Attributes and Skills
Necromancer / Monk
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| | Necromancer / Monk | 2 Soul Reaping 12 Curses 8 Healing Prayers 10 Protection Prayers You gain 2 Energy whenever a non-Spirit creature dies near you, up to 3 times every 15 seconds.
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 Core | Protective SpiritEnchantment Spell. For 17 seconds, target ally cannot lose more than 10% max Health due to damage from a single attack or Spell. (Attrib: 10 Protection Prayers) |
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 Core | Healing BreezeEnchantment Spell. For 15 seconds, target ally gains +7 Health regeneration. (Attrib: 8 Healing Prayers) |
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 Prophecies | Vigorous SpiritEnchantment Spell. For 30 seconds, each time target ally attacks or casts a Spell, that ally is healed for 13 Health. (Attrib: 8 Healing Prayers) |
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 Prophecies | Spiteful SpiritElite Hex Spell. For 18 seconds, whenever target foe attacks or uses a skill, Spiteful Spirit deals 29 shadow damage to that foe and all adjacent allies of that foe. (Attrib: 12 Curses) |
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 Prophecies | Insidious ParasiteHex Spell. For 13 seconds, whenever target foe hits with an attack, you steal up to 39 Health from that foe. (Attrib: 12 Curses) |
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 Prophecies | Essence BondEnchantment Spell. No Attribute. While you maintain this Enchantment, whenever target ally takes physical or elemental damage, you gain 1 Energy. |
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 Prophecies | Balthazar's SpiritEnchantment Spell. While you maintain this Enchantment, target ally gains adrenaline and Energy after taking damage. (The amount of adrenaline gained increases depending on your rank in Smiting Prayers.) (Attrib: Smiting Prayers) |
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 Core | MendingEnchantment Spell. While you maintain this Enchantment, target ally gains +3 Health regeneration. (Attrib: 8 Healing Prayers) |
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| 55 SS |
Vigorous Spirit is a good general area usage skill, but it can be replaced with a number of things to suit your farming area;
* Mark of Pain
* Spirit Bond
* Reckless Haste (Normal mode only)
* Orison of Healing
* Shield of Absorption
* "You Move Like A Dwarf!" (Interrupting self-heals)
Equipment
Armor:
* If you use Spirit Bond as a secondary healing skill, your armor should not be any better than AL 30.
* Use Radiant insignias because they offer the most energy required for the build.
* All armor pieces must have Necromancer superior runes in order to bring your health down to 55 along with the -50hp cesta.
Weapons:
* Totem Axe or Rajazan's Fervor for the energy and the +20% length of enchantments.
* To solo the Underworld you will need a max damage Truncheon such as the one from Uderit Ignis, or, if you have Factions, a Wailing Wand from Gertrud or Telamon.
* The off-hand item is the Cities of Ascalon quest reward -50HP Grim Cesta.