Elite Hex Spell. Target foe suffers 10..34..42 cold damage. If you have more Energy than target foe, that foe suffers an additional 10..34..42 cold damage and moves 90% slower for 1..8..11 seconds. This Spell causes Exhaustion. (Attrib: Water Magic)
Mind Freeze
Elite Hex Spell. Deals 10...34...40
cold damage. Deals 10...34...40
more cold damage and causes 90% slower movement (1...8...10
seconds) if you have more Energy than target foe. You are Exhausted.
Prophecies
Mist Form
30
1
10
Elite Enchantment Spell. For 8..18..21 seconds, you cannot take or deal damage from attacks. (Attrib: Water Magic)
Mist Form
Elite Enchantment Spell. (8...18...20
seconds.) You cannot take damage from attacks. You cannot deal damage with attacks.
Core
Obsidian Flesh
30
1
10
Elite Enchantment Spell. For 8..18..21 seconds, you gain +20 armor and cannot be the target of enemy Spells, but move 50% slower. (Attrib: Earth Magic)
Obsidian Flesh
Elite Enchantment Spell. (8...18...20 seconds.) You have +20 armor and enemy spells cannot target you. You move 50% slower.