday, and Sunday. &lt;br /&gt;For the final events on Sunday July 6, Emperor Kisu will visit Shing Jea Monastery every two hours, with the first event starting at 2:00 AM Pacific (-7 GMT) and the last event starting at 11:59 PM Pacific (-7 GMT). &lt;br /&gt;Imperial Supply Master Kagno will appear in Shing Jea Monastery as the event comes to a close at 11:59 AM Pacific (-7 GMT) on Monday, July 7. He will remain there for one week to exchange 250 Victory Tokens for the new mask in case anyone misses the exchange with Emperor Kisu. &lt;br /&gt;For the full mission and event schedule, please see the Dragon Festival 2008 event page. &lt;br /&gt;&lt;br /&gt;&lt;strong&gt;PvE Changes&lt;/strong&gt; &lt;br /&gt;Back in May, Shadow Form had its duration increased and emerged as a key part of several highly efficient farming builds. To lower the efficiency of Shadow Form farming without removing it as an option, we are changing both the skill and some creatures in the Underworld. &lt;/p&gt;&lt;p&gt;&lt;strong&gt;Assassin &lt;br /&gt;&lt;/strong&gt;Shadow Form: the caster of this skill now does 50% less damage while it is active. &lt;br /&gt;&lt;br /&gt;&lt;strong&gt;Underworld&lt;/strong&gt; &lt;br /&gt;Added Hex Breaker to the Mindblade Specters in the Underworld. &lt;br /&gt;Several Banished Dream Riders in the Chaos Plains region of the Underworld have been replaced with Cursed Dream Riders. &lt;br /&gt;When Cursed Dream Riders are killed, they cause Mindflay Specters to spawn. Mindflay Specters have Signet of Disenchantment instead of Hex Breaker. &lt;br /&gt;For more information on these changes visit the Developer Updates page. &lt;/p&gt;&lt;p&gt;&lt;strong&gt;Bug Fixes&lt;/strong&gt; &lt;br /&gt;Fixed a bug that caused the Elementalist skill Steam to deal fire damage instead of cold damage for its conditional damage. &lt;br /&gt;Fixed a bug that caused Sunspear Rebirth Signet to aggro mobs near the target. &lt;br /&gt;Fixed a bug that caused the Ranger skill Conflagration to affect spears. &lt;br /&gt;&lt;br /&gt;&lt;strong&gt;Miscellaneous&lt;/strong&gt; &lt;br /&gt;Added dialogue to the Xunai Tournament Agent to remind players to register their account. &lt;br /&gt;Changed Guardsman Zingpah&#39;s dialogue in Kaineng Center to reduce confusion. &lt;br /&gt;Improved Hero AI to use skills such as Conjure Flame and Ebon Dust Aura based on their weapon&#39;s current damage type when effects changing the damage (such as Winter or Staggering Force) are active. &lt;br /&gt;Improved Hero AI for the Assassin skill Shattering Assault. Heroes will now use this skill if the target is not enchanted. &lt;br /&gt;Improved Hero response to a player manually ordering them to use a skill. Heroes should now respond faster to orders. &lt;br /&gt;Improved Hero AI for the Dervish skill Pious Assault. Heroes will now use this skill even if they are not enchanted. &lt;br /&gt;Improved Hero AI for the Assassin skill Disrupting Dagger. Heroes will now use this skill to interrupt spellcasting enemies rather than use it frequently against non-casting targets. &lt;br /&gt;Improved Hero AI for the Dervish skill Conviction. Heroes will now use this skill even if they are not enchanted.&lt;/p&gt;</description>
    <guid isPermaLink='true'>http://worldplayonline.com/news.php?readmore=4</guid>
    <category domain='http://worldplayonline.com/news_cats.php?cat_id=19'>GuildWars</category>
    <pubDate>04 Jul 2008 15:39:11 EST</pubDate>
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    <title>Runescape Update</title>
    <link>http://worldplayonline.com/news-Runescape-Update.html</link>
    <description>&lt;p&gt;RuneScape has been reworked and now looks better than ever! If you are a member, you will be able to access this update by following the directions below. If you are a free player, you can expect to be playing RuneScape HD as soon as the Beta period is over. Free players who select RuneScape HD will receive a preview of the new graphics, meaning they can see how it runs on their machines, but will be unable to play in it.&lt;/p&gt;&lt;p&gt;NOTE - this is a live Beta. This means that if you lose or win an item, die or gain experience, it is for real - the effects will remain on your account even after the Beta period is over. Please do not throw away items thinking that you will get them back after the Beta period. &lt;br /&gt;&lt;/p&gt;&lt;br /&gt;&lt;p&gt;More at : http://news.runescape.com/newsitem.ws?id=1290&lt;br /&gt;&lt;/p&gt;</description>
    <guid isPermaLink='true'>http://worldplayonline.com/news.php?readmore=3</guid>
    <category domain='http://worldplayonline.com/news_cats.php?cat_id=20'>Runescape</category>
    <pubDate>03 Jul 2008 21:28:59 EST</pubDate>
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    <title>Dragon Festival 2008</title>
    <link>http://worldplayonline.com/news-Dragon-Festival-2008.html</link>
    <description>&lt;p&gt;The Emperor Commands You to Celebrate!&lt;br /&gt;&lt;br /&gt;Citizens and Friends of Cantha,&lt;/p&gt;&lt;p&gt;Emperor Kisu requires the pleasure of your company at this year&#39;s annual Dragon Festival. The modern Dragon Festival commemorates all the trials and hardships that have threatened the Empire over the centuries, and honors the heroes who overcame them. Join your fellow adventurers at the Shing Jea Monastery during the July 4th weekend to celebrate Cantha&#39;s glorious history and its even more promising future.&lt;/p&gt;&lt;p&gt;This year&#39;s Dragon Festival features some of the most popular events and mini-games from previous years. Participants earn Victory Tokens, which can be redeemed for treats such as red bean cakes and bottles of rice wine. Adventure-seekers can also reenact key moments and battles from Cantha&#39;s illustrious past.&lt;/p&gt;&lt;p&gt;On the last day of the festival, Emperor Kisu will make appearances within Shing Jea Monastery to kick off the final reenactment. In his infinite charity, the Emperor will also present a gift to all who have proven their festival spirit by collecting 250 Victory Tokens throughout the weekend: a new demonic mask, specially crafted for this year&#39;s Festival to commemorate Cantha&#39;s victory over the forces of evil that attacked the Festival in years past. Imperial Supply Master Kagno will remain in Shing Jea Monastery for one week following the festival to give attendees who missed the finale a chance to redeem their 250 Victory Tokens for the new mask.&lt;/p&gt;&lt;p&gt;The games and quest reenactments are available all weekend long, but missions and the finale occur on a set schedule. Missions are active for 30 minutes after the call to arms goes out, and Emperor Kisu will make scheduled appearances every two hours from 2:00 AM until 11:59 PM on Sunday, July 6.&lt;/p&gt;</description>
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    <category domain='http://worldplayonline.com/news_cats.php?cat_id=19'>GuildWars</category>
    <pubDate>03 Jul 2008 20:55:27 EST</pubDate>
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  <item>
    <title>WPO Press Release</title>
    <link>http://worldplayonline.com/news-WPO-Press-Release.html</link>
    <description>&lt;p&gt;World Play Online is an Online Community for Online Gamers! WPO is a dedicated source of information, community and tools for players around the world. It is our goal to produce the most up to date information source for the most popular and new wave Online Multi Player Games. &lt;/p&gt;&lt;p class=&quot;MsoNormal&quot;&gt;WPO is a new age site for Clan&#39;s and Guilds of all sorts. Creating new heights of competition, community and rankings that will set the best from the rest. WPO is a measure of excellence in each aspect of gaming used to measure Elite Gamers true skills on the field of plane. &lt;/p&gt;&lt;p class=&quot;MsoNormal&quot;&gt;Be a part of this growing community and let your information be heard!&lt;/p&gt;&lt;p class=&quot;MsoNormal&quot;&gt;Tell your Legacy on World Play Online.&lt;/p&gt;&lt;br /&gt;&lt;p class=&quot;MsoNormal&quot;&gt;&lt;br /&gt;&lt;/p&gt;WPO Admin Jake</description>
    <guid isPermaLink='true'>http://worldplayonline.com/news.php?readmore=1</guid>
    <category domain='http://worldplayonline.com/news_cats.php?cat_id=18'>WPO News</category>
    <pubDate>03 Jul 2008 03:02:02 EST</pubDate>
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